Oval
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Arrowheads please. . .
Oval replied to bpedit's topic in Feedback for Affinity Designer V1 on Desktop
→ → → HERE ← ← ← Grüße aus der Quadratestadt in die etwas andere Quadratestadt.- 238 replies
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- arrowhead
- stroke effect
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(and 2 more)
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We already have “Convert to Curves” or do you mean something like “offset path” again, Igull?
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
Danke, lieber Alex. Wenn Patrick Connor zuerst das hier eindeutig illustrierte Problem – dabei geht es um einen bisher nicht behobenen Grundsatzfehler – scheinbar nicht versteht und mit viel Text antwortet – ein Ja oder Nein wäre praktisch gewesen –, wenn wiederholt keine Antwort zu anderen Problemen erfolgt und deshalb gebashed und zurückgestuft wird und wenn dann unterstellt wird, dass man denken könnte, dass Serif das Gedächtnis eines Goldfischs hat, dann ist es doch sinnvoll, ihm in einer kurzen Zusammenfassung zu schildern, warum es im Zeitraum von mehreren Jahren, in denen die anderen Expand-Stroke-Probleme, die nun leider hier vermischt wurden, trotz anderer Bekundungen nicht behoben wurden, immer wieder zu berechtigten Nachfragen kommen muss. Hier wurden keine Vorwürfe formuliert, sondern sachliche Informationen mitgeteilt. In keiner Silbe wurde gedrängt. Nach dem Goldfisch-Vergleich werden wir uns allerdings davor hüten, zu fragen, ob Expand-Stroke vor der neuen MAS-Version weiter verbessert wird. Zeitweise hatte sich die Qualität ja sogar verschlechtert und die Entwicklung stoppte; da drängte sich die Frage förmlich auf.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
Thanks and just fyi, Patrick: Still unanswered questions since 2015 like “Any news about fixing?”. Almost 30 months ago Serif wrote “this will get fixed and it is a priority” and “wasn't fixed yet because we needed to keep the code stable for the Affinity Photo release”; more than 15 months ago “Expand Stroke will be worked on very soon”. If “Expand Stroke” has not reached the quality of other apps like Inkscape in a few months, probably there will be more questions.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
This is why we explained it here. Not all of us have the time to translate, write, upload, make snapshots, create examples, videos, … and it is better to represent an opinion that is secured because multiple users share the same.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
Seems to be the reason why users that have been bashed because they don’t want to discuss code reasons they cannot examine but asked for corrections. Now we have the RC and must ask again.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
Was already discussed. We are some users that hope that Affinity will be the best solution in future. At least seven professionals have shared the same opinion here.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
We used almost the smallest possible object in Inkscape and got a much better result than in AD. Because Serif claims “most precise vector graphic design software available” purchasers expect that “Expand Stroke” produces at least the same good results.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
No, you used “perfect fit”. We just like to have (at least) the same accuracy like in Inkscape: 10 points are not enough for that curve.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
Our explanations were deleted there … so we tried it with a new thread here.- 31 replies
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vector command depends on the chosen “DPI”
Oval replied to Oval's topic in [ARCHIVE] Designer beta on macOS threads
That vector command should be resolution independently with high accuracy like in other apps (like Inkscape) and should not delete needed points like in the upper example (puny ten points). Afterwards it can be recalculated depending on (output) resolution.- 31 replies
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Not really expected/logical that the accuracy of vector commands like “Expand Stroke” depends on the chosen “DPI”. Will this behaviour be corrected?
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Welcome here, Greensturm. You posted in “Designer Beta on Mac” (not easy to compare AD with PS**). In AD use the colour picker tool and select “Greyscale” in the colour panel. Perhaps we will get scripting and the possibility to create our individual info panels in AD. Simply create a feature request. **AD has great features in the field of image processing, PS does not have many of those great vector tools of AD.
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[AD 1.6β11] Text squished and blurry
Oval replied to VIPStephan's topic in [ARCHIVE] Designer beta on macOS threads
No. If Serif would use much more space (a great graphical tool!) for structuring, then bigger dialog boxes would not look odd but well designed! It is not a problem of the size of that dialog boxes. The lot of space was not used for design here. -
[AD 1.6β11] Text squished and blurry
Oval replied to VIPStephan's topic in [ARCHIVE] Designer beta on macOS threads
and without use of a design grid -
multi HEIF
Oval replied to Oval's topic in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
So HEIC import for older/other OS only for ≥1.7 or/and Affinity Pro or/and as an in-app purchase? The license (< 10.13) is expensive? -
Because we still have no detailed information how the pictures have been produced, we only can say that the biggest problem source seems to be the designer and the first step should be the correction of typographical errors. David, was this information helpful or do you still have problems? If your texts are too pixelated, simply export them with much more pixels.
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multi HEIF
Oval posted a topic in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
Support of HEIF in 1.6? -
Of Course. FYI: We just (unsuccessfully) asked if there will be improvements in the next beta, because there were no further ones in beta 10, so we just illustrated that in other apps like Inkscape there are no such misshapen results when using the same values. The problem also concerns bigger and complex curves and can change with the position/copy of the same curve. We referred back to old posts because we didn’t/don’t have the chance to use AD. The problem still exists in beta 10. Users that notice the inaccuracies late when works are produced can get into trouble. HTH
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This would be a very negative art to interpret factual texts, would be no answer of the question “no further tweaks of Expand Stroke?” and no meaningful way to motivate purchasers to help. This bug exists for a long time and was reported many times but it was not corrected completely. This picture illustrates that even free apps don’t have that problem. So we are awkward to ask if we get further tweaks after improvements stopped here? It is because Affinity Designer only has one tool that is named line thingy and would make sense here. You will get a file. Please be patient until we can use AD again. Or just create a line we proposed six months ago. Again: No further tweaks of “Expand Stroke” or will we get the same quality like in other apps in the next beta?
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These inaccuracies also occur over 2 pt stroke widths and concern not only simple lines. Affinity Designer is advertised as the most precise vector graphic design software, but in other apps like Inkscape you don’t have these inaccuracies. One gets even different results in AD when repeated with copies/positions. The question was: No further tweaks of “Expand Stroke” or will we get the same quality like in other apps in the next beta?
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Affinity Designer Customer Beta (1.6 - Beta 10)
Oval replied to MattP's topic in [ARCHIVE] Designer beta on macOS threads
Sorry, we were of the opinion that so small errors, which were not corrected after two betas, should be reported again to avoid that they will be overlooked.
