Jump to content
You must now use your email address to sign in [click for more info] ×

George Name

Members
  • Posts

    4
  • Joined

  • Last visited

Reputation Activity

  1. Like
    George Name got a reaction from SrPx in Introduce Yourself   
    Congrats to Matt Priestley, Andy Tang, and Tony Brightman. I know a teensy bit about bit planes and color planes and all the other registers in what used to be video cards, the EGA cards with the infamous "overflow register" and write-only set. I gave up at that write-only point, my hobby came to screeching halt. I sadly never even learned how to put a pixel on a screen. Have not gone back in to look at anything beyond the 8086, but looking at results in your program, just clicking UI buttons, I find myself saying things like "Perfect! Astounding .... Fantastic! Just spectacular!"

    Just if anyone feels like answering a probably pretty dumb question, in making pixel differentiation, you use an algorithm (or set of them) that sets +/- number boundaries for the register content (e.g. gray within 16 bits +/- [edit: I mean, 16 bits as in hex F]), and then averages those across registers to make a differentiation? I'm just curious, because at times using the selection tool I notice a cloud background selected (big jump selection) along with a green leaf that has a green-tinged spot of reflected light, and wonder if that happens because the grey and intensity (or other non-color) registers carry more weight in the algorithm than the color. Not complaining - I've doped out how to decrease the brush size and/or deselect the cloud area to get it to snap to the leaf edge (and use a bit of blur).
     
    Thanks for your program, btw. The interface is just right for my tastes, very unobtrusive, and the function is amazing.
     
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.