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aholub

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  1. One of the things I do a lot is create masks for bitmapped images. It would be incredibly useful to have an edge-detection selector (a "magic lasso" sort of thing) so that I could easily select the object on the bitmap image that I need to mask. Admittedly, this is more of a bitmap-drawing rather than a vector-drawing sort of thing, but it's annoying to have to load an image into Gimp to create a mask, then load that mask into affinity designer.
  2. I click on the "Stroke" window to bring up the color options. When I pick a color on the wheel, the stroke color changes as expected. However, when I drag the color picker around, the image in the picker changes to reflect what's underneath, but the actual color values (both displayed under the circle and in the stroke) are always only black or white. That is, the Color picker isn't actually picking the color that it shows---it always coverts to either black or white. On the attached screen shot, notice that the color picker shows blue, but the displayed RGB value is (0,0,0). This only happens on parts of the screen. Things seem to work better when the picker tool is physically closer to the eyedropper icon. This behavior looks like a bug. If it isn't, what am I doing wrong? If it is, is there a workaround, and can I do anything to help you track down the problem? Thanks.
  3. I click on the "Stroke" window to bring up the color options. When I pick a color on the wheel, the stroke color changes as expected. However, when I drag the color picker around, the image in the picker changes to reflect what's underneath, but the actual color values (both displayed under the circle and in the stroke) are always only black or white. That is, the Color picker isn't actually picking the color that it shows---it always coverts to either black or white. On the attached screen shot, notice that the color picker shows blue, but the displayed RGB value is (0,0,0). This only happens on parts of the screen. Things seem to work better when the picker tool is physically closer to the eyedropper icon. This behavior looks like a bug. If it isn't, what am I doing wrong? If it is, is there a workaround, and can I do anything to help you track down the problem? Thanks.
  4. Hi Matt. Thanks for your help! Getting rid of pressure on the line turned it into a single stroke---thanks. However, I'm still having issues with text. First, is there any way to render text as single strokes instead of outlines (an SVG font, perhaps)? I'm using ComicSans, but anything that looks like hand-written text would work. Also, the text moves around! That is, when I export an SVG and import the SVG to my animation app, the text is in a different place. (I've attached both the .afdesign and .svg files along with a screen shot that shows the problem.) Any way to prevent that from happening? Thanks. Untitled.afdesign Untitled.svg
  5. When I create a simple line drawing using the pencil tool and then export to SVG, each line is actually rendered as an outline that's filled in. This is a problem for me. I just want each stroke to be a simple stroke. Is there any way to do that? To provide some background, I'm using Affinity Designer to create images for import to a whiteboard-animation application (Sparkol's VideoScribe), which will create an animation of a hand holding a pencil drawing the image. It does that just by following the strokes in the SVG file. As it stands, that virtual hand draws the outline of each line, then the fill suddenly appears, which tells me that the SVG file actually holds outlines, not single strokes. With other SVG editors that I've used (Inkscape, Illustrator, Ink on an iPad), it just draws the line---No outline---so I know this is possible. Interestingly, when I go into outline-view mode, the lines appear to be single strokes---there's no visible outline, however that's not the way that it's stored in the SVG file. The same issues apply to text. I want each letter drawn using single strokes, not outlines, but converting to curves doesn't do that. Instead, each letter is individually outlined then filled in. So, how can I get each stroke drawn with the pencil tool (and ideally, each letter in the text) to be exported to SVG as single strokes without outlines? Thanks!
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