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MattP

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Everything posted by MattP

  1. There is a temporary bit of code in at the moment that would cause this problem - it's going to be replaced very soon, but I'd urge you to keep an eye on this to ensure performance goes back to normal soon - or instead just send me your file and I will make sure that the fix restores the performance and let you know If you'd like to send me the file to test with my personal email is mpriestley (at) seriflabs (dot) com Thanks! Matt
  2. ...and yes, it's by design that you can't put arrowheads on anything other than centre-aligned lines. That could change in the future, but right now it's deliberate
  3. In a shape that you've created yourself as curves, the start and end point may indeed be extremely important, and not being able to add an arrowhead (or be forced to unclose it) is not great either...
  4. I've sorted this out so it'll be in the next build - thanks for the heads-up!
  5. It will be - I'm trying to look at this as soon as I've got the 1.7 version of Designer iOS working, which I'm trying to sort out right now...
  6. I’m stumped because it should really be there?! You definitely have downloaded the latest version? It’s not on auto update at present (until we’ve released a version of Publisher and Photo that will work with it)
  7. We're currently tweaking some of the logic here to make it a little clearer, incidentally... so the next beta might work a bit nicer
  8. Ah, I see what you've done! You've set the 'Hole radius' of a donut to be 100% and then expected to see one arrow at one end, and another arrow at the other - quite reasonable... But unfortunately you've actually got a filled, closed shape there which goes out and comes back along the same path, so you have got two arrowheads, but they are both in the same place. Hit convert to curves and inspect the results to see what I mean... We should change our shape to produce an unclosed, single curve in this case, sorry... EDIT: Edited to add this is exactly what mac_heibu said above - well done, sir!
  9. Thanks for this - it's actually a bug with the pressure line styles, so I'll try to look into it... You don't happen to have the file for this shape available do you that you could send me? The arrowheads force the problem to show up as you've chosen 'inside' arrowheads which shorten the curves and then the whole pressure profile gets applied to the shorter curve and it's that combination that is causing the 'step' that you can see... sorry...
  10. Thank you so much to everyone looking at this beta and giving feedback - it's very much valued! If you're having a problem seeing the new Appearance panel in the list then maybe try closing down the application, and then starting it up again with Ctrl held down. Choose the option on the reset dialog that appears just to 'Reset studio' and uncheck everything else and hopefully it will play nicely now? I don't know why some people see this issue and others don't but we obviously need to investigate it, sorry... Sorry to everyone using older versions of the OS as it looks like there's a bug that's preventing the list from showing correctly - we'll get on that straight away... Also, we'll sort out the light-ui bugs, sorry Thanks again for all your help everyone! Matt
  11. Thanks for that video - I think I know what's causing that issue! We'll get it sorted!
  12. Yes, that's it - but also to use with snapping turned on and to translate objects snapped onto their curve geometry and rotate/scale to snap along useful axes. Ben made me a quick video a while ago that shows what I mean... Transform Tool 3.mov
  13. Status: Beta Purpose: Features, Improvements, Fixes Requirements: Purchased Affinity Designer Mac App Store: Not submitted Download: Here SPECIAL NOTE: The files created by this new version of Designer 1.7.0.5 will not be compatible with earlier version of Affinity (Designer, Photo or Publisher). You will need to wait for an update to Publisher or Photo 1.7 Beta for compatibility! Please do not use this version if you will be adversely affected by this temporary lack of cross-product compatibility! Hello, We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS. Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. As such, we would not recommend using this 1.7 version for critical or production work at this stage. It is inevitable that there were will be a number of issues with 1.7 but we hope these will be minor and aim to resolve any issues very quickly, so please use it and explore the new features, but also do keep in mind that you may find snags and we would appreciate your help with finding and reporting these to us. If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry. It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. With all that said, we hope that you will enjoy the new capabilities introduced in this initial release and we look forward to any and all feedback you give to us. Many thanks, Matt Please refer to previous beta updates for a full list of all changes to date. This latest update includes many new tweaks and improvements, but also the following larger changes: Arrowheads Multiple lines and fills per-object (via the new Appearance panel) Point Transform tool (currently available from the Node tool flyout on the main tools toolbar) Node and Pen tool tweaks Layers panel overhaul - multiple thumbnail preview sizes, optional checkerboard background and colour tags available from right-click context menu Added new transform option to Move tool (‘Transform Objects Separately’) for multiple selections New icons Symmetry lock in the raster Paintbrush tool Fix for Text-on-path text positioning issues PDF import and export improvements
  14. You've done such a great job there! Must've taken a LOT of work!!!
  15. That looks awesome - really well done! :)
  16. Amazing work! Shiny things (and wheels in particular) are notoriously tricky! These are wonderful!
  17. You know, I retyped that so many times thanks to over-active auto-correct and it still came out wrong... oh well, you know what I meant! The Pen and Node Tool improvements are mainly around snapping and cusp editing, I believe (Ben was looking into this and I've been very distracted trying to achieve another new feature... very nearly done, but there have been many many distractions!) I think the problem is that maybe the naming of the feature isn't giving you enough of a clue about what's happening? This feature is taking all the curves from within the selected objects and merging them into the first selected object, deleting all the (now empty) other selected nodes. The results will always be an object with many curves (a 'polycurve') and just one colour and line style. It is not creating a group of those objects. For example, draw a large circle and a smaller inner circle, hit Layer->Geometry->Merge Curves and you'll get an 'o' shape, just one object with two curves, one fill, one line. The opposite is true for 'Separate curves' - hit that and you'll get two objects, each with one curve and each with the fill and line of the original single item. Hope that makes sense? Matt
  18. Status: Beta Purpose: Features, Improvements, Fixes Requirements: Purchased Affinity Designer Mac App Store: Not submitted Download: Here Hello, We are pleased to announce the immediate availability of the beta of Affinity Designer 1.7 for macOS. Designer 1.7 is a significant change to the currently shipping 1.6 version. Files edited in this version will not be backwards-compatible with the shipping 1.6 version. As such, we would not recommend using this 1.7 version for critical or production work at this stage. It is inevitable that there were will be a number of issues with 1.7 but we hope these will be minor and aim to resolve any issues very quickly, so please use it and explore the new features, but also do keep in mind that you may find snags and we would appreciate your help with finding and reporting these to us. If this is your first time using a customer beta of an Affinity app, it’s worth noting that the beta will install as a separate app - alongside your store version. They will not interfere with each other at all and you can continue to use the store version for critical work without worry. It’s also worth noting that we aren’t done yet - we are still working through reported bugs from previous releases and hope to fix as many as possible before the final release of 1.7. With all that said, we hope that you will enjoy the new capabilities introduced in this initial release and we look forward to any and all feedback you give to us. Many thanks, Matt Affinity Designer 1.7 - Changes since last Beta release - New program and document icons. - New 'Cube' grid setup mode (take a look in 'View' -> 'Grid and Axis Manager...'). - Sub-brush editing fixes and improvements. - HSL adjustment UI fixes. - TIFF import/export improvements. - Fix for loading very large JPEGs - Fix for rendering issue with edit controls on the context toolbar. - Fix for default artboard names sometimes causing sub-folders to be created in Export Persona output. - Memory management tweaks. - Fix for sporadic OpenGL issues (black squares appearing at random). - Rotation of brush tips using keyboard modifiers can now occur during drag. - PDF export improvements. - Fill Tool is now plane-aware and generates initial fill handles appropriate for the current plane. - UI gamma change now functions correctly on Mojave. - Font list tweaks. - 'Create artboard' option in New Document dialog should be initialised correctly now. - Vector brushes now allow for non-pixel-aligned head/tail offsets when dragging (just hold Alt/Option to avoid pixel-snapping). - Symbol fixes. - Pen and Node Tool improvements. - EPS import improvements. Affinity Designer 1.7 - Changes Since Last 1.6 Release Tools - We've overhauled most of the core tools, adding subtle new features to make you more productive: - Node tool has a new 'Transform Mode' which provides a containing box for the selected nodes and allows for more freeform editing of the nodes. - Node and Pen tools have an utterly amazing Construction mode which gives easy access to common construction features to help you build complicated shapes or intersections accurately and easily, giving you simple access to parallels, right angles, reflected and mirrored angles, in addition to circular construction snaps and all construction intersections. This really needs a video to show how to use it - but it's awesome. - Pen tool now has a 'rubber band' mode and also a mode to allow future curves to be added to the current object's curves (for example, the character 'a' is constructed of two curves in a single 'curve object' and this mode makes that construction simpler). - Node tool can now auto-snap nodes if you drag a node from one curve over the top of a node from another (selected) curve and pause, it will offer to snap to the same geometry as the node you're hovering over (ie, modify the on and off-curve nodes to match). This is really useful for trying to reconstruct areas of one curve from another curve. - Node tool now allows for lasso selection of nodes by holding the Alt/Option key and dragging a selection lasso. - Pencil tool now offers a 'sculpt' mode that allows for extending or manipulating curves in a more natural way. More to come in this area soon. - Many tools now allow for 'Alignment widgets' which you can toggle the visibility of in the context toolbar. When enabled you can visually adjust the alignment or even, for example, 'align to centre, snapped to the left edge of this object' by simply click/dragging. - Fill tool correctly allows editing of skewed fill handles and newly-created skewed fills draw much nicer now. - Ruler origin can be edited by simply dragging the area where the rulers intersect each other - it can even be snapped onto objects in the document. - Guides can be edited in most tools by simply dragging a guide in the ruler area. - Grid setup is now more interactive: origin can be dragged, axis scale adjusted and angle adjusted on-document, complete with snapping to objects and angles in the document to help you reconstruct useful grids from finished artworks or sketches. - By enabling 'Edit in Plane' on the new Isometric Studio, tools can edit objects and appear to make those edits along the currently active plane - extremely useful for artists who enjoy working with any axonometric projections. - You can now drag the rotation centre point (when enabled on the context toolbar) while holding Ctrl and it will translate the object - this is actually very useful for positioning and snapping objects relative to others. - Shapes tools now have presets so you can create your own favourite shape setups and more easily use them again. - There are just far too many subtle tool changes to mention here, but hopefully you'll find the tools much improved General - New brushes, styles and assets are now shipped with the product. - Visible bleed (accessed from the View menu) so you can more easily design into the bleed area - a common feature request. - “Alternate futures” for document history have been added. Traditionally, if you roll back the undo history then do something else all your changes after that point are lost. Designer will now display a small branch icon in the history tab when you do this. Pressing that button will cycle between all the different “futures” after that history entry - meaning you will never lose work you have done. - New 'Isometric' Studio makes it easy to setup and work with various axonometric projections within the application. - HEIF images can now be loaded directly into Designer. If they contain a depth map, this will also be loaded as a second layer. Because depth maps are typically lower resolution than the main image, optional “smart” upsampling will be performed. - Designer now supports custom document presets - a popular feature request. - A new blend mode - Linear Burn - has been added. - New “Move inside / outside” commands have been added - useful for quickly clipping/unclipping. - New "Merge curves/Separate curves" commands. - Grids now have an editable number of angle subdivisions. - The Hard Mix blend mode has been improved. - Numerous text improvements have been made - including new features such as bullets and numbering. - Significant PDF import / export improvements and fixes. - Fix for occasional crash when using Construction points - Improved Freehand import slightly - failing to read all of a file shouldn't force it to produce a 'failed to load' response, instead we just load the bits that we *could* read - Fix for very poorly named Styles (oops) - New splash screen and Persona icons Brushes - Designer 1.7 introduces a new “sub-brush” mechanism, developed in conjunction with Paolo Limoncelli (DAUB® Brushes). This exciting feature allows any brush to have a list of other brushes attached which will draw at the same time. Each sub-brush has a fully separate and customisable set of dynamics. You can control when the sub-brushes are drawn and how they blend with the main brush. - Symmetry (up to 32-way) is now supported - including on-canvas controls and optional mirroring. - Wet edges and accumulation are now available on colour brushes and brushes with HSL variance. - Brushes with multiple nozzle textures have always chosen the nozzle at random. In 1.7, the nozzle choice has a dynamic controller and ramp for greater control. - All pixel brush tools now support left and right arrow keys for rotation - a common feature request. Adjustments - The HSL adjustment layer has been rewritten. It now supports custom hue ranges, a new algorithm, new UI and picker controls. - The Levels adjustment layer now supports output levels - a common feature request. - The White Balance adjustment layer has been rewritten. - The Selective Colour adjustment layer has been rewritten. - PSD import / export of adjustments has been improved. - The Vibrance adjustment layer has been rewritten. - The Recolour adjustment layer has gained a lightness slider. Misc - Numerous other bug fixes - too many to list!
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