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Malcolm

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Everything posted by Malcolm

  1. I'm getting a recurring crash when clicking on any of the constraint controls with a certain object. Crash log attached. I can e-mail a scene if required? Cheers, Mal crashLog.rtf
  2. Not able to test right now but it may be that just need to change the 'Cap' setting for the Stroke.
  3. I second this feature request. In many cases I can't use the corner tool in a non destructive way. I have to bake them in, which is a real shame and keeps me awake at night. (OK you got me there!). It's inconsistent with other tools and feels like it should be a fairly simple addition??? For the kind of work I do - I'd also find a global setting such as, 'scale all widths curves and effects with objects' (overridable on a per instance) - Which would be opposite to the default functionality we have now, I believe. Keep up the amazing work ;)
  4. Hi George, just how I finish the sketch process and test some very quick lighting. I'd do a whole bunch of characters before picking the one/s that get taken further. It's for my game - Storm the Train.
  5. For people who want to give it a go here are a few more tips. Turn on 'save history with file' before you start. Think about the background you want, you might not be able to change this later. Up the amount of history that is saved in preferences, otherwise the history at the start will be removed when you go over the limit. Use multiple versions of a file for different treatments. Sketch, blocking out, shading etc. When recording your screen/screen section stretch out the history tab to make it very wide, you'll get finer control over the playback. If performance is an issue minimise all other tabs/windows, so it's just the history - layers especially - they may try to update as you scrub. Scrub slowly when recording and then speed up the footage in a video editing tool. People like to see the creation process on social media etc, just look at the number of speed modelling vids on youtube. This could be a cool tool for users (not needing screen recording software and the performance overhead) and a nice way for Affinity D&P to be spread more widely. Let's be honest though, it's a nice-to-have feature for a few of us, so I won't hold my breath!!! :D
  6. I was trying to record the process of creation in AF and AD for this new character to share on social media. I manually scrubbed through the history whilst recording a section of the screen with Quicktime. Then created the gif with GifBrewery. Got me thinking - making recordings form history and sharing could be a very cool bonus feature. :)
  7. Hi Matt, Sorry I missed your reply on this been off on another thread doing 3D and promo movies for a while - Yes someway of trying different presets on an Object / Doc / App level would be amazing. Specifically I'm struggle with small circular graphics sub 100px @72 dpi - I can't get any of it past quality control :( I'm having to use another app to export these items which is bonkers - as no doubt you'd appreciate. The trouble with manually tweaking the coverage map curve on items this small and perfectly round is that it's almost impossible to get it just right, the fine control just isn't there, and I'm just trying to eyeball it rather than applying any accurate/targeted maths. So some presets produced by you fine fellows would be amazing. I'd invite your or one of your team to test with small circles/torus's as I've mentioned and if you can stomach it compare results with Photoshop and Illustrator for this specific case. I'm certain AD does a better job in other areas. Cheers, Mal
  8. Yeah interesting space to watch. Whenever I'm taking my eyes off the screen (and looking down at the keyboard/moving hands off usual shortcut keys) it's breaking my flow/focus somewhat, so I'm unsure how that is better than an existing shortcuts/UI interface. Certainly the Surface Studio knob (or whatever they are calling it) seems much more connected with the users focus - as additional interfaces on expensive products go :) Perhaps there is more merit in it if you are just working on your laptop when screen real estate is limited, rather than when plugged into a workstation - jury still out methinks.
  9. Would be very interesting to hear from professionals using the touch bar for proper work. I watched the demo utterly bewildered as to how this was anything other than a distraction to a workflow. Also know a few of programmers who are furious that the physical Esc key has gone from their 'pro' machine!
  10. Hi Guys, After grabbing 1.5.3 from the MAS (may also have been in the latest beta) my export paths are broken in all my files! See attached. It seems AD no longer likes a ' / ' at the end of a file path, but is unable to resolve it itself. I'm having to open a dialog and press the Done button to fix it, or update and re-assign presets. Not so bad for me as I mostly use presets. Could be a lot worse for others though, wondering if there was a way to do this gracefully in the background? Cheers.
  11. Hi AD team, Question about antialiasing and coverage map - I recently exported some designs which contained circles and got feedback that they looked fuzzy/wobbly/not right. Basic vector circle 84x84 pixels all aligned to the grid etc. exported as a png at 72dpi. I could see it also so I did a comparison with what PS exports, same setup in every way (event vector circle in PS). There is a noticeable difference, the photoshop result is smoother (see attached). I dived a bit deeper and came across post about using the coverage map to change the antialiasing/get better results on certain shapes. Questions: Is the appearance I'm getting from AD considered correct or have I found a bug? If coverage map is considered the way to improve this result it feels a bit heavy handed for something as simple as a circle imo. Any thoughts there? Cheers.
  12. Oh no, Crash! Copied a symbol from one doc to another, then pressed detach in the symbols panel. Then I unchecked the vertical scaling constraint - KA BOOOM! I've attached the crash log and it reliably crashes every time so I could supply the file if required? Happens in this beta and MAS version 1.5.1 crashLog.rtf
  13. Just installing 1.5 from the MAS. Well done to all involved. I'm certain non-beta customers will love the additions.
  14. Hey Matt yes it's a tricky one, just tried to record it and it didn't happen... several attempts later... seems possibly related to editing directly after copying a symbol. Anyway video and example file attached! Symbols_breaking.afdesign SymbolsExample.mov
  15. Matt P, In regards to the issue of connecting multiple instances of a symbol... If I have two symbols and change the colour of one with sync off, I then can't adjust the curves (in sync) with sync back on, it kills the connection. Files that were made previously are still working though, it just seems to be with newly created instances of symbols. (instances of instances) :unsure: Anyway I know you are looking into this but thought I'd add my vote for a fix, kinda central to usage. btw - great to see a count of selected slices and better wording - making my day easier :D
  16. Interesting idea. We sometimes implement this in games when considering the size change to copy under localisation. Mostly though the design can't accommodate size changes so it's a better practice for us to work with a character limits - everywhere! Can you think of general use cases that would make this feature useful to a wide group - that might be a good way to get an idea on the roadmap of the developers :)
  17. Hey guys, Todays offering is a misfire on an outline FX - happens at certain zoom levels, as you can see in the attached example the outline (which should be a few pixels) expands to what appears to be bounding volumes of the objects in the group. Haven't seen it previously. Can try to isolate it in a file if required?
  18. Symbol not being created... Matt P, Have a scene in which I duplicated a symbol, detached it. Made some tweaks and tried to make another Symbol, I say tried as it won't store it as a new symbol. If I ungroup the parts and re-group them it will make the symbol. So perhaps some metadata left when the symbol was detached that won't let it become a symbol again??? :unsure: :wacko: :blink: If it's of interest I can e-mail it over to you?
  19. Thanks for adding this to the list. It also feels like a bug because if I set up the style on the group - save the style - and apply it back to the same group (after clearing the setup) it exhibits the issues. Or when switching between styles on the group it appears to have not worked. So quite confusing, if the children inherited when the style is applied that would be great. I leave it in your capable hands :)
  20. Hey Guys, Applying styles is a bit ropey for me. Some values aren't drawing correctly. For example in the screenshot below the style has been applied to a group but I need to manually select a colour on the gradient and tweak its value a bit for the gradient to pop back! Also when applying another style it scales the text I apply it to :huh: Keep up the great work.
  21. Hi, Also had an issue with Export Selected back in beta 6: #107675 Not sure if it's the same issue but I found closing and opening the app and reloading the file fixed it for me. Additional thought - 'Export Selected' really means Exported ticked if anyone is looking at this might be worth changing the name there?
  22. Thanks nravenlock - yep a few ways to skin this particular cat :) Seemed like a bug to me though as it's a hidden and unexpected result of applying a constraint. Difficult to explain the hoop jumping to all users / bad UX to apply work arounds. New feature though so these issues are there to be found and I'm on the hunt! Cheers.
  23. Hi All, might be a known issue as it's to do with Constraints. When I apply a constraint the artwork inside appears to be cropped to the bounding volume of the newly converted 'Constraints Group'. See image.
  24. Hey Matt, our friendly Time Machine will help out on that front. I'll mail it over to you at some point this afternoon. Cheers.
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