Jump to content
You must now use your email address to sign in [click for more info] ×

ladlon

Members
  • Posts

    146
  • Joined

  • Last visited

Reputation Activity

  1. Like
    ladlon got a reaction from Jose3DSigner in Some brush suggestions   
    I really hope these are considered for a future update:
    -Currently, there seems to be no way to tell what brush you are currently using.  After you select it and do other things, it is no longer highlighted, nor does it display the name of the brush somewhere (aside from a tooltip if you hover over it... but that would require you to know the brush you were using in the first place!)
    -Selecting (hilighting) brushes with a tablet pen still seems very hit and miss... sometimes trying two or more clicks to get the switchover
    -I'd really love to see some sort of user-friendly/convenient window/system for moving/copying brushes to/from categories, as well as to create/rename categories.  The current 'one at a time' system of navigating the various categories/brushes via pulldown menus is a pain (and seemingly prone to accidental 'dropping' of a brush to an unintended category as you slide the pen down the long list of categories).  Ideally, you'd have some large, overview windwo, showing the categories and contents at once (or at least a 'source' and 'destination' window), and then be able to drag and drop things back and forth (ideally, allowing mutliple selections).
    -Why doesn't it ask you for the category name as soon as you create a new category?  Why force the user to select a separate menu item to name the newly created category?  When a category is created, you should show the name edit box (with the default 'Brushes' name in the field, if you want), and allow the user to immediately name the new category then and there.
    -I'd love to also see an option to have larger/magnified brush 'thumbnails' in the brush list, as many of them are so small, they in no way resemble the resulting stroke on the canvas (ex. some brushes that have 'cracklike' textures just appear as 'airbrush-type' strokes in the list, giving you no indication of their appearance.  An option to toggle the list display between the thumbnail and the brush name would be helpful.
    -Have an option to disallow copying brushes into a category it already exists in, to avoid duplicates.  Also good, would be a feature which (when activated) searches for and removes duplicates within the same category.
  2. Like
    ladlon got a reaction from Frozen Death Knight in Create/Export animated GIF (Photo and Designer)   
    I'd love Affinity P and D to both have the ability to export animated GIFs, including the ability to import a movie file (to be converted), and having a timeline system where you can 'stack' images/frames along the timeline, assigning each a hold duration.
    Currently, that is the only reason I (reluctantly) have to fire up Photoshop once in a while, as it's the only software I have to assemble a sequence and export an animated GIF with.
    It would be awesome if AF and/or AP would have a full edit system for assembling/exporting animated GIFs.
  3. Like
    ladlon got a reaction from BrySko in Create/Export animated GIF (Photo and Designer)   
    Additional note: If implimented, please include full settings control... palette size, whether it does the delta-based compression, whether it loops, plays once, or (if it's a thing) plays a certain number of times.
  4. Like
    ladlon got a reaction from BrySko in Create/Export animated GIF (Photo and Designer)   
    I'd love Affinity P and D to both have the ability to export animated GIFs, including the ability to import a movie file (to be converted), and having a timeline system where you can 'stack' images/frames along the timeline, assigning each a hold duration.
    Currently, that is the only reason I (reluctantly) have to fire up Photoshop once in a while, as it's the only software I have to assemble a sequence and export an animated GIF with.
    It would be awesome if AF and/or AP would have a full edit system for assembling/exporting animated GIFs.
  5. Like
    ladlon got a reaction from chrisborgman in Revert feature?   
    True enough... although, why not also have the Revert menu item?  It's weird how Affinity is leaving out things like this, seemingly for no reason or benefit.
    The history thing would work, but a Revert menu item (or button or whatever) would be even easier.
    Interesting idea you have about the 'marker' in the list, where the last save occurred.  That actually would provide even more benefit than a Revert menu item, as it would show you what all changed since your last save.  Good idea!
  6. Like
    ladlon got a reaction from LAdrian in Create/Export animated GIF (Photo and Designer)   
    Additional note: If implimented, please include full settings control... palette size, whether it does the delta-based compression, whether it loops, plays once, or (if it's a thing) plays a certain number of times.
  7. Like
    ladlon got a reaction from LAdrian in Create/Export animated GIF (Photo and Designer)   
    I'd love Affinity P and D to both have the ability to export animated GIFs, including the ability to import a movie file (to be converted), and having a timeline system where you can 'stack' images/frames along the timeline, assigning each a hold duration.
    Currently, that is the only reason I (reluctantly) have to fire up Photoshop once in a while, as it's the only software I have to assemble a sequence and export an animated GIF with.
    It would be awesome if AF and/or AP would have a full edit system for assembling/exporting animated GIFs.
  8. Like
    ladlon got a reaction from Goldiva in Create/Export animated GIF (Photo and Designer)   
    I'd love Affinity P and D to both have the ability to export animated GIFs, including the ability to import a movie file (to be converted), and having a timeline system where you can 'stack' images/frames along the timeline, assigning each a hold duration.
    Currently, that is the only reason I (reluctantly) have to fire up Photoshop once in a while, as it's the only software I have to assemble a sequence and export an animated GIF with.
    It would be awesome if AF and/or AP would have a full edit system for assembling/exporting animated GIFs.
  9. Like
    ladlon got a reaction from tytus 01UNIT in Designer - Free transform tool (perspective distort)   
    As much as I really like/support Affinity (and have long replaced my Adobe suite with Affinity software), I have to agree, too.
    I totally appreciate that it's new in the game, and obviously there's real-world things preventing it from just creating everything anyone ever requested, etc.  I totally get/appreciate that.
    That said, the ONE real 'issue/disappointment' I have with Affinity software, is (as previously mentioned) there are so many posts where people are asking about (usually) basic/standard features that appear to be missing... which is then usually followed by other users saying they noticed that too, and were curious about it.... which is then followed by an official response, which is usually 'There is currently no way to do that in Affinity, but it's something we want to add'.....  and that's when you not that the thread is 3-5 years old.
    Again, I don't want to come off as angry or accusitive... I am a big fan of Affinity products, but it is disappointing, and I just wanted to 'point it out'.  The reoccurring 'it doesn't do that' does get a bit disheartening, but the fact that you then see the conversation was many years ago (and the features are still not present) kind of hits it up to a new level of... well, disappointment.
    I know that I myself have also been (long) waiting for things like a 'blob' brush (vector paint brush where you paint, and it creates a final shape that is the resulting overall SHAPE of the various strokes, rather than a series of individual 'line strokes'... as well as a standard vector free transform tool (ability to pull the individual corners of the bounding/transform box around a single or group of vector shapes)... amoung other featuers I was surprised to see not present.  I can't really understand why these haven't been given high priority, considering how long they have been requested for.
    Hopefully, this is taken as the friendly contructive 'criticism/comment on what I (we?) would like to see' it is intended as, and not an angry attack.  I was actually going to post my own thread on this, but ran into this existing thread.... oddly enough, because I was confused by the apparent lack of a free transform tool, and wanted to make sure I wasn't just missing something!'.  I wanted to simply do a bit of a perspective distortion on a vector background I am creating, so it was a bit angled to the camera view.
  10. Like
    ladlon got a reaction from Thomas M. Braun in Designer - Free transform tool (perspective distort)   
    As much as I really like/support Affinity (and have long replaced my Adobe suite with Affinity software), I have to agree, too.
    I totally appreciate that it's new in the game, and obviously there's real-world things preventing it from just creating everything anyone ever requested, etc.  I totally get/appreciate that.
    That said, the ONE real 'issue/disappointment' I have with Affinity software, is (as previously mentioned) there are so many posts where people are asking about (usually) basic/standard features that appear to be missing... which is then usually followed by other users saying they noticed that too, and were curious about it.... which is then followed by an official response, which is usually 'There is currently no way to do that in Affinity, but it's something we want to add'.....  and that's when you not that the thread is 3-5 years old.
    Again, I don't want to come off as angry or accusitive... I am a big fan of Affinity products, but it is disappointing, and I just wanted to 'point it out'.  The reoccurring 'it doesn't do that' does get a bit disheartening, but the fact that you then see the conversation was many years ago (and the features are still not present) kind of hits it up to a new level of... well, disappointment.
    I know that I myself have also been (long) waiting for things like a 'blob' brush (vector paint brush where you paint, and it creates a final shape that is the resulting overall SHAPE of the various strokes, rather than a series of individual 'line strokes'... as well as a standard vector free transform tool (ability to pull the individual corners of the bounding/transform box around a single or group of vector shapes)... amoung other featuers I was surprised to see not present.  I can't really understand why these haven't been given high priority, considering how long they have been requested for.
    Hopefully, this is taken as the friendly contructive 'criticism/comment on what I (we?) would like to see' it is intended as, and not an angry attack.  I was actually going to post my own thread on this, but ran into this existing thread.... oddly enough, because I was confused by the apparent lack of a free transform tool, and wanted to make sure I wasn't just missing something!'.  I wanted to simply do a bit of a perspective distortion on a vector background I am creating, so it was a bit angled to the camera view.
  11. Like
    ladlon got a reaction from Boldlinedesign in Designer - Free transform tool (perspective distort)   
    As much as I really like/support Affinity (and have long replaced my Adobe suite with Affinity software), I have to agree, too.
    I totally appreciate that it's new in the game, and obviously there's real-world things preventing it from just creating everything anyone ever requested, etc.  I totally get/appreciate that.
    That said, the ONE real 'issue/disappointment' I have with Affinity software, is (as previously mentioned) there are so many posts where people are asking about (usually) basic/standard features that appear to be missing... which is then usually followed by other users saying they noticed that too, and were curious about it.... which is then followed by an official response, which is usually 'There is currently no way to do that in Affinity, but it's something we want to add'.....  and that's when you not that the thread is 3-5 years old.
    Again, I don't want to come off as angry or accusitive... I am a big fan of Affinity products, but it is disappointing, and I just wanted to 'point it out'.  The reoccurring 'it doesn't do that' does get a bit disheartening, but the fact that you then see the conversation was many years ago (and the features are still not present) kind of hits it up to a new level of... well, disappointment.
    I know that I myself have also been (long) waiting for things like a 'blob' brush (vector paint brush where you paint, and it creates a final shape that is the resulting overall SHAPE of the various strokes, rather than a series of individual 'line strokes'... as well as a standard vector free transform tool (ability to pull the individual corners of the bounding/transform box around a single or group of vector shapes)... amoung other featuers I was surprised to see not present.  I can't really understand why these haven't been given high priority, considering how long they have been requested for.
    Hopefully, this is taken as the friendly contructive 'criticism/comment on what I (we?) would like to see' it is intended as, and not an angry attack.  I was actually going to post my own thread on this, but ran into this existing thread.... oddly enough, because I was confused by the apparent lack of a free transform tool, and wanted to make sure I wasn't just missing something!'.  I wanted to simply do a bit of a perspective distortion on a vector background I am creating, so it was a bit angled to the camera view.
  12. Like
    ladlon got a reaction from Mark Freeman in Designer - Free transform tool (perspective distort)   
    As much as I really like/support Affinity (and have long replaced my Adobe suite with Affinity software), I have to agree, too.
    I totally appreciate that it's new in the game, and obviously there's real-world things preventing it from just creating everything anyone ever requested, etc.  I totally get/appreciate that.
    That said, the ONE real 'issue/disappointment' I have with Affinity software, is (as previously mentioned) there are so many posts where people are asking about (usually) basic/standard features that appear to be missing... which is then usually followed by other users saying they noticed that too, and were curious about it.... which is then followed by an official response, which is usually 'There is currently no way to do that in Affinity, but it's something we want to add'.....  and that's when you not that the thread is 3-5 years old.
    Again, I don't want to come off as angry or accusitive... I am a big fan of Affinity products, but it is disappointing, and I just wanted to 'point it out'.  The reoccurring 'it doesn't do that' does get a bit disheartening, but the fact that you then see the conversation was many years ago (and the features are still not present) kind of hits it up to a new level of... well, disappointment.
    I know that I myself have also been (long) waiting for things like a 'blob' brush (vector paint brush where you paint, and it creates a final shape that is the resulting overall SHAPE of the various strokes, rather than a series of individual 'line strokes'... as well as a standard vector free transform tool (ability to pull the individual corners of the bounding/transform box around a single or group of vector shapes)... amoung other featuers I was surprised to see not present.  I can't really understand why these haven't been given high priority, considering how long they have been requested for.
    Hopefully, this is taken as the friendly contructive 'criticism/comment on what I (we?) would like to see' it is intended as, and not an angry attack.  I was actually going to post my own thread on this, but ran into this existing thread.... oddly enough, because I was confused by the apparent lack of a free transform tool, and wanted to make sure I wasn't just missing something!'.  I wanted to simply do a bit of a perspective distortion on a vector background I am creating, so it was a bit angled to the camera view.
  13. Like
    ladlon got a reaction from Jowday in Designer - Free transform tool (perspective distort)   
    As much as I really like/support Affinity (and have long replaced my Adobe suite with Affinity software), I have to agree, too.
    I totally appreciate that it's new in the game, and obviously there's real-world things preventing it from just creating everything anyone ever requested, etc.  I totally get/appreciate that.
    That said, the ONE real 'issue/disappointment' I have with Affinity software, is (as previously mentioned) there are so many posts where people are asking about (usually) basic/standard features that appear to be missing... which is then usually followed by other users saying they noticed that too, and were curious about it.... which is then followed by an official response, which is usually 'There is currently no way to do that in Affinity, but it's something we want to add'.....  and that's when you not that the thread is 3-5 years old.
    Again, I don't want to come off as angry or accusitive... I am a big fan of Affinity products, but it is disappointing, and I just wanted to 'point it out'.  The reoccurring 'it doesn't do that' does get a bit disheartening, but the fact that you then see the conversation was many years ago (and the features are still not present) kind of hits it up to a new level of... well, disappointment.
    I know that I myself have also been (long) waiting for things like a 'blob' brush (vector paint brush where you paint, and it creates a final shape that is the resulting overall SHAPE of the various strokes, rather than a series of individual 'line strokes'... as well as a standard vector free transform tool (ability to pull the individual corners of the bounding/transform box around a single or group of vector shapes)... amoung other featuers I was surprised to see not present.  I can't really understand why these haven't been given high priority, considering how long they have been requested for.
    Hopefully, this is taken as the friendly contructive 'criticism/comment on what I (we?) would like to see' it is intended as, and not an angry attack.  I was actually going to post my own thread on this, but ran into this existing thread.... oddly enough, because I was confused by the apparent lack of a free transform tool, and wanted to make sure I wasn't just missing something!'.  I wanted to simply do a bit of a perspective distortion on a vector background I am creating, so it was a bit angled to the camera view.
  14. Thanks
    ladlon got a reaction from Chris B in Moving palettes causes mouse to disappear totally   
    Sorry, I forgot about this thread!
    I'll have to try and get that recording for you in the next few days.  Lots happening over here...
  15. Like
    ladlon got a reaction from lepr in Manual adjustment of Transform gizmo axis   
    A useful feature might be to be able to rotate the Transform (Move, Rotate, Scale, Skey selection) gizmo, so you could align it to the direction of the intended squash/stretch.
    Perhaps you'd click a button on the context toolbar to 'unlock' it (so when you rotate it, it doesn't rotate the underlying image), rotate it to the desired orientation, and then click that button to lock it again, so it works as normal from that point (but at it's new rotated orientation).
     
  16. Thanks
    ladlon got a reaction from Chris B in Moving palettes causes mouse to disappear totally   
    I'll see what I can do, but it might be tricky... since once it happens, it's hard to control anything (...such as turning off the recorder and saving the file!).
    I may have to just record it with a mobile device pointed at the screen.
  17. Thanks
    ladlon got a reaction from Chris B in Moving palettes causes mouse to disappear totally   
    Hi, Chris.  I agree, the mouse and keyboard are on a different PC, but are shared to the host PC and the 'work' PC (where I have Affinity installed) via the KVM software... so it certainly is a possibility that they could be interfering... although normally I'd think it would be more of the mouse fighting the pen, as far as pointer position/movement... which is not the case here (thankfully).  The tablet is directly connected to the work PC, though.
    Looking in Affinity's Tool preferences, the Windows Ink item is unchecked (and in fact, greyed out).  That's not installed in vanilla Win7, is it?  I don't think I have that installed here.
    I do have the Wacom control panel/software installed, though.
    It's odd... everything works just fine (mouse, pen, Affinity in general)...  Just gets completely smacked if you move a palette... except for today, when I mention the issue(!).
    Actualy, the issue was worse previously (last year), as it not only would make the mouse invisible, but Windows/Affinity would suddenly become a slideshow, as if the CPU were getting completely bashed.  Oddly enough, today's occurance just had the pointer going invisible, but no hit to the 'performance'.
    When I have time, I'll try and stress test it... intentionally trying to trigger the issue, and I'll keep note of what actions I do beforehand, and see if I can isolate the pre-trigger trigger.
     
    NOTE: Sorry, I just realized... You might be thinking I'm using a 'tablet' in the sense of a mobile device.  No, I'm on a desktop, using a DRAWING tablet.  I should have clarified that (.... why the heck do they have to call both items a tablet??? )
  18. Like
    ladlon reacted to Frozen Death Knight in Can we please get alpha lock and edit lock for layers?   
    Both of these features are something I have come to miss after using Affinity for a while. While you can use Protect Alpha on some brushes, it is not quite the same as alpha locking layers, since doing that actually works on more than just brushes. I used the Smudge and Blur tools combined with alpha lock to avoid bleeding over my finished silhouettes, which I think would be very useful in Affintiy as well.
    Edit lock just speaks for itself, but I'm doing it anyway. When you feel that you're done with a layer you should be allowed to permanently lock it to avoid accidental edits like brush strokes. I think this is pretty straight forward.
  19. Like
    ladlon got a reaction from kwaaui in Create/Export animated GIF (Photo and Designer)   
    Additional note: If implimented, please include full settings control... palette size, whether it does the delta-based compression, whether it loops, plays once, or (if it's a thing) plays a certain number of times.
  20. Like
    ladlon got a reaction from kwaaui in Create/Export animated GIF (Photo and Designer)   
    I'd love Affinity P and D to both have the ability to export animated GIFs, including the ability to import a movie file (to be converted), and having a timeline system where you can 'stack' images/frames along the timeline, assigning each a hold duration.
    Currently, that is the only reason I (reluctantly) have to fire up Photoshop once in a while, as it's the only software I have to assemble a sequence and export an animated GIF with.
    It would be awesome if AF and/or AP would have a full edit system for assembling/exporting animated GIFs.
  21. Like
    ladlon got a reaction from tasker123 in Revert feature?   
    Agreed, but these kinds of features are great for when you INTENTIONALLY want to go back to a particular point (...and, intentionally create that snapshot at that point).  All good...
    But, the benefit of the Revert feature is that you didn't have to set a snapshot (in anticipation, perhaps, of things going wrong with the upcoming actions you planned).  You just go back to the previously saved (and therefore 'safe') version... rather than actively creating snapshots before the disaster.  (...Unless I'm missing something here)
    Again, the history features ARE great... No arguement there.  It would just be nice to have the traditional Revert feature... as sometimes, when you are deep into your project, and on a roll, you may forget to create snapshots.  Granted, you can scroll through the history, and (hopefully) find the point where things went wrong... but that's not always going to be obvious... and even if it were a simple matter of scrolling up to the very top (...with the assumption that the history starts after the last save?), then it could still be argued that hitting 'Revert' is still easier.
    Have both, since the history/snapshot systems ARE definitely very usesful, and certainly powerful tools.
  22. Like
    ladlon got a reaction from Jacknumpty in Revert feature?   
    Is there any reason that Affinity software doesn't have the traditional Revert menu item (File)?
    I suspect somone will probably say 'Just use the Open Recent menu item', but that won't work, as it won't let you load something that is already loaded.  So, at this point, you have to close the project and then load the most recent project file.  Not a huge issue, but why not just have the Revert menu item like other programs?
  23. Like
    ladlon got a reaction from Jowday in Revert feature?   
    Agreed, but these kinds of features are great for when you INTENTIONALLY want to go back to a particular point (...and, intentionally create that snapshot at that point).  All good...
    But, the benefit of the Revert feature is that you didn't have to set a snapshot (in anticipation, perhaps, of things going wrong with the upcoming actions you planned).  You just go back to the previously saved (and therefore 'safe') version... rather than actively creating snapshots before the disaster.  (...Unless I'm missing something here)
    Again, the history features ARE great... No arguement there.  It would just be nice to have the traditional Revert feature... as sometimes, when you are deep into your project, and on a roll, you may forget to create snapshots.  Granted, you can scroll through the history, and (hopefully) find the point where things went wrong... but that's not always going to be obvious... and even if it were a simple matter of scrolling up to the very top (...with the assumption that the history starts after the last save?), then it could still be argued that hitting 'Revert' is still easier.
    Have both, since the history/snapshot systems ARE definitely very usesful, and certainly powerful tools.
  24. Like
    ladlon reacted to Wangkanai in Affinity Animator   
    You guest it, I would animate asset from Affinity Designer. You can have the StudioLink like what you have in Affinity Publisher. Still would complete the workflow for vector/infographic/cartoon animators.
    Even Procreate manage to this feature to their pixel drawing app. I hope to see such app in your suite.
  25. Like
    ladlon reacted to dotails in timeline animation affinity photo/designer   
    http://chng.it/WSSSzNmZxS
    I made a petition for Affinity Animator!
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.