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majkelos

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Everything posted by majkelos

  1. Hi, I have similar problem with crashing Publisher/Designer when opening this document: https://www.icloud.com/iclouddrive/0ZaydYJd7cY1e0ai00V4s3p3Q#katalog_2019 I worked on that document some time ago, today tried to open and keep working but no luck. Please help :(
  2. Hi, does anybody had problem with saved afdesign file that won't open? Just loading document and nothing happen, no error at all. I have that first time. It is important file others work fine. Mac OS 15.1, Designer 1.7.3 zyczenia_2019_ver2.afdesign
  3. Hi, just my two cents. If You will make app like Lightroom (DAM, presets etc) with fast of Affinity Photo Beta (Metal accelerated) You will rock the world Best regards!
  4. Hi, does performance changes like in affinity photo are implemented in designer too ?
  5. ok, so "managed mode" is not a solution to metal implementation in affinity software? just curious.
  6. today switched back to OpenGL, because there was some artifacts in zoom in/zoom out. Decisively there is a work to make in metal implementation. MattP please for some comment.
  7. there is a good news, a switched now to metal again in Designer and there is no lag like before. There is high usage of eGPU (about 40%) but everything works smooth. They corrected something on final release 10.13.4 or that I switched display that's attached to the eGPU to the the primary system display helped.
  8. Hi MattP. We have official release with support eGPU. And there is interesting documentation. Did You see that?: https://developer.apple.com/documentation/metal/fundamental_components/gpu_resources/setting_resource_storage_modes/choosing_a_resource_storage_mode_in_macos/ Managed mode looks like good option for Designer software (that I think but I'm not developer). There is no copying data from main memory tu gpu memory, only synchronizing. If You can make eGPU implementation better please for that I'm curious Your opinion. Regards
  9. You, as developer have some special form of contact with apple devs?
  10. Hi, something to check. Designer and Photo have the same problem. With metal enabled external GPU (AMD RX580) working on 100%. System is laggy and slow. With OpenGL is much better. It is normal? Screen attached.
  11. thank You for clarification, if You are interested, for now OpenGL works far better than Metal in this scenario. With Metal enabled Designer (and everything else) starts to "choking" (whole interface on Mac stuttering).
  12. Hi Matt, sorry to hear that, for clarification what "metal 2 accelerated view optimized for high Sierra" mean? Is this something related to GPU? Is there any possibility in future to make more calculation on GPU? I think eGPU is a big future. Portable MacBook Pro can be changed to high performance station with fast eGPU which is attached for example with two 4k monitors. FinalCutPro is good example of using eGPU, some tests shows big performance improve on rendering times. Sorry for my English...
  13. Hi, I am a new owner of Designer 1.6, my goal is to test Designer (and Photo too) with eGPU implementation. My first impressions: First issue is that if I use metal, the interface is choppy, with OpenGL looks good. Is there any possibility to check which GPU Designer using? I have Macbook Pro 13 with RX580 attached to TB3 interface (Mantiz box). My dream is to squeeze max from eGPU. A can help with any sort of testing. Regards!
  14. ok, installed new designer 1.6 for the start, first issue is that if I use metal, the interface is choppy, with OpenGL looks good. Is there any possibility to check which GPU Designer using? I have Macbook Pro 13 with RX580 attached to TB3 interface (Mantiz box). My dream is to squeeze max from eGPU. A can help with any sort of testing. Regards!
  15. Hi, does affinity photo (designer too) support metal 2 and eGPU? I would like to buy license but afraid that it's not working properly. Regards!
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