Jump to content
You must now use your email address to sign in [click for more info] ×

Chrisl

Members
  • Posts

    5
  • Joined

  • Last visited

Recent Profile Visitors

373 profile views
  1. When using Gaussian Blur on objects in Affinity Designer (Mac version), I am always seeing an undesired color banding side effect, as you can see on the attached screen shot. I'm not encountering this issue with other graphical applications. As far as I can see it, the root cause seems to be that Designer does not use dithering for Gaussian Blur effects, even though it does dithering for gradients. Are there plans to address this? Or are there plans to support Photoshop filter effects in Designer, like it is already supported on Photo side? Because then we could use some Photoshop plugin as a workaround instead of using Designer's integrated blur effect. I find this an important issue to be addressed, since blur effects are some very fundamental technique for vector based illustrations. Using: Affinity Designer 1.8.4 on Mac.
  2. If we had the same style in other documents, then yes, this would make sense. However usually the look is limited to one specific document, and mostly I just need to copy i.e. a certain gradient as fill from one object to another, while leaving the stroke untouched. Or I need to copy the RGBA value of a stroke to another object, while leaving the fill and especially the effect settings untouched. So copying the entire style is a workaround for now, but still suboptimal.
  3. Now that's actually a considerable workaround, thanks R C-R ! I mean, I still think that copying an RGBA value should be added to Designer, as well as saving alpha value with global colors. Every vector app I know of can do that. However at least by pasting the entire style we have something we can start working with. What puzzles me though, is that you can save the "noise" factor with a global color, but not the alpha value. I mean I find using the noise value much more exotic than an alpha value.
  4. Hi guys, thanks for your quick reply! I fear I already I saw the two color picker solutions before, also in the videos. But it does not solve the problem. And again, like it with "global colors" in Designer the color picker is limited to an RGB tuple without transparency, so it does not copy the alpha value of the object. Let me explain why this copy/paste of colors is such important: we are working a lot with transparency. For instance when we have a certain shape in our document, it is very common that we duplicate that shape (unlinked) i.e. 5 times, leaving the duplicates at the same position, so the clones are stacked up on each other, then we adjust the color scheme of each "clone" individually i.e. with a slightly different gradient, different alpha values, different blur, etc. That's a common trick to add photo realistic color depth to a single shape. Now when we draw another shape, we often want that new shape to have the same color scheme. The color picker is not helpful for that, because the color picker can only fetch the result of all i.e. 5 clones combined. Instead the common work flow is to either copy&paste the individual RGBA value from each clone of the previous shape, over to the respective clone of the new shape. Or ... even better ... by defining shared/global colors and shared gradients which then are simply assigned to the new shape's individual clones. But again, even with global colors this cannot be achieved with Designer either, because global colors in Affinity Designer do not contain an alpha value. :-/ IMO these are very fundamental features which should definitely be added to Designer. I could not imagine working without that. Which brings me to my final question: gradients cannot be shared ("global gradient") between objects in designer either, can they?
  5. Hi there! I just started to get used to Designer in the last couple days to see if we could move to Designer as our primary vector application. I checked the videos and read the embedded manual to see the full set of current features and common work flow. Then I imported one of our existing designs as SVG and started to actually work with it. First of all, I really like Affinity Designer. It is very fast, very user oriented, with attention to a lot of details to an artist's typical daily tasks. However, maybe I am missing something, but I found a huge deficit in the way colors are handled in Designer which would be a real show stopper for us: As far as i can see it, there is no way at all to simply copy & paste a color from one object to another. From the options popup (in the colors section) I can can copy the current color as hex value to the clipboard. But then there is no way to paste it back. And if I try the intuitive approach Ctrl/Cmd + V it will add the hex value from the clipboard as a new text object instead. In other applications you simply click on a certain area (depending on the software) in the colors section, then either use right-click copy or Ctrl/Cmd + C, then you select another object, click again at the dedicated area in the colors section and paste the color to apply it to the other object. Global colors in Affinity Designer do not contain an alpha value! I thought, OK this is certainly a default setting, so I scanned all settings, the manual, but found nothing about it. Is there really no way to manage global colors with opacity information? I mean, maybe Designer was created primarily for printed documents in mind, however we are mostly working on user interfaces and digital media, and so the alpha value for us is an inseparable component of a color. Then a last rather minor issue: in other applications the current color is automatically shown in a small field as a combined i.e. RGBA/HSLA/... hex value, which you can immediately read, copy & paste it as text, etc. I wonder why is this missing in Designer? I mean there is plenty of space in the color section. As said, maybe I am missing something, so please correct me if I am wrong, and I really do hope I am wrong. ;-) Because otherwise I would be a pity if we could not move to Designer just because features 1. and 2. are missing. But they are really fundamental!
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.