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taharvey

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Everything posted by taharvey

  1. It is difficult to organize non-trival projects in AD without pages. For example, I have a website with 40 views, each with its own layers showing the base view, notes, actions, and datamodel. But in addition to these basic layers, every page/view has custom layers to manage overlays, popovers, sliding panels, menus, special action behaviors, or in complex views multiple data-models. If I had to flatten all layers for 1 master artboard view, I'd have 100s of layers to manage, and it wouldn't be clear which artboard view they go with. In addition, managing shared layouts with shared layers, is a very helpful concept. Artboards are not practical solution for non-trival design projects. Artboards are nice for managing aspect ratio variants. Both pages and artboards are used to good effect in Sketch, which with omnigraffle problems own most of the UI/UX market.
  2. I got here from the google search "affinity designer icon ugly" It is stand out bad icon design. It is not about flat or complex. It is down right the worst icon i've seen on a Mac application... Which is saying something. Very amateurish. Mostly evokes messy graffiti, but not in a good way. It made me question the quality of the application. Yes, I like most people judge the book by its cover. Get a better cover, please!
  3. I see the roadmap posted from 2014 shows multiple pages on the roadmap. Any news or update? I currently use Omnigraffle for wireframing. AD have several attractive feature that could make it a Omnigraffle killer. Symbols, Full drawing features, Pixel preview, responsive design... But I can't image managing and organizing projects of any significance without pages. Each screen gets its own page. Every page has layers that can be turned on for each page mode, notation, actions, data-model... Art-boards aren't a substitute. If i flattened a whole web site into one page space, I'd have 100s of unmanageable layers.
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