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Reputation Activity
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Move Along People reacted to MattP in UX - bake appearance
If everything was ‘free’ it would already be there. It’s not that you’re saying something nobody thought of - it’s that for the simple case it works fine, but it doesn’t scale... with a large selection, do you really want the UI to slow down because it’s establishing if any of the items in the selection has a contour, or one of the nodes in the curves has a corner radius just so it can light up a button? It’s this kind of thing - that’s not ‘necessary’, just ‘nice’ that leads to slowdowns. I don’t want us to get slower for something that doesn’t matter most of the time. If I’ve got a contour on my object, I can see the bounding box doesn’t match the visible area. Clicking the button produces a change and I can see it did it. If you press the button and there was no work to do it does not make a change so it just doesn’t matter. Same with corners.
Regarding ‘baking’ - well I’m sorry if it makes people hungry 😋 but I thought the term was quite nice and it has been there years in the corner took. If it’s because you’d like it to be more specific (‘bake contour’, ‘bake corners’) then I agree (versus ‘bake appearance’) which again was done simply so the string could be shared across many common actions - reducing translation overhead and resource size.
Whether you or anyone else sees the ‘method’ on our apparent madness, it’s worth asking about on the forums for a sanity check, but don’t assume the worst from the start - innocent until proven guilty and all that
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Move Along People reacted to JET_Affinity in UX - bake appearance
To my mind, 'baking' the appearance of applied effects is an excellent term. Far more intuitively suggestive of the concept of committing to something than is 'expanding' it. What am I 'expanding' when I 'nail something down'?
JET
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Move Along People reacted to Pšenda in GUI Needs overhaul
If version 2.x does not bring any significant improvement over version 1.x - then who and why would buy this "upgrade" from existing users? So assuming that Serif will just change the main version - to make money, is very short-sighted. For the release of version 2.x (if it should really have a financial benefit) it will definitely have to offer a lot of functional changes and improvements.
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Move Along People reacted to Karol Rzadczyk in Explanatory Illustrations
Hi All Affinity geeks , wanted to share with you with some of my Explanatory illustration frames I done inside Affinity Designer.
Hope you like it
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Move Along People reacted to lepr in Publisher - How to see the percentage scaling of an image
Yes, unfortunately a scaling percentage is not revealed for an embedded/linked document, only for an embedded/linked image file.
Scaling factors of width and height of any object could be additional fields in the Transform panel. Maybe one day.
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Move Along People reacted to wonderings in Editing Imported Vector Files
As you have learned PNG is not vector, so that will never work.
If you purchased these vectors then I am 99% sure they were originally created with Adobe Illustrator as it is the standard in vector work. The 2 main formats for Illustrator is .ai and .eps. I would try and open the .ai file in Affinity as that is most likely the original file from which everything else was exported from.
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Move Along People reacted to Alfred in PDF import crashes to Desktop
How else is the app to determine what it should display?
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Move Along People reacted to big smile in Affinity Publisher Customer Beta - 1.9.0.742
It would be better if it was in Publisher natively. Especially when using automation software to go through multiple pages. Having to switch to Studiolink first adds unnecessary complexity.
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Move Along People reacted to WKansepa in Clipping mask
I suggest this painless workaround: select the two objects from the art board, group them and immediately ungroup. You will see that the two objects are now next to each other in the layer hierarchy. You can then go ahead and clip.
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Move Along People got a reaction from Ducati in Designer: Change stroke colour to match fill colour for multiple curves
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Move Along People reacted to brucerod in Select Same Colour
Nice! That's about the last thing I miss from Illustrator. Will give the BETA version a try. Cheers, Bruce
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Move Along People got a reaction from R C-R in White outline gets an grey border when exported to pdf
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Move Along People reacted to orange in Affinity Designer - How to save file as vector file?
Hi y'all thanks for the hints.
Yes, I found about the export function in as I googled. But my "export" option was not on and was wondering what was wrong.
And the prolem was that I didn't have an opened document yet. I thougt I should first open the document as I export the file.
But the problem is solved. Thanks @GarryP & @haakoo
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Move Along People reacted to dominik in Swapping stroke/fill colour of multiple objects changes all colours to same colour
I think I can recall that it is also an option to change SHIFT+click into RIGHT click.
I found both methods very handy.
d.
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Move Along People reacted to MattP in Affinity Designer Customer Beta (1.9.0.2)
Yes, I was talking to Ash about Mesh Fills, not geometry distortion/warping... They're obviously very similar concepts, but a mesh fill has less consequences for the document structure and rendering so is easier to slide in without any architecture changes...
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Move Along People reacted to walt.farrell in Minor bug - missing Cmd-L shortcut icon
Sorry, haakoo, I'm not sure what you mean.
Publisher and Designer work identically for me. In the right-click menu for the Layers panel, Lock is a toggle. And Ctrl+L is not shown as a shortcut key because if it were shown, that would mean that one use of Ctrl+L would Lock the layer, and a second use would Unlock it. But that's not how it works. To Lock you need to use Ctrl+L and to Unlock you use Ctrl+Shift+L.
In any case, those shortcuts do not invoke the action in the right-click menu; they invoke the action in the top menu, Layer > Lock or Layer > Unlock.
