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Rehder

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  1. Like
    Rehder got a reaction from Ron P. in Affinity Photo   
    Thanks, but I have given up the last 2 editions. There were also many issues with the previous edition. I have installed 1.9.2 and it works. It does not go down. I have tried the new Affinity on my husband's PC and it works. Affinity designer works as it should.
  2. Thanks
    Rehder reacted to T V in [Affinity Photo] Procedural Texture beginner formula info   
    smoothosc
    smoothosc(rx*a1/w,ry*b1/h,c1)
    smoothosc(rx*a2/w,ry*b2/h,c2)
    smoothosc(rx*a3/w,ry*b3/h,c3)
    controllers
    a1,a2,a3(R)  r,g,b horizontal shift creates divisions of document width (w)
    b1,b2,b3(R) r,g,b vertical shift creates divisions of document height (h)
    c1,c2,c3(0,1) r,g,b hard edge shift creates gradation 
    - notes on controllers
    (R)  Real numbers whole and decimal.  Both positive and negative numbers work.  The preset formula was originally set up for (Z)*.  
    *While searching for hot keys to control the numbers while scrolling over them I found two.  1)  while hovering over (R) number box with mouse, scroll mouse wheel to change the numbers.  2) holding down shift key will shift the whole numbers by increments of 10.  3) holding down control key will shift the decimal by .1.  This is incredibly helpful for fractional increments.  (I can verify this only for Windows).
    (0,1) All number between and including 0 to 1.  Represented as a slider.  
    - notes on formula
    This function is a variation of osc and has 3 factors/parameters ( rx, ry, c1 ) separated by commas.
    rx  (relative x)  multiplied by a1 (number of horizontal divisions)  divided by w (document width)
    ry  (relative y)  multiplied by  b1 (number of  vertical divisions)  divided by  h (document height)  (many times, this will also be divided by document width (w))
    c1  this is the smooth portion of the osc formula that creates the gradient (Note that gradient spread shifts equally (+, -) from division edge.)
     
                 default                                  r,g,b10x10                              r,g,b10x15                    r10x15,g10x10,b10x10 
                                                                 
    r10x15,g10x13,b10x10      r10x15,g10x14,b10x13         r15x15,g10x14,b10x13         r20x15,g18x14,b10x13
                                                                 
               h r,g,b 10                                h r12,g4,b2                          h r30,g15,b10                         h r79,g61,b21
                                                                    
     
    Here is an example of this in a macro...
    T V - SQUARES_BARS PT R,G,B V1.0.afmacros
    EXPERIMENT AND ENJOY  -  T V
  3. Like
    Rehder got a reaction from StuartRc in Texture Brushes for Affinity Designer   
    Thank you
     
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