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Fotoloco

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Posts posted by Fotoloco

  1. Thanks for sharing this! I’ve used this for a while now - the only issue is it underestimates saturation somewhat if the luminosity is not always 50 (HSL value). I found a way to make a layer where hue/saturation is preserved, but luminosity is set to 50. This resolves the issue. (Note: blending with a layer where luminosity is 50 with the “luminosity” blend mode does not work - nor do any similar approaches. The luminosity result is close to 50 but varies, and hue/saturation values are affected.)

     

    Here’s how to map saturation values exactly to luminosity values:

     

    1. Create a HSL adjustment layer, and set saturation to -100. (Don’t turn on HSV!)

    2. Merge visible. The result is a B&W layer that contains only luminosity values. (Note: desaturation, setting color to grey, etc. using pixel/fill layers/curves does not get this quite right!)

    3. Invert the B&W luminosity layer, and set blend mode to “vivid light”.

    4. Merge visible. The result is a layer containing only hue and saturation values. Luminosity is constant (always 50 by HSL). 

     

    Now that you have separated luminosity and hue/saturation into their own layers, apply the instructions you shared above to the hue/saturation layer:

     

    5. Create a HSL adjustment layer, and set saturation to -100. (Turn on HSV!) Set blend mode to “difference”.

    6. Create another HSL adjustment layer, and set saturation to -100. (Turn on HSV!) Set blend mode to “normal”.

    7. Merge visible. The result is a B&W layer containing only saturation values, mapped to luminosity values. This is your saturation mask.

     

  2. It would be very handy if we could make groups that take input from lower layers (like with the pass through blend mode) while allowing selection of any blend mode for the group. For example, you could use a pixel layer inside the group to apply an overlay blend, and then set the blend mode for the group to luminosity if the shift in colors/saturation is undesired. I use tricks like this all the time but currently I have to flatten the layers below and insert them into the group, which prohibits dynamic editing of those layers.

  3. When using the deform filter it is necessary to use a large number of pins to freeze regions that you don't want modified. An example of this is shown in the video below. It would be a huge time saver if we could freeze regions like we can in the liquify studio. Alternatively it would help if we could at least draw a series of closely positioned pins using a curves/pen/selection tool.

     

     

  4. Currently we’re not able to record layers being moved, or selected... a good workaround is using the “move up” and “move down” commands for layers. Addition of a set of “move into/make child of” or “move out of parent layer” commands would be VERY helpful and would enable workarounds for the lack of general layer moving commands or ability to select multiple layers. (We need to be able to select multiple layers, or group them somehow, when rasterizing edits.)

  5. All that you need to do is duplicate the layer, and apply whatever effect you want to the (upper) duplicate - blurring, embossing, etc. Select both layers and run the macro. Frequency separation generates the LP and HP layers in proper order setting linear light, and the high pass macro simply replaces the blurred (or otherwise) layer with the HP layer, blend set to normal.

    Custom.afmacros

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