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Everything posted by JGD
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View objects outside artboard.
JGD replied to celionicoli's topic in Feedback for Affinity Designer V1 on Desktop
Well, from a creative and practical standpoint, once projects reach a certain level – or, better yet, a specific kind or combination thereof – of complexity, it's absolutely, positively atrocious and cumbersome. Maybe you just haven't bumped into those scenarios yet, but believe me, if you keep using the app for any extended period of time and with different kinds of projects, you absolutely will. Please take the time to peruse this thread; there are examples with screenshots, even, and… I mean, surely you can appreciate how impractical one's workflow can become on those occasions, am I right? This is a feature that is nice to have. But terrible to be forced to use constantly. That's what we're getting at here. I don't have anything against clipping per se, as it can be very useful in many scenarios so, in a sense, you are also absolutely right in saying that it is, indeed, “awesome”. In fact, when doing those operations I described earlier, it's also essential to alternate between a clipped and unclipped state, to both see and be able to work with all your stuff unencumbered and also get a preview of how it will end up looking in a final, physical, WYSIWYG state. Thus, that's what the clipping function should be called: PREVIEW. A Preview mode, in addition to a “working” mode that, yes, would look messier, but give you more freedom to think about and experiment with your own artwork. I rest my case, and I absolutely invite the higher echelons and UX/creativity experts from Serif to try and contradict me on my assertions here in a more rational, “QED” fashion. -
View objects outside artboard.
JGD replied to celionicoli's topic in Feedback for Affinity Designer V1 on Desktop
Precisely. I'd say there are some other lingering issues with Serif right now which are completely off-topic (and which people who've seen the other threads I'm active in already know about), but this has got to be the real kicker. I know some of them would require a deep rethought of the codebase and UX model (like the way Artboards are top-most containers instead of bottom-most “slices” of sorts, a dead horse that I basically ground into such a fine paste here in the forums it's not even funny anymore), or at least some months of testing entirely new features (just check the infamous, 5-year-old and 12-page-long “selection…” thread I mentioned), but many of these irksome limitations could actually be fixed right now by adding a checkbox/menu item or two here and there. This clipping mess being one. Users keep demonstrating, with screenshots and whatnot, just how broken this model can become, with objects becoming invisible altogether and, thus, exceedingly hard to select – other than directly from the Layers panel or by switching to outlines view, that is –, but Serif devs just refuse to listen or admit the model is flawed in too many instances to be acceptable as the default, let alone as the only choice. Please, PLEASE, PLEASE: make clipping in Designer behave like InDesign's “preview” mode. You know, the one that you can trigger by pressing “W”, which automatically clips the pasteboard and hides the guidelines? That is the only sensible way to approach this feature (well, maybe not by also hiding guidelines in Designer, but you get my point). When in the middle of a job, especially one that involves stuff that extends beyond the limits of the page, artboards should be abstractions, not full-blown clipping masks. That's what clipping masks were invented for, duh. If you take a moment to consider the concept of an artboard, and of clipping stuff to its limits, Serif's “sacred” model falls completely flat on its face. It's actually downright user-hostile and stifling in its “fundamentalist WYSIWYG-ness”! Maybe it works great on an iPad, but on a large-screen Mac/PC it's completely absurd. If you're adjusting stuff to see how it will be clipped, you want – nay, absolutely need – to see what's about to be cut off as well. It really boggles the mind just how little practical sense and understanding of the creative process Serif devs had when planning/coding/selling this. Experimenting with complete control and knowledge of what you're doing and of your source material is just… Creativity 101. That's why when you move an image inside a frame in InDesign, you actually get a semi-transparent preview of the areas which will be clipped, something which Designer doesn't even bother doing, as it just clips objects straight away even during drag operations. This limitation goes hand-in-hand with an old one by myself, the lack of “ghost” objects (and nodes!) when dragging, whether they are of the final position (like in Illustrator), or of the initial position (like I proposed as a sensible compromise). For a long time I thought that Serif devs just had too much on their plate to be able to address those, but I'm getting more and more convinced that they have severe UX knowledge handicaps. Their decisions are all over the place, as they are either too WYSIWYG-y, or too little (as in the weird, database- and file-system-tree-like artboard-as-container model). I can't always quite put my finger on what's wrong, specifically, or call stuff by their proper names (what is it? Affordances? Forgiving UX? … err, general “intuitiveness” and “user-friendliness”), but I know Affinity is seriously borked “by design” in many, many ways. And the devs just won't listen to us when we do articulate just how and why. That, or Designer was designed and decreed to forever be used mostly for digital illustration, and on small laptops and iPads, no less. Which is just sad and limiting for no good reason, considering the lofty goals Serif bandied about on their website, social media, this very forum, keynotes, etc. -
View objects outside artboard.
JGD replied to celionicoli's topic in Feedback for Affinity Designer V1 on Desktop
Keep fighting for your needs as a designer, my fellow user (I would've given you a “thank you” react, but I've already spent mine for the day, by the way). Serif's stance on the sacredness of their current document model is untenable, and people will keep finding the lack of this basic and obvious option dumbfounding, but the only way the developers will cave in is if enough users do ask for it, and do so persistently and vehemently enough. -
View objects outside artboard.
JGD replied to celionicoli's topic in Feedback for Affinity Designer V1 on Desktop
“By design” (emphasis mine). And herein lies the issue with some of Serif's decisions: bad UX design and the absence of choice for the user in order to fix/work around them. If your users are actively contesting features that work the way they do “by design”, rather than just because of bugs, something is seriously wrong with your product and your vision, regardless of how good your sales figures are or how happy some niches (or even the majority!) of your users feel about it, and especially considering that adding those choices wouldn't hurt them in the least either way. A badly designed product can be way more frustrating and less dependable than a well designed, albeit buggy one. Yeah, I'm bumping this thread here a bit as well, sorry. But just like the “advanced selection” one (probably even more so), it must be kept alive, as other posters said before. You already have our money and us as users, so… deal with it and fix it. -
Why did Serif delete the entire roadmap thread
JGD replied to Jowday's topic in Feedback for Affinity Designer V1 on Desktop
So, you're sticking by this decision, regardless of the undeniable fact that Serif tried to herd users by pissing them off instead of providing them with workable alternatives and treating them – and behaving – like adults, by communicating their intentions…? That's what their “forcing users to follow instructions” stunt, as you've worded it, really amounted to in reality. Is it really “following instructions” when not only did we not have a choice in the matter or even got nothing in the way of an advance warning, we also saw a very tangible, personal investment into our engagement with Serif and our fellow users vanish into thin air? Oh boy, where do I even begin… Changing forum dynamics while respecting users aren't mutually exclusive goals, you know? Taking a v.1.8 branch, or an entirely new v.2 suite, or whatever, as an opportunity for a fresh start would've been great and understandable, and people could very well be “forced” into a new model and accept it sooner rather than later. Yes, even by locking the threads right away. Heck, by your logic of forcing people to behave, but still giving them some freedom to comment, Serif mods could even meet them halfway and apply a very assertive, almost Reddit-like style of moderation by deleting spurious posts as they came in – and users might even be fine with it, as long as the rules were explicit, consistent and enforced only after a set date –, but retroactively deleting an entire old thread, including whole back-and-forths between people and historically relevant information? That's uncalled for, virtually unheard of from any self-respecting and respectful forum admin/moderator, and obviously preposterous! Please trust me on that one: I'm on a lot of forums, about subjects that range from skyscraper projects all the way to Apple-related stuff, and things have to get very political and heated up, like turning into an off-topic “separatist vs. unionist” grade-A flustercuck, with personal insults flying left and right and whatnot, before a thread is even locked, let alone outright deleted, as good mods will always try to judiciously delete individual offending posts and block or even ban its respective authors before throwing in the towel and going nuclear. I can only pinpoint one such occurrence, that led to an entire thread being wiped out of existence as collective punishment and a warning for the future (hey, it worked; the new thread that replaced it, which I still peruse to this day and multiple times a week, works great and is very welcoming to all, which is nothing short of a moderation miracle considering that the underlying political strife that led to its predecessor's demise is now coming to a head, so clearly the mods did and are still doing their jobs right!), and other than entire forums perishing, a sad but sometimes inevitable occurrence, this is the only time in TWENTY years (yes, I've been online since 1999!) that I ever heard of a thread being deleted just… because. Considering just how very civil and constructive this crowd is by comparison with some of the shenanigans I've seen online before, this move just feels amateurish and petty, sorry. Have some self-respect, people, and demand more respect in kind. As I've said, I'm on many strictly amateur, labour-of-love-ish forums that are managed more professionally and respectfully than this one (at least when it comes to this sensitive topic of data integrity), out of all things from a burgeoning company whose wares are aimed squarely at professionals. It's shameful for everyone involved, really. -
Why did Serif delete the entire roadmap thread
JGD replied to Jowday's topic in Feedback for Affinity Designer V1 on Desktop
Steering away people from that model is not only reasonable, but desirable. We were ourselves actively asking Serif to put that gargantuan thread out of its misery and replace it with something more functional. But implying that the fact no one here would want to read through those dozens of pages makes them inherently useless is a total fallacy in the digital world. Yes, who even reads through near-infinite amounts of stuff linearly anymore? But… that's what hypertext (i.e. links, and linking to other posts is a thing this web forum app is very good at, in fact) and search were invented for. To deal with and make sense of vast amounts of information, obviously. What the hell, people. Wake up! Wiping information from the face of the Earth for no good reason – and, I mean, let's also be fair to ourselves: nobody ever really incurred, that I've seen, in hate speech or other illegal forms of harassment in these forums that would justify deleting individual posts, let alone an entire thread, and I don't think Serif employees accidentally posted corporate secrets over there, either – is downright Orwellian. Surely some British guys should be able to appreciate the implications of that, especially the way it rubs off on people, better than anyone else, am I right? No. I won't stand for it. This is just taking an extremely heavy-handed and, at the same time, sloppy approach to managing what was, I thought, a very welcoming forum. And right now I'm having my doubts about that, too. Something is indeed rotten somewhere, and it ain't in the state of Denmark. -
Why did Serif delete the entire roadmap thread
JGD replied to Jowday's topic in Feedback for Affinity Designer V1 on Desktop
If that was their main reason, they have no *insert the expletive of your choice* idea of how to run a public forum, because they just threw the baby out with the bathwater for no good reason (unless they were actively trying to piss users off and curtail certain discussions, in which case, well, they certainly succeeded). They already had a habit, by design, of editing the main, pinned post, which was weird enough and not very appropriate for this application, and even led me and others to beat the long dead Trac horse into a pulp, but leaving that post stripped of an actual roadmap and populated instead with an explanation as to their reasoning would've been totally fine by the standards of 99,99% of forum users. -
Why did Serif delete the entire roadmap thread
JGD replied to Jowday's topic in Feedback for Affinity Designer V1 on Desktop
I mean, you know I'm already outspoken, but I will no longer mince words here: this is a total shambles. I've been away for less than two weeks, to get my bearings, and… I was checking some notifications relating to that thread and now what, Serif is deleting history here? Big, big no-no in forum land. Whoever made this decision should, if possible, immediately reverse it and, at the very least, keep the old thread visible, but locked. This isn't moderation, it's… “fixing” something that was arguably broken, yes, but with a neutron bomb instead of with a hammer. Get real, guys! All of you. The Serif team, and you softies, for even thinking of making apologies for such an inexcusable move. Clearly some of you haven't been using public forums for long enough, or in the right places, to know what is and isn't acceptable by community standards and netiquette in general. Or from the angle of digital archivism of publicly-available information… If Serif wasn't willing to archive it themselves, at least they could've dropped a hint at the guys from archive.org to do it for them. The thing with old threads is that other people can read them, link to them, etc. There was a treasure trove of information there, which is now gone. Man-months, if not years, of actual investment from users. And yes, since I've mentioned it, I did check archive.org. The last snapshot from that thread was taken in August 19, 2018. As for everything else, off-topic or otherwise, we've posted for the better part of 11 months…? It's all gone, boom! To say that I am mad at the Serif team right now is a bit of an understatement. Are you guys out of your damned minds? This is an outrage! -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
This was the reason why that “accidental feature” was removed so hastily. To prevent people from having unrealistic expectations and, especially, from making further use of it. If I were in Serif's Customer Service team, I'd be offering a free copy of Publisher straight away to all those users who stumbled upon it and made use of it, so as not to let them stranded with files they can't properly edit anymore without ponying up for another piece of software. I'd do that not just as an assurance from a legal standpoint, but as a token of goodwill. They screwed up, it happens, and a few $40 here and there wouldn't really hurt their bottom line (or at least not as much as publicly telling a user “whoops, sorry, we'll be further crippling those files for you if you want”). And I don't think this could be easily abused, as file timestamps would show exactly when they were done (though I might be wrong so, if any of you knows for a fact that those could indeed be forged, feel free to correct me). As for me, even if Serif does end up doing that for @valdemarlamego – and they really, really should –, don't bother. Not only have I already bought Publisher from the Mac App Store, my license will eventually pay for itself in a single job, so… meh. I was disappointed already with this episode and, yet, I'm still optimistic enough that freebies won't make a difference; I just want to see these apps blossom into workable replacements for CC, like, yesterday. Anything less than that won't impress me much. Also, I'll add some other hopefully final thoughts on this entire exchange, directed squarely at the Serif team as a whole, management included: I can, indeed, do most of these kinds of single-page posters in Publisher, and make use of the Designer persona whenever necessary but, at this point, this is more of a meta-thread, which I'm keeping alive out of principle, about the relationship between users and developers. Never, ever second-guess or, worse yet, harass your customers, entitled as they may sound, before actually bothering to read their statements and fully process them, long and information-dense as they may be. Even the biggest PITA, like I am most of the time, can be an extremely valuable customer, and wiser than they may seem at first glance. You just can't assume their value and their knowledge, current or future, from but a few posts on a public forum. From the moment that Serif positioned itself as an “Anti-Adobe” of sorts, expectations skyrocketed, not just regarding QA and sheer technological prowess, but also for the human side of doing business with other humans. I already felt a bit duped when it came to basic stuff, but this entire ordeal somehow feels even more “wrong” – and rather pointless and avoidable in the grand scheme of things, if I may add – than other stronger and more essential debates I've had elsewhere on these forums. I'm still waiting for that apology, in case you're all wondering, and if it's already been long enough for me to come out of my post-viva hangover/high (oh, yeah, you can most certainly have those two at the same time), it's only fair for me to expect the guys at Serif to have done the same after the v.1.7 releases and the keynote. Edit: yeah, I feel I should also point @Patrick Connor and other users towards this particular thread; it's interesting, very meta, tangentially related to this discussion, and absolutely revealing of the state of these forums. Admittedly, it's mostly me ripping you a proverbial new one and trying to coax some sense and self-respect into my fellow users, but I absolutely stand by my words and experience in public forums and will do everything in my power to guarantee us a welcoming and functional environment, even if I have to temporarily, occasionally and counterintuitively disrupt it with my long posts. You see, not only are you not apologising to disgruntled individual users, whether publicly or via e-mail, you are further antagonising them in the forums, collectively. Nay, en masse. Maybe you don't see it that way, but I guarantee you that if and when people are aware of what you just did, some of them will react just like me – even if they don't publicly state so; those who don't care about the company will likely keep it to themselves and just scram instead of bothering with explaining you why they're mad –, some of them will make some apologies for you but still feel off – as just happened over there –, and yet some others may not be able to quite put their finger on it but still be affected in some way. And I would say you're even hitting at those who weren't posting in the infamous deleted threads in the first place, because their very fickleness and ephemerality erodes confidence in this venue altogether. Just think of it, really: who in their right mind is ever going to bother contributing with elaborate suggestions anymore, if there's a reasonable chance they can't be referred to later on because some mod or admin decided on a whim and with nary a warning they should be wiped out of existence? If they have no inherent and guaranteed staying power? Unless otherwise stated – and it wasn't! –, when people post on public forums they absolutely have a reasonable expectation that as long as they conduct themselves properly while doing so, and those forums stay open, the content they authored will stay publicly accessible. And if you're afraid that excessive public discussion of prospective features between users may help Adobe or other competitors poach ideas straight from the source and you wish to change the culture around these forums, or if there are any other sensible reasons for such a move – I'm tending towards a big, fat “nope” besides sheer incompetence, though – at least own up to it and communicate with your customers. Treat them like adults. It really boggles the mind, and makes me think that Serif, for all its teams' and employees' great intentions and talent, needs some PR and corporate culture coaching for each and every person that is allowed near a public outlet, if not company-wide, STAT. Consider yourselves warned – yet again… sheesh, this is getting pretty old, very fast –, because a bad public perception is way harder to wipe out than a good one. I, for one, won't even bother going to Adobe forums at all because my experiences on them were just atrocious, and nothing that comes out of that company these days leads me to believe they would be any different. Surely you don't want me or my fellow users to end up feeling the same about this space, am I right? -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
I've read an article about it this week. If I find it I'll be sure to link to it here, as it's very much on topic. -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
Ahhh, good point. But, IIRC, weren't there some changes to the Mac App Store rules which eased up on the sandbox restrictions and attracted some big names, like Microsoft and the entire Office suite, into the fold? -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
Thanks for pointing that out. You just saved me the trouble of doing just that. At this point, arguing against this suggestion, especially in such a self-contradictory way, is just grasping at straws. But sure, I'll give Serif the benefit of the doubt and try to do that poster idea in Publisher. Yet, even if it does work, I'll probably still argue for a pared-down Publisher/Typesetting persona in Designer. It's only fair for people who own the entire suite and it doesn't really muddy the apps at all. That's what Personas were created for in the first place (to square the proverbial UX circle), and StudioLink should allow loyal users to mix and match tools (as long as they don't bork their files) to their hearts' content, instead of restraining them for no good reason (other than… fundamentalism? As in, “users must work this way we came up with for them” [regardless of what they say in the user forums]). It's a bit of extra work but… if Personas become part of the customisable part of the toolbar, users can't even complain that they make the app confusing. As long as they know what Personas are and how they work (and at some point most, if not all of them eventually will), those could even be hidden by default. By the way, and just so you know I wasn't fooling around regarding my wish and chops to become a teacher: now that I've finally done my viva with a 19/20 score, earned my MA and even got an invitation from my jury panel both to do a PhD and to publish my dissertation in book form (something which I decided against for the coming school year – as I'd rather focus on getting some rest, polish my personal project and amass some moolah just in case I don't get a scholarship –, but which I'll indeed take up in September 2020), you'll hear a lot more [yes, even MOAR!!!1!!one!] from me. Especially considering that I did buy Publisher from the App Store and still am – more than ever, really – Serif's customer through and through (alas, the brand-spanking-new, Affinity-compatible iPad will still have to wait, though). Also, I should stress, once again, that said MA is in Typography. Specifically modular type, and… grids. Lots of 'em. And my PhD will likely be in Typography Education. Yes, I'm obviously biased, but so are my MA and BFA colleagues, and you can pry our Müller-Brockmanns out of our cold, dead hands, as those systems can and should be used also for single-page documents (as long as users know what they're doing). Hey, guys, speaking of which: bring out Publisher v.2 with a multi-line composer equivalent soon and I may even typeset the upcoming book with it. How would that be for an endorsement? -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
Some quick points on this (not matching your ordered list): 1. The Affinity Live Keynote, as thoroughly predicted by everyone paying any attention here in the forums, brought nothing new to the table (other than, as I've said, the Publisher we all knew already, and a new marketing brand for personas). 2. Yes, StudioLink is just a marketing term for a soft unlock, not unlike Adobe CC's trial unlock after you start paying your subscription. For the umpteenth time, I will not be criticising it as a marketing/market segmentation decision, and do think it could and should be extended to Designer and Photo as well (and that is the only point where I'm giving @Frozen Death Knight the benefit of the doubt regarding his optimism, as having a brand for that concept seems to imply that they have some bigger plans for it). But, if I may add, on the strictly technical side, I will say that maybe the executable files and/or app packages in Affinity apps are being made a bit too large (and can balloon out of proportion once the suite grows in features and number of apps) for many users, as AFAIK all personas are included in the app downloads even for those who won't be able to unlock them because they don't need (or don't want to buy) one or both of the other apps. Again, I never thought I'd say this, but a more modular, Adobe-like plugin approach would probably make more sense here (i.e., the personas – their actual UI code, not the underlying engine used to render their features, which should always be universal – would be imported by StudioLink from the other apps as plugins, while it should always check if the other executables were present when launching the app, obviously). Then again, there's nothing preventing Serif from keeping the StudioLink brand around and implement such a system under it for v.2 or something if the apps start getting too bloated. It's just a UX and marketing concept, and users don't really care how it's implemented as long as it just works. Also – and they really should implement that one right away –, users should be allowed to remove unwanted StudioLink personas which will otherwise just be nagging them and taking up valuable toolbar real estate (there is a lot of small laptop users out there, and it's already hard to fit most useful toolbar items in there as it is). Just my €0,02. 3. Other than saying that the length of my posts is partly to blame (though people in an official capacity must hold themselves to a higher standard than us fellow forum-goers, so there's that) I am not commenting on the elephant in the room until Serif PR gets back at me, other than to say that I'm not expecting their response to come soon, either, as I'm guessing that with the Keynote and the flurry of bug fixes that are pretty much expected after such big releases, their team is rather too busy at the moment. I really don't think v. 1.7.1 was the last we'll see from them over the next few weeks, and @Patrick Connor being head of QA, I'm not expecting anyone over there to be bothering him or themselves about this. I'm cutting the Serif team some slack here, as I would never expect or even want them to overlook the needs of hundreds or even thousands of users troubled with those inevitable bugs over my hurt ego or something. Anyway, guys, thank you for your support. -
What you're asking for is, I believe, Universal Layers. I warned Serif devs about this, and it seems I wasn't wrong about it being an essential feature and there being more users asking for it than they seem to be acknowledging. Please chime in at the latest feature request thread regarding that particular feature so that our voices may be heard in one place. These Universal Layers should be implemented ASAP.
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Awkward Artboard behavior
JGD replied to 3joern's topic in Feedback for Affinity Designer V1 on Desktop
Great suggestion. It's like a “Make Pixel Perfect” by default. I, too, have run into this problem on occasion. The only way to fix it right now is by selecting any misbehaving artboards and, in the Transform panel, input the nearest integer X and Y coordinates. You'll see that stuff will then snap correctly and look pixel perfect. But this shouldn't be an issue in the first place, I'll give you that… -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
I would react with a “Thanks”, but I've spent my reacts for today, ha. Yeah, I mean, I totally get the segmentation thing. Much as I don't want for Designer, Photo or Publisher to turn into Illustrator, Photoshop and InDesign, I don't want Designer to turn into Publisher, or Photo to turn into Designer, or less still Photo to turn into Publisher. However… Publisher will sort of “morph” into Designer or Photo as needed. What irks me is that Affinity's shared document format concept is much more powerful and versatile than they're ready to recognise or make use of (or, more accurately, to let us make us of). Yes, it absolutely makes a ton of sense having Publisher at the top (or bottom; ok, let's just say vertex) of a pyramid towards which both raw vector and bitmap data converge. Great! As such, it needs to be a very powerful app. But is it fair that the other two benefit much less from their DTP counterpart than Publisher does from them? It's as if Serif is throwing in the towel regarding Publisher and just accepting that it offers very little in the way of DTP features, that only a very small subset of users will ever buy it, and that the only way to sweeten the deal further is to have it benefit the most from the other personas, while saving its most basic feature, which could hugely benefit the entire suite, only to itself? Or are they convinced that the crux of editing DTP documents is being able to edit vectors and bitmaps inline? Well… it depends. For self-publishing and small shops, yes. For larger organisations, where stuff may already arrive on your virtual desk pre-digested, not really. You may be yet another cog in a larger machine, and some users may use only Publisher, others may only use Designer or Photo, etc. As for use cases for DTP features in non-DTP apps, well, Baseline Grids is the crux of the matter here. Seeing them in non-DTP apps was a bit of a revelation for me. As a prospective typography teacher (I won't likely start out as one; I gave some type design workshops, and some classes on colour, but I'll likely make the rounds and teach generic stuff like Project – the main subject in any design course), I can assure you that one can never have enough Baseline Grids. Serif has the chance to redefine those, as not being a DTP feature anymore, but as something which should be present everywhere where a text box, or multiple text boxes, may sit. I wouldn't really mind seeing it as a feature even by default and in all the standalone Affinity apps but, unlike other suggestions I've made before, I fully understand Serif's reasoning for restricting it (for the time being, hopefully, but if it stays that way forever, it's not like their app would be any worse than those of the competition) and it's not a hill I'm willing to die on. But seeing it was a bit like when Apple introduces a brand new product category, which you didn't even dream you had a need for, and suddenly it “clicks” in your head and makes perfect sense. My job here as a tester and customer is to tell Serif all about that, since it didn't cross the mind of anyone over there, it seems, or if it did, it was discarded for dubious reasons (maybe in the short term, it makes sense, as it probably requires some reworking of Designer's Personas, but the way this was handled doesn't inspire much confidence). So… in any case, what would set apart Designer from Publisher, then? So. Much. Stuff. Not as much as there could be if Publisher was already a Quark- or InDesign-caliber app, but already a lot, yes. Master Pages (that's a big one, and sure, users might be crafty and use a combination of symbols and assets to replace those, but… really? That wouldn't be elegant or practical in the least); spanning objects across spreads (hopefully Designer will allow for that too, one day, once the document model conundrum is properly addressed, but even then I'm guessing it will only be possible by using non-default universal layers, which will be a power-user-bound feature anyway); pages self-aligning to a spine (Designer or Photo will never do this, thus making them inherently cumbersome for “pseudo-DTP”); automatic text reflow when creating new pages (this is an obvious and big one, which its brethren will also never do); pinned, inline objects (this only makes sense for large numbers of pages, and we fought a lot for this one to be a priority for v. 1.7… Either that was one of the few “victories” we had, or we were just lucky that Serif had that one high enough up on the hidden roadmap for it to push through in time); index panel; table of contents panel; some form of GREP-like expressions for automatic text replacement, including GREP styles, and other power-user-bound use cases; advanced text box options; tables… Is that not enough to differentiate between them already, even in v. 1.7.1? Sure, Publisher will be missing other big ones for quite a while, as per the devs' own admission, like a Multiline Composer equivalent, but still. It will hopefully and quickly turn into a fully functional DTP app in its own right. However, creating a one-page poster heavy on illustration or other types of vectors might be easier and quicker to do in Designer than Publisher. It all depends on the app where you start, the time you think of spending on each operation, and the relative text-to-illustration ratio. So, check out the example I may redo in Designer as a demo: This, my friends, is something that, by its very nature, might make more sense to make in Designer than in Publisher. Maybe not this one in particular, but the same kind of single-page, slightly text-heavy but still vector-dominant poster. Sometimes these fonts are not even finished or even imported into Glyphs.app, and I just copy my still vector sketches directly from a different work file, all inside of Ai (again, that was not the case for this one, as this font was already so advanced that 90% of what you see here is all actual text, but having modular type in raw, vector form line up with baseline grids would indeed be awesome). Doing so in a more long-form bound app doesn't make much sense, IMHO (in fact, the official template files usually come in Ai format, leaving any further conversions or reworking up to us). And even though it could benefit from automatic column creation in a DTP app, for such a simple layout which I know I'll reuse virtually unchanged every year, the time it takes me to whip up those more than makes up for not having to deal with extra text box shenanigans; it's not like that with such a bespoke layout, I wouldn't have to link them all manually even in a DTP app, anyway). The thing with these posters is: I just paste the text into some text boxes, and most of the time is then spent fiddling with those alphabets to get stuff right. In fact, it would be much quicker to re-convert all that stuff to curves and just use distribute commands across the board, instead of bothering with manual kerning and tracking. I know, because I've tried both approaches, and when just doing it with curves it's just much more quicker (the only reason I decide against it when I have the chance is to protect my designs; sure, they are super easy to copy, but I'd rather not make it so easy as to it just being a copy+paste operation away). And the same goes for fitting those titles and subtitles to the grid. Also, if I forget to add an accent or something, it's also easier that way, as I can group them straight away with the corresponding characters. But where a Baseline Grid manager would really shine here would be to ensure that my smaller, caption text boxes would cross-align with the larger ones at some key lines, in a fixed ratio (usually 4:3, 5:3 or, in this case, 6:4, except I just checked my file and realised that, oops, even though the ratio was correctly set, it's not cross-aligning correctly as it should because… yeah, you guessed it, Ai doesn't have a Baseline Grid and because of some oversight on my part, I got it wrong). To get my stuff to all line up correctly, I'd just have to divide the combined leading of the common, cross-aligned block, by the product of their ratio, i.e. 12, and set that fractional point value as my baseline grid. Boom, done. Most people don't give a damn about this kind of detail, but I was taught this by my typography teachers, I always apply that principle whenever I can, and I intend to impart that wisdom and sense of care on my students as well. Having this feature on all Affinity apps (whether by default or when the three are present, whatever) would go a long way towards enabling this kind of extra care and making them the premium choice for all things typography and typesetting, whether in DTP of a 100+ page document or on a tiny business card. And speaking of business cards, guess what, I sometimes do those in InDesign already because they are precious little objects which physically represent my clients, not quick and dirty posters to show off a work-in-progress font of my own, and I want the extra control it offers me, including baseline grids, but besides that it's totally overkill and I'd much rather do them in something a bit more lightweight, like Designer, while still retaining access to advanced typography features (not exactly tables of contents, pinned objects or automatic text flow, but what we in the field call microtypography, something which should, by default, encompass Baseline Grids; from that it follows that those should, then, extend to all apps which already include some form of said microtypography). Understandably, I'm a bit mad about seeing Serif shooting themselves in the foot with this decision and, once again (and, this time, not for technical reasons), crippling my potential workflows in Designer. I'm really pushing hard for this because it's one of the subjects nearest and dearest to me. So, yeah, thanks for all the positive feedback guys. I really do try my best here, and I usually back up my suggestions with real-world work. As I've said before, my suggestions are almost always based on past experience, and not just on pure speculation. -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
So? If it was active only for Designer+Publisher customers/owners, it wouldn't. Or Photo+Publisher owners, whatever. It's not as critical there, but I'm a strong advocate for baseline grids wherever there is text. Activate it in either/both apps when Publisher is present, I say. Why do people ignore this crucial little bit? I don't think most users would complain about that. It's only normal that buying all three apps should be advantageous across the entire suite, not just when running Publisher. You know what I'm saying is, indeed, fair, and might lead to more Publisher sales even to less DTP/Publisher-heavy users. As for your advice, it's obviously more than welcome, and I'll tone it down for the benefit of all. But if my “passion” is fairness and common sense, well, I'll just let it flow through whatever media or device it must flow (and, fair enough, not “overflow”). I'm a simple guy: I see a potentially useful feature, I advocate for it and I demo it if I must; I recognise a business opportunity, I point it out to whom it may be useful (unless it's useful for me, first and foremost, and I have the time to pursue it, in which case I'll likely keep it a secret but, fortunately for Serif, I'm not in the business of coding and selling graphic design software ). -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
Short of revealing a sneak preview of v. 2, right after an arguably big 1.7 release and at the same time as the Publisher unveil, I can'r really fathom what could be so awesome that it justifies a dedicated event. And if it's the DAM, it won't do nothing for users like us. In fact, it may rile some of them even more. Back when Serif was still delaying Publisher like crazy because they were porting Designer and Photo both for Windows and the now-called iPadOS, many of us could still be very excited at the prospect of a Lightroom killer, just because we wanted (and still want) to see Adobe crash and burn. Now? After having spent our money, our dedication in these forums and our patience in general, I believe many of us are turning into selfish mode. Sorry guys. I love photography, and I have many photographer friends to whom I'll definitely recommend “Affinity Library” or whatever they call it, but I still won't be able to avoid feeling a bit, err, left out if that's what this keynote is all about. -
Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
Exactly. My suggestion was squarely aimed at Designer. Specifically, adding a phantom feature that probably originated in the Publisher-bound part of its cross-app codebase, but which should still be visible because of a feature dependency (that darned “snap to baseline grid” checkbox). Do you guys seriously think it's any use, or good UX, having a toggle to snap to a fixed baseline grid, but not being able to view it, edit it, or actually snap to it at all? I've just tested it in v. 1.7.0 (yes, I've since downgraded to it, for the obvious reason that I may still be willing to demo this one day or another and want to have Designer at the ready for that), and until you turn on the baseline grids, the other checkbox in the Snapping manager doesn't do anything. I'm not sure if it's still there in v. 1.7.1, and I'll be sure to run it on a different user account; but if it's still there, it's yet another remnant of this “feature”, which leads me to thing that there's either some miscommunication, or even internal disagreement, between Engineering and Marketing/Management, or a lot of general forgetfulness inside of Serif's HQ. I just happened to be the one who stumbled upon that lapse, and the banger feature both that checkbox and said Baseline Grid manager represent, by accident and very late in the development process (so late, in fact, that it only appeared in the actual, commercial GM release, when the conversion of my original v. 1.6.x toolbar preferences into v. 1.7.0 mangled it into pieces and made it spew that “garbage” Baseline Manager button. Serif has some possible paths for the future regarding this “feature”, and this one that's being currently pursued has got to be the most user-hostile, overly compartmentalising one. Especially for users who buy all three apps. I always speak from the point of view of that user. That's me. I run Photoshop, Illustrator and InDesign, sometimes in turns, and sometimes even multi-tasking between the three. If you want to cripple any of the Affinity apps when in isolation, go ahead, knock yourselves out. Because, yes, it does make business sense and most single-app users will understand why. But please leave whole-suite-customers out of those shenanigans. In that sense, Photo and Designer are like the “poor brothers” of the suite, in the sense that their users don't gain much from buying Publisher along them (other than, of course, being easily able to typeset larger pieces of running text across multiple pages). Triggering some Publisher-related bonus on the other two apps would be a nice flip side for something which already happens in Publisher (i.e. the Photo and Designer personas become active after purchasing the respective components). Publisher users are encouraged to buy Photo and Designer, but not the other way around. I was proposing a feature that might address that, and people on the Serif team thought I was saying the opposite. I know I write a lot, but… seriously? So, guys, is my analysis of this whole thing that “ridiculous”? Yeah, it doesn't seem that farfetched, now, does it? If it makes sense from a functional standpoint (and as a soon-to-be Typography MA graduate, I can assure you that the more usage of Baseline Grids wherever you have text, regardless of the app, the better), and if it makes sense from a commercial standpoint, WHY NOT? Also, the reason why they may feel a bit attacked is the fact that, for possibly the first time ever, one of these decisions and the work it really entailed was accidentally exposed for all to see; apparently, it's not just the core document engine that is shared, and, instead, the three apps are much more alike than different, so “porting” certain features from one app to another is probably as easy as toggling a checkbox somewhere in XCode. That also explains why I, in particular, am so shocked at this; not only did Serif not take the time to code features which have been requested for five years straight, they are also now actively willing to not implement others which are already baked in and could be useful, right here and right now, to some of their users, because of some questionable and self-defeating commercial decisions. There are at least five posters I did over the last four years in Ai which could greatly benefit from this feature if they were done in Designer instead (and for which either InDesign or Publisher would be overkill, because… they are single-page and vector-heavy), and if it was there, I'm sure it would be yet another reason for some users to buy both Affinity Designer and Publisher in tandem. I'm giving Serif suggestions as to how they could make more money (though, for some reason, they believe it's the opposite and that I'm suggesting they enable Publisher-in-Designer freeloaders???) and they were ignoring me, when not outright taking my words out of context. I rest my case. -
Not yet, because this is still all too fresh. But I'm not getting nearly the level of response I expected, considering the relationship I have with Serif (and which I'm not allowed to discuss with anyone but themselves but, suffice to say, if I'm ignored in this fashion, I can only imagine how other users' requests are considered). Then again, I'm aware that expecting special treatment because of that is probably extremely pompous of me. I'll give them and you guys that. Also, I tend to write long rants, in which both Serif devs and fellow users alike get lost. @Patrick Connor may have unintentionally taken my words out of context because of that (though, as head of QA, he really should know and do better than that), so… yeah, that may explain something (not excuse, in certain cases, but definitely explain). As for Affinity being a Ponzi-like scheme, I do understand your concern but, if it ends up being anything like that from a marketshare and financial standpoint, it won't certainly be intentional. I may, indeed, feel a bit betrayed, and their own publicity to be a bit grandiose, but I certainly don't feel scammed, as I did manage to produce valuable work out of these apps and they do sit atop a very solid core. Besides, this is a team of veterans who were perfectly content coding for Windows and catering to a small but fiercely loyal user base – a sizeable section of which is currently very miffed over the lack of cross-compatibility with Affinity apps, mind you –, and who then decided to bet the entire farm first on the Mac and now on an ambitious, three-pronged cross-platform initiative. They were rightly rewarded for their bet and reached the higher echelons of software development, having earned Apple Design Awards, Staff Pick and Featured statuses on the Mac and then iOS App Store, also being demoed or otherwise mentioned in high-profile spots at multiple editions of Apple's own WWDC. They are even having their own keynote now! I mean, you don't reach that kind of public profile and sustain it for that many years if you don't have the goods to show. And you don't have such a web presence, including their own store, this keynote, etc., social media work, publications, etc., without some decent moolah. For all their failings at being the company which would finally dish out some well-deserved Karmic retribution at Adobe, I don't doubt for a second their sustainability as a company. But I do feel they are being as cavalier with many of their current customers as Apple was with their pro users with that “trashcan” Mac Pro fiasco (which, funnily enough, wasn't a great idea to begin with and, as an actual concern for being outdated and inadequate, also lasted for around four-five years past its prime…). That much I'll stand behind. Yes, they are outstandingly successful for their size and considering what they're up against, but there are indeed some cracks showing. Extending that analogy, there's a reason why Apple spent so much money in developing a crazily expensive computer and display which will only satisfy like 5% or less of their Mac user base, and probably less than 1% than their entire hardware market: to grab hold of the influencers. Of which I (and many others who looked right past Affinity, and I personally know a few of them) am part not necessarily when it comes to hardware, but, as a teacher, definitely when it comes to design software packages. And I'm sure some of you guys are, too, in your own ways. And Serif is failing to do the same exercise here, expensive as it may be. If that means hiking the prices a little bit to finance those features, so be it. Maybe turning it into more of an aspirational but still affordable set of apps will make it more popular across a larger set of markets in the long run. Adobe apps certainly are, and yet their business model is downright extortionate at this point. Yes, there's the [quasi-]monopoly effect, but surely it can't be just that. I, for one, enjoy using Adobe apps way more than I ever did using Corel or Quark ones, and I've used them for long periods of time. That is no accident, my dear friends. You can't compete with Adobe on price alone, or with just some flashy features; you really have to aim at the gut. As for FreeHand, for those who may never have worked with it, it deserves some attention of its own. It was so good that even though it was one of the shortest-lived of the bunch, it's still the one which had the greatest impact on me. In fact, the other day I opened it in a VM and it nearly brought tears to my eyes, as I was reminded of just how awesome and advanced it was for its time and it made me think that Adobe's purchase of Macromedia, and its subsequent killing off of FreeHand, did to design software what a parallel universe scenario, triggered if Microsoft bought NeXT to make use of WebObjects in some stupid web store and threw away NeXTSTEP because it didn't fit its Windows Everywhere strategy/Not Invented Here syndrome or some other crap – thus also killing Apple in the process because BeOS, Solaris or whatever alternative they would've picked instead wouldn't have brought Steve Jobs and his team back into the fold –, would have made to the overall operating system landscape. That, or if Microsoft had bought Apple or Google instead, whatever. As Apple would've crapped out or otherwise languished meanwhile, they couldn't have bought Final Cut from Macromedia in 1998, so there would likely be a cross-platform Macromedia Final Cut competing head-on with Adobe Premiere… So maybe that might've allowed Macromedia to better weather Adobe's advances… And the same goes for Emagic's Logic, which would still be cross-platform, and still offering decent competition to Adobe in that arena as well, so maybe CS/CC wouldn't have become the all-encompassing juggernaut it eventually did. But all this is strictly academic and very likely too optimistic regarding the Mac, as all that stuff would most likely be Windows-only by 2019; or maybe Linux would've gotten bigger, to fill in the void left by Classic Mac OS? Or maybe, on the even more optimistic flip-side, Jean-Louis Gassée, Jonathan Schartz or some other mogul might've also turned Apple around in miraculous fashion, but still sans Jony Ive rising to such prominence, and now we'd be living in a bizarro, post/über '00s world where SONY and Nokia would still be the arbiters in all things stylish in the consumer electronics arena? You know, now we'd be using something in between, like translucent or jet black plastic Performas and PowerBooks running some other brand of a UNIX-based, Rhapsody-like retro monstrosity? Could the Newton, of all things, have pulled through? Who knows, really. In the event that Adobe would still buy Macromedia anyway, there would also have been no Adobe/Apple feud over Flash on mobile, so maybe we would instead be using Flash everywhere (I doubt it, but… ugh, just the thought of it). In the end, there would be one less potentially giant player in the OS field, and the entire balance would've been entirely thrown off in favour of the monopolist. And maybe our own current monopolist, without a Steve Jobs to butt heads against, would've been even more unfettered. What good would that have done for anybody? And conversely, to this day, I still think of just how awesome it would've been running some Macromedia MX 2019 thing and FreeHand v. 25 in an otherwise equal turn of events right up until its acquisition by Adobe, i.e. natively on x86 NeXTSTEP-based macOS and on a Retina resolution (and that scenario was very much guaranteed, including the entire iPhone revolution; just remember that the acquisition took place in December 2005, a few months away from the announcement of the transition of the Mac platform to Intel processors, and less than two years before the famous iPhone Stevenote, so all relevant products that triggered or “timeline” at large were already in Apple's pipeline in various stages of development). Yeah, that would just be golden. With all due respect to Serif devs, I'd take that over Affinity Designer any time of the day. In fact, and sadly for Serif, which would likely still exist in its pre-Affinity form, there wouldn't be an opening in the market for another cross-platform suite, and maybe the iPad users would be the ones kind of left out now. Oh well, it's selfish to think of it this way, but I'd still prefer that. Maybe Macromedia wouldn't have been as stupid and pig-headed about Flash as Adobe was; maybe it could have instead embraced HTML5 right away in Dreamweaver, and repurposed Flash just for animation, and even have it running on iPadOS but as a tool to make stupid little cartoons – to upload them into YouTube… maybe even as native .SWFs? – like in the olden days, or something. And the fact that Adobe still wouldn't be a complete monopolist wouldn't have allowed them to go all-in with their CC subscription plan, much like Microsoft still sells perpetual, standalone Office licenses to this day. That's why we all get so sensitive whenever the subject of FreeHand is brought about. Things could have turned out so much different (and most likely better!) in our daily professional lives, but not so different so as to completely creep us out… It's fun to make this kind of speculative exercise but, at the end of the day, we have to live with what we've got. Affinity it is, then, but Designer better get good enough to take FreeHand's place, let alone Ai's (which is still a dog in many ways when compared with FreeHand, but, indeed, has since surpassed it in functionality), because it's still a ways off. Until then, we'll have to speculate even about Affinity and Serif themselves.
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Unfortunately that seems to be the case. Dragging with modifiers is also non-Apple-HIG-compliant (if Macs are or ever become your thing, and many interface elements, like the undockable floating elements in Separate Mode, which can't push windows from below them, aren't HIG-compliant either, with disastrous and useless results) and you can't snap objects, mid-drag, to their own nodes in the starting position unless you duplicate them (a long-standing gripe of mine). And there are no universal layers or coordinates because the entire layer and coordinate model is strictly artboard-centric, instead of document-centric like in most other apps, and you don't get any choice on the matter. Like good ol' Ford's Model T, you can have it in any colour you like, as long as it's black. Oh, and artboards are layers/containers/groups of sorts that sit on the top-most level, instead of on the bottom level like, you know, paper does in the real world, because the guys at Serif don't really believe in sensible and long-standing WYSIWYG conventions and, instead, think and develop their apps like engineers. [For some context, I, too, started out, at only 15, in CorelDRAW and Photo Paint and stayed there for three years right before entering the Uni; I then switched to Photoshop (still on my old PC, in the first semester) and, with my switch to the Mac, also to FreeHand (though I did do some projects in CorelDRAW for Mac v. 11 during that first semester), while also learning how to do DTP in Quark; then, mid-course, I switched to Ai and to InDesign almost at the same time, while also learning Final Cut Pro 5 and that horrid, horrid abomination that was Flash (yeah, for animation it was cool, but the whole ActionScript thing, ugh) and especially Flash Builder (same, as Flash and AS3, but even worse).] So, yeah, from my experience, which seems to overlap a bit with your own, those are the three quirks/omissions which will likely bother you the most. I'm sure we'd find more if we kept at it, but as some of these are complete non-starters for many projects, I don't even see the point of insisting. I just use Designer and Photo for the occasional, odd, pro-bono/lightweight project, but that's about it. Affinity was genuinely the first time I was ever excited over a new piece of software since my BA days. A second chance at making the most of my hardware. And especially a way out of the abusive relationship we all have with Adobe. Meh. Five years in, and here we are, still discussing the viability of Affinity as a Corel/Adobe/FreeHand/Quark replacement.
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Indeed. I'm doing my part, and I fired up a polite e-mail at Serif, mostly about the aforementioned, err, exchange, but in which I also took the opportunity to link to this thread. 10 pages, spanning five years, on a feature that didn't even have to be implemented in a fully fleshed manner – i.e. like in FreeHand – in version 1 (that behemoth of a selection dialog could very well be a v. 2, 3 or even 4 thing, really; for v. 1.x, some simple menu items commands like in Ai would do just fine) is truly a thing to behold. I hope upper management wakes up to the dire reality that no matter how many happy new users they gather, this kind of oversight is a bit of a dark spot in their reputation among vast groups of professionals. They just don't see it yet, because maybe Affinity, for all its massive success, hasn't reached enough critical mass in the prosumer and amateur market, but after doing so they risk ending up like Corel: the laughingstock of an entire elitist (but undoubtedly elite) group of designers. :\ Affinity apps, at their core, are better and deserve better than that. I still haven't seen that phenomenon in any serious fashion because the components of the suite still feel a bit “incomplete” and are, thus, given a pass for their omissions. But come version 2 or 3, these failings will be untenable and expectations will be crazy high. Kind of like with the second album of a potentially one-hit-wonder pop band. But even now these endless delays, and/or lack of transparency, aren't doing them any favours and don't bode very well for the future, and if that scenario comes to pass and certain users – especially young, easily influenced students – are shamed into using Adobe apps (and if the increased pressure pushes Adobe to get their act together) like I personally was at my Uni, even when FreeHand was still available (I held up strong until it was killed off by Adobe but, just in case, I did do a few projects in Ai back then just to get my feet wet… And guess what, I was still taught how to use QuarkXPress in 2003-2004!), it's game over for Serif. Not “game over” as in outright bankruptcy, but “game over” as in “they won't pull an ‘InDesign’ to Adobe's ‘Quark’”-like failure. So much promise, and so little relative success. I know that, much like Apple vs. Microsoft during the early Steve Jobs days, “for Serif to win Adobe doesn't have to lose”, but it kinda does. For Serif to gain reach critical mass, and for the good of the entire industry, Adobe would have to cease being the only “standard” in town, and lose a lot in the process. A lot of customers, and a lot of money. Nothing less than an ≈50-50 marketshare split, like in the Macromedia days, is really acceptable. Adobe took us FreeHand, and now we want blood. And while on the subject of Apple vs. Microsoft, do you seriously believe Apple would be where it is today if it wasn't for the iPhone, the demise of Microsoft in the mobile arena and the relative success of Google (as they're not really in the market of selling hardware, or not seriously at least, much less of selling operating systems or software)? In the end, Microsoft did have to lose, and another competitor with more than 50% of the marketshare but less than 50% of the profit share had to arise for things to finally even out and technology to progress at a decent pace once again. Because of course it did. And all the other little players died along the way.
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I'm even more saddened that I had to write that in the first place. You see, shortly after Adobe's infamous CC announcement, I wrote Serif's PR team a heartfelt e-mail on June 20th, 2013 (so, almost 6 years ago) encouraging them to port their Plus suite to then Mac OS X, when apparently they were already developing the early alphas of Affinity. I basically GUESSED that Serif was betting the farm on a cross-platform suite to go head-on with Adobe. The only recommendation I made to Serif was that they added baseline grids to PagePlus. Oh, how naïve I was back then. If the Plus suite was lacking some pro features, Affinity had to catch up with both the Plus suite and CC from a brand new codebase and their strategic decisions on how to do that have been… debatable, at the very least. They did implement baseline grids from the get-go in Publisher (I mean, they would've been eaten alive by prospective users and the specialised press if they didn't), and then they accidentally made them customisable in Designer and Photo, only to take that functionality back with the latest v. 1.7.1 update without even acknowledging their usefulness, or my calls for them to be tested in real scenarios (I would even gladly volunteer to do so). But that was the straw that broke the camel's back; if taking that relatively harmless and actually useful feature out (I mean, no one in their right mind would do entire complex publications in Designer instead of in Publisher) wasn't bad enough, even after I proposed that it might be accessible only to Publisher users right on the opening comment, my intelligence was basically insulted by head of QA @Patrick Connor. To say that I'm saddened by the current state of affairs is a bit of an understatement, as you may imagine. PR should definitely start reining in all the other departments. Transparency is good, and so is direct contact with customers, but Serif is in dire need of some internal training or something.
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Make Baseline Grid Manager accessible by design
JGD replied to JGD's topic in Feedback for Affinity Designer V1 on Desktop
Jeez, @Patrick Connor, that's downright insulting. I just hadn't read that second reply with all my ranting. If the first was already grating, this one takes the cake. I said multiple times, including on the opening comment and on the very same sentence you quoted, taking my observation about the codebase wildly out of context, that if you wished you might make this feature available only to Designer+Publisher / Photo+Publisher customers (though the latter combination doesn't make that much sense, as I've said before, but I still feel that if you can snap to baseline grids, you should also be able to customise it, obviously; that's just UX and dependency 101), just as you already plan on doing with Publisher and its dedicated Designer and Photo personas. Heck, if you must, create a “Typesetting” Persona for Designer with a Publisher icon (or a nice, big “T”, for consistency with the Pixel persona, which is also limited compared with Photo itself), which would only be unlocked after purchasing Publisher. Boom, problem solved, you can fit all those Text Styles, and baselines, and other stuff your vector illustration customers don't use frequently, they'll also thank you for that further streamlining of their experience. You can take my idea and run with it on version 2 (ideally on v.1.x, but I'm not holding my breath anymore, not after this PR debacle). That would make the big Venn diagram that are the three Affinity apps a bit more balanced (if they all cost the same, why should Publisher be the one that gets unlockable personas for the other two? Souldn't a Photo+Designer customer get a vector persona, while we're at it?). Now, get a grip and stop insulting your users. I'm not in any way, shape or form proposing feature implementations which might damage your commercial strategy, do you think I'm stupid? If that's the level of discourse you absolutely must resort to, please take your considerations with you and discuss them in a board meeting, or something. Also, while you're at it, check your internal files, and all my communication with you. I've been sending e-mails regarding what would become Affinity since almost SIX years (minus one day, ironically enough), do you want me to forward that first one directly to you? I basically predicted/guessed Affinity would come out just from scouring design software companies' websites when I was mad at Adobe because of their CC announcement. Also, I do have a closer relationship with you than most of your users, I just can't discuss it here openly, otherwise you might sue me or something (and judging by your tone, I wouldn't put it past you). And I already said I was sorry for the fact that, because of personal reasons, I wasn't able to benefit you as well as I wished in the context of the contract your company and I signed. Now, take a hard, good look at what you wrote and how you worded it. I know I'm not the nicest of guys in my own discourse, but I'm working towards a sensible goal (and not that dissimilar from yours, I'm once again betting) and I'm still your customer (and quite a valuable one, at that). And though I did some harsh assessments of your work and decisions, I always kept it respectful. And that includes that really hard “Dunning-Kruger effect” jab of the other day, which I'm not retracting, sorry. But never once have I called your ideas “ridiculous”. Misguided? Perhaps. Coming from certain assumptions which I consider deeply wrong? You betcha. But, then again, we're all human and make mistakes. Being “ridiculous”, however, means operating at a whole different level… According to the dictionary, it means “deserving or inviting derision or mockery; absurd”, as in not even putting in an effort to come up with a workable idea, or actively trolling, or something. But I will actually entertain the opposite scenario, sure, why not? Even if you were not to make this feature an exclusive for Publisher users, it would be, at worst, too nice for the end-user and a bit risky for you. Yet, do you seriously think any self-respecting user would be cheap to the point of trying to do a complex, multi-spread document in Designer? I tried doing a website mockup not too long ago, with but a few artboards, and it was already complete chaos, so I can only imagine what it would be like to do anything with more than four pages and without master pages. Oh, and there's still that nagging issue of not being able to have objects spanning multiple adjacent artboards, because of that artboard-centric layer and document model with which I've been hitting you over the head for so long (and which I even demonstrated in a video, fully acknowledging that fixing it might enable some people to emulate Publisher-like documents in Designer, but also other use cases for which Publisher will never work!). So, at best, you might even be using Designer as a trojan horse for further Publisher purchases, in a kind of “DTP halo effect”. How's that for turning the entire argument around…? And I don't even think that's what you should do, but I think you're seriously too worried about the negative implications of such a feature. While you're at it, why don't you remove Text Styles from Designer too, then? Isn't that mostly a DTP feature? I surely use it all the time in InDesign and almost never in Ai (in fact, a custom Baseline Grid would be much more useful, IMHO, and Ai doesn't even display Character and Paragraph Styles in the Workspace by default, and I never even bothered to put them there, hah). And now I'm obviously and deliberately being facetious (“ridiculous”, even?), because if removing a “phantom feature” already made one of your most dedicated users mad, I can only imagine the effect removing/hiding a current feature and potentially breaking thousands of documents in the process would have on your user base. But that Ai angle, and your current focus on illustration, does make a good case for a dedicated Typesetting persona – which could have some exclusive extras for Publisher owners, but otherwise aggregate by default all the typesetting-related features in the Studio, thus greatly improving those tasks in smaller screens either way – as a counterbalance, that's for sure. So, no, Patrick, my ideas and arguments are most definitely not “ridiculous”, especially when they're not forcibly removed from their context. That's what politicians do, and it's not very fitting of a seasoned professional like you, especially when discussing matters with a customer. I may overthink stuff, but I suppose that is a good thing in software development, am I right? You know, anticipating stuff. Coming up with ideas. Throwing them against the wall (or virtual white board) to see if they stick. Isn't that like rule #1 of brainstorming? “There are no dumb ideas”, they say, right before starting a session. Gee, thanks for outright destroying rule #1, then. Very encouraging for your other users and testers, really. But the thing is, that's not even what I do most of the time when I open a thread. Further down the road, maybe, but never in my opening statements (seriously, go and check out all of my posts). And most certainly not on the current thread. Edit: this issue has been escalated to customer support at affinity@serif.com and john@serif.com . I'm deeply sorry it got to this point, but I'm seriously dismayed at this treatment. I know I'm oftentimes (if not most of the time) a pain in your proverbial and collective derrière, but a) that's my “job” here and b) that doesn't give you the right to call users' suggestions, requests or arguments “ridiculous” (especially if they aren't, as is the case, but even if they are. That's customer/public relations 101). -
On that subject I will suggest, once again, that instead of having your roadmap here in the forums, with the upcoming features du jour, you use a Trac-like system and break them all down (both the ones you're currently working on and the upcoming ones in the mid- and long-term) across the releases where it's predictable they may appear. Even if you have to readjust that timeline down the road (as you did with Publisher, in fact; it wasn't a completely nice wait, but at least we were somewhat kept on the loop). I take it that for business reasons you'd wish to keep novel features completely secret, but at least put the most requested and predictable, industry-standard ones in there. And put that official, extended roadmap front and centre in your website, so that prospective buyers cannot miss it. Sure, you may lose some sales because of that transparency, but you'll recoup them eventually, with the added goodwill that comes from that degree of honesty. Explaining those dependencies here on the forums after the fact and just saying “trust us” just doesn't cut it, especially when the wait extends into the rather unreasonable multi-year range. Users may wait years for an entirely new app (see above) but, unless they understand why they are waiting for a feature (and an essential one at that), they may understandably become a bit pissed off. This system, for all your commendable transparency, is still too opaque, I'm afraid. The masses are uneasy, if not downright unhappy. I know I've been uneasy for four years (not over this feature in particular, but I hadn't noticed it wasn't there, either… and I've since added it to the list of essential features which prevent me from using Designer as my main vector app, obviously). You indeed have a lot of very happy customers, but quite a few disgruntled ones, too, it seems. It's better not to have some people as customers at the wrong time and make them wait or, worse even, spend their money unnecessarily. They'll respect you much more for that in the long run.
