richburdon
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Posts posted by richburdon
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Thanks Lenuis. Sorry, I'm new here -- how do I use this? What do I do with the zip file?
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By trial and error it seems that polygons with more than 6 vertices don't support snapping.
E.g., if I create a pentagram, I can position circles on each point. If I create a septagon, this no loner works.
I noticed also that snapping doesn't work for other shapes (e.g., star). Intuitively I could imagine from an implementation point of view that some shapes would have too many points and would "pollute" the snap candidates. Is there a way to tune? Also, related, is it possible to position a shape on top of path nodes?
Thanks
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Snapping seems only to apply to the bounds of shapes?
How can I snap/position a circle based on the center point; e.g., position the center of a circle at the end of a path, or on top of a node from another shape?
Thanks.
Snapping to many sided polygons
in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
Posted
Everyone -- thanks so much for your generous answers.
(@RCR -- I used perens liberally too! Cheers.)
BTW, what tool are you using to do the animated screen grabs (Mac?)
> Are we talking about a linear path, or a curved path or both and which node on the object do you want to position to the path node?
> you can snap to the path but pinpointing a node, I don't think so yet, you could maybe use guides until this feature is added.
@firstdefence If I use the Pen tool to draw some lines (i.e., a "curve" say, a zig-zag), I want to snap the center of a circle to any of the points. Perhaps I don't know what a "path" is?