Tinakr
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Posts
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Joined
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Last visited
Reputation Activity
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Tinakr got a reaction from CloudOnBye in Inktober-themed brush set by Kyle T. Webster
You can find it here boldlinedesign
Just click on it and then on the download icon. It automatically will be included in AD once you open the downloaded file and choose AD.
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Tinakr got a reaction from LyricsGirl in Free brush packs - Both Vector and Raster
I am surprised that nobody replied to your generous gift yet. I love it and appreciate it very much.
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Tinakr got a reaction from DigitalVisuals in Free brush packs - Both Vector and Raster
I am surprised that nobody replied to your generous gift yet. I love it and appreciate it very much.
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Tinakr got a reaction from Manofjesus in Grass brush for AP - updated to v.0.2
I love them, thank you very much.
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Tinakr reacted to catlover in Style for AffD & AFPh :Chiseled text-Marble
As I was intrigued by the "Chiseled Text" posts, I tried to create a chiseled text style ready to use.
Here's the result of my effort, feel free to comment.
Chiseled_Text-Marble.zip
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Tinakr got a reaction from Alfred in Inktober-themed brush set by Kyle T. Webster
You can find it here boldlinedesign
Just click on it and then on the download icon. It automatically will be included in AD once you open the downloaded file and choose AD.
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Tinakr got a reaction from Boldlinedesign in Inktober-themed brush set by Kyle T. Webster
You can find it here boldlinedesign
Just click on it and then on the download icon. It automatically will be included in AD once you open the downloaded file and choose AD.
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Tinakr reacted to Alfred in Inktober-themed brush set by Kyle T. Webster
“This year’s Inktober is finally upon us.”
https://theblog.adobe.com/celebrate-inktober-with-adobe-and-jake-parker/
The above page includes a link to a Photoshop brush set (*.abr) created by Kyle Webster especially for Inktober 2018.
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Tinakr reacted to Mr. Doodlezz in Stickers with Peel Effect
Hey guys,
nice to read that you're enjoying the sticker.
So in respond to Tinakr I updated the file and added a rectangular (1:1) sticker.
Have fun!
MrDoodlezz
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Tinakr got a reaction from Mr. Doodlezz in Stickers with Peel Effect
Thank you so much, just what I needed. If you have the time and feel like it I would also like to have a rectangular one.
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Tinakr reacted to Mr. Doodlezz in Stickers with Peel Effect
Hey guys,
just a quick and clean Designer file: a round sticker mock-up for your … mock-upping needs.
You can change almost everything and layers are named accordingly to their purpose: rotation, colour, outline.
Also let me know if you need a rectangular version, so I’ll add one with the same style.
Edit: Rectangular sticker added.
Sticker.afdesign
Cheers and have fun!
MrDoodlezz
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Tinakr got a reaction from StuartRc in Project Brush Assets Big- T [Mixed Source] 3
Thank you very much!
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Tinakr reacted to Ciaphas in SibStock -- free high resolution textures
Dear modellers and illustrators,
Allow me to introduce SibStock -- small but growing free high resolution texture site.
Below I'll publish new textures updates as they arrive on the site.
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Tinakr reacted to Polygonius in Polygon / triangles
Ah, thx, RCR. Seems i forget sometimes to look fisrt on the tool/contextbar, before asking here. But the help here is so fast and comfortable and friendly
+++++++++++++
BTW: i found an addition to speed up the workflow by sierra-alfa video.
The way is: Draw ALL your polygons with EMPTY fill (just an orientation stroke, if ypu prefer "filled" curves you can also use this, but do not forget to "unfill" after pen-work...). Well, thats the main-job and there is no (semi) automation. But you can speed up the next steps.
After doing your pen-work you have a lot of curves. When using the exedropper you the problem to find the "current" curve. You allways have to switch to move-tool, to see on canvas and then back to the dropper (fill average). You can THIS steps speed up by using the shorty for colordrop )normally "I"
Than go to the first curve, switch via key V to locate that layer, switch via I to the dropper, does the fill, than select the next layer press "V" again (will switch to move-tool- now you see where this segment is located as frame-highligt... and press "V" again - it will toggle to the dropper-tool: Do your "average fill" with the dropper, select next curve, press V to select and V again to switch to the dropper.......)
Well it keeps a frickle, time-stealing work, but it speeds up the process at least some minutes.
ATTENTION: works only if the curves are not filled. So select all and set fill to none. After the average-dropper-proces select again all and set also the strokes to none.
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Tinakr got a reaction from Mithferion in Curated list of Free for Commercial Use Fonts
Thank you very much for sharing!
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Tinakr got a reaction from Fixx in Polygon / triangles
Thank you Fixx. I had a look at it, but I did not really like it. Maybe for very simple pics but it looks much nicer when handmade.
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Tinakr reacted to R C-R in Polygon / triangles
Look on the right end of the Pen Tool Context toolbar for "Use Fill" with a checkbox.
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Tinakr got a reaction from Alfred in Polygon / triangles
Hello again
the mistake I made was that
1.) I sometimes did not close some triangles. Therefore some lines could not be continued and the triangle not be closed. As the result the incomplete lines remain kind of thin and pink and the white dots do not disappear like you can see on above screen print. I thought that if triangles are next to each other, they will share the same line but this is not correct. Each triangle needs three lines leading to each corner.
2.) I did not know and could not see it anywhere (there is no video about it) that when starting a new corner it has to be held and positioned on top of the existing one in that way that the existing lines show a thin yellow line. This proves that they are lying exactly on top of each other. Same with the corners. They need to turn yellow when holding them on top of each other. So if you have like 5 triangles sharing a corner, all lines and the corner have to turn yellow (when grabbing it) if perfect.
This is partly what it looks like now. It is a lot of work and very time consuming. I did not finish it yet, but the first result looks promising. The red lines will be removed still and changes still be made.
I hope this will help the next person when searching. Otherwise please just contact me for help. I also hope that it is understandable what I wrote.
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Tinakr got a reaction from Wosven in Polygon / triangles
Thank you Wosven. I will have look at it, it sounds interesting.
EDIT: WOW ... I love it. It is a lot of fun to play with G'MIC. Thanks again!
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Tinakr got a reaction from gdenby in Polygon / triangles
Hello again
the mistake I made was that
1.) I sometimes did not close some triangles. Therefore some lines could not be continued and the triangle not be closed. As the result the incomplete lines remain kind of thin and pink and the white dots do not disappear like you can see on above screen print. I thought that if triangles are next to each other, they will share the same line but this is not correct. Each triangle needs three lines leading to each corner.
2.) I did not know and could not see it anywhere (there is no video about it) that when starting a new corner it has to be held and positioned on top of the existing one in that way that the existing lines show a thin yellow line. This proves that they are lying exactly on top of each other. Same with the corners. They need to turn yellow when holding them on top of each other. So if you have like 5 triangles sharing a corner, all lines and the corner have to turn yellow (when grabbing it) if perfect.
This is partly what it looks like now. It is a lot of work and very time consuming. I did not finish it yet, but the first result looks promising. The red lines will be removed still and changes still be made.
I hope this will help the next person when searching. Otherwise please just contact me for help. I also hope that it is understandable what I wrote.
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Tinakr got a reaction from StuartRc in Texture Paint Brush Asset Library 01
Wow, they are great. Thank you.
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