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davidlower8

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Everything posted by davidlower8

  1. Is there any word on this improvement. I am finding it quite time consuming to bring SVGs into designer. I have to open the file so I can change color etc. Then when I export I have to make sure various checks are in place - like fixed pixel widths, square container, expanded stroke.
  2. +1 one for the ability to have a preset for batch jobs. I currently use it anywhere between 10-20 times per day. Having that preset will help massively. Thanks.
  3. @firstdefence THANK YOU for that. That has helped me massively. Really appreciate it.
  4. Hi guys, Is there a way I can export an svg so that all strokes are converted to fills? Thanks.
  5. Hi, I am wondering how I can make swirls and swooshes in affinity designer like in this video attached. Is it possible? Most interested in the way he can make the edges thicker or tapper off. Thanks.
  6. Hi, This bug is back (when I say back probably better to say still present). I have been working on Publisher for the last hour and I have had to quit 3 times. I currently I have 3 documents open and I am editing in between. Two of the documents this error is occurring. I am still not able to reproduce, but boy is it annoying. Is anyone able to let me know if this has been identified by the team and/or being fixed that would be great? I am trying hard to replicate the scenario in which it occurs. At the moment it is completely random. Thanks
  7. Hi @MEB, Thanks for the feedback. And thank you for being honest. That is a very nice touch. I did not know about the lasso ability. That will certainly help. Thank you for that.
  8. Thanks @jhazel0705 I really appreciate this. I have only just seen them and downloaded. Thank you.
  9. Yes just tested it. It crashes on new document creation. Can you share a dropbox link so I can send a file? Thanks
  10. Yes it has done this on two separate files for sure. Possibly a third as well. It is also pretty consistent. They are global colours that I am dragging if that helps.
  11. I would like to add to this debate and also request this feature. OR if not this feature then at least have the boolean tools work properly. For me, there are 4 glaringly bad issues with the current Affinity Designer set up which I will try to explain. 1) When cutting different shapes from each other - if the shapes are quite complex, Affinity adds literally hundreds of nodes to the shape. It even does it if the shape is relatively simple. See screenshots. 2) When trying to select these completely pointless nodes I am given a square shape selector to highlight and select. It makes it extremely fiddly if I want to delete those nodes in a confined space where I don't want to delete other nodes from other shapes. 3) With these hundreds of nodes it makes any shape really heavy in processing power. It slows down the app significantly and in my case repeatedly crashed. Worse, however, is when you want to continue to cut out shapes from each other if one of those shapes has lots of nodes it simply refuses to work. Instead of the shapes cutting away or even adding together they both simply disappear. Affinity just can't handle it. Again in my case, it was so bad I had to manually redraw complex shapes from scratch or start over. Or on the shape with tons of nodes I had to manually delete them until Affinity was able to process the boolean command again. 4) When using circles and the golden ration to design (as an example) the divide boolean is pretty much the only tool you can use. However, what happens is it adds hundreds of tiny spec layers that in many cases are so small they offer absolutely no relevance. The other day I was making a logo using about 10 inter lapping circles. I selected them all to divide in the hope I could simply manually add the shapes I wanted with the add boolean. However, I ended up with over 400 layers. Good luck trying to select which shape/layer goes together and good luck trying to manually select the shapes with a square (fixed) selector. These are my thoughts. Maybe the shape builder tool is not necessarily needed. Personally, I think it would improve Affinity and the workflow significantly. However, I am a big advocate for zero bloating of the tool. BUT the current boolean tools in my mind do not work, especially when getting into complex shapes and/or patterns. Which ultimately is what Affinity Designer should be handling. I love Affinity and I appreciate the work you are doing.
  12. Hi, I am seeing A LOT of bugs in the affinity software these days and it is very sad to see. Every day Affinity Designer crashes 4-5 times and it is so bad now I am constantly saving as I go along which I never had to do before. This current bug is to do with reordering the colour palette swatches within any particular colour palette. I am running the latest version of everything and I am on a mac. See the video below. https://www.loom.com/share/970cd268dfcd4c3dba231a397972b3cd
  13. @Jon P Unfortunately I cannot recall a potential cause to this bug. I was working on multiple files at a time and switching between various apps. So I have no idea when it kicked in or what could have caused it. Thanks
  14. Hey @Callum. Do you have Dropbox link I can send the files to? Sorry I am not sure what tone is! Thanks
  15. Hi, I have noticed that publisher is exporting certain pages of a document highly pixelated - this occurs exporting to PDF. It has now happened in 3 separate documents. One doucment it was the images that were poor rez and the other documents it was the text that had poor rez. Mac and publisher running latest versions. Images below are two different documents. One pixelated and the other not. I am not aware of any changes I have made as they are duplicates of an original document. The last screenshot of google maps is the pixelated image inside a PDF. The image itself is high rez and should not be coming out this bad quality.
  16. It seems to be fixed. I can't replicate the bug at current. If I see it again I'll report here. Thanks.
  17. The delete key is adding a space instead of a backspace (delete action). Happens inside both the artistic text tool and frame text tool. I can not repeat the bug unfortunately. It just randomly occurred in my document. I was copying tables into my document. Maybe that triggered the issue. Thanks I have the full version (most up to date version 1.7.2) . Ok it is now 26/08/2019 and the bug has reappeared. This bug is really difficult to work with. Almost impossible to continue using the software. Here is a video of the bug in action. Please note I have the latest version. Also I have just noticed the arrow keys (ALL of the arrow keys) similarly add a space. So you cannot use the arrow keys to navigate. I hope this helps. Lastly I have also just noticed if you save your progress, quit the file and reopen, the bug disappears. So at least there is a simple walk around so that is great news. https://www.loom.com/share/0fbc1258124d41c099d671dbe2f8890d
  18. Is there a resolution to this problem? I have the full version (most up to date version 1.7.2) and this is obviously a bug that has not been fixed. The delete key is adding a space instead of a backspace (delete action). Happens in both the artistic text tool and frame text tool. I can not repeat the bug unfortunately. It just randomly occurred in my document. I was copy tables into my document. Maybe that triggered the issue. Since no modirators have responded to this post I am going to open a new bug post found here with a video - Thanks
  19. +++1 from me. The first time and second time I used publisher was to have tables crossing multiple pages. I am very much enjoying using publisher. Just launched my first ebook using it. Thanks Affinity keep up the great work
  20. Hi, Could I request a few simple table enhancements? 1) Drag and drop rows. If I have a row in position 4 it would be nice to be able to drag it to position 5. Currently I have to create a new row - copy row 4, paste row 4 into new row. Copy row 5 and paste into row 4 and then paste old row 4 into now empty row 5. 2) When I right click to delete a row it deletes the highlighted row, not the row I right-clicked on. For example if I was working on row 10 (it is actively selected) and then decide I don't want row 4 anymore. I right click on row 4 and delete. It deletes the actively selected row - so row 10, NOT row 4. This is very counter-intuiative. 3). When inserting a new row it would be nice to have the option to insert above/below in the popup menu. Currently it just adds a row above. If you are on the last row and you want to add a new row to the end - you can't because it always adds the row before the end row. It would make more sense to insert row below as default. Great product - thanks Affinity.
  21. Hi, I have noticed that affinity publisher crashes when I jump from table to table. For example I have one row selected in table A - with this selected I then decide to go to another table - table B. It instantly crashes. Mac and publisher are on the latest updates. See video attached for demo. Thanks https://www.loom.com/share/f55c2d38271348ea960fd7bc1d2d24c6
  22. Hi @MEB I appreciate everything you are saying and it is why I love affinity so much. My ONLY issue is export persona adding a gap. If we think about it I don't understand why this has to be so complicated. Can't export persona export slices at the native size instead of adding the gap? Does export persona have to export in solid pixels? This is the real problem. The debate of solid pixels, fractured pixels, and alignment is not the problem. But if this issue can't be fixed or is not in the pipeline then that is a great shame.
  23. Hey @MEB thanks for the input and to be honest I am already aware of these corrections and work flows. The fact I have to go into all the artboards and double check they are whole pixel values AND all the other layers, just highlights (for me) this is broken. Second this is not a solid or good working solution. As the video clearly highlighted at the beginning of this thread. It does not matter the positioning of the artboard, meaning the artboard could be perfect. As soon as I add text - broken pixels are introduced. Export persona will then export gaps. That is a fact. So in that previous example those images I exported were fractured pixels and so I had to re-arrange them to solid - this had nothing to do with the artboard. When I am in the flow of designing I am copying, duplicating, resizing, repositioning - repeatidly. Having to constantly watch layers for fractured pixels is completely non-sensical. When I am done I want to be able to export slices. Since I am nearly always working with text to some level, ALL my slices will come out with extra white space. Even the snapping tool will align to fractured pixels introducing further fractured pixels to an otherwise solid pixel layer. Your answer, for me, just clearly shows this work flow is broken. It is like yeast. As soon as a fractured pixel is introduced it gets into everything. I don't want to have to monitor for fractured pixels, it is a ridiculous workflow. Forgive me if I am being tardy. I am just so frustrated and disappointed. I do NOT want to leave this product but I cannot keep checking layers and artboards for x-axis, y-axis, width and height values - making sure they are all solid pixels. Completely ridiculous.
  24. @MEB I just wanted to make another video today to indicate how much of a handicap this problem is. Maybe it will help with debugging. https://www.loom.com/share/ccb5d242e9754216a70c2b252976a286
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