Jump to content

philipmuller97

Members
  • Content Count

    9
  • Joined

  • Last visited

1 Follower

About philipmuller97

  • Rank
    Newbie

Recent Profile Visitors

210 profile views
  1. Well that is a relief, this should exclude a hardware issue with my unit. Thank you again. Yes, Catalina is still pretty buggy. Might have something to do with that.
  2. Thank you for taking the time to record on your machine as well. I just realised that I didn't make it clear what the videos uploaded represent, so I updated the post with the upload to clarify. The first video is recorded on my iMac: you can see it's not super smooth, but it is "live" and leaves no trace behind. The second video is recorded on my MacBook Pro. Dragging around is smoother, but leaves a trace at the original location. That graphic glitch is always there, no matter the scaling of the view. I haven't yet tried to use an external display, that might be something to test. Could you post the specs of your 16" MacBook Pro? Could you perform the same dragging around on the built in display? Does it leave a trace behind? If it doesn't, there might be something wrong with my unit. Thank you again for your time.
  3. Sure, here you go! A fresh new set of samples that should be easier to play with. I've uploaded a screen recording from both my iMac and MacBook Pro 16" to better illustrate the problem. You can clearly see a huge difference in behaviour, both machines use the same settings. Would you be willing to download the sample file I provided and check if the problems appear on your machine as well? That would be really helpful. It might be an issue with my machine. What configuration are you using? You can check the video files to better understand what I'm experiencing. test2.afpub First video - iMac Second video -16" MacBook Pro imac test.mp4 macbook_pro_test.mp4 macbook_pro_test.mp4
  4. Hi everyone! I recently upgraded to the new 16" MacBook Pro with 5500m Graphics and 8GB of VRam. I'm running Catalina 10.15.1 (19B2106) and Publisher 1.7.3. Before I start, I am aware that this might be normal or expected behaviour, but I'm not sure, so I'm posting to make sure everything is ok. There are two things I wish to talk about that might be related, and they are affecting all three products of the affinity suite: 1) There are graphic glitches present in some scenarios. I've encountered a few, from weird display update failures after moving or resizing objects to adjustment layer breakdown. The most consistently replicable glitch seems to occur when trying to move semi-transparent objects in screen blending mode over a textured background. It leaves a faint "dust trace" behind until you let go again. I've attached a screen recording as well as the file used to better demonstrate my issue. I've opened the same file on my mid 2011 iMac and the glitch doesn't show up. It's worth pointing out that using Metal as a the display engine seems to fix the problem, although I'd prefer to use OpenGL since Metal makes the fans go crazy. 2) General performance is ok, but worse than my mid 2011 iMac, even with Metal as the display engine. I know, I'm comparing a desktop computer to a portable laptop, but still. The iMac is almost 9 years old now, and is orders of magnitude slower in every single benchmark/test I ran. This includes single and multithreaded performance, as well as graphics performance. Yet, using affinity software is just slower on my new MacBook Pro. It's not a huge difference, but noticeable, and really weird considering everything that I just pointed out. In particular, alt-duplicating heavy artboards (in Designer, in this case) is smoother on my iMac after a while (sequential duplications), as well as moving an artboard around while surrounded by other artboards. Both of my systems lag significantly, but that is to be expected given the heavy load. It just seems odd to me that the 9 year old iMac seems to take the crown here (I've checked all settings on both machines to synchronise them). Thank you in advance for reading and let me know if you need more details. Glitch.mov Affinity_tests.afpub
  5. I'm running v13.4.12.161117. It is, as far as I can tell, the latest version available.
  6. Yes, but same issues apply when used in wireless mode...
  7. Thank You! :) Here's the new link (Google Drive). Hope it works and sorry in advance for the horrible video quality... https://drive.google.com/open?id=0B0YF9QzZhO3pZ0JiWUJPOTRCczQ Philip Müller
  8. Hi all! I'm writing this 'cause I have a couple of issues using the Insproy G10T tablet with Affinity Designer, and I'm not sure where the issue lies.This tablet works just 20% of time in Affinity Designer. Sometimes it works well for the first couple of minutes, and then just starts to lag. Now, the issue here seems to be very specific: if you click something to select it, it takes a couple of long seconds to do so, unless you lift the pen all the way. Let me explain: if you lift the pen from the surface so that it still tracks the pointer, it doesn’t select/perform the action quickly at all. If you lift the pen so that the pointer is not tracked anymore, it selects it instantly. This seems to be true across multiple actions: resizing, dragging, scaling… I don’t know if this is a problem on the Affinity side or rather something Huion should solve. In fact, I wrote a mail to Huion as well. I just know two things: - the tablet works fine in other programs (Adobe Xd and Pixelmator tested): seems to indicate that the issue is on Affinity side - other tablets (like Wacom ones) work just fine in Affinity Designer: seems to indicate that the issue is on Huion side. I really wish someone could fix this or help me some way. Here is a video that may help to clear things up: https://goo.gl/photos/xwGx8t4dUu1hCfRi8 Thank You in advice, Philip Müller
×
×
  • Create New...

Important Information

Please note the Annual Company Closure section in the Terms of Use. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.