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nebs

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  1. Thanks everyone for your replies! The ellipse method is interesting, but how do you make sure the ellipse is properly aligned to the isometric grid? I can sort of eyeball it but is there a technique to ensure the perspective is correct? I actually found a solution before this question was approved by mods. I ended up divided my two circles in half along the horizontal diameter (which exposed the two nodes along the perimeter). I then used the node tool to stretch out the space between the two semi-circles. And finally I added a full circle to create the "top": It's a little more work, but the circle is properly aligned to the isometric grid.
  2. I'm trying to draw an upright "3D" cylinder using a "2:1 Triangular" grid. I'm able to place the top and bottom circles of the cylinder (see image below) but I don't know how to complete the "walls" of the cylinder. My first instinct was to simply draw a rectangle from the top circle to the bottom circle. The trouble is I can't get it to snap to the edges of the circle's perimeter because of the skew that I had to apply on the circle. As you can see, the circle's bounding box is snapping to the grid just fine, but the left and right edges of the circle (where the wall of the cylinder should hit) are not aligned to the grid. I'm trying to get something like this: Are there any simple ways of drawing cylinders in this grid? Any tips are welcome. Thanks!
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