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lepr

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Posts posted by lepr

  1. 24 minutes ago, thomaso said:

    What is causing the difference and how can I influence this?

    The transformation matrix of an object is influencing how the brush texture is mapped onto the path(s) of an object.

    If you select your two curves and do Merge Curves then they will be stroked in a matching way, and then you can do Separate Curves if you require them to be separate objects.

  2. On 11/14/2023 at 4:40 PM, walt.farrell said:

    There is no value field to go along with the + sign, unless it is the field that follows it, which is in % not degrees.

    It is that value in the field to the immediate right of the "+". That has tooltip "Set the angle of the partial turn of the spiral" and the value is in degrees in the macOS app.

  3. The firstdefence selection method gives a selection intensity of the maximum of R, G and B for each pixel. I wouldn't use that method because it can result in a perceptually dark colour being considered as having greater intensity than a perceptually bright colour.

    The smadell selection method gives a selection intensity of the perceived brightness (maybe luminosity or maybe luminance or maybe luma or some such measure of "brightness") for each pixel.

  4. The group transformation error has something to do with Artboard location in the document space.

    If you first rearrange the Artboards so 'Task Details' has its origin at top left of all, then the subsequent grouping will be performed correctly.

    That is proposed as a workaround to help get your project finished. There is a bug to be fixed by the developers.

     

  5. 34 minutes ago, ronnyb said:

    Ok I duplicated your existing Spiral in Artboard1 in your sample file, and input the formula as specified (no quotes and 45 for the cos value) into the Decay% field and I get something very different (in green) and gives me a decay of 29.28% ...?

     

    You've used the per-turn decay option. I told you to use the per-segment decay option and the "1 - cos(a)" expression.

  6. 20 minutes ago, ronnyb said:

    Got it... and how did u figure out the "Decay Ratio" to be 93.75%?

    93.75% is the decay of the radius for one turn of a 4-gon spiral only. It's different for each n-gon.

    Instead of explaining how to calculate the per-turn decay for an n-gon spiral, it's easier to tell you to use the per-segment decay option and enter the expression "1-cos(a)", without quote marks and where a is the segment angle.

     

  7. On 11/10/2023 at 4:04 PM, ronnyb said:

    Can the tool can produce polygonal spirals based on a simple recursive / flip pattern....? Below is an example of these spirals using 3-9 sided polygons, recursively scaled and flipped, creating the spiral as the blue line advances across each consecutive polygon while rotating around the center...

    image.thumb.png.d5ec812a473ad0dbf49c82cd905ab3cd.png

     

     

    It can, but you'll need to calculate the decay percentage for a given polygon: cusped decaying spirals.afdesign

     

    cuspeddecayingspiralsscreenshot.thumb.png.ff8969855f5900fef2c2f9b9007bcb98.png

     

  8. 4 hours ago, chriscaldwell said:

    [...] It should be vector so that I can use it in a variety of ways [...]

    ProCoatings_logo-2.afdesign 2.18 MB · 1 download

     

    Note that the black lines in your document are stroked with Affinity so-called vector brushes which really stretch or repeat a raster image along a path, and so you won't get a purely vector export from it.

  9. On 11/9/2023 at 7:38 PM, josbin said:

    I was trying to create a Radial Gradient in 32bit to use in Substance Painter. The Gradient Tool unfortunately gets only exported as a dithered gradient..

    A trick that suppresses dithering of a vector gradient when exporting to a raster format: give the gradient-filled object an FX Colour Overlay with zero opacity: gradient tool gradient.afphoto

    An alternative way to avoid dithering is to use an FX Gradient Overlay on an object: gradient overlay gradient.afphoto

     

    On 11/9/2023 at 7:38 PM, josbin said:

    I would love for it to be round till the edges.

    This document contains a Procedural Texture gradient: procedural gradient.afphoto

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