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AffinityUser50

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  1. Like
    AffinityUser50 got a reaction from zurilegs in Grass Brush   
    Hi everyone I wish to share my new Grass Brush it is a png pixel brush Only.

  2. Like
    AffinityUser50 reacted to Dazmondo77 in New pen vector doodle   
    I use a Ugee 19' screen tablet (cheap Wacom cintiq alternative) connected to an old cheese grater Mac pro - after letting my daughter have a mess around in designer, my stylus pen went missing so had to order another which came yesterday (now found the original fell down the back of some drawers ggggrrrrrrrrrr) thought I'd test it out without charging it up and got a bit carried away using the vector brush tool with pressure enabled resulting in:-
    Which was all drawn quickly just scribbling colour layers with the vector brush then grouping and bluring the layers to achieve a painted / airbrush look - would be great if we had a blob brush similar to Illustrator so there wasn't loads of messy lines ------- Maybe one day


  3. Like
    AffinityUser50 got a reaction from carl123 in Styles Shine   
    Here is 12 diffrent styles colours, I have just made.
    With a hint of a shiny edge effect to them.
    Enjoy.
    Style Black Shine.afdesign
    Style Blue Shine.afdesign
    Style Gold Shine.afdesign
    Style Green Shine.afdesign
    Style Grey Shine.afdesign
    Style Jade Shine.afdesign
    Style Olive Shine.afdesign
    Style Orange Shine.afdesign
    Style Pink Shine.afdesign
    Style Purple Shine.afdesign
    Style Red Shine.afdesign
    Style Yellow Shine.afdesign
     
  4. Like
    AffinityUser50 reacted to Simple logic designs in 15 FREE STYLES   
    Hi everyone these are some styles i created for use on individual letters , hope there good enough for everyone to find a use case for them. this is my first go at creating styles it is a 148.59MB DOWNLOAD.
     
     
     

    S.L_LETTER_STYLES.afstyles
  5. Like
    AffinityUser50 got a reaction from MangaAddict in Grass Brush   
    Hi everyone I wish to share my new Grass Brush it is a png pixel brush Only.

  6. Thanks
    AffinityUser50 reacted to DocCoding in Gradient Pack - uiGradient.com   
    As a web designer, I find websites like uiGradients.com a quite useful resource, with a massive selection of ready-made gradients (and css code for those).
    This palette is a complete (01.09.2018) pack of all gradients alongside their names, hand-imported over the course of an afternoon and a few podcasts.
    I don't think you can copyright colors/gradients, but the GitHub repository of the uiGradients.com website is licensed under MIT. I'll try to keep the file up to date with the website, but if there's a missing gradient or a error, please tell me about it.
    Enjoy: uiGradients.com.zip
     
    (A preview will follow soon)
  7. Thanks
    AffinityUser50 reacted to Renzatic in Hand Painted Textures   
    Learning how to do hand painted textures is something I've been wanting to do for a long, long while now. I like the style, I like the look, I think it's quite neat. Thing is, I've always put off trying it out for myself because I know next to nothing about digital painting. I know quite about about manipulating photos to make textures, and a goodly bit about modeling them in a 3D editor, but painted textures are something I figured would always be just out of my reach.
    Then I realized that the only reason why I don't know how to do it is because I've never tried it. That the only thing between me and success is a good bit of practice.
    So here I am. Last Thursday, I decided to do one texture a day for the next month to see how I take to it. I've crammed a few hours of tutorials on Youtube, inspected other people's works, and just studied the hell out of it. Minus some stumbles here and there, I can already see a slight improvement just after a week with it. It started out with my admitted janky first texture, and has come to today, with a grass texture that's actually surprisingly good.
    This thread will act as my diary, detailing my journey from totes noobis, to maybe hopefully pretty decent. If anyone wants to add or critique what I've done, feel more than free. I'm always up for some tips, tricks, and a bit of harsh, but honest criticism. 
    (FYI, these images are scaled down from their original size)
    Day 1. My first attempt. It is, like I said, kinda janky. To my credit, at least you can tell what it is.

    Day 2. Another stone floor. Probably the one texture I spent the longest time with. Trying to get the shading just right.

    Day 3. A wood floor. This one was, eh...okay. It's a little flat and plain, kinda rough, but hey. Just my third day.

    Day 4. Wooden roof shingles. This is where I felt like I was starting to get a slight feel for things. It's still pretty sloppy, and you can see a few areas where I guffed up, but it's not bad.

    Day 5. Stone tiles. My least favorite of the bunch, and the one I spent the least amount of effort on, truth be told. I tried to do something in a celshaded style. Ended up just looking bland.

    Day 6. My 2nd attempt at a wood floor. It's certainly better than my first, with some actual texture and depth to it.

    Day 7. Grass. Dunno if I'm improving, or if the stars happened to align just right on this one. It's the first texture I've done that I'd consider actually decent. Though if you look at it closely, you can see how I cheated things a bit.

    And there you have it. My work so far. From here on out, I'll be posting one a day. Like I said, if anyone here wants to throw in their 2 cents, you're more than welcome.
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