RyzilHeS
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RyzilHeS reacted to Jonas14 in Affinity Photo is in the Mac App Store Now!
v. 1.3.5 is today published: what should be the Lens Corrections?
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RyzilHeS reacted to Alex_M in [AP] Can I preview JPG compression before export?
In Photoshop you can preview how the JPG will look before saving it. Can I do the same in Photo? Even if I drag the Quality slider to 0, the image is perfectly clear so I assume I can't preview the JPG compression before export in Photo? Hopefully I'll be proven wrong.
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RyzilHeS reacted to Andy Somerfield in Affinity Photo for iPad - 1.6.2
Hi,
<EDIT> Replaced by 1.6.3 in the app store </EDIT>
We are pleased to announce the App Store release of Affinity Photo for iPad, version 1.6.2.
The change-list is as follows:
- Enable RAW loading from Photo Library.
- More robust auto-save of new documents.
- Allow Photo Library images in new stack, HDR merge, focus merge and panorama dialogs.
- Improved stability with complex documents.
- Stroke stabiliser for the paint brush tool.
- Allow deletion of red-eye, blemish removal sets in develop.
- Allow editing of brushes from the brush studio.
- Missing icons in the patch tool.
- Fixed text shooting off screen sometimes when editing.
- Fixed crashes when inpainting large areas.
- Faster tone mapping.
- Liquify works properly with rotated / flipped layers.
- Fixed odd develop artefacts with some Canon D60 images.
- Fixed failure to export JPEG from some RAW files.
- Missing levels functionality.
- Halftone filter - UCR and GCR now work.
- Improved CMYK blend modes.
- Fixed develop basic studio sometimes having no sliders.
- Missing delete buttons in field blur, deform and gradient tools.
- DoF and Lens Blur filters now apply more quickly.
- Prevent focus merge, HDR merge from starting with no images.
- LUTs fixed.
- Fixed develop WB slider bug.
- Paste inside implemented.
- Fixed a layer studio crash.
- Localisation improvements.
- Numerous other stability and visual improvements.
Thanks,
Affinity Photo Team :ph34r:
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RyzilHeS reacted to Patrick Connor in Affinity Photo for iPad launched at Apple WWDC
Affinity Photo for iPad – the first fully-featured, truly professional photo editing tool to arrive on Apple’s tablet – is now on sale.
We were proud to be able to launch it during the keynote at Apple’s WWDC in San Jose on 5 June – the highlight of Apple’s global product launch calendar.
If you saw that, or if you use Affinity Photo already, you’ll understand why it’s the choice of thousands of professional photographers, retouchers and editors around the world.
We think Affinity Photo for iPad redefines photo editing once again, by bringing almost all the features in the Mac version to your iPad, so you can take all that photo editing power with you wherever you go.
The new version is tailored to harness the explosive power of the iPad’s hardware and touch capabilities, and is compatible with iPad Air 2, iPad 2017, iPad Pro 9.7-inch, iPad Pro 10.5-inch and iPad Pro 12.9-inch. Please note this is not the list of iPads that the App Store suggests it will work with, see this post for an explanation.
We expect this to be the biggest launch we’ve ever had and even better, Affinity Photo for iPad is priced at an introductory discount of more than 30 per cent in the App Store – so for now, you pay £19.99 / $19.99USD / 21,99€.
Watch the video: https://vimeo.com/220098594
See more: https://affinity.serif.com/photo/ipad
Watch some tutorials: http://affin.co/ipadtuts
Here's a clip of our MD presenting Affinity Photo for iPad which is 100 minutes in to this WWDC video
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RyzilHeS reacted to donka in Vignette
I notice the vignette effect is quite subtle and needs to be pushed quite hard to get the desired effect. I realise this makes it appear more natural but often you will want it darker for creative reasons. You can stack a couple of vignette adjustments to make it darker but it would be good if the effect was stronger to begin with as it seems the adjustment control has a lot of range to allow for this.
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RyzilHeS reacted to Lux in Does not work on iPad pro
Does not work! I have the latest Apple upgrade installed. When touching any icon exept the tutorial pages the app quits.
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RyzilHeS reacted to Bri-Toon in Cartoon Drawing in Affinity Designer
I have been using Affinity Designer for a little over a year now, so I will teach my style to the people on the forum. There are of course many ways to draw, but this will cover a cartoon style. I will teach the style I used originally, and I will teach the style I use now. With the new brush stabilisers implemented in Designer 1.6, I decided to begin a brand new approach, but I will explain what I did for my original style first.
Original Style
For all of the line work, I used the Pen Tool, because curves created by the Pencil Tool and Brush Tool were too jagged and could not continue lines. However, the Pen Tool does not allow free control, so creating a character entirely from scratch is certainly a challenge. You will need to start smaller.
Above is a long but particulate example. You are probably aware that there are both vector and pixel tools in the program, so I decided to first start off with pixel tools. (In the Brushes tab in the Pixel Persona, I used "Size 2" under the "Assorted" category and with the "Force Pressure" button toggled on.) Before starting the actual character design, Angie, I wanted to have a pose thought out, because drawing a character from scratch in an particular pose may not always be accurate. Therefor, I started out with a figure, then I traced it with a rough sketch, then I used the Pen Tool for the line work but I had to figure how to close each path, and then finally I added coloring.
Figure
Creating the figure is the same as just creating basic shapes for a simple guideline, but you still have to be accurate. You cannot make the head larger than the body or have arms rotated in a position that does not make sense. Even though you are just making basic shapes, you are still bound to mess up, so rather than create each shape in one stroke, do so in several sketchy strokes. To make a simple circle, for example, sketch lightly in a round motion. If you mess up, sketch a little darker right over the messed up region.
Rough Sketch
Now that there is a main figure, you can use it as a main guideline for drawing your character design. It is okay to draw out of figure's boundaries. Just don't make things too simplistic. While it is not necessarily the case here, a good character has different features on each part of the body. With female hair, for example, there can be the front bang, side bang, and upper hair. If you can figure out a way to divide these three features, then you are on the right track. Also, as you sketch over your figure, you may think to add a little more details than regular shapes. For the Angie's shirt, there are two lines below the breasts which crisscross to indicate a fold in the fabric. Rather than having the shirt in a regular square shape, it sticks out towards the bottom. Other lines were added to indicate the fold.
Line Work
Now we will trace the rough sketch exactly with the Pen Tool, but we have to do so in closed regions. This time, we cannot leave the boundaries. While you don't have to do it this way, I divided each body part in its own layer (from top to bottom: Glasses, Top Hair, Head, Shirt, Shorts, Arms, Legs, Back Hair). The reason I did it this way is in case I wanted to change something. Maybe I wasn't happy with the shirt design, and I wanted to replace another shirt on her. If she were wearing long sleeves originally and I wanted to give her short sleeves instead, then that would mean I would have to extend her arms since they would have originally ended at the palms of her hands.
Coloring
As long as the paths are closed, then coloring is very easy. Just select each path you want to add color to, and add color to the fill. There are also different shading features such as clipping other objects or pixel layers. For this, I used gradients and a 3D effect. If you do use gradients and if you divided each body part in separate layers, then just be careful. The "Top Hair" layer is not actually closed because there is an open region on the bottom with the "Back Hair" layer behind it. If you use the gradients, make sure they smooth out.
Working with basic shapes first and then getting into the character designs do really help.
It is also okay to go and change change your finished design. Such features here like the hair and legs have been slightly modified.
New Style
The above style, although is very particulate, does take a really long time, and that can delay production. With the new brush stabilisers, I feel very confident to draw with the Pencil Tool now. While it does not continue paths like with the Pen Tool, we can work around that. We will also never be expanding our line work for in case we need to make adjustments such as change the shape or size. We will also be drawing with more free control (open paths). If you feel you need to create a sketch figure before jumping into the vector tools, that is okay, but you will not need to create a rough sketch this time unless it helps you.
Vector Eraser Alternative
I did say that we won't be expanding our line work, so we cannot use the boolean operations. And it wouldn't make sense to use the Pixel eraser, so how the heck will we be able to erase our lines? The answer is, with the node operations. We have three powerful options when the Node Tool or Pen Tool is selected in the "Action" category, and those options are Break Curve, Close Curve, and Join Curves. These three things can really go toward our advantage, especially since joining curves will take the ends of the multiples curves and close the ends which are closest to each other. I forgot that when I used Illustrator, I never actually used the Eraser Tool on the line work because it always deformed the shape. If I could've, I would've.
Here is an example. King Dino's tomahawk has a squiggly line that needs to be removed, but it is part of a closed shaped. To do that, add a node where the squiggly line starts and click "Break Curve," then add another node where the squiggly line ends and click "Break Curve," again. The squiggly line is now its own shape, so you can go on and delete it. Now, you can select the remaining part of the object and select "Close Curve." Now let's say that the stick to the tomahawk was originally an open path. That means breaking the curve would convert it to two different shapes. So rather than closing it with the "Close Curve" button, you will use the "Join Paths" option. Do not forget just how important those node operations are.
Coloring
Since the new style was done in open paths, the coloring technique will have to be different than the way explained above. First organize your artwork in two separate layers, Line Work and Color. The Line Work layer must be above the Color layer. Now there are several ways to color in your artwork.
A) Pen Tool
This is probably the most common way to do it, but it may not always be the fastest way depending on the example. This means to draw a path around the closed region of your drawing to create a closed path.
B) Brush Tool
Depending on how small the close region is, use the Brush Tool to color in your artwork. It helps to brush around the edges first and then fill in the remaining area. After you fill in the region, select all of those brush strokes either on the canvas or in the Layers panel, and expand them in the "Layer" menu. Then click the first option in the boolean operations to add them as one object.
C) Node Operations
Depending on how large the drawing is, some times both the Pen Tool and Brush Tool will not work well for coloring. Select each curve that makes up a closed region (holding shift to select multiple curves), and copy them to your Color layer. Hide the Line Work layer. For the torn up cape in the second drawing of King Dino, imagine what the closed fill would have to look like and what nodes would need to be added and removed. Again, use the "Break Curve, Add Curve, and Join Curves" options. At the end, be sure to remove your stroke and just keep the fill. For the torn holes in the cape, you will need to copy and paste those curves separately, break, add, and join paths as appropriately, and then subtract them from the main cape object.
I hope this tutorial has been helpful for you.
NEW: Fast Shading
There are multiple ways to add shading such as clipping vectors, adding gradients, and using pixel brushes. However, these techniques require you to add shading to each object individually. If you would rather add shading to multiple objects all at once, a new technique is to use a mask. This video will show an example.
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RyzilHeS reacted to evilclay in Zeplin.io integration/cooperation
Hi, now when you added art-boards (i cannot give my feedback yet in full, but it's GREAT it's now there) ..are you considering a cooperation with Zeplin (https://zeplin.io)? seems a lot of companies starting to include this in their workflow.
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RyzilHeS reacted to TonyB in Affinity Photo 1.5.2 macOS update
Affinity Photo 1.6.6 is now available on the Mac App Store.
Affinity Photo 1.5.2 update now available on the Mac App Store
Fixes include
Fixed RAW / HDR on macOS 10.7, 10.8. Improved reliability of automatic lens corrections. Fixed some cosmetic stepper issues in Tone Mapping. Fixed a frequency separation crash in 32bit mode. Allow PSD import to skip over ‘psdM’ blocks. Fixed Undo Brush crashes. Fixed issues which could make the Library fail to load. Fixed a potential crash-on-close bug. Fixed a TIFF issue which was preventing people from working on existing documents, or loading some TIFF files properly. Fixed spelling issue that inserted the correctly spelt world without deleting the incorrect word. Numerous other stability improvements and fixes. Many thanks,
Team Affinity
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RyzilHeS reacted to Sharkey in Had Enough - I give up.
Finally reached the point of - no more understanding!
I realise it is my own limitation of intellect but when you cannot understand the questions on this site let alone the answers it is time to give in.
Pretty sure I can carry on using AFP for years to come as long as the basics remain solid and not "upgraded" to unusable because they become more "intuitive"!
"Intuitive" is probably my most despised word in this techno. age, in that it generalises a completely individual feelin and high lights the lack of real intuitive capabilities in soft and hardware. There is a massive difference between intuitive and usability. One is a beyond memory/intellectual place in users control to an almost blind usage that for reasons unknown or learnable just (nearly quoted Apple) - has the affect desired by the user.
I do not believe the intuitive is possible with what we have at our disposal today; maybe down the line.
Anywayup, thats it for me. I will fumble around with what I know from now on and concentrate on my pictures.
I will update, if it is 'necessarry' but not just for more stuff that needs a 'degree in coding/cybernetics' to use/comprehend.
Adjust :- colour, sharpness, crop and the occasional filter for fun - thats my lot. An overstatement I know but you get my drift.
Regards. Sharkey
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RyzilHeS reacted to harrym in [AP .71] - Export
Hi,
When I select jpg in Export command the 'Save As' dialogue default file name is missing.
Regards
Edit: Oh and thanks for the DPI issue fix on the Export command and Export persona, didn't realise that had been fixed until just now!
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RyzilHeS reacted to Crad in Affinity Photo is Apple's Best Mac App of 2015
Congratulations guys!
This is well deserved.
The Affinity community is growing. 3 of my friends already bought the app after
using it on my mac!
Both AD and AP are solid apps.
Have a fabulous 2016!
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RyzilHeS reacted to Andy Somerfield in Affinity TV - Beta Testers Required!
Hello!
We've got a new app coming out - for the latest generation Apple TV (Late 2015)!
It's a learning / teaching tool for users of Affinity Photo and Affinity Designer.
For now, it simply contains all our video tutorial content from the website / Vimeo. We'll of course be adding more focussed, appropriate content over time. We'll also be doing a better job of categorising the content and grouping it together.
If you have an Apple TV (Late 2015) and would like to beta test this new tool - please email tv@seriflabs.com and tell us your email address (the email must be associated with an active Apple ID) - we'll then add you to the TestFlight beta program and you should receive further installation instructions.
Thanks!
Andy.
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RyzilHeS reacted to Jonopen in Undocked toolbar colour merges with background of some panels
Not a new issue and very minor point, but the background colour of Colour and Swatches studio panels are different to other panels (a lighter shade of grey). This is a good thing as means the undocked toolbar doesn't get lost, but not for the other panels. This is true for both dark and light UI.
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RyzilHeS reacted to toyotadesigner in Option to display blown highlights
An option to display blown highlights (100% white) and 100% black areas with different colors would be a nice feature. It could be a simple button in the top region where the other buttons reside.
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RyzilHeS reacted to mitch30 in Importing photos as frames
Photoshop allows photos to be imported as frames for eventual animation. I would be surprised if Affinity did not have a similar procedure but I have not been able to find it. Kindly inform if it exists and, if so, where it is located (or the procedure needed to achieve this)
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RyzilHeS reacted to grburgess in Canon 80D Raw Files
Hello all,
I have a new DSLR camera, so this is my first time to shoot RAW files. This camera is the Canon 80D which was just release recently, so I'm wondering if the magenta cast all over my image and very low contrast washed out look is because Affinity Photo doesn't support my camera? I noticed that under "Camera Profiles" I was not able to pull up any menus.
I haven't been able to find out anything on the net. Try as I could, I couldn't produce anything close to the real colors that the JPEG image shows, and the overall life to the JPEG is much better no matter what I try to do with this RAW file, but it might just be my ignorance of what to do.
Garry :D
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RyzilHeS reacted to Neith in Cant select/cut clear precise edges
I select a region of higher res image that needs to be cut out say, 1024x1024 I copy the selection and make new layer - looks ok. I try making a new document, well that wont work properly. If I make it directly from the clipboard, sizes of the document don't match with the copied selection or layer. They are in most cases +- 3 pixels of difference here is an example:
I copy this: https://gyazo.com/cdc7aac6418a65e6f12edcae103fd971
Result in new document and sometimes new layer is this: https://gyazo.com/8625c859cb86c2d45df7ff55b00cf338
I don't know if its some of my settings, altho I haven't touched much, I tried changing them around to no avail.
Crop tool seems to be working more precisely but that is pain to use when you have to make 20 textures. If I could copy paste selection precisely that would be great.
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RyzilHeS reacted to Andrew Tang in Affinity TV - Beta Testers Required!
Out of interest, what advantages does it have over YouTube or Vimeo? I'm surprise its on there. Twitch TV is primarily used for Games - mainly live streaming and E-Sport. Creative work and tutorials is the last place I would expect that site to have. If you take a look at Twitch about page, their first line is:
'Twitch is the world’s leading social video platform and community for gamers.'
I would expect these contents to be available on Vimeo and YouTube though, not Twitch.
Edit: We do have our own channel page in a way. It's on Vimeo: https://vimeo.com/macaffinity/videos/
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RyzilHeS reacted to v_kyr in Knock on Wood Styles
Here are a few wood styles:
The compressed styles file:
Knock_on_Wood.afstyles.zip -
RyzilHeS reacted to Andy Somerfield in Then, this happened!
I think we might get a few more people in our little corner of the internet soon!
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RyzilHeS reacted to kyk0525 in Affinity Designer Workbook
hi.
that i think that 's some translation mistake in the chinese version of the page..
that word means include. no plus...
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RyzilHeS reacted to smadell in [Fixed] Changing Dark <-> Light UI Style Crashes Photo
I am getting consistent crashes of Affinity Photo 1.6 b1 when I try to change from Dark to Light User Interface, or vice versa. This ONLY seems to happen when (1) I am in Separated Mode; and (2) I have an open document. Changing UI Style does not seem to crash the program in non-Separated mode, and does not crash the program in Separated Mode when no document is open.
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RyzilHeS reacted to TonyB in Affinity Designer for Windows has launched!
Affinity has now become officially cross-platform with the launch of Affinity Designer for Windows. It was our trail-blazing first app, and since being launched on Mac the response we have had to it has been unbelievable. It’s consistently been the top paid-for design app on Mac since launch, we’ve won a coveted Apple Design Award and there have been thousands of 5-star customer reviews on the Mac App Store.
For many designers, Affinity Designer has become their go-to app for everything from creating concept art, print projects, logos and icons to UI design, web graphics and mock-ups. And because Affinity Designer on Windows matches the Mac version feature-for-feature, PC users can now experience the same thrilling speed, incredible tools and supreme accuracy which has given Affinity Designer that formidable reputation.
For more information about the launch go here. Product information and how to buy click here.
Many thanks
Team Affinity.
