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kirk23

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Everything posted by kirk23

  1. Brushes having multiple colored dabs. Like when you need to paint random rusted spots on a metall you could paint actual photographed things, not crazy double brush dab one flat color variations. Never understood why every image soft have it but Photoshop. Even Gimp have it. Asked the feature from Adobe through decades. Gave up already. Looks like it's something against their religion.
  2. One more cool thing from Creative House Expression I would like to see in both Designer and Photo. Working like a non-destructive adjustable and inheritable style. Currently I can make a mask and blur it . Would be nice to do the blurred edge having some variance . Based on procedural noise (Mari style) or just predefined pattern (Expression style) , Both would work ok. Even just a feather/blur slider working instantly, without necessity to make a mask first (Xara syle) would be a nice addition. Would allow to do image collages with a speed of light
  3. A kind of feature from Painter with only extra thing is that such action would repeat exactly same scale/spacing/jitter and nozzle order selection for different brushes. The reason is I need a kind of command that would replicate nozzles brushes on depth/normal map/ rougness etc layers/channels of a brush stroke I do on main color layer with the brushes containing corresponding variants of nozzles. If such behavior could be scripted automatically for a certain brush and layers grouping it would be even nicer . Repeat Inpainting working with the same idea would be cool also. A kind of inpainting matching each other on different layers . So I could do it on a certain layer first . One representing depth for example and then replicate it on color layer with color being inpainted using 100% same pattern/order. Such a feature would revolutionise texture art and would make the soft instantly very popular in CG industry. There are specific tools like B2M that could do something similar but all they lack flexibility of choosing in what channel you want to do inpainting first and use it as a pattern.
  4. Thanks for the hint, I thought Photo accepts only black@white dabs like Photoshop. But it does color ones too. So cool. :) I start to love it more every day. Too bad I need it vector way mostly so I could replace color nozels into depth/ normal map/roughness in every stroke.
  5. Imo Lightroom is n awful organiser example. Imatch http://www.photools.com/ is so much better on so many levels. To bad its windows only
  6. Would be cool indeed. Xara does it very nicely for example. Nozzles for Photo would be cool too.
  7. Amazing such a great feature had been there all this time and I've never knew about it . Is it still there? Tried Serif years ago briefly and unfortunately found nothing like that; I am a texture artist and the compelling use would be tire tracks on the ground, cracks , borders , edges and gazillion other appliances where things should be less repetitive as possible within already repeating texture. In fact I would prefer even start and end segments would be alternating from a few variants or to each other at least. I need such strokes being vector based since I need them easily replaceable to normal map/ depth/roughness/specular variants having at the same time same order of elements while interchanging. . The reason I still think about buying Designer is that it's single vector based soft working in16 bit from what I know . A minimum I need to work with depth channel. Those alternating strokes and it would be instant purchase
  8. To be honest I didn't find anything in Designer over Affinity Photo that would nudge me to by Designer too. "Skeletal" brushed from Creative house Expression/ Microsoft Design would do so probably. Designer has pretty close ones but not enough. Designer's one have 3 sections : start, repeating body, end . While Expression/Design ones have up to 10 alternatively repeating body parts making every stroke pretty unique Not sure, perhaps they covered by a patent or something although. Too bad Microsoft abandoned Design.
  9. I am waiting too. Hate everything about my Mac except Affinity Photo. My Mac is so slow and useless toy comparing to desktop PC. Even my printer and colorimeter don't work on Mac. So tired of switching forth and back. Would be so relieving to just have AP working on Windows. Wonder if AP ability to work quicker with embedded files and 16 bit per pixel depth , things I love AP for are somehow related to Mac architecture only?
  10. Sorry for heading in a bit different direction. Having slightly different algorithms for different matters would be nice indeed. Although I doubt a software could recognise the subjects automatically. Perhaps would took them decades of Artificial Intelligence researches and a few Ph.D degrees in between. Would be nice to just have a dropdown list of slightly varying approaches to manually alternate. Maybe just a set of predefined copy/paste patterns . Would solve my problem too probably.
  11. My wish for inpainting tool is that I could recreate absolutely same inpainting algorithm/pattern on another layer. For example I have a selection on first "color" layer , do inpainting, then go to another layer representing depth information and do one more inpainting with the exactly same pattern I have just did on "color" layer.
  12. I actually would like to see something better than Photoshop ones. The compositions that would remember what layers are on and off in embedded files. Reason is ability to work comfortably with modern multi-channel textures. So I could switch quickly in between albedo / depth/ normal/ roughness/ specular mask/ ambient occlusion/ curvature / cavity etc channels/layers within all embedded files while working with final composition. Xara has inheritable "name" tags . Photoshop color tag switch. Mari has color tags too. Maybe it would be easier to implement? With only extra ability to track the tags inside embedded files too.
  13. A standard feature we have always had in Photoshop. Perhaps it seems redundant for the soft designers I am not sure, it may overcomplicate the stack or something but in fact it allows to do tricks I currently can't in AP. It's mostly an ability to compose images having extra Z depth dimension stored in separate "depth" layers. What Nuke and Fusion call deep pixel composing. Here is Photoshop example : https://www.dropbox.com/s/7t8uvso3wns6q4u/sphere_cube%20zcombine.psd?dl=0 you need auto select by layers to see what I mean. Krita clone layers works that way too. They always inherits the original source layer transforms whatever parent group you would put them in. Would work that way too if transform links do it too complicated. Another cool feature from Krita is a "wrap" mode (W key) I would als like to see in AP. Works extremely slow in Krita and hardly usable at all. Hope In Affinity they could magically do it working quickly
  14. Photoshop does have it ( with digit inputs only in the property panel) Photoline does too. Even Blackmagic Fusion has within its transform node. It's extremely annoying to not have it in Affinity Photo with the scaling works only from one side to another. I see the transform center works for rotating. so why not for the scaling?
  15. In painting fill works forever although. I am not even sure if it works or my mac is hanging . Not even show 100% cpu loading
  16. I love mesh deform in Affinity Photo. Such a hidden treasure. Prefer it a lot over Photoshop . Always thought their puppet wrap and adaptive wide angle are useless toys not allowing necessary precision. I had to use 3d max or Blender to mesh deform an image before. To bad in Affinity it doesn't work on embedded files or groups nondestructively. Does Design have similar tool for bitmap filled objects? I wasted my trial period ps. $4 is a current price in Russia
  17. My shortcomings are: 1. No scale /transform links in between layers nested within different groups . A layer always inherits transforms from its parent in its own group. A very big deal. 2. No layer compositions. I actually want more advanced that Photoshop has with compositions remembering what layers on/off in embedded files 3. No scale from specified center . The center works only for rotation.
  18. Wonder if it's 4 core i7 one? Too bad they don't make them any more
  19. No, it's not a student licence . It's Photoshop+Lightroom plan for "Photographers" with the price converted from our local currency Adobe sells its products in back to $US with a current rate. I agree with large files , especially 16/32bit ones I work with all the time. It's a torture in Photoshop. Even saving 16 bit files takes forever. Even considering my Mac is a slow snail I hate a lot comparing it with my windows PC desktop monster.
  20. Well. Photoshop currently is $4 a month in our local prices. So it's not a problem at all. I am rather looking for new innovative tools than "no rental" clone. Affinity Photo does have a few , I actually bought my first mac because of that, but at the same time lacks a few important Photoshop ones. The snapshot idea doesn't replace "compositions" actually since once you edit something the snapshots instantly turn outdated. Also I can't live without Photoshop "scale from specified center" feature. Works with digit inputs only there.
  21. I am going to buy one more year of Photoshop. Too bad Affinity Photo lacks a very few features I need from there. 1. Layer compositions. Would be nice actually to have compositions aware of embedded files compositions. 2. Transform Links in between layers within different groups . So If I move a group/parent , a certain layer within that group or within its mask stack always stays in original place.
  22. Agree. Thanks. One more thing I appreciate in Affinity is that it allows to work seeing only single RGB channel . It's always bother me in Photoshop when it instantly turns back to all RGB channels while in fact I often need to work with 3 totally different grayscale images parked each in its own channel.
  23. I think a great advantage is an ability to instantly get editions from embedded "smart objects" without necessity to save . In Photoshop it takes forever to update several linked smart objects when they are 16 bit . I like how Affinity allows to do non distractive masks from embedded images. While it's possible in Photoshop too with clipping groups still the layer system turns into a total mess. Another cool feature is that masked layer transform gizmo confines actual visible part and not all the hidden part as in Photoshop. True multi dab brushes are cool too. Never was a fan of double only Photoshop ones. Nevertheless I still find myself working in Photoshop most of a time and not that much in Affinity due to very few Photoshop features I don't see in Affinity Photo. Like layer compositions, in-between layer links and scaling from a randomly placed center of transforms for example. Would be nice to hear what people think about other Affinity advantages that I may miss or maybe some workarounds .
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