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paristo

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Everything posted by paristo

  1. The 3:2 should come by default (the ratios are read from left to right, then from top to bottom, so 3:2 is horizontal and 2:3 is vertical) but as it doesn't come, just add your own preset there and it is there then. The crop tool doesn't have at the moment the restrictions for border of the image, so it is difficult to get exact crop to edge of image, but that is changed with upcoming version. And then about the values in pixels, that is the standard when talking about resolution. But it goes to the common problem with Affinity tools that they don't remember settings but just resets to defaults. So we need something in future (and getting) that we can set something as default or the last used becomes the default. But currently the solution for that (and what is very clever!) is that you can just ignore the "Units:" box totally and just type the wanted value to the boxes. Like if you type a 40% then crop tool goes to 40% of the input box direction. The other can then be typed as another value like "200px" and it so. Example, make a normal Full HD (1920x1080px) new document > crop tool > absolute dimensions and enter values like "50%" and then "200px" and the crop tool goes exactly correctly to half of the width and 200px from the height and it will show you the crop area in the selected units (in this case pixels) as it converts those to valid values. The problem with the crop tool accepting values in physical measurement values is that the crop tool is following the document PPI factor value that is by default 72 PPI and it means that if we open a photo from camera, it is usually by default 72 PPI if not set in camera to another, and then the crop tool adjustment as is is just totally invalid before the document PPI factor is set to wanted PPI print factor.
  2. Actually first Linus released his operating system under his own license. Then a single system admin renamed the operating system as "Linux" once he set up a FTP directory for Linus at university server. And Linus didn't care about modifying a operating systems, he wanted to have a Unix, but to get a Unix at that time, the single license to run was 135 000mk (You could buy a new car for a 80 000mk). Then later on Linus relicensed his operating system under GPLv2 (and not "GPLv2 or later") and it can't be changed from that license because GPL license is based to copyright (even when it is "copyleft" license) and to change the license, Linus would need a copyright approval from everyone whom code is in Linux. So tens of thousands for copyright owners would need to give permission to Linus to change the license from GPLv2 to something else, or then remove that code from Linux. BBS was running on Internet. The Internet is nothing else than a low-level computer network, a system that defines how every computer communicates to each other. It is like a road network on country. Then every system like BBS, WWW etc are higher level protocols that are used top of the network that we call "Internet". Linux is the full operating system, it doesn't miss anything. But no one does anything with just the operating system. You don't write any code with operating system etc. You need programs like text editors or compilers so you can write the code and then compile it to machine code. And those programs were available on GNU project. So you used a Linux operating system and GNU project programs and libraries to write new software and that way build a whole software system piece by piece. It is wrong to call Linux as part of GNU project, just like it is wrong to call GNU project software as part of Linux, as Linux means only the operating system, not the software system itself. It started and still is for those who need to be able to improve things or do what they specifically need. That is why there are so many distributors that are taking the free software and building a software systems that they need or want to offer as easy installation medium. They can modify the code, patch it as wanted etc and this way make it easy to use. Distribution is like a custom made cake. Someone goes to grocery store and buy all the gradients they like and then mix them in ratio they like and bake the cake they like. And then they offer those cakes for free (or for money) to others so others don't need to go through all the hassle to get to eat a cake, instead they get it ready nicely in a box, and with every box comes the receipt for the cake if someone wants to go and make a own or get hands dirty and change the receipt and make a new custom one.
  3. IMHO they icons are too detailed, too much similar colors and shapes. They are difficult to see what they really do by themselves by looking at them. Some are good, some are just confusing and nothing saying. And they could be better ones.
  4. There are few technical mistakes, and as well pure lies. First of all, Original Unix (that's name was by mistake in the trademark office mistaken as "Unix") was 100% open source and free software. Most Unix systems were open before universities started to close them to get money. The Unix system was a strict standard that then ended up to have lots of programs and libraries that were closed, so you became locked to the systems. And this is where the FSF got started by the RMS by writing the GPL license and starting the GNU system by writing one by one own programs and libraries to replace the proprietary ones. But GNU project never got their operating system, called HURD (it is a double acronym: "Hird of Unix-Replacing Daemons" and "Hird" = "Hurd of Interfaces Representing Depth") and it is a newer OS by architecture, a Server-Client where a whole operating system is operating as Microkernel + Servers (not to be mistaken to Modules) for technical reasons. The original architecture for operating systems is the Monolithic, that Linux is following. It is a whole operating system working as a single program. GNU project never finished or got even close to finish the HURD, so to get a working Unix-like system, they needed an Operating System and by luck a Linux was started and preseting lots of promise and capabilities so GNU community started to use Linux instead HURD, and it caused a problem for RMS that someones else operating system was replacing HURD operating system for GNU project and getting fame about free software operating system. So RMS started years later to talk about how Linux was supposedly to be called as "GNU/Linux" and even some GNU programmers went and modified then years later other system programs like "uname" to include a non-standard switches and renamed "Operating System" to "Kernel" just to defend RMS propaganda for fame. When Linus started to write his own operating system, he did so without code from the Unix. He had read the book about Minix and had some information about Unix design but started Linux by himself and that was even from a terminal program. Then released it in basic OS form and people started to help him modifying the code and adding features etc. Today Unix is the most used operating system. It is operating almost 70% of the smartphones, almost 70-80% of the servers and it is totally dominating embedded systems market. It is a single individual software project that has more importance to whole digital world than any other software in use. But no one can do anything just with the operating system, as operating system is there just to make it possible to run multiple other programs same time on same hardware by offering multitasking, as well making it easy to port a software from one hardware to another by offering a hardware abstraction layer. The main work of all is done by system programs, system libraries and all kind other software above those that finally are there to offer graphical user interfaces (GUI) and applications like Affinity Photo etc. The majority of the software developers, never is required to touch anywhere near the low level system programs and libraries and get close to even operating system, as some of the developers get in touch with the OS interface (called as "System Calls") when they are working on very low level, but no one touches the operating system than operating system developers or system program/library developers itself. The Affinity Photo could be possible to be ported to be run on Linux devices, but developers at Affinity would still be working with system libraries and programs like glibc and then GUI toolkits etc. And when those are ported to run on some operating systems, they can get their application running by various of operating system from Linux to OpenBSD, FreeBSD, NetBSD, XNU etc (XNU is btw the 100% open source and free software operating system by Apple, that Apple uses in their OS X and iOS and their Apple Watch etc. Even their operating system is totally open, but problem is that you don't have the closed drivers and such to get it modifications compiled so you could run OS X or iOS system programs and libraries on it). The XNU as well stands for "XNU is Not Unix", but funny thing is that XNU is licensed Unix operating system (not just "Unix-Like" with most compatibilities but fully licensed Unix operating system). So actually Affinity could port their software to run on Linux, like they already has it on XNU and NT. But if there ain't needed system programs and libraries and toolkit running on Linux, it is then not possible.
  5. I move stuff between three computers (all are only in my use) and really would like to store and restore different UI setups and even send some via email to laptop or back. The must is a very flexible GUI that user can adjust as anyway pleased. And best in that is so far the Blender 3D modeling software. And I laugh to people who for years were "Oh, blender GUI is so terrible, and far from user friendly" only to just repeat some of the Maya or 3Ds Max users habits. While Blender was/is only one that allows to really make the best GUI for the project or for the user (as you can save the GUI with the project itself as well!). The same thing is with the Photoshop and GIMP etc. Where so many is hyping how great the Photoshop GUI is, while GIMP was far more userfiendly and more powerful for most parts that were possible to do with it. And again with AP, I find its GUI most parts better than Ps, but really would need more customization possibilities and way to save and store them quickly.
  6. Well, there are requests for UI to be more customizable like to add wanted filters and functions to the main toolbar at the top like you can little tweak it already. Then for those "Adjustments" and such, I think you mean the "Adjustment" tab next to "layers" (by default)? As I just work with the layer tab, clicking the either two buttons at the bottom to get access to them. Sure I would love to see way to add just wanted features to somewhere own custom tab or something, just like I customized the left side toolset for my order and my chosen tools (and really moved all from right side to left side as I use Affinity Photo on a Surface computer and my right hand uses pen so all panels on right side are "No Go" as hand is resting there).
  7. Remember that they do not promise you to get ALL versions in the future... You only get the specific version line. Like currently you will pay for 1.x line, but when they finally move to the 2.x line, you need to buy the upgrade or new license. The tipping (donation really) is something Affinity could consider, but I would recommend you to do it in better way. Buy the license key and share it to friend or someone else. You will this way get the send money to Affinity + you likely get someone happy with great software and this way spread the userbase that will generate more users (and more money to Affinity!).
  8. Adobe uses a total different approach to the whole image editing. In reality Adobe image editing engine is ultra slow, but they cheat you. They never show or apply anything to full image data you are processing but to the low-quality preview image you are looking or the cropped area. So when you import the image to Adobe product, it reads the raw file or JPEG file thumbnail that it shows at the bottom. And then it as well loads the raw file JPEG larger review image (about 1024x or something) so you get feeling it is fast and quick loading. But at the background it is loading full image and then generates from it the necessary preview that you see and then it will apply your adjustments to that tiny sample first, and then renders at the background in secret the actual adjustments. The Affinity does it differently AFAIK, loading the full image and then doing the processing in little similar manner but it always shows you the real actual information so you can be very accurate and detailed in the first place. Affinity is developing a DAM (Digital Asset Management) software more like a digiKam or a Lightroom, so you get the photo/image collections to it and then from there exported to Affinity other products as needed. Currently with the Affinity Photo what you should do is to just have a filemanager or other DAM open and just drag'n'drop files from there to Affinity Photo to get them loaded there in full. A best digital asset management system is currently digiKam, but it doesn't really match the Windows (or OS X) by look and doesn't really have amazing editing tools. But it does the library management best that is there available and managing a library of 1.3 million raw files is not a problem without any lag or delay like it is with Lightroom, Aperture etc. And that is something Affinity really should try to get targeted really.
  9. Little off-topic but is that "Separate Mode" (ain't that a "Multi-Window Environment"?) coming to Windows too?
  10. Just found that deal and just in sake of curiosity I bought it (well, it was 8,40€ after all) even when it would end-up to be a one try (like a one beer!) and I must say that I have no remorse how Corel has destroyed their product line with all the "Pay us more to get these and these!" and all other "shady" things.
  11. Yeah... Own "Print Persona" is required that allows to prepare the document or multiple files and documents (files on disk, documents opened in the Affinity software) so we will minimize the printing waste, increase the soft proofing comparison to real print and then get the product out of the printer in the form was wanted: https://forum.affinity.serif.com/index.php?/topic/42281-printing-assistance-persona/ It is funny that even today on many software where the physical print is required, we still don't really have a working printing methods since 80's. That system was first, and the last one that truly allowed to create a document on screen and get it out from printer exactly as it was on the screen in 1:1 ratio. Since then as well Apple, IBM as Microsoft has just not been able to do it correctly with their document creators. Even Adobe is lacking today behind all that with their tools, and can't even get images get printed correctly or as well as possible as printing in Adobe tools (Photoshop, Lightroom etc) just doesn't work best way, requiring to get a third party printing software that defines all way better. So Affinity has a huge change to really create a "Print Persona" but it is required to be get mostly right from the start.
  12. Even better, drop the circle magnification as well. Just a square box with the true enlargement is the best. You can get corner of the canvas/document or display without problems.
  13. Well, something needs to be done for that as how well the AP works in iPad... And a GPU on desktops has very many times more processing power than any tablet on market. When raw conversion is done via GPU, it becomes almost instant. It is scary how now you open a 16Mpix JPEG file it can take many seconds to open, while any viewer gets it right away open. But give it a time.... Once the OpenCL is starting to be more widespread it is more useful to everyone. This is just needed as so much heavy processing is done via CPU <-> GPU where heavy lifting is thrown to GPU to speed processing.
  14. It isn't a "content aware scaling" but a "liquid rescale". www.youtube.com/watch?v=5Sb1EajhYS8 A "content aware" is a method where new data is created by searching surroundings. A "liquid rescale" is a method where the existing data is stretched or shrinked like a water would split from cup on flat surface.
  15. Photograph is just an image until it is printed. Yeah... Photographers needs to print their images to get them to be photographs, be them in the books, as prints in album or walls or table etc. We just need to get the images out from the digital devices to the physical world to really get the value and impact to them. So, many knows that printing is expensive, either by ordering prints or then doing prints by yourself. And all who does printing knows the basics of "soft proofing" but even that is just a trial and error method really. Adobe Lightroom (and few others) has a modern "print layout" feature where you can just select templates and place images in order and then just order print or press "print" and it comes out from the printer. But that is useful really only at the final results! The Affinity Photo (and incoming Affinity Digital Asset Management) would really help many photographers by offering a real "soft proofing" method. That is the feature from the darkroom era etc, where first we did a contact sheet so we could see easily negatives later on what we had. Then when we had chosen what we started to process, we needed to do a exposure test strip so we could bracket the correct exposure for the print before we start to work it. And then we did these on the smaller papers that were cheaper than using a final paper size. Like if we wanted to make a 20x30" print, we didn't do these evaluation tests for such size! We used all the scrap paper we had or size that could fit our negatives (usually single sheet of 8x10" paper for contact sheet). And here is the request: To offer to let us get this automated very easily to save money and time! Let us select a images we want to get printed Then let us to choose the final print size that will be the target like 30x20cm (this is crucial for sharpening, resolution, denoise evaluation) After that we select the test print size like 10x15cm. Now comes the easiness as well, we can select "strip" as well for the selected "test print", so the print is divided for a selected strips (like 1-5) and each strip can have a different settings (sharpening, contrast, saturation etc etc) or even files (copies of the same file of course)! This would allow easily anyone to import image to Affinity Photo, process it like they consider it to be a final one. And then export it to "soft proof" persona. And there user selects the final print size that is the target (like I want that 30x20cm print to be final) and then selects the test print size that is the paper size that is really going to be used to produce the test prints. And then we can choose a amount of strips for a test print and select each strip and make some special adjustment to each of them. And then print that/share that out so we can see what were the real results on print in final print size look! Example: Take image, adjust colors, contrast, sharpness. Then export it to "soft proof" persona and select target to be 20x30cm 300DPI print and test print a 10x15cm. Now the image gets overlay crop box that is size of 10x15cm related to the final 30x20cm 300DPI print (so 1/4 of print area) that we can move to position we want (we can have multiple of these!) and then we can select the amount of strips ie. 4. And then we can click each of the strips and edit each of the strip as individual by control values of the adjustments we did on the whole image (color adjustment, contrast and sharpness like we did above) but this is done just with +/- slider. It doesn't allow to apply a new effects but only ones we did and that matters in printing (like DPI value, colors, contrast, sharpening etc) and each strip gets easy way to set them up/down. So we get ie test print size of 10x15cm with 4 slides and each strip has +20 sharpening adjustment compared to next one. So strips are Original +20 Sharpening +40 Sharpening +60 Sharpening Or with other adjustment it could be like: Original 600 DPI 300 DPI 150 DPI Or with saturation: -10 saturation Original +10 saturation +20 saturation We get the 10x15cm test print files we can save (and get all the information overlaid even if wanted to strip corners so we can see later on what were the difference in settings). And now it is cheap to go and order or print these 10x15cm prints and get a "soft proofing" that way as contact/test sheet without going through lots of custom cropping, laying down the cropped parts as layers, adjusting each layer little differently and then getting them rescaled etc correctly for the image. And who says it would be limited to strips? Of course we could example select a 20x20cm test print with 5x5 grid with target of 30x20cm. And then we can use X and Y scales for a different settings. Like vertical lines for contrast and horizontal rows for a sharpness. Set the center (3x3 grid position) as default and then have sharpness and contrast to go from - values to + values at left to right. It could be hue, saturation etc. Then when we do a single 20x20cm print we can easily see the difference in settings and select the wanted one for final.
  16. Is there a known bug about this that the sub-menus that should open to right side (arrow points to right side) opens to left even when the menu is on left side of the screen? As I find it annoying that Affinity Photo (Windows) opens them to left side while they should go to right side.
  17. You mean that after focus stacking it crash, before it shows up the layers etc? Or that after stacking when you do first document save (save as... etc), it crashes? As I have the second one when I try to save to D:\ that is a MicroSD card on Surface Pro, and it always happens so that saving goes to 50-60% and then crashes. That is if I don't re-open some directories first and then save as Affinity has "contacted" the MicroSD card (likely problem is on Windows side that it doesn't poll the card so often).
  18. We can customize the main toolbar by long pressing it etc, and then add there some of the basic tools. But how about having a capability to add a filters and effects too there? Or have a own custom sidebar where to add them, so there wouldn't be need to open the list everytime to call something? It would speed up the workflow when user could add a most used filters and effects as buttons and then just tap them to get them added?
  19. Yes, I have read about this "setting memory" thing requested before and it is very important one. Nothing likely isn't more tiring than set the same settings time after time. I am waiting a 1.6 Beta to come for Affinity Photo so can see is there this. As I want not just this but as well a history as custom presets there too. Like look the GIMP: Almost every tool has that one above. It includes the last used settings (gets listed by date-time, not so useful as I don't remember what last day settings separate from last week one, or what I used 2 years ago!), as well the custom presets that you can add there by pressing green + sign. So I can make the adjustment and then create a custom setting that I can then recall by selecting it from the drop-down list. So I would like to see a way to "remember" the last used setting if wanted. A history function of short list of the previous ones (like 5 last ones if different than previous or preset) And then a custom ones with rename capability, and any of those can be set as "last used" too. And I think the drop-down list isn't so nice, better would be a side-list that is already visible and you could just select one from the left side. So if I set custom presets named "Print 19x11" or "Print 40x30" for Unsharp Mask, I would see those on side and I could just select wanted. And if there is a preset I want to recall everytime I open the tool, create a new one and call it as "Default" and double tap it and it gets a asterisk like "Default*" to mark that it is to be recalled when opening a new document or opening the tool again. I can always reset the tool by pressing "Reset" button and then save it as "Default". Oh, and the idea about documents... Blender... Wow... You can set Blender 3D modeling app to include the workspace in the file! Everything from views to shortcuts etc. So when you send the file, it will have everything in it. Something similar for these like the Dark/Light color theme or tools visible.
  20. I tested the previous one but still not anything like the physical painting is. Two different inputs result two different outputs. Even when using a digitalizer you can't do anything like you can do with the actual brush and other tools. you don't have the feedback, touch, sound and visuals to do the things like with the real paint and tools allows. Yes the Core Painter is great, just like Krita is great. But both are just digital. There is a sensing device that is so sensitive that it can detect a individual brush hairs, and that will dramatically increase the capabilities of digital use. But that is still a peripheral device, without paint and feedbacks etc. In future lots of things will come and be possible, just like the video above, but we are still far far far from the physical world capabilities (and way past the limitations too).
  21. I like the theme and the visual idea. The elements edge and lighting needs to be softened and "shaded" with the same misty look as the forest, something to just "blend" them in. So if you are a familiar with the filters like a "soft glow" and such, it could work very well. As well just slightly blurring the elements or adding monochromatic noise and then softening can work as well.
  22. Not even with a digital painting doesn't work. Like look at Bob Ross does with a basic tools! There just ain't a tools on digital side to really do all the physical things like the knife and roll of paint. It wanted to paint something digitally, better just to put the image on the background layer and then just add new layer and start painting on it, instead trying to use the photo and fake it.
  23. XNU operating system that Apple uses in OS X and iOS is free software as FSF defines it, and is as well a UNIX licensed. While Linux is as well free software and Unix-like, that isnt enough. There are lots of middleware and especially graphical user interface toolkits differences that are limiting to porting possibilities as schedule would allow. I dont even know what libraries and toolkits Affinity Photo uses, but likely not a Qt or GTK+ to ease the portability.
  24. Tried to search info how to purge the edit history so one can save the RAM but didn't find anything about it. So is there a way to purge (clear) the history to the current point? So just to free the RAM from the history knowing that you can't go back anymore? This would be benefit when editing multiple images with 4-8GB of RAM without closing and opening files that you need (sources etc)?
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