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macguffin

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Everything posted by macguffin

  1. basically need a version of this PS extension, is invaluable especially when preparing assets for animation: Renamy
  2. Thanks again. Think I'm doing all I can now. Shame you can't set a custom export in the defaults drop down. Your tips have helped, though. Cheers
  3. Thanks for the reply. So yes I can set the Export preset to mine and that stops me having to copy and paste, thanks for that. It does seem that each time I create a new slice the 'export preset' reverts to Single PNG-24 is there a way to keep this as my custom export? Cheers
  4. Hi, I've figured out how to make a custom export and I can use the 'copy' and 'paste' buttons in the slices panel to apply this to a new slice. What I'm wondering, is there a way to make my settings the default for new slices I create within my document? I seem to have to 'create slice' then copy my settings onto this slice. I'd like my settings to be applied automatically when I click on 'Create Slice'. My custom export is simply a reduction of size by 50% which is not a built-in option. Thanks.
  5. Hi I found your program today and from what I've seen so far wow - this is exactly what I've been looking for and I will start to use it straight away. Don't think I even need the 10 days to decide, I'm sold already! Is it possible to write custom exporters? If not can I request a feature for the spine2d export. Basically the way it works at the moment is spot on, so easy to export images, and I love how the splices work. One thing I'd love (which is how I currently do it with a custom jsf script from photoshop) is the ability to pass on the groupings you have set up in Affinity. At the moment all the images go to spine2d as sprites in the root. It would great if the export considered a group to be a sprite2d container. You could have a check box to enable this feature in case you didn't want it. This would mean you could for example have all the arm elements in a group which becomes an arm container in spine2d. Just means you could do all the organisation in Affinity and the animation in Spine2d Thanks Matt
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