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Tom Schülke

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  1. Like
    Tom Schülke got a reaction from beanyyz in Linked files, Reveal in Finder   
    But thats one of those tiny smal commands you realy miss if they are not available...
    should be implemented, and shouldn´t be to hard to implement..
  2. Like
    Tom Schülke got a reaction from Raphie in [Implemented] Is it possible to package a project in Publisher?   
    The Big advantage of Packaging is, that you
    can find all used Content, wherever it is on your Network, and the Packagingprocess sorts out all unessesair Content that you have put to your Contentfolder but didn´t use in your final layout..  When you Package a Dokument and send it to a partner ore collegue using also afinnity publisher,  either way, you need to send many data to him..  from filesize there wouldn´t be a big differenze if you put the used content to a folder or if you embed the content to your afpublisher Document.
    So i would suggest to embedd all the used contend to your document and send it this way..  But i would suggest a further Feature here !!!
     
    using the embedded objects in the Ressource Manager..  give us the option to Export the embedded Content to a Folder we point to !
     
    This of course wouldnt work when exporting to idml format which also is essential for many companys that work together with external partners..  My Architecural Company does this all the time ..  sharing indesign documents or idml formats with for example the greenplaners..    So i assure you we need this workflow..
    I dont know how afpubisher would handle the export of idml files and the packaging of content when it will support idml..  i hope they find a good solution for this.. 
  3. Like
    Tom Schülke got a reaction from Clayton King in [Implemented] Is it possible to package a project in Publisher?   
    The Big advantage of Packaging is, that you
    can find all used Content, wherever it is on your Network, and the Packagingprocess sorts out all unessesair Content that you have put to your Contentfolder but didn´t use in your final layout..  When you Package a Dokument and send it to a partner ore collegue using also afinnity publisher,  either way, you need to send many data to him..  from filesize there wouldn´t be a big differenze if you put the used content to a folder or if you embed the content to your afpublisher Document.
    So i would suggest to embedd all the used contend to your document and send it this way..  But i would suggest a further Feature here !!!
     
    using the embedded objects in the Ressource Manager..  give us the option to Export the embedded Content to a Folder we point to !
     
    This of course wouldnt work when exporting to idml format which also is essential for many companys that work together with external partners..  My Architecural Company does this all the time ..  sharing indesign documents or idml formats with for example the greenplaners..    So i assure you we need this workflow..
    I dont know how afpubisher would handle the export of idml files and the packaging of content when it will support idml..  i hope they find a good solution for this.. 
  4. Thanks
    Tom Schülke got a reaction from mahu in [Implemented] Is it possible to package a project in Publisher?   
    By the way !
    i just tried it...  it works..    bind all footage into your document...  bring it to another pc..   and say   "make linked"   now publisher asks you for the folder of the linked footage for your document...   and          tadaaaaa.....     saves it to those location..
     
    only wird thing is..    filesice doesent change after saving the document that now is linked...   at my case it stayed at about 970 MB..  and didnt change filesice even when the footage was saved to another folder... 
    any ideas about this ?  is that a bug ?
     
     
  5. Haha
    Tom Schülke got a reaction from Patrick Connor in little bit playing with Affinity Photo...   
    ok..  its not a real   "Salvador Dali"  but somehow the original Photo i found of this very special Guy..    remembered me of Salvador Dalis  immage... " sleep"..
    so i just played a bit..
     
    greetings.

  6. Like
    Tom Schülke got a reaction from Creative Art in Assets should be much improved.   
    Hi ,
    While this for sure is not on the highest list, i think the assets at the moment are not developed enough..

    1. As far as i have seen,  you can only make a folder and a subfolder. If you need to make a deeper three as iwould have to do for our corporate Designs, that we use for our comuication stuff, this is not enough.
    2. Drag and drop at last from an opened document to the Assets pannel should be enabled..
    3. This should of course be possible for several Objects at a time.
    4. Drag and Drop from outside of an Af Publisher file should be possible.  for example from the Windows Explorer.
    5. You should be able to define folders on your network, to be able to share content for the whole company.   and.. 
    6. You should be able to define Pathes for this,  that you also should able to set while network installation , so everyone starts his new copy of shining Affinity Software, and can jump in from the start whith all footage he/She needs.
    At last a feature i would suggest, that this should also be possible ( for the corporate Colors to load them and also for usual Styles, that one should be able to load as templates or that should be predefined at hands. )

     
  7. Thanks
    Tom Schülke got a reaction from k_au in [Implemented] Is it possible to package a project in Publisher?   
    By the way !
    i just tried it...  it works..    bind all footage into your document...  bring it to another pc..   and say   "make linked"   now publisher asks you for the folder of the linked footage for your document...   and          tadaaaaa.....     saves it to those location..
     
    only wird thing is..    filesice doesent change after saving the document that now is linked...   at my case it stayed at about 970 MB..  and didnt change filesice even when the footage was saved to another folder... 
    any ideas about this ?  is that a bug ?
     
     
  8. Like
    Tom Schülke got a reaction from k_au in [Implemented] Is it possible to package a project in Publisher?   
    The Big advantage of Packaging is, that you
    can find all used Content, wherever it is on your Network, and the Packagingprocess sorts out all unessesair Content that you have put to your Contentfolder but didn´t use in your final layout..  When you Package a Dokument and send it to a partner ore collegue using also afinnity publisher,  either way, you need to send many data to him..  from filesize there wouldn´t be a big differenze if you put the used content to a folder or if you embed the content to your afpublisher Document.
    So i would suggest to embedd all the used contend to your document and send it this way..  But i would suggest a further Feature here !!!
     
    using the embedded objects in the Ressource Manager..  give us the option to Export the embedded Content to a Folder we point to !
     
    This of course wouldnt work when exporting to idml format which also is essential for many companys that work together with external partners..  My Architecural Company does this all the time ..  sharing indesign documents or idml formats with for example the greenplaners..    So i assure you we need this workflow..
    I dont know how afpubisher would handle the export of idml files and the packaging of content when it will support idml..  i hope they find a good solution for this.. 
  9. Like
    Tom Schülke got a reaction from Joschi in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes.  I allready installed 2.8 after seeing the incReadible Preview of  the 2.8 Viewport.. 
    Eevee is realy  a great tool as a viewport realtime rendersystem and also for many toon like renderings, that doesnt need photoreralistic  Vray irradiance cache light transport scattering wavelength baseed.... you name it..   algorithms..
    The new interface also looks good.  But still the shortcuts feel like a bomb exploded in them.    The Modifier Stack isnt as advanced as max modifier stack, but does the job..  But we´ll see what  "everything nodes" will deliver to us.. esp. becaus modifier nodes maybe will implement modelling options, max could only dream of..  hope so.. 
    Arr... have to stop here.. its not a  Blenderr forum...
    But cryptomatte would be nice... in Affinity.
     
  10. Like
    Tom Schülke got a reaction from Joschi in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes..  and by the way..  
    Cryptomatte was develloped from a company, using Blender  that  had to compose massive stuff for the netflix animation film "Next Gen." It was the first time that Blender could proove, it is capable to produce featuere length animations. So while i am a Veteran 3Ds Max User,  i  get more and more impressed from Blender.  
    "Tangent Animation" the company who did this film, develloped Cryptomatte,  and because The whole idea of Blender is Comunity they gave it Back to the comunity..
    Thats why so many Renderengines and Video Compositing Tools do have it now.. 
    But i dont know any Image Editing Software that can use Cryptomatte..   So  Serif...  that would be your Chance..     
  11. Like
    Tom Schülke got a reaction from Joschi in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Hi Everyone,
    Maybe this is someting widely out of mainstream Wishes in Affinity Photo..  But maybe, maybe there are many other 3D Artists out there, that would like to see this..   So .. What do i wish..
    I Would very much appreciate   "Cryptomatte"    its a fileformat, engeneered for Rendered images in 3D Programes, that have to simulate Reality..       In this FREE available File Format, all the conted of a 3D Rendering automatically produces Masks, and Channels for selectiing   "All" available Contend of the rendering...   all objects  you want, all materials,  What ever you need.
    Point is, this process to produce all needed masks beforehand in 3D Applications was extremly cumbersome , slow , uggly...     But, now we have     CRYPTOMATTE...     Even Adobe hasnt got it..

    Dear Develloper from Serif... if you would like to get all the 3D People on your Boat,.  .. implement it to Affinity Photo.   Even Adobe lucks of it. So this would be a great feature...
    The following youtube video, shows how Vray one of the most advanced Rendersystems for 3ds max and also many other 3D Packages makes use of this format, which is.... As said free available.
     
     
  12. Like
    Tom Schülke got a reaction from Seabeer in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Hi Everyone,
    Maybe this is someting widely out of mainstream Wishes in Affinity Photo..  But maybe, maybe there are many other 3D Artists out there, that would like to see this..   So .. What do i wish..
    I Would very much appreciate   "Cryptomatte"    its a fileformat, engeneered for Rendered images in 3D Programes, that have to simulate Reality..       In this FREE available File Format, all the conted of a 3D Rendering automatically produces Masks, and Channels for selectiing   "All" available Contend of the rendering...   all objects  you want, all materials,  What ever you need.
    Point is, this process to produce all needed masks beforehand in 3D Applications was extremly cumbersome , slow , uggly...     But, now we have     CRYPTOMATTE...     Even Adobe hasnt got it..

    Dear Develloper from Serif... if you would like to get all the 3D People on your Boat,.  .. implement it to Affinity Photo.   Even Adobe lucks of it. So this would be a great feature...
    The following youtube video, shows how Vray one of the most advanced Rendersystems for 3ds max and also many other 3D Packages makes use of this format, which is.... As said free available.
     
     
  13. Like
    Tom Schülke got a reaction from Kbock in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Hi Everyone,
    Maybe this is someting widely out of mainstream Wishes in Affinity Photo..  But maybe, maybe there are many other 3D Artists out there, that would like to see this..   So .. What do i wish..
    I Would very much appreciate   "Cryptomatte"    its a fileformat, engeneered for Rendered images in 3D Programes, that have to simulate Reality..       In this FREE available File Format, all the conted of a 3D Rendering automatically produces Masks, and Channels for selectiing   "All" available Contend of the rendering...   all objects  you want, all materials,  What ever you need.
    Point is, this process to produce all needed masks beforehand in 3D Applications was extremly cumbersome , slow , uggly...     But, now we have     CRYPTOMATTE...     Even Adobe hasnt got it..

    Dear Develloper from Serif... if you would like to get all the 3D People on your Boat,.  .. implement it to Affinity Photo.   Even Adobe lucks of it. So this would be a great feature...
    The following youtube video, shows how Vray one of the most advanced Rendersystems for 3ds max and also many other 3D Packages makes use of this format, which is.... As said free available.
     
     
  14. Like
    Tom Schülke got a reaction from Frozen Death Knight in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes.  I allready installed 2.8 after seeing the incReadible Preview of  the 2.8 Viewport.. 
    Eevee is realy  a great tool as a viewport realtime rendersystem and also for many toon like renderings, that doesnt need photoreralistic  Vray irradiance cache light transport scattering wavelength baseed.... you name it..   algorithms..
    The new interface also looks good.  But still the shortcuts feel like a bomb exploded in them.    The Modifier Stack isnt as advanced as max modifier stack, but does the job..  But we´ll see what  "everything nodes" will deliver to us.. esp. becaus modifier nodes maybe will implement modelling options, max could only dream of..  hope so.. 
    Arr... have to stop here.. its not a  Blenderr forum...
    But cryptomatte would be nice... in Affinity.
     
  15. Like
    Tom Schülke got a reaction from Frozen Death Knight in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes..  and by the way..  
    Cryptomatte was develloped from a company, using Blender  that  had to compose massive stuff for the netflix animation film "Next Gen." It was the first time that Blender could proove, it is capable to produce featuere length animations. So while i am a Veteran 3Ds Max User,  i  get more and more impressed from Blender.  
    "Tangent Animation" the company who did this film, develloped Cryptomatte,  and because The whole idea of Blender is Comunity they gave it Back to the comunity..
    Thats why so many Renderengines and Video Compositing Tools do have it now.. 
    But i dont know any Image Editing Software that can use Cryptomatte..   So  Serif...  that would be your Chance..     
  16. Like
    Tom Schülke got a reaction from Frozen Death Knight in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Hi Everyone,
    Maybe this is someting widely out of mainstream Wishes in Affinity Photo..  But maybe, maybe there are many other 3D Artists out there, that would like to see this..   So .. What do i wish..
    I Would very much appreciate   "Cryptomatte"    its a fileformat, engeneered for Rendered images in 3D Programes, that have to simulate Reality..       In this FREE available File Format, all the conted of a 3D Rendering automatically produces Masks, and Channels for selectiing   "All" available Contend of the rendering...   all objects  you want, all materials,  What ever you need.
    Point is, this process to produce all needed masks beforehand in 3D Applications was extremly cumbersome , slow , uggly...     But, now we have     CRYPTOMATTE...     Even Adobe hasnt got it..

    Dear Develloper from Serif... if you would like to get all the 3D People on your Boat,.  .. implement it to Affinity Photo.   Even Adobe lucks of it. So this would be a great feature...
    The following youtube video, shows how Vray one of the most advanced Rendersystems for 3ds max and also many other 3D Packages makes use of this format, which is.... As said free available.
     
     
  17. Like
    Tom Schülke reacted to Joachim_L in Publisher file size with linked documents   
    Yes. No. We are all waiting for proper linked-aware-of-changes files.
  18. Like
    Tom Schülke got a reaction from Johannes in Preflight panel?   
    Absolutely and totaly sure...  
    Imagine you just slightly change your Textstyle..   and have a document with connected textstyles..  and now somewhere thers unwanted textoverflow..     good luck with searching...  this feature is totaly needed for professional use..
  19. Like
    Tom Schülke got a reaction from myclay in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes..  and by the way..  
    Cryptomatte was develloped from a company, using Blender  that  had to compose massive stuff for the netflix animation film "Next Gen." It was the first time that Blender could proove, it is capable to produce featuere length animations. So while i am a Veteran 3Ds Max User,  i  get more and more impressed from Blender.  
    "Tangent Animation" the company who did this film, develloped Cryptomatte,  and because The whole idea of Blender is Comunity they gave it Back to the comunity..
    Thats why so many Renderengines and Video Compositing Tools do have it now.. 
    But i dont know any Image Editing Software that can use Cryptomatte..   So  Serif...  that would be your Chance..     
  20. Like
    Tom Schülke got a reaction from IPv6 in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes..  and by the way..  
    Cryptomatte was develloped from a company, using Blender  that  had to compose massive stuff for the netflix animation film "Next Gen." It was the first time that Blender could proove, it is capable to produce featuere length animations. So while i am a Veteran 3Ds Max User,  i  get more and more impressed from Blender.  
    "Tangent Animation" the company who did this film, develloped Cryptomatte,  and because The whole idea of Blender is Comunity they gave it Back to the comunity..
    Thats why so many Renderengines and Video Compositing Tools do have it now.. 
    But i dont know any Image Editing Software that can use Cryptomatte..   So  Serif...  that would be your Chance..     
  21. Like
    Tom Schülke got a reaction from IPv6 in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Hi Everyone,
    Maybe this is someting widely out of mainstream Wishes in Affinity Photo..  But maybe, maybe there are many other 3D Artists out there, that would like to see this..   So .. What do i wish..
    I Would very much appreciate   "Cryptomatte"    its a fileformat, engeneered for Rendered images in 3D Programes, that have to simulate Reality..       In this FREE available File Format, all the conted of a 3D Rendering automatically produces Masks, and Channels for selectiing   "All" available Contend of the rendering...   all objects  you want, all materials,  What ever you need.
    Point is, this process to produce all needed masks beforehand in 3D Applications was extremly cumbersome , slow , uggly...     But, now we have     CRYPTOMATTE...     Even Adobe hasnt got it..

    Dear Develloper from Serif... if you would like to get all the 3D People on your Boat,.  .. implement it to Affinity Photo.   Even Adobe lucks of it. So this would be a great feature...
    The following youtube video, shows how Vray one of the most advanced Rendersystems for 3ds max and also many other 3D Packages makes use of this format, which is.... As said free available.
     
     
  22. Like
    Tom Schülke got a reaction from jc4d in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yes.  I allready installed 2.8 after seeing the incReadible Preview of  the 2.8 Viewport.. 
    Eevee is realy  a great tool as a viewport realtime rendersystem and also for many toon like renderings, that doesnt need photoreralistic  Vray irradiance cache light transport scattering wavelength baseed.... you name it..   algorithms..
    The new interface also looks good.  But still the shortcuts feel like a bomb exploded in them.    The Modifier Stack isnt as advanced as max modifier stack, but does the job..  But we´ll see what  "everything nodes" will deliver to us.. esp. becaus modifier nodes maybe will implement modelling options, max could only dream of..  hope so.. 
    Arr... have to stop here.. its not a  Blenderr forum...
    But cryptomatte would be nice... in Affinity.
     
  23. Like
    Tom Schülke got a reaction from jc4d in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Hi Everyone,
    Maybe this is someting widely out of mainstream Wishes in Affinity Photo..  But maybe, maybe there are many other 3D Artists out there, that would like to see this..   So .. What do i wish..
    I Would very much appreciate   "Cryptomatte"    its a fileformat, engeneered for Rendered images in 3D Programes, that have to simulate Reality..       In this FREE available File Format, all the conted of a 3D Rendering automatically produces Masks, and Channels for selectiing   "All" available Contend of the rendering...   all objects  you want, all materials,  What ever you need.
    Point is, this process to produce all needed masks beforehand in 3D Applications was extremly cumbersome , slow , uggly...     But, now we have     CRYPTOMATTE...     Even Adobe hasnt got it..

    Dear Develloper from Serif... if you would like to get all the 3D People on your Boat,.  .. implement it to Affinity Photo.   Even Adobe lucks of it. So this would be a great feature...
    The following youtube video, shows how Vray one of the most advanced Rendersystems for 3ds max and also many other 3D Packages makes use of this format, which is.... As said free available.
     
     
  24. Like
    Tom Schülke reacted to Strandbummler in Ohhhh..... what a great Tool ... wouldnt it be nice ...   
    Yeah, cryptomatte in Photo would be really awesome. Since it already supports OpenEXR Multilayer, this would be the missing feature for 3D Post. I can build some kind of own cryptomatte with Material IDs in Blender, but thats cumbersome. Cryptomatte would make my life so much easier.
     
  25. Like
    Tom Schülke got a reaction from Alex_M in What's your top three pragmatic 1.7 wishlist?   
    1.  easy to do  and allready halfway implemented:       shortcut to deselect pixelmasks from the Layerstack...   affinity allready put in the short cut to cmd+shift+lmb click on a Layericon to select  ! Additive !   like in Photoshop layer masks.  So you dont have to add them one by one in the spare channels... 

    but to deselect from a selecttion the shortcut is still missing..
     
    2. embedd linked pdf files, but give the option to link the rasterised version also whithout loosing the link to the original pdf file...  this would ease the workflow for thousends of Architects..  they never need the option to tweek single lines in theire floreplan CAd to pdf prints, they import to photo...   its just done by far easier inside the cad applicatieon...  but still an imported pdf from  a  cad file  should be linked not only embeded, also when it is rasterised.
     
    3. still speedimprovements for large documents needed...  here photoshop still excels over affinity photo..   dont know wasnt it told, affinity is still working on gpu speed booosts ?
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