Jump to content

tterihaj

Members
  • Content Count

    15
  • Joined

  • Last visited

Posts posted by tterihaj

  1. 12 minutes ago, gdenby said:

    Hi, tterihaj,

    The file confuses me some. It starts w. the main wedge. It seems to be close to 45 degrees, but not quite. I can't tell, but I think it is 44.2 +/- .05. That makes every thing hard to line up.

    Also, the "measures" are oddly constructed. Seems to be a bunch of thin overlapping rectangles. Polygons w. corner nodes overlapping should allow better placement of object on upper layers.

    I have to take care of something else just now, but will try to get back in an hour or so with some solutions.

    Ok thank you. I think i could fix it with circle zig zag shape as described above. but i have problem forming circle zig zag shape...

  2. Just now, Alfred said:

    I don’t think you should actually be using ‘Add’ at all for this! If I’ve understood what you’re trying to do, you should simply select all of the triangles and group them: any fill that you subsequently choose will be applied to the group as a whole.

    Yes i did that already. I grouped all triangles. But If i would sell such design, wouldnt it all triangles need to be in one single shape which you could than edit with pen tool. I am sorry i can not explain it better but i hope you get what im trying to say.

  3. 17 minutes ago, Alfred said:

     

    The lines are gone because the triangles are gone! If you want to adjust the shapes, there’s no way to do it after you’ve added them together: you have to go back to the original triangles, make your adjustments, create copies as described earlier and then add them together again.

    Well i exported it as eps and imported it in illustrator and i got wanted result (screenshoot). But I cannot get it in affinity. I adjusted triangles with node tool so they overlap eachother, than i used "add" operation to join them into one shape, than lines dissapeared/they are gone. Sorry i am not so experienced user but after "add" opertaion should i use original triangles to substract the shape i got or?Screenshot_6.thumb.png.d61995e70372cc9d11adbca6e13b6a52.png

  4. Thank you for the help. One more question. I dont really get what you mean by "Node Tool and drag on the middle of the edge of one of the triangles so that it curves outwards to overlap the edge of the adjacent triangle, and then repeat with the remaining triangles until they all overlap slightly". What do i need to do with node tool exactly? like add points and overlap them over triangle which is under one im editing?

×
×
  • Create New...

Important Information

Please note there is currently a delay in replying to some post. See pinned thread in the Questions forum. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.