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kirk23

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Everything posted by kirk23

  1. I work as a texture artist and hate all Adobe tools I have to use. Substance designer , Sampler , Painter . Affinity Photo and Designer always seemed a decent alternative whenever you need a quick fix , easy job quickly done, one click macro execution. it's a perfect mix of simplicity and flexibility with it's non destructive linking and layers system. Beyond that of Photoshop. But I miss one thing . An ability to link transforms of the layers. And have to use annoying same tag/name selection that even doesn't have a hot key. it's important since I usually have layers representing height/ normal map/ roughness/ and color values and absolutely need them be always in sync . Whatever groups they might be part of . See Photoshop for example. I tried to use a workaround with symbols containers and pixel content linking but it starts to turn into same insane complexity I hate Painter and Substance Designer for. I want just a click and forget solution . Or maybe you just allow as to add extra channels whenever we need them. Or just make a 16 bit CMYK mode. or rather RGBA+ height/depth. Or just make a checkbox that would select and transform all same named layers in sync whatever group or parent layer they could be related to.
  2. Left side is how I save the file in Photoshop , right side is what it turns to in APhoto . Whenever the alpha is perfect zero it multiplies RGB values to that zero. It makes APhoto unusable for gamedev for example. Just make it keep original values.
  3. In opened tga file for example . If alpha is not perfectly 0 it works just fine but once it's zero the soft multiply RGB values to zero.
  4. 1. 16 and 32 bit CMYk mode. 2. layer compositions 3 wrap around mode ( working not on a single layer but rather for whole document) 4. Gazillion live filters all being live by default . Like height to normal map for example working correctly not in 32 bit images only Through years non stop Krita development made it kind of more advanced image editor than both Photoshop and Aphoto . it's sometimes slow and crushy still I am amazed how advanced and flexible it is. Please borrow some of those features from them.
  5. I'd rather want something like in Photoshop were you can switch documents by special script . like copy layer named "A" from previously selected document and paste it in current document. Photoshop is able to now an order of documents you opened.
  6. Yes,but stamp tools is an ancient concept . It doesn't do anything cool like matching/fusing cloned piece into new surrounding . I have no idea why somebody still use it when there are patch tool, heal tool, content aware move in Psh and inpainting . My guess it still there for historic purpose mostly, an atavism of a past.
  7. It's a huge improvement in Photoshop . Makes in-painted areas so much less repetitive visually. Would be nice to have flip option in patch tool too like Photoshop content aware move tool can . I believe it's nothing really hard to do , basically an extra math operation in the process and for patch tool is just a gizmo option
  8. It's a reason I still pay Photoshop subscription. We could have so many use of extra channel
  9. Just tried this feature in last Rebelle version. Not a big difference really. Rebelle is nice natural media simulator indeed , well ahead of Corel Painter. But the purpose of such simulators always eluded me. For a digital art who cares if it resembles traditional one or not. It's still digital and your skills never translate to actual watercolor or oil/canvas . For sketches and illustrations Photoshop is totally ok and such things like Rebelle are so lacking in basic compositing tools, non-destructive anything it looks like just a toy to please uself sometimes to recollect your art student years decades ago.
  10. We have select same name and same color tag options. For god sake Seriff , make those commands hotkeyable please and add another option that would invert the selection. So if we have a set of layers named composition 1 or tagged red for example . we could select all such layers with one click , then invert the selection with another click and uncheck all other layers. Basically mimicking what layer comps do in Photoshop with only 3 clicks
  11. I am pretty sure all those color checker special tools and applications are basically LUT transforms. So my guess the existing LUT filter in Affinity could do exactly same. You floodfill a photo of your checker with what color values it supposed to show. I have those values printed on backside of my $10 noname carton checker from China. And then use this corrected image as a target picture for building LUT preset with maximum quality slider . Seems like working for me
  12. I'm more concerned with not what Affinity shows on your screen but rather what it saves to files. And it saves every gradient with noisy dithering, in 32 bit mode too . Sometimes it's not ok at all. Especially when you work with depth channel.
  13. You also can use open source inscape that can vectorise you bitmap sign and do it better than PHotoshop . By copy/pasting your bitmap there and do Path>Trace bitmap I don't think APhoto should waste their resources for features already available for free .
  14. Please Serif . modifiy PT live filter the way we could use it to sample pixel values of layer A, subtract what "beneath" of layer B , perform treshold and use it as a live calculated mask for mixing layerC over layerD . That we could save it as a custom layer blending mode without doing a huge stack of groups, symbols, linked layers and mask stacks. The one we could later do with just on click. Or maybe we could do a separate document , mark layers A and B as well as C and D as blending inputs and save all this as a custom blend mode with input fields in special dialog widow we later could use in another document without recreating the whole stack of layers again and again. Would be working perfectly for those who want Photoshop fill vs opacity blending.
  15. Layers are a great concept indeed but when you have to stack and then scroll a huge never ending mess of dozens layers IMO it'so monstrously incovenient, so unreadable. Let's have layers for something meaningful , something you would switch on and off, move around and be part of design versions. And keep all the dynamic masks generation, complex layer blending etc in expression driven groups we could use as mask . So for simple fist grade mathematics like layerA + layerB divide to layerC it could be just a layer with expression working with some hidden folder named 'input resources" somewhere in the bottom of layer stack. It's so tiresome to looks through groups inside of groups clipped to another groups and so on to recall where another copy of this damn thing that you need to fix is . Just make it a part of procedural texture filter . let it sample other layers( hidden too) including "image" ones please.
  16. in between layers like those chains in Photoshop. They are so much missed. How could they be forgotten when Serif did link panel ? Any complex layers construct is having no sense if you can mess it all accidentally any time. That workaround with Symbols is complicating layer stack so much it's useless basically
  17. Paired with slices in export persona be able to export several layer compositions per slice That snapshot feature is absolutely useless . Nobody use it in Photoshop either. Exportable layercomps is so much missed feature that could greatly automate the export if exists. Maybe we could have a macro doing it at least? Like a macro showing layers with a certain color tag/ name only and export it with a certain suffix. Or make Aphoto support Phyton or javascrip and we have someone writing the script
  18. I hope they wouldn't waste their resources for such toys . Not until they manage to turn Photo into modern Image editor with non-destructive workflow with decent UX ,fully scriptable , hotkeys driven , flexible and easy to use . There are so many much more important features on that way before useless AI toys Photoshop seems so obsessed now. But who knows perhaps it's where the future are so soon every image soft will be an Instagram companion tool first before anything extra .
  19. Loooks like it's impossible in PT. And it should be a single most necessary update Serif should do IMO as well as ability to do it on other layers or just on given channel of "beneath" . They already codded these features in some of live filters so why wouldn't let us use them in procedural one. It's so weird omission. As you say a whole world of options would appear. I would finally get rid of adobe substance suite + photoshop which I consider both inconvenient as hell, with nodes or without but have to use anyway instead of Affinity.
  20. Use layers blend ranges ( gear mark) It's basically same thing. You can chose what luminosity values of beneath layer is affected by next layer . So it's a mask by lumonosity by itself without complication the layer stack with actual masks. You can use it with levels too I suggest also to look at HLS layer closely and use picker and hsv checkbox. They could allow you to color edit without bothering about masks
  21. We need it badly. Without it the soft is still a toy for merely photo tweaks . We have gazillion of photo editing programs targeting hobbyists already. Some of them free. Weirdly both features are already coded into number of filters but not together , not allowing to sample more than one " beneath" image and not even a chosen channel of that "beneath". So no complex or controllable image manipulation is possible without tedious manual work . Such sidecar editor, preferably node based and GPU bound, could advance AP so much ahead of any competition. ps. or just make it read Adobe sbsar export files from Substance Designer and use them as filters.
  22. People say Adobe made Bridge available for free to anyone. I never tried it free myself although since I pay Photoshop subscription. But I heard it's free for everyone whether you have active subscription or not. It just have RAW processing features locked if you don't have active subscription.
  23. it always annoys me beyond limit when you have to scale your brush each time you chose anther one . In Photoshop too. I wonder why nobody made them remember last used size. Is it a big issue codding wize. I loved how Xara could do it . Only soft ever felt convenient
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