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Merde

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  1. Like
    Merde reacted to Ash in Affinity V2, updates, pricing and no subscription (moved)   
    Hi All,
    Well, it’s been a pretty crazy week since the launch of V2!
    This has been a real labour of love for us over the last year or so, and I can’t even begin to describe how hard the development team have worked on it. Not only getting the V2 apps launched, but also of course finally bringing Publisher to iPad. 
    With this being our first paid-for upgrade there has understandably been a lot of feedback / questions around future updates and our pricing policies. I thought it was worth addressing / clarifying our position on some of these personally...
    Updates to V2 moving forward
    Buying V2 not only gets you all the new features you have seen, but we have various updates planned – including many more new features and improvements – which you will get for free. This will continue until such a time that V3 is released. We’re not sure exactly when V3 will be, but I can confirm we are not going to move to anything as regular as an annual upgrade cycle as has been speculated.
    It’s worth saying too that V2 does include many under-the-hood changes to our underlying technology, and we have also been investing in several new areas of research recently. Some of these haven’t manifested themselves into new features yet, but overall V2 does give us a better platform to develop on moving forward and I’m sure you will be pleased with the updates V2 will receive.
    Updates to V1 moving forward
    While we did say on the FAQ that V1 would no longer receive any updates, I want to clarify that was about new feature updates. We will be updating V1 to fix any critical problems caused by operating system updates in the future. So if the next version of macOS breaks V1 we will endeavour to fix it. There will be a point in time when continuing to maintain V1 in this way will not be tenable, but certainly for the foreseeable future we will continue to patch. In fact, we have an update to V1 queued up for release very shortly with some fixes for Ventura and issues caused by a recent Windows security / quality update. 
    We will update our FAQ shortly to make that clearer for everyone.
    Offer period
    In case you didn’t see, I’m pleased to confirm we have decided to run this initial launch offer until 14th December to give everyone the best chance possible to get it if they wish / have a decent amount of time to trial it. 
    Upgrade pricing
    It’s been really hard to see some of the comments about us not looking after our existing customers – we’re pretty devasted that anyone feels like that to be honest. But the fact is we felt our hands were tied somewhat with being able to offer upgrade pricing in a fair way. The main reason for this was App Store customers (which make up around 35% of our userbase). The problems with that are two-fold: firstly, we didn’t have a way from within V1 to validate an App Store purchase receipt to reliably ensure customers who were entitled to an upgrade could get one; and secondly, we could not find a good way for people to get that discount via the App Store. Us pushing upgrade customers to go exclusively via our own site (including customers who were previously acquired via the app stores) may also have put us in violation of App Store Ts & Cs which we were obviously concerned about.
    I’m not saying that these issues were completely insurmountable, but any solutions we came up with would be messy, and most importantly could have resulted in some bona fide V1 customers struggling to get validated and claim their discount. We certainly don’t have the support resource here if we ended up needing to manually validate tens of thousands of receipts for example.
    The only option we felt was safe to move forward with was a general launch offer, which would guarantee that every V1 customer could get the discount, whether they purchased directly through us or the App Stores. We knew a side effect of that would mean some new customers would end up receiving that same discount – but we felt that was a better option than V1 customers missing out. It’s also worth saying that while there has been some good press about V2, all our main marketing has been via email and through social media to our followers. In other words, we felt ok about it because we knew the vast majority of people who would find out about it or take advantage of the offer would be existing customers. I would be surprised if over the offer period customers upgrading from V1 didn’t make up more than 90% of our sales.
    Overall I do believe us giving a 40% discount, along with the addition of the new Universal Licence of course, is offering fantastic value for money for those who want to upgrade. 
    However, taking on board some of the feedback there is something extra we can do – we will offer a new free bundle of content exclusively for V1 customers upgrading to V2 as an extra thank you for your support. I’ve seen this suggested by a number of customers and it’s a great idea as it does remove the App Store conflict entirely. 
    We’ll need a little time to put something together, but all customers who previously registered or purchased V1 and have since upgraded to V2 will receive a voucher code for this via email as soon as we can.
    A comment on no subscription
    I do want to say that some of the points above are exactly the reason why software companies move to subscription. Whatever you do with upgrade pricing, you still have the issue of customers who bought the previous version 3 months ago vs. those who have had it 2+ years. Offering perpetual licences also gives the additional overhead of needing to maintain the previous version longer than you would if everyone was on subscription / generally always on the latest version.
    We are a small team so some of these complications are not ideal — all we really want to do is focus on developing our latest codebase, push out regular updates and continue with our mission to make great creative software accessible to everyone. 
    But it does need to be funded somehow. We know you love our no-subscription model, but there also needs to be a level of appreciation that the alternative is having paid-for upgrades from time to time. That unfortunately comes with its own problems.
    All of that said, I have to say we have been blown away with the response to V2 - around 3 times as many people have upgraded in the last week than we expected - and we really can't thank you enough for the support you have shown. More than anything the success of this upgrade puts us in a great place to continue investing heavily in development which is ultimately what it's all about, and we’re super excited to crack on with some great updates coming next year!
    All the best,
    Ash
  2. Thanks
    Merde got a reaction from Alfred in Crash starting application   
    Right, just my lame try to manually "obscure" full path.
    Anyway, below is contents of %AppData%\Affinity\Photo\1.0 (Beta)\CrashReports
    Listed recursively, so attachments, Backtrace and reports directories are empty.
     
    Mode LastWriteTime Length Name ---- ------------- ------ ---- d----- 2018-11-20 14:11 attachments d----- 2018-11-20 14:11 Backtrace d----- 2018-11-20 14:11 reports -a---- 2018-11-20 14:11 0 metadata -a---- 2019-02-06 16:10 45 options.json -a---- 2020-11-09 13:39 40 settings.dat  
  3. Thanks
    Merde reacted to MEB in Creating a layer mask from multiple paths   
    Hi Bert,
    Welcome to Affinity Forums :)
    You have to add all those shapes so they become just one path. To do this, select them all and go to menu Layer ▸ Geometry ▸ Add. Then drag the resulting shape over the thumbnail of the image in the Layers panel until a small blue vertical line appears near the thumbnail. You can then release the mouse.
     
    If you use boolean operations frequently you can add it to the main toolbar, right-clicking on it and selecting Customise Toolbar.... Drag the group called Operations (you may have to scroll a little to find it) to the toolbar.
  4. Like
    Merde reacted to CodeDog in Any plans for PDF form editing?   
    Just trying out the Beta, and looking good so far.
    However, one of the most used features (for me) of PagePlus over the years was the ability to create fillable PDF forms.  I'm often asked by clients to create these fillable forms, and PP does everything I need.  Single and multi-line text boxes, check boxes, drop boxes, list boxes, date boxes (with calendar), and much more.
    Will the final version of Publisher have these options?
  5. Like
    Merde got a reaction from Bryce in GPU, disappointed   
    Strange, it is MUCH more smooth on my not so beefed-up system [i7-4770, 16 GB RAM, GTX 1660 Ti, SATA SSD etc] with 16 Mpix image!
    Show us your performance preferences, maybe you have selected WARP renderer?
  6. Like
    Merde got a reaction from Mark Ingram in GPU, disappointed   
    Strange, it is MUCH more smooth on my not so beefed-up system [i7-4770, 16 GB RAM, GTX 1660 Ti, SATA SSD etc] with 16 Mpix image!
    Show us your performance preferences, maybe you have selected WARP renderer?
  7. Like
    Merde reacted to edwardsson in Why older clients are forced to stay in Apple Store ?   
    The best way to get out of MAS is to wait until your Affinity apps reach version number 2.0, then you have to pay to upgrade the apps anyway. That's my plan.
  8. Like
    Merde got a reaction from InfoCentral in GPU, disappointed   
    I thought that is why OpenGL and DirectDraw/Direct3D was invented, but I am not a programmer and my knowledge on that subjest is superficial.
    I really hope you will overcome difficulties, because I have tried radial blur on 100 MPix image myself and, well... it was not that impressive at all 
  9. Like
    Merde got a reaction from Chris B in Can't open PDF files   
    This particular PDF file seem to lack large part of the header section.
    You can easily fix this by opening it in Adobe Acrobat Reader and saving it from there.
  10. Thanks
    Merde got a reaction from NilsFinken in GPU, disappointed   
    I see a lot of childish behavior there. "Mom, he's got a new toy and I don't!"
    This tread should be: Is Serif planning (or even better: already working on) GPU support in Affinity apps on Windows?
    @Patrick Connor?
  11. Like
    Merde reacted to Justyna in Scooter - Affinity Designer   
    Hi
    I'm testing brushes and a new styling in my illustrations. (standard affinity brushes)
     

  12. Like
    Merde got a reaction from 000 in Affinity Publisher Tutorials   
    Oh, for God's sake, it is first public beta, what did you expect? I was surprised that Serif made video tutorials at all.
  13. Haha
    Merde reacted to dmstraker in Affinity being bought by Adobe??   
    There's a report in the San Jose Mercury that Serif (ie. Affinity) is being bought by Adobe. This is awful. They'll almost certainly change payment into a subscription model.
  14. Like
    Merde got a reaction from davemac2015 in Affinity Publisher Tutorials   
    Oh, for God's sake, it is first public beta, what did you expect? I was surprised that Serif made video tutorials at all.
  15. Like
    Merde reacted to TonyB in Affinity Publisher is not a copy of InDesign - no massive fail!   
    Your description is basically what we plan to do so just be a bit patient and give us feedback when we have a working version.
    Other long document features will come over time. 
  16. Like
    Merde got a reaction from Peg11 in Affinity Publisher Tutorials   
    Oh, for God's sake, it is first public beta, what did you expect? I was surprised that Serif made video tutorials at all.
  17. Like
    Merde reacted to Renzatic in Affinity products for Linux   
    Which, you know, is Serif's primary market. I'm sure they love having some normal non-geek folks buying their spiffy affordable software, but their major demographic is web designers and photographers who are, for all intents and purposes, big ole geeks. If you were to draw up a Venn diagram between Affinity users, and Linux nerds, you'd see some overlap.
    I mean comeon, we're arguing about Linux on an internet messageboard. We're the geeks among geeks, probably only a hairs breadth away from breaking out into a verbal fist fight over Doctor Who. Search your feelings, Toltec. You will know it to be true.
  18. Like
    Merde reacted to Dave Harris in Let's be honest   
    In the case of Publisher 1.7, this beta isn't quite feature complete because a few smallish things weren't ready in time. We couldn't delay going public, because someone announced the date during the Designer iPad launch. The bleed preview is an example of that; it should be in the next beta later this week. We may also pick up some extra features from Designer 1.7 and Photo 1.7, which are both still under development and which should be released at about the same time as Publisher 1.7. (We need to keep them in sync because they can open each other's files.)
    The bigger issue is that 1.7 isn't the end of the line, even when it is released as a paid-for product. For comparison, we first released Affinity Designer in 2014, as 1.0, and it has had new features added to it every year since. Hence its version is now 1.6. And all those updates were free, for people who had bought a previous version. In the same way, features which will be missing from Publisher 1.7 even when it comes out of beta, will be added in free version updates over time. So in that sense the product isn't "complete" and won't be until we start version 2.0.
  19. Like
    Merde reacted to Johannes in Let's be honest   
    auto-hyphenation (edit +auto) table of contents page numbers external images facing pages tables initials linked text frames easier text wrapping baseline grids (edit) ...
    Things not in Designer but in Publisher. I am sure there is more. ( Just my first two cents to this montypythonesk discussion. 
     
     )
  20. Like
    Merde got a reaction from Ecifircas in Affinity Publisher Tutorials   
    Oh, for God's sake, it is first public beta, what did you expect? I was surprised that Serif made video tutorials at all.
  21. Like
    Merde got a reaction from Interior Book Design in Affinity Publisher Tutorials   
    Oh, for God's sake, it is first public beta, what did you expect? I was surprised that Serif made video tutorials at all.
  22. Like
    Merde reacted to StuartRc in Vegetation Brushes Set 1   
    Vegetation Raster Brushes (leaves) 
    Zip file contains 30 brushes (3 pack x 10
    PDF sample file added
    Set 2 (30 raster Brushes) available here:
    Vegetation brush Set 2
     

     
    VB 1 Set 1 01-03.pdf
    Vegetation S1 P01 - P03.zip
  23. Like
    Merde reacted to walt.farrell in Affinity Publisher Tutorials   
    For a counter-opinion, I am not a DTP expert, and have never used the other publishing tools, and I found the tutorials quite understandable and useful.
    Of course, I also find the built-in Help files useful, so maybe I'm weird
  24. Like
    Merde got a reaction from nezumi in Affinity Publisher Public Free Beta Available NOW   
    Same here,
    I would also buy Affinity trio for Linux (if existed) even though I'm not using Linux anymore
  25. Like
    Merde reacted to G-F-H in 1961 Ferrari 250 GT   
    I started this thinking it would be much easier to draw than the Maserati was. It wasn't. LOL

     
     
     
     

     
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