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Renzatic

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Everything posted by Renzatic

  1. From what I gather, all updates aren't going to be perpetually free in the future, just the point releases between new versions. So if you got in on 1.5, you'll get 1.6, 1.7 etc. for free. But when 2.0 comes out, you'll have to pay for an upgrade.
  2. It's a bit obscure if you're coming exclusively from the photo manipulation/vector scene. But if you've dabbled with procedural textures, it's one of the first things that gets banged into your head. You can use variations of Perlin noises to produce anything from styrofoam, to wood grain, to rocky surfaces. It's the go-to effect for producing anything that looks naturally random.
  3. There's only one I can think of off the top of my head, and it's not one you'll be using all that often unless you're designing tileable textures. Instead of Offset, which shifts an image a set amount of pixels on X and Y while maintaining continuity, it's called Affine in Photo. I'm sure there are a few others here and there, but for the most part, the terminology is about the same for both. A clipping mask in PS is a clipping mask in Photo, and so on and so on.
  4. Renzatic

    Moon shots

    ...yeah, I would've ran too.
  5. Renzatic

    Moon shots

    You know you can't just say something like that, then leave us hanging without a story, right?
  6. My first stab at troubleshooting would be to head over to Edit/Preferences in the menu, hit the Performance icon, and see what your renderer defaulted to.
  7. Renzatic

    Getting Used To This Vector Thing

    That'd be, by far, the most boring video ever uploaded to Youtube. And yes, I'm taking all those videos where people filmed grass growing and paint drying into consideration. But I will give you some hints and tips if you want. Save for the trees I'm working on, which I've been using the pen tool almost exclusively for, nothing I've done is particularly advanced. The building is 99% bog standard squares, circles, and triangles, for instance. It's nothing anyone with a couple hours of experience with AD couldn't do.
  8. I would opt for the Razer Blade Stealth. It's a incredibly well built machine, and supports the Razer Core out of the box, an external housing that allows you to hook a desktop class GPU through its TB3 port. If money is no object, it's really the one best way to go. Also, consider looking at the Dell XPS13.
  9. And while we're on the subject, what are the chances of having the touch interface backported to Windows tablets? I'll use Designer on my SP4 on occasion, and while it performs well, using a desktop-centric piece of software in pure touch mode is somewhat akin to driving a car with just your feet. I'm wondering if I should just hold out, or eventually buy an iPad Pro.
  10. Renzatic

    Two variations

    Tell me about it. :P "Holy crap. That's, like, all of the Sistine Chapel!" ​"Yeah, I had a bit of spare time to kill this afternoon, so, you know..."
  11. Renzatic

    Two variations

    Yeah, that's spectacularly good. Nice job! :D
  12. I'm having problems copying in place now as well, and, yeah, it's primarily due to the artboards. I figured it would've been a simple thing to fix. I'd just take the geometry I had in the artboard, copy/paste it into its own document, then delete the artboard off the layers. Well, it hasn't quite worked out as simply as I'd hope. I can get rid of the artboard itself, but it leaves a white space floating outside the main canvas, and it's still pasting my copied selections out in random places. Is there something I'm doing wrong? Any way to fix this? edit: I believe I've experienced a small bug. After watching a quick tutorial concerning artboards, it seems I'm doing nothing wrong. The space associated with the artboard should be gone the moment it's deleted, but it's not on my end. The label and everything inside it disappears, much as you'd expect but the white space remains, and still has enough of a presence in the editor that it can actually be snapped to when drawing geometry. I got around it by highlight selecting my geometry and background, copying it, then pasting from clipboard into a new document, so I'm alright now. Though the experience has made me slightly reticent about using artboards for the time being.
  13. I originally heard about Affinity Designer about the time when I was in the market for a new computer, and was toying with the idea of buying a retina iMac. I heard about this awesome vector program that had the potential to match Illustrator. The fact it was Mac exclusive, along with that promo video (let's begin wah wah chooka chooka wah wah...), made the idea of taking the big plunge across platforms pretty tempting. But alas, I ultimately opted to stick with Windows. All my stuff is here, and the everpresent idea that, for the same amount of cash, I could build a machine myself with enough power to drop satellites out of orbit AND get a new monitor made me stick with the tried and true. I decided to stick with Photoshop, toyed around with Inkscape a tiny bit, and all but forgot about Designer. ...until this December. By that point, I had long since become tired of paying $10 a month for Photoshop, and was out looking for something that could possibly replace it. I had just about ready to settle on Krita with a side order of GIMP, when, by total chance, I happened across an announcement that Affinity Photo had just released for Windows. The name is what caught my eye. It rang a subtle bell in the back of my head. I looked them up, and, hey, yeah, I remember these guys. I was looking at their vector program awhile back. I dropped $40 with the intentions of getting a refund if I ended up hating it, and gave it a whirl. The first thing I did was run it through The Test: this old .psd file of a bookshelf texture I made mostly with the intention of seeing how complicated I could make something. Each individual book had its own subgroup filled with shadows and detailing, which were then grouped together in nice little hierarchies depending where on the shelf they were located. Each board had its own layer. And adjustment layers? Out the wazoo! Layer FX? Oh yes. I went all out on that thing. I hadn't run across anything that could open it except Photoshop. Krita choked, and GIMP would just start crying. I figured that no matter how good Photo was, this would probably bring it to its knees. But it opened it. Without fail. Well, minus a couple of organizational issues that took about 10 seconds to fix. I would say this surprised me, but that'd be putting it lightly. It was more like abject shock. I couldn't wrap my head around the fact that I just spent a mere $40 for a program that could nigh perfectly replicate a high end program I had already spent about $200 on. Playing around with it beyond that showed me it was capable of doing everything I was used to in PS with just a few differences here and there. I declared it a keeper, and cancelled my PS sub the next week. Fast forward a couple months. I had intentions on buying Designer, but decided to wait on the Windows trial before making the plunge. It finally arrived, I rode the free week doing tutorials, and, well, here I am.
  14. Renzatic

    Getting Used To This Vector Thing

    "I didn't know what was going on. Guy just showed up out of nowhere, and, like, started talking about violins and stuff." ...though me personally? I'd prefer to use a banjo.
  15. A nice time restraint would probably do me a world of good. After an hour, I'd have, at most, the basic wireframe up. I can spend endless amounts of time futzing around with the size, proportion, shape, and scale before even committing on the actual brunt of the work. And even there, once I'm past the initial setup, I can iterate through 5-10 different versions of the same idea before I settle on one I like. By my standards, if I can get something done in less than 5 days, I'm thrilled with myself. :P
  16. Renzatic

    Getting Used To This Vector Thing

    I decided to take a little break from doing Zelda sprites. I just...yeah, I couldn't handle staring at Link's creepy smile any more. But seriously, folks. I wanted to branch out a bit, see what all I could do without having a tutorial to lean on. I decided to work with a style a bit more traditionally vector: a little building off in the country backroads, somewhere deep in the woods, drawn from a flatish perspective, and lit with bold, flat colors. Of course I couldn't resist applying noise to it, despite the fact I did actively try to forego it this go-round. Don't know how or why the lightest application of nearly invisible grain manages to do so much to improve a scene to my eye. I haven't started the forest or most of the incidental details yet, but the building is mostly done, minus drawing in some of the lighting highlights on the roof. You can complement the scene if you want, but what I really want are critiques. Tips, tricks, suggestions, and other things you all think I could do to improve what I've already done. ​ And of course it's an interface shot, cuz I think they're awesome. Your mileage may vary. :P
  17. I gotta say, if you're posting these as you finish them, you're not only good, but incredibly speedy. I wish I could work at half the clip you do.
  18. Renzatic

    Cartoon: me at 9am then 12:30pm - Affinity Designer

    Derp. Yeah. I shouldn't have been working under the assumption he'd have Photo as a default. Though if he doesn't have it, he should consider getting it, especially if he's going to mix raster images with his vectors. The more I play with them both, the more I realize that both programs are designed to complement each other.
  19. Renzatic

    Cartoon: me at 9am then 12:30pm - Affinity Designer

    Not too half bad. Though for your floor, instead of just laying out a flat top-down texture, I suggest taking the image you have, hitting up filter/distort/perspective, and playing with it a bit to add more depth to your scene. Like so...
  20. Renzatic

    Getting Used To This Vector Thing

    My guess would be because those brushes look the most like what Frankentoon used on his cartoon Dracula. Especially the Cork Table. They're just cool brushes. I just got through spending an hour goofing around with painting spheres, and I've found that Old Rock Wall in B, and the Mixed Materials C make for great blending brushes. They're better than Kitchen Smoke, since they don't spatter randomly like it does, but still produces a similar effect. Duster04 is also a decent one for adding texture. Here's the end result of my little tests if you want to see them.
  21. Renzatic

    Getting Used To This Vector Thing

    Mostly Kitchen Smoke in the Frankentoon-A set, with a few dabs of Cork Table 01 from the B set to give it that spotty look. My only problem with the above is that I wasn't too bold with the shadows. I really wanted to give it a more rounded look, but couldn't quite pull it off without making it look weird.
  22. Renzatic

    Getting Used To This Vector Thing

    Not bad for a first try.
  23. Renzatic

    Inferno

    That is absolutely incredible. Props, sir. Well done. :D
  24. Renzatic

    Getting Used To This Vector Thing

    Props where props are due. Okay, I bought the Texturizer Pro brush pack, and, yup, painting with a mouse is horrible. Gonna break out the Surface, and order me up a Wacom tablet ASAP. ...it also doesn't help that I'm not too great at digital painting. But hey, this is as good a place to start learning as any. edit: out of curiosity, what are the chances of Serif porting the touch interface from the up and coming iPad Pro rev of AD to the Windows editions? One of the reasons why I don't like using it on the SP4 is because, besides the stylus feeling a little mushy, the default interface doesn't lend itself all that well to touch. edit 2: Okay, it looks like one of those Ren and Stimpy closeups... Practice will resume.
  25. Renzatic

    Getting Used To This Vector Thing

    Yeah, same here. I stumbled across his stuff when Bleduc suggested I try out the pixel brushes. Ended up liking his style. I guess I could break out my SP4, and see how well it works there. I normally don't like using it for stylus work, since it's, at best, pretty clunky. ...which is kinda tragic, cuz that's the whole reason why I bought the SP4 in the first place. :P
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