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jordanskole

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    http://usebenchmark.com

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  1. I came here in search of this. The "play button" is my benchmark test for a graphics app. Now that we have the triangle constructed -- how do we place the triangle inside a circle such that however the triangle is rotated, the nodes remain the same distance from the bounding circle. http://note.io/1vGOxZp Edit: Derp! I get it, I was still aligning the triangle via bounding box, and not by the rotational center of the object. Is there an easy way to align the object by its rotational center?
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