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Everything posted by NotMyFault
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Procedural texture filter stops adding
NotMyFault replied to NotMyFault's topic in V2 Bugs found on macOS
Heros go down (c) Susan Vega -
Procedural texture filter stops adding
NotMyFault replied to NotMyFault's topic in V2 Bugs found on macOS
ah partially my fault. for unknown reasons, the PT filter has inherent mask with partial alpha. Probably happened by mistake when I adjusted a color layer. Never the less, why system HDR settings make a difference is mysterious to me -
Procedural texture filter stops adding
NotMyFault replied to NotMyFault's topic in V2 Bugs found on macOS
The Problem seems to be bound to Display being in HDR/EDR mode in system settings. After deactivating HDR mode, issue vanished. Never the less, this should be fixed as Affinity Apps are advertised as HDR/ERD capable. -
Procedural texture filter stops adding
NotMyFault replied to NotMyFault's topic in V2 Bugs found on macOS
The same file works flawlessly on iPad. So I assume a bug with Mac version. -
Procedural texture filter stops adding
NotMyFault replied to NotMyFault's topic in V2 Bugs found on macOS
I tested the same process using a channel mixer adjustment: R=R+B G=G+B B=B and duplicated the channel mixer many times. this works with any amount of layers. Why does the PT filter gives different results than the channel mixer adjustment when using essentially the same formula? -
found a strange issue. Using a PT filter to add a small amount to selected color channels, the PT filter stops working after 32 copies. Basic principle: base fill layer gives R and G as zero, and B as 1 (of 255) PT filter adds value of B to R and G channel. B values stays constant. Use info panel to inspect color values (and your eyes to see canvas). The filter adds up nicely until color value 32. Then it stops to add. You may modify the base layer color values, e.g change R value from zero to 27 and result still stays at 32. So it is not depending on number of PT filters, it is depending on color values. Only when setting R to 32 you start to get higher values (after pT filter) I use other file with hundreds of PT filters working fine. Mac mini M1 (2020) Affinity 2.3.1 retail and beta 2.4.0 PT filter cannot count above 32 bug.afphoto
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no. It will perfectly blend. Did you try yourself? You don't need to trust my words Then you need a different approach. Duplicate the freeform shape. (duplicate linked to ensure it will update later you adjust the shape) Add gaussian blur, nested to masking position of duplicate nest the duplicate to masking position of original layer. adjust blur radius as needed. Yes I totally agree. But I'm only a paying customer, not Affinity / Serif staff.
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feather selection is not the best approach in this specific case. You always need to convert this selection into a mask, or use copy/paste, not allowing the easily adjust the radius later. If you want a circular shape with feathered edge: add a circle add a circular gradient set both points to white add 3rd node near edge where you want the feather to start select node at edge reduce color opacity of that node to zero Nest this shape into masking position of your pixel layer adjust the gradient node position to taste / as needed
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Another solution which works better in certain situations: Duplicate the layer you want to feather nest one to the other in masking position add live Gaussian blur in masking position of inner Adjust strength to taste in my experiments the alpha values did not reach 0 to 100 but only a subset of this range. To correct: add a channels mixer above child layers choose alpha channel set offset to -100% set alpha input to 200% now the feather works as wanted. tutorial live feather mask.afphoto
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Just found a better solution: Duplicate the layer you want to feather nest one to the other in masking position add live Gaussian blur in masking position of inner Adjust strength to taste in my experiments the alpha values did not reach 0 to 100 but only a subset of this range. To correct: add a channels mixer above child layers choose alpha channel set offset to -100% set alpha input to 200% now the feather works as wanted. The file shows a 1px checkered board above a blue fill layer. You can feather the shape from hard edge to soft tutorial live feather mask.afphoto
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To explain it differently: even if you use a very light color with 98% and assign it to a linked PNG, the luminosity of the result will be that of the PNG, 74% in this case. to get perfect results, you need to use e.g. an hsl adjustment to correct the luminosity first, before changing the hue/saturation.
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Your source image luminosity is 74% your chosen color F4FFF6 luminosity is 98% so both will match only at 98% and not 74%
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I tested both V1 and v2 and got identical results. When you assign a color to an embedded or linked file, the color will only be identical in RGB values if the luminosity of the embedded image is identical. For a test, create a rectangle of 256px and use a black tom white gradient. Export as PNG create a new document embed the PNG add a rectangle 256px x 80 px arrange both to slightly overlap in position vertically group both layers now use the color panel to assign various colors. This will impact both layers simultaniously. you will see that colors match in exactly in one of the 256 columns (if at all). So if you have a png with uniform color and luminosity, you cannot get one specific color, the range of colors is limited by the luminosity of your source image. you can use other methods to get the desired results.
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Thanks for your reply. Most important: in case you want to file a bug report, always attach an afphoto file where having this issue. Filing a bug report and not saving the actual file can cause waist of time for all who try to work on the issue, as nobody will be able to reproduce. That is important.
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Imported PDF pixelated in Photo
NotMyFault replied to Y..—'s topic in Affinity on Desktop Questions (macOS and Windows)
Can you provide example files? Please check that you are using same size (pixel x/y. DPI) and same zoom factor. -
Merge Selected without Trimming
NotMyFault replied to hawk's topic in Affinity on Desktop Questions (macOS and Windows)
you are safe when opening a file via „open“. In case the layer is created by „place“ or „pasted“ into an exiting document it is often misaligned, or will be enlarged or reduced. -
Merge Selected without Trimming
NotMyFault replied to hawk's topic in Affinity on Desktop Questions (macOS and Windows)
Please keep in mind to check layer size, position, rotation etc. you should add one extra step and rasterize the lower layer before merging them in case of: fractional position Layer DPI not matching documnet DPI layer rotated or sheared. otherwise result of merge will be blurry. so in general to be safe: rasterize lower layer group both layers rasterize group -
Merge Selected without Trimming
NotMyFault replied to hawk's topic in Affinity on Desktop Questions (macOS and Windows)
Group both layers, and use rasterize.
