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nCubed

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  1. Windows 10 x64 i7-6700 @ 4.00Ghz (4 cores / 8 processors) 16GB Ram (high speed gaming) Affinity Photo v1.10.1 Same issue with crashing while batch converting several CR2 files to JPEG (or really any exported format). While monitoring the conversion process, I noticed the CPU spiked and maxed out, as well as RAM through the roof. The underlying issue is Affinity Photo is defaulting to "parallel processing" (small checkbox in the lower left of the batch convert UI) and the code is not correctly managing the parallel process. Once I disabled "parallel processing", the conversion process completed without error. And actually converted as fast, if not faster than parallel processing when testing with small batches, re: small batches of 5 or so images did not crash the system. I haven't tested this theory (and not going to; Affinity needs to do their own testing), but I suspect a batch process with more images than processors available, or some multiple of cores/processors) is the culprit in the code base. Cheers!
  2. Well how about that! I'm on 1.10.x and apparently I'm just slow on the uptake. Preset works great now!
  3. The inability to create a preset as the inverse of an existing preset is quite annoying; even with the "rotate" button option to invert the preset. For example, when using the existing custom ratio preset of 16x9, and then using the rotate button causes the crop box to exceed the upper and lower bounds of the canvas. From there, you must manually adjust the height of the crop box and then move the crop box. Would be nice if there were at least an option to rotate and then resize the crop tool to be within the bounds of the canvas. Ideally, we should be able to create any preset we want, regardless of any other preset.
  4. As we're in the feature request, here's how I'd see the workflow: Add a text field to the design surface. Mark the text field as "external text resource" > browse to text file and select To refresh the text, use a command for "refresh text from external resource" The text would be editable, but would be overwritten anytime the refresh command is invoked. An alternative to this approach is what Macromedia Fireworks used to call "Data Driven Graphics Wizard" where you could import an XML file and generate 0 to many assets based on your setup. Thanks!
  5. With Affinity Designer (Win 10), is there an option to create external text placeholders? For example, create a text placeholder that points to some text file to import the text when the file is loaded, or similar? If this is not available, does this seem like a relevant feature request? Thanks!
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