Thanks bleduc!
On question 2 - in Freehand, if you have say 3 circles, one on top of another, and they are all selected, you can "drill" down to them by simply multiple clicking and FH will switch them off in sequence.
That doesn't work in AD - have tried the Ctrl or Command, AD selects the top, switches off the other lower layers and you cannot switch the top layer off. If your selection is of a large number of elements, and you are simply switching off the elements you don't want, you cannot release the shift key, the elements you don't want have to deselect without releasing the shift key or you lose a few minutes of selection time.I can't stress enough how important this FH ability is, because, at least in keyline view, it makes the most complex selection/deselection a breeze. This is the single most important reason I don't use Illustrator for complex work or work I need done quickly (apart from Adobe's toxic ecosystem).
On question 3 - If you say have an object with 10 vertices(points), and you want to translate 6 of them, leaving 4 of them in their present position, can you do this without leaving the node tool? Or do you have to go into the move tool for the scale? If so, you lose the vertex selection and you can't do what's needed since vertices don't stay selected in the move tool. In other words, you need to be able to perform scaling, shear, mirroring - translation work in the node tool mode. The shear and rotate input boxes are greyed out in the node tool, but that's exactly when I most want them.
Thanks for your quick help, and AD has given me the most hope I've had since Adobe squashed FH - AD clearly has some of FH's street smarts.
ps. How do you retrieve things you've pasted inside something else? In FH that's command/shift/X - is there an AD equivalent? Have not been able to find this anywhere!