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Alfred

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Posts posted by Alfred

  1. So just where are they with these, would help to have an update roadmap.

     

    A roadmap lists new features which are planned but not yet implemented. It sounds as though you're looking for a changelog; i.e. a list of new features which have been implemented.

     

    Each update announcement includes a list of new features and bug fixes. What else were you hoping to see, Raymondo? :unsure:

  2. Got it! I must have typed something wrong yesterday as it didn't seem to work, but now it does!!

     

    You're not alone, Andi! I keep finding myself typing things like =+8 instead of +=8 and having to redo it when nothing happens. ;)

     

    But there is no option to save as a BMP. If I save in another format I can't use it as a fill.

     

    There have been a few requests for BMP as an export format. I expect it will be added in due course, but in the meantime it looks as though the only option is to export to a 'non-lossy' format such as PNG or TIFF and then use another app to convert to BMP.

  3. There are plenty of in-release bugs and half-baked features in the Mac MAS version. But that is my point. Serif will release not-quite-ready for prime time features. It's what they have done historically.

     

    One of the developers mentioned here recently that they used to have to work to a release deadline but that that business model has been abandoned and they no longer have fixed release dates. (Apologies to those concerned if I've paraphrased that too loosely!)

     

    The 'Plus' products are available for purchase as a download or on disc; the latter option has obviously meant that Serif needed to have RTM versions of their software ready to deliver to the replicators by a certain date. The Affinity apps are only sold as downloadable products, so there isn't going to be the same inflexibility.

  4. So that worked okay although it's a bit awkward. I had to add 8+ in front of the current value in the Transform panel to go to the right or bottom. Then had to add -8+ if I were going up or to the left.

     

    No, you don't have to add anything in front of the current value. As per my previous post, you can completely replace the current value with +=8 to add 8 to it (or replace it with -=8 to subtract 8).

     

    Once I have my tile, how can I save it in AD as a bitmap to use as a fill?

     

    Select the tile objects, choose 'File > Export...' and then choose the appropriate 'Area' option in the Export Settings dialog.

     

    Thanks for your help, Alfred!

     

    You're welcome, Andi!

  5. It didn't occur to me that something targeted at Freehand/Illustrator users wouldn't have linked text boxes.

     

    Curiously, although Dave Harris has stated that Publisher will need bullets and numbering and that this feature will consequently be added to the other apps, the same doesn't seem to apply to linked text boxes.

     

    If you have a beta program for Publisher, please let me know.

     

    A public beta test for Affinity Publisher is due either late this year or early next. I have no doubt that there will be a big fanfare accompanying its announcement here!

  6. You can enter calculations in the boxes on the Transform panel. If you have an 8" square with an object overhanging the left-hand edge, you just need to duplicate the object and set the X value for the duplicate to +=8" or +=8in (or simply +=8 if your measurement units are already set to inches). You can do a similar thing with the Y value for an object which overhangs the top edge of the square, or use negative values if the objects overhang the right-hand or bottom edges.

  7. Having created your seamless tile, export it as an image. Select a shape on the canvas, choose the Fill Tool, go to the Context toolbar and set the type to 'Bitmap'; when you do this, a dialog will pop up so that you can browse to the exported tile image. Use the node handles on the fill to adjust its position, size, shape and rotation as desired.

  8. BTW Alfred 'Neutral Density' in it's original photographic use is not such an oxymoron - It's 'Neutral' in that it does not affect the colours in the scene, and 'Density' in its ability to reduce the amount of light entering the lens.

     

    Thanks, Roy, but I think you may have misread my post. I wasn't saying that 'Neutral Density' sounded like an oxymoron: what I was questioning was the notion of a tinted ND filter. :)

  9. I tried various sizes, and variations on the layer order. Lowest number count of curves after division was around 30. highest, somewhere over 80.

     

    The most expedient method I came up with was to draw the nested squares, and the circle. Copy the circle. Select inner square, subtract. Paste circle, select next, subtract. Repeat. Took maybe a minute. Far less painful than trying to sort thru the arc fragments made by dividing.

     

    The way I see it, you don't need to sort through those arc fragments. You just need to delete them en masse so that you're left with the three shapes on the right.

  10. PixelPest, I am only concerning myself with the Divide boolean in AD for this. Subtraction seems to work as expected regarding stacking/z-order, but not Divide.

     

    For example, when I selected only three unfilled concentrically arranged square shapes with no other overlapping shape in the canvas & applied Divide, I got 5 shapes because the two inner squares were duplicated. I would expect in this case for the divide operation to have no effect.

     

    I wouldn't expect Divide to have no effect in that scenario, but I think it should combine objects to leave you with three objects instead of five: the smallest square, the shape which you get when you subtract that square from the next larger one, and the shape which you get when you subtract that middle square from the largest one.

  11. I don't really understand why the layer order makes such a big a difference in the number of objects that result from the divide operation.

     

    Me too neither, but that's presumably covered by the list of bugs that MEB mentioned.

     

    PixelPest, in the Tools preferences for AD, I have the "Select object when intersects with selection marquee" option selected, so when I drag out a marquee every shape it touches is selected. Without that option enabled, only objects completely enclosed by the marquee are selected.

     

    Perhaps I should have mentioned that I'm using the default setting, where that option isn't enabled (so marquee-selecting the circle selects only the circle and the objects which are completely contained within it).

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