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Uncle Mez

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Posts posted by Uncle Mez

  1. Thanks @Mark Ingramfor this release.
    i started to worry when will this come, i fetched both builds photo + designer

    - Download speed was better than ever almost staying at 1mbps constant, so reliable
    - Install was a bit slow but i guess it's also due to change so no worries
    - launch was cool also but not that big difference in load speed

    to make it simple, it was regular but i will give it job and see if there regression or anything that sucks then come back here.
    BTW Splashes aren't reflecting the groovy and friendly side of Affinity product in comparison with what the website shows, maybe should look at it.

    Bless

  2. 1- Talking Hardware Acceleration and drivers etc.

    I'm planing to buy this GPU before end of 2021: GEFORCE GTX 1660 Ti 
    Will it enable that feature on Affinity?

    2- Hardware Acceleration seem to be sort of enabled by default when it is manually disabled on non supported devices, I hope this new build fixes it because it makes the app lag on stuffs it wasn't lagging before which is anoying and/or deal breaker as Affinity had the reputation of being lighter, fast and not resources demanding.

    BTW I'm fetching this build now and will test it later in the day.
    Blessings.

  3. Guys !
    Just to say i'm against this call.
    As a Linux user and knowing how the ecosystem and mindset is at the moment in the global community i'd say we shouldn;t make such calls, instead we wish serif to loose money they can invest into making the already existing products better.

    No! it's a No.
    Serif should keep on following their own route and if one day it comes to pass by and join the Linux route then we all know.
    Instead we can ask serif to partner with inkscape and gimp team so together they can agree on developing a file format that make those opensource and well known apps to read/write projects files made by one or another with ease.

    Teaming on file format is much better and realistic at this moment building a total new line of products that may not survive in less or more than 5y

    Thanks

  4. Thanks to you @fde101 
    Well i'm aware of the isometric thing but if you see my suggestion with a bit of atention you'll notice the fact that i know it does exist as I do use it in some designs but as I said the video is like very impressive on how they made it work at Corel.
    It's a thing to have base functionality/function but it is something to make soft and easy to be handled or used by a total neophite but also the fact of making the current isometric tool as easy as the one on the video brings a lot of advantages as peoples of many skills will be enabled into a much faster and reactive way of work and they can focus even more on their creative job than trying to absolutely know the tool for hours and hours without finding the proper way to manage it.

    that was my point but yes I do appreciate your input here, it helps!
    Blessings

  5. Hello Everyone and the Dev. Team.

    1st I'm not asking to Serif of any of team to copy and implement this as it is presented.
    2nd I'm all good with what the Affinity line of products have to offer in its current state of release.

    But on the other hand taking this as example of indication of what Serif can enable on the Affinity product isn't  a bad thing and many will surely get good profit of this.
    The Video talks by itself so describe my suggestion in a much better way than any words I can write here.

    CorelDraw 2021 - Draw in perspective

     

  6. 7 hours ago, Mark Ingram said:

    WARP is just for presenting the document. It won't affect acceleration.

    Hi Mark 

    Thanks for your answer, appreciated.
    BTW is it normal that both "Save" and "Export" takes ages now?
    I mean old build was a bit faster doing that and the concept of "waiting too long" wasn't invited in the party.

    Does this affect only me or changes have been recently made? I use no HW Accel. as my GPU just can't so it's not linked to my GPU unless the app is trying to force that functionality in BG.

    Well whatever that is, I believe it will fixed or explained so to make things clear.
    Blessings

  7. @Sean P and the vector team

    many have asked for a new way to manage shadow on objects etc (myself included) so I propose that the vector Team investigate on Logoist by Synium software; it has an acceptable way of doing things when it comes to shadow (drop down, long shadow etc.) and maybe from there you can build something pretty and original.

    I'm enjoying current Beta phase a lot but I believe many have needs so even small implementation can and would help to be patient and tempted not to hop between apps.
    Help us Help you guys.

    Thanks and Blessings.

  8. @Mark Ingram

    Thanks for this build, the issue i had with assets on previous build is gone and i was able to compose 2 designs and things went okay except I had the impression of few lags and some latency.
    Nothing to worry too much about but it appeared to me that exporting is 2 or 3 times much slower than saving the same file which never happened to me before.
    I hope there is an explanation for that or simply next build will fix it.

    Also, 3D and bevel + Emboss works much better and seem to not be to strong on applying to objects (ie: texts)
    ... Please provide us with a fully featured 3D studio in Designer so we can design much much better including compositions of many nature.

    Thanks for your great job on this build.

  9. Everything works correct on this release except s mall regression.
    Drag an asset, keep the mouse button  pressed trying to drop it as far as possible on the canvas/artboard then release.
    It drops something so small no one can distinguish it, but more than that, it is impossible to resize via the transform section tab, impossible to select it and do a manual resize because the thing is not even existent on the layer stack.
    Only turn around i found is to release the mouse button as soon as it reaches the border of the canvas/artboard; only then, things are okay and I can work easy.
    Need to fix it so people making a lot of use of Assets to not go crazy thinking they made mistake or broke the app.

    Thanks for your great job.

  10. 2 hours ago, Sean P said:

    this card does not support DirectX Hardware Feature Level 12 and therefore cannot be used for OpenCL.

    Thank you so much.
    My next hunting party will be to find a card that's full Dx12 but for now ... i've tested and it runs faster and even set it to benefit of the basic acceleration the card can offer via Win10 functionalities and I'm happy ... much better response time.
    Now waiting for the next build is there is one coming around the corner.

    Once again, Thank you so much!

  11. @Mark Ingram first of all sorry for asking here but, I've not seen or experienced a real change on the isometric functions and even the small 3D functions provided into AfDesigner.
    I mean we should be able to rotate object in a proper way with real time preview.
    I may be mistaken on this but I believe that AfDesigner is actually mature for having descent 3D functionalities.
    Relying on external apps to make basics works or even a simple long shadow or just projected shadow using (per example) the lightning tool, doing that kind of job using an external tools can turn to be(come) a nightmare and requires a massive learning time and resources just for simple tricks we should be capable of doing from our main tool.

    Please feel free to move this if posted on a wrong topic, i just believed such function should already pops in beta releases/builds before v2 hit our doors and become the standard.

    Be Blessed.

  12. 1- Download was cool and fast, no lag, no stop.
    2- install went no issue and no alert
    3- app launch is fast (have not tried a project with it)
    4- font loading is faster compared to previous build.
    5- Removal of guide is faster never had this up to now. Please keep this or improve more if possible but I'm fine with it current status.
    6- Template loading is faster (i have pixels and vector stuffs in there) it load it just at the speed of a WACS.
    7- loaded recent project with even more than what my templates do have and it was much faster loading than AfPhoto did.
    8- File>Export (to Dir) is now much better but not as faster as what AfPhoto actually demonstrated to me today but still, it is a bit faster than the action on the previous build, please make it much faster there is no need to wait seconds juts to display the file manager and save my project. This should ne as natural as possible.

    This build is good for me except the few I mentioned above.
    Thanks to @Mark Ingram and the entire AfDesigner team.

  13. 1- Download was cool and fast, no lag, no stop.
    2- install went no issue and no alert
    3- app launch is fast (have not tried a project with it)
    4- font loading is quite faster.
    5- Removal of guide is a bit faster than previous build but still has lags, well nothing major on this I can live with it.
    6- project template  loading is slow while it loaded in less than 3sec on AfPublisher (exact exact template, no change to it); should be fixed in next build.
    7- File>Export (to Dir) now works faster, all previous build was lagging a lot when trying to open the windows file manager dialog box but now it's much better.

    This build seem to be good at some for me but still some few stuffs need to be resolved or improved for the good.
    Thanks to @Mark Ingram and the entire AfPublisher team.

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