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TonyO

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  1. Like
    TonyO got a reaction from Alfred in Canva   
    I've spent some time reading the posts on this thread, and I simply can't agree with the majority of posts that are only worried about a change in pricing structure. 
    Tools cost money, I use Designer on iPad as my main illustration app and my side hustle is quite lucrative. I'm willing and able to pay to help along development of a tool that i use this much. I work to get paid, and so do developers.
    What has me spooked about this acquisition the potential loss of the community that has contributed to the shape of the suite as it is today. I've been on these forums for a decade at this point, many of my own suggestions have been implemented as features into the apps as well as many bugs and not-so-good changes to the apps being fixed, the Affinity suite has grown WITH us.

    Giant companies like Adobe simply do not listen to user input. Their user forums are full of bots or "employees" who simply copy paste answers from the website. Problems are never solved, bugs persist for months if they ever get fixed at all. 
    Canva isn't publicly traded, so I'm not scared of the age old killer of good companies (investors), but I'm definitely afraid of these forums becoming empty hallways where the input of your loyalest of fans falls on deaf ears. Large corporations often lose touch of what made them great at the start.
    Change is fine, but please don't outgrow us. 
     
  2. Thanks
    TonyO reacted to Ash in Canva   
    There are genuinely no plans for us to remove the availability of our apps to purchase as a perpetual licence. I will say it is possible in the future there may be an optional way to have them via a Canva subscription plan (which could also include other integrations with Canva / cloud services which you would not get with the perpetual version). But it’s very early days and there isn't a firm plan on that.
    I honestly think you'll all be pleased with the outcome of this. With the additional financial backing we have no pressure at all to release a V3 anytime soon, so can be 100% focused on ploughing all our efforts into free V2 updates for the foreseeable future - and we've got some great updates in the works. 
    Realise this announcement has come as a surprise and I understand the feeling of uncertainty which is brings, but I do think it's all very positive for the company and our customers. 
  3. Like
    TonyO got a reaction from Intuos5 in Canva   
    I've spent some time reading the posts on this thread, and I simply can't agree with the majority of posts that are only worried about a change in pricing structure. 
    Tools cost money, I use Designer on iPad as my main illustration app and my side hustle is quite lucrative. I'm willing and able to pay to help along development of a tool that i use this much. I work to get paid, and so do developers.
    What has me spooked about this acquisition the potential loss of the community that has contributed to the shape of the suite as it is today. I've been on these forums for a decade at this point, many of my own suggestions have been implemented as features into the apps as well as many bugs and not-so-good changes to the apps being fixed, the Affinity suite has grown WITH us.

    Giant companies like Adobe simply do not listen to user input. Their user forums are full of bots or "employees" who simply copy paste answers from the website. Problems are never solved, bugs persist for months if they ever get fixed at all. 
    Canva isn't publicly traded, so I'm not scared of the age old killer of good companies (investors), but I'm definitely afraid of these forums becoming empty hallways where the input of your loyalest of fans falls on deaf ears. Large corporations often lose touch of what made them great at the start.
    Change is fine, but please don't outgrow us. 
     
  4. Like
    TonyO got a reaction from Patrick Connor in Canva   
    I've spent some time reading the posts on this thread, and I simply can't agree with the majority of posts that are only worried about a change in pricing structure. 
    Tools cost money, I use Designer on iPad as my main illustration app and my side hustle is quite lucrative. I'm willing and able to pay to help along development of a tool that i use this much. I work to get paid, and so do developers.
    What has me spooked about this acquisition the potential loss of the community that has contributed to the shape of the suite as it is today. I've been on these forums for a decade at this point, many of my own suggestions have been implemented as features into the apps as well as many bugs and not-so-good changes to the apps being fixed, the Affinity suite has grown WITH us.

    Giant companies like Adobe simply do not listen to user input. Their user forums are full of bots or "employees" who simply copy paste answers from the website. Problems are never solved, bugs persist for months if they ever get fixed at all. 
    Canva isn't publicly traded, so I'm not scared of the age old killer of good companies (investors), but I'm definitely afraid of these forums becoming empty hallways where the input of your loyalest of fans falls on deaf ears. Large corporations often lose touch of what made them great at the start.
    Change is fine, but please don't outgrow us. 
     
  5. Thanks
    TonyO got a reaction from bici in Canva   
    I've spent some time reading the posts on this thread, and I simply can't agree with the majority of posts that are only worried about a change in pricing structure. 
    Tools cost money, I use Designer on iPad as my main illustration app and my side hustle is quite lucrative. I'm willing and able to pay to help along development of a tool that i use this much. I work to get paid, and so do developers.
    What has me spooked about this acquisition the potential loss of the community that has contributed to the shape of the suite as it is today. I've been on these forums for a decade at this point, many of my own suggestions have been implemented as features into the apps as well as many bugs and not-so-good changes to the apps being fixed, the Affinity suite has grown WITH us.

    Giant companies like Adobe simply do not listen to user input. Their user forums are full of bots or "employees" who simply copy paste answers from the website. Problems are never solved, bugs persist for months if they ever get fixed at all. 
    Canva isn't publicly traded, so I'm not scared of the age old killer of good companies (investors), but I'm definitely afraid of these forums becoming empty hallways where the input of your loyalest of fans falls on deaf ears. Large corporations often lose touch of what made them great at the start.
    Change is fine, but please don't outgrow us. 
     
  6. Like
    TonyO reacted to henryanthony in Canva   
    NOOOOOOOOOO!!!!!!!!!!!!!!
  7. Like
    TonyO got a reaction from jmwellborn in Canva   
    I'm mixed on this. Canva was a surprising partner announcement, it's not the professional partner i would expect Affinity to connect with. I wouldn't associate Canva with professional software. BUT if it's simply Canva wanting to put it's name on professional software and dumping tons of money at the Affinity team with the hopes that Ash and the crew will still stay true to their values, that might be a good thing. I would love to see a few more advanced, hard to code tools come to the suite such as vector tracing and AI upscaling. 

    As for the subtle hints that future versions wouldn't follow the old buy once forever philosophy, honestly i wouldn't mind paying for an Affinity subscription if it was fairly priced, this software has helped me make a whole side business of selling stock illustrations, and I've always thought it was a little under priced for the power it offers. 

    I got my fingers crossed, but I'm keeping realistic expectations. 
  8. Like
    TonyO got a reaction from Alfred in Canva   
    I'm mixed on this. Canva was a surprising partner announcement, it's not the professional partner i would expect Affinity to connect with. I wouldn't associate Canva with professional software. BUT if it's simply Canva wanting to put it's name on professional software and dumping tons of money at the Affinity team with the hopes that Ash and the crew will still stay true to their values, that might be a good thing. I would love to see a few more advanced, hard to code tools come to the suite such as vector tracing and AI upscaling. 

    As for the subtle hints that future versions wouldn't follow the old buy once forever philosophy, honestly i wouldn't mind paying for an Affinity subscription if it was fairly priced, this software has helped me make a whole side business of selling stock illustrations, and I've always thought it was a little under priced for the power it offers. 

    I got my fingers crossed, but I'm keeping realistic expectations. 
  9. Like
    TonyO got a reaction from Bryce in Canva   
    I'm mixed on this. Canva was a surprising partner announcement, it's not the professional partner i would expect Affinity to connect with. I wouldn't associate Canva with professional software. BUT if it's simply Canva wanting to put it's name on professional software and dumping tons of money at the Affinity team with the hopes that Ash and the crew will still stay true to their values, that might be a good thing. I would love to see a few more advanced, hard to code tools come to the suite such as vector tracing and AI upscaling. 

    As for the subtle hints that future versions wouldn't follow the old buy once forever philosophy, honestly i wouldn't mind paying for an Affinity subscription if it was fairly priced, this software has helped me make a whole side business of selling stock illustrations, and I've always thought it was a little under priced for the power it offers. 

    I got my fingers crossed, but I'm keeping realistic expectations. 
  10. Like
    TonyO reacted to Mt. in BLOB BRUSH!!! (Pretty please!!!!!!)   
    If you guys add a BLOB BRUSH to Affinity Designer, I PROMISE it will be my workhorse forever! 🙏🎨
  11. Like
    TonyO reacted to Lion by lee in Recommend adding tools similar to Adobe Illustrator's 'Blob Brush' and 'Vector Eraser' in AD   
    AD is an excellent vector manipulation software that has resolved most of my production issues. While using it, I suggest adding a feature to enhance flexibility for illustrators and designers:Recommend adding tools similar to Adobe Illustrator's 'Blob Brush' and 'Vector Eraser' in AD. Currently, AD only has the 'Vector Path Brush Tool,' lacking a corresponding eraser tool, which poses a significant hindrance to vector creation. Hoping to see similar functionalities added soon. Thank you.
  12. Like
    TonyO got a reaction from Aurea Ratio in Mesh Warp: Straight/Smooth node conversion broken   
    The new mesh warp tool is really good, i mean REALLY good. 
    But there is some broken behavior when editing mesh nodes versus standard nodes.
    It appears that converting between straight/cusp and smooth nodes in mesh editing doesn't do anything. Clicking smooth does not lock the handles, and clicking straight doesn't straighten out the lines.

    Can the mesh nodes be tweaked to function like regular vector nodes, there are instances where converting to straight lines and sharp curves would be useful/necessary when warping objects - while Smooth mode appears to simply be broken since the handles don't lock together. 
     
    Comp 1_1.mp4
  13. Like
    TonyO got a reaction from loukash in Mesh Warp: Straight/Smooth node conversion broken   
    The new mesh warp tool is really good, i mean REALLY good. 
    But there is some broken behavior when editing mesh nodes versus standard nodes.
    It appears that converting between straight/cusp and smooth nodes in mesh editing doesn't do anything. Clicking smooth does not lock the handles, and clicking straight doesn't straighten out the lines.

    Can the mesh nodes be tweaked to function like regular vector nodes, there are instances where converting to straight lines and sharp curves would be useful/necessary when warping objects - while Smooth mode appears to simply be broken since the handles don't lock together. 
     
    Comp 1_1.mp4
  14. Like
    TonyO got a reaction from Bit Disappointed in Suggestion: Setting To Clear Junk Data on iPad   
    I'm running a 2018 A12 Bionic iPad pro (currently holding out for the M3 since it's getting close to the 18 month refresh).

    I'm not worried about an extra gig or so on the app package, I'm way more concerned with huge amounts of old cache data collecting somewhere where it cant be deleted, mostly because my older iPad only has 64gb of storage, 22gb of junk files pretty much fills all of my remaining space. 
    I'm not a programmer, but my hypothesis is (because i run an older ipad that is struggling to keep up with more modern software) that the app is hard closing/force crashing in the background to conserve memory when apps are switched, since AFD uses alot of memory. I think this is happening because if i don't exit my current doc to auto save it before app switching, if AFD closes in the BG and i have an open doc, the changes since last auto save will be lost. I'm guessing that cache files aren't being auto cleared as they would if the app closed down properly. This is probably more of an Apple/User-should-upgrade-old-crappy-hardware problem, but it's still concerning since alot of people are still rocking slightly older hardware. Obviously i have no clue what I'm talking about because I'm not a programmer, but the hypothesis sounds good to me anyway. 
     
     
  15. Like
    TonyO got a reaction from Bit Disappointed in Suggestion: Setting To Clear Junk Data on iPad   
    All of those settings combined cannot possibly amount to that much junk data though. 

    I don't install brushes, I don't use styles, and I don't have any imported asset files. I design for iStock/Adobe Stock etc. The files are required to be vector only, no effects, basically the equivalent of EPS-8.0 from 2003. So my files are 99% vector with the only raster based elements I use being temporary background files to trace vectors from. My history states are set to 128, and i never turned them up. My workflow is what you would call "extremely light". 
    So as a test... I saved all 4 of my currently open docs to the icloud files app with the "save history turned on".  Then uninstalled and reinstalled Affinity Designer. Re-opened all 4 docs and checked that all 128 states of history were intact on all 4 files, which they were.

    So basically, a couple settings aside, I am now back to the EXACT state of my previous workflow, all histories intact, and all data I need currently open and in the live docs. My 25 or so installed fonts were even still there. 
    This is my new "documents and data" size:

     
    So i basically had 22.9GB of data that was completely unnecessary hoarded in the background. Some of that may have been previously held histories for  projects I've opened and closed in the past, but why would that be building up in the background if it's inaccessible and un-restorable? 

    Photoshop has a nice function for this, which basically empties it's entire cache folder of anything that's not currently in use, if Designer is not clearing out data as it should, then a function would be great for dorks like me who can't justify shelling our for new equipment, haha. 


  16. Like
    TonyO got a reaction from walt.farrell in Suggestion: Setting To Clear Junk Data on iPad   
    All of those settings combined cannot possibly amount to that much junk data though. 

    I don't install brushes, I don't use styles, and I don't have any imported asset files. I design for iStock/Adobe Stock etc. The files are required to be vector only, no effects, basically the equivalent of EPS-8.0 from 2003. So my files are 99% vector with the only raster based elements I use being temporary background files to trace vectors from. My history states are set to 128, and i never turned them up. My workflow is what you would call "extremely light". 
    So as a test... I saved all 4 of my currently open docs to the icloud files app with the "save history turned on".  Then uninstalled and reinstalled Affinity Designer. Re-opened all 4 docs and checked that all 128 states of history were intact on all 4 files, which they were.

    So basically, a couple settings aside, I am now back to the EXACT state of my previous workflow, all histories intact, and all data I need currently open and in the live docs. My 25 or so installed fonts were even still there. 
    This is my new "documents and data" size:

     
    So i basically had 22.9GB of data that was completely unnecessary hoarded in the background. Some of that may have been previously held histories for  projects I've opened and closed in the past, but why would that be building up in the background if it's inaccessible and un-restorable? 

    Photoshop has a nice function for this, which basically empties it's entire cache folder of anything that's not currently in use, if Designer is not clearing out data as it should, then a function would be great for dorks like me who can't justify shelling our for new equipment, haha. 


  17. Like
    TonyO reacted to bures in This would be nice to have   
    The algorithm has a lot of room for improvement. The attached image shows how AD behaves when using the two mentioned methods of deleting a node. I deleted the bottom node near the circle:

  18. Confused
    TonyO reacted to walt.farrell in Suggestion: Setting To Clear Junk Data on iPad   
    Note that all of your Brushes, Styles, Assets, etc. are also part of the "used" storage. As is the History for those open files.
  19. Like
    TonyO got a reaction from thedivclass in Layer states added to Designer and Publisher plus changes to functionality   
    I totally agree with this, this should totally be a toggle, and the eyeball should likely be changed out to a DOT, similar to the layer pallet to keep consistency. The separate visible, non visible buttons felt super fumbly since i'm so used to toggling a single icon to activate or deactivate any function in affinity apps. 
  20. Like
    TonyO got a reaction from Hangman in Layer states added to Designer and Publisher plus changes to functionality   
    I totally agree with this, this should totally be a toggle, and the eyeball should likely be changed out to a DOT, similar to the layer pallet to keep consistency. The separate visible, non visible buttons felt super fumbly since i'm so used to toggling a single icon to activate or deactivate any function in affinity apps. 
  21. Like
    TonyO reacted to Hangman in Layer states added to Designer and Publisher plus changes to functionality   
    Is there a need for both the show and hide icons, would one togglable icon not suffice in the same way it does for Password Protection in the PDF Export settings to either show or hide the password? This would make it much easier to determine the state of any Query especially as currently there is no visual feedback in the States Panel to indicate when a Query is shown or hidden (other than looking at the canvas itself)...
    Perhaps white icons in dark mode and dark grey in light move for consistency and simple ease of viewing...

    A definite need, again as mentioned earlier in the thread, to be able to rename Queries...
  22. Like
    TonyO got a reaction from Frozen Death Knight in Double click / tap on object to switch from node to move tool   
    This gesture is awesome! It feels fast!
    Any time i can avoid needing to click on the toolbar to keep editing is a win for productivity. 
    But I agree with Mike above, when dealing with an object that has a really thin outline (or no outline) and no fill, it is a bit cumbersome to activate this gesture. 
    Perhaps making the "transform origin" double clickable while the selection tool is enabled, and making the source node (the red one with the node direction line) double clickable while the node tool was selected, that could allow you to activate this gesture even if both fill and outline were both transparent. 
     

  23. Like
    TonyO got a reaction from Frozen Death Knight in Designer: "Fit to curve delete node" deserves some improvement   
    Inkscape does this OK, but Corel Draw does this phenomenally. Affinity could definitely benefit from looking at/taking inspiration from Inkscape's source code on the Git for the reshape function. This would also benefit from being the default delete behavior. 
    But, in defense of affinity's current implementation, even IS and CD can't reshape a set of straight lines in a curved line on node delete. 
  24. Like
    TonyO got a reaction from Boldlinedesign in Feature Request: MORE Customization of Interface   
    Honestly, i don't know if i would even be using Affinity today if Corel had their crap together 15 years ago when i made the switch over to Mac. For a while i was using Corel in a windows virtual machine since Illustrator's drawing tools are just so bad, i could never make that switch. When the original Beta of Designer came out, and i used Serif's implementation of the Node tool for the first time, I was hooked from day one and haven't touched Corel since. A couple years ago Corel came out with a Mac version, and still had their old-school super high pricing structure and all of the UI customization was left out, and the code base felt "converted" from windows (kinda clunky and laggy, if you know how those types of apps run), even a Corel die-hard like myself had to say "sorry Corel, too little too late." 
  25. Like
    TonyO got a reaction from debraspicher in Double click / tap on object to switch from node to move tool   
    This gesture is awesome! It feels fast!
    Any time i can avoid needing to click on the toolbar to keep editing is a win for productivity. 
    But I agree with Mike above, when dealing with an object that has a really thin outline (or no outline) and no fill, it is a bit cumbersome to activate this gesture. 
    Perhaps making the "transform origin" double clickable while the selection tool is enabled, and making the source node (the red one with the node direction line) double clickable while the node tool was selected, that could allow you to activate this gesture even if both fill and outline were both transparent. 
     

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