Noooooo, don't do it... please don't make a video editor. Keep focussed. Make your design/print/layout/photography apps the most awesome apps out there. You know what you're doing in those fields. Continue along your development path and own these fields. Video is a totally different beast, and I really doubt you could make something better than Final Cut Pro, anyway. Then what next? You'll have to add 3D modelling, motion graphics, color grading and sound editing to that video editor to be considered serious player in the video scene.
Also, Affinity apps are professional-level apps. You can't go into video with a consumer, or even pro-sumer level application. If you do, it will water down the current line up of apps.
If you think designers are critical about your software and its [currently missing] features, wait until you try win over the video editing industry. Have a look at the backlash Apple experienced when it launched Final Cut Pro X. It was missing a few features that I'd hardly considered critical, and yet they nearly lost the entire editing industry to Premier over night. They even had to return Final Cut Pro 7 to the app store to quell the anger. Only now, with v1.3, is FCPX finally clawing back its lost user base.
I have both Premier and FCPX on my Mac. I love using FCPX, but I keep having to go back to Premier just because of one missing feature – it can't export an OMF any more. This means I can't send my project to an audio engineer for a final mix. This oversight is simply criminal and reduces FCPX to my "fun to own" list of software, and not a pro tool I use for paying clients.
Don't be tempted to become Adobe and try shovel a tool for every industry onto your customers. Stick to what you're good at and continue to make it utterly brilliant.