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Paekke reacted to Stephen_H in Combine Publisher and Designer?
I vote for keeping them as separate, focussed apps.
I believe that if one app did everything, it would become a consumer product.
A designer is a bit of a vague term and covers so many disciplines, but professionals are largely specialists in their fields. If you imagine ADesigner as being aimed at illustrators and creative conceptualisers, and APublisher being aimed at layout, DTP , then you understand why ADesigner doesn't have drop caps, master pages and paragraph styles, and why APublisher probably won't have the artistic brushes and warp mesh tools – they're just not used by the same disciplines.
I'm a bit bummed by the current poor PDF exporting of ADesigner, but I realise that it's aimed at exporting images to be placed on websites and in brochures – not actually exporting complete websites and brochures. I'm quite certain that APublisher is going to have awesome PDF export abilities because that's the tool to create print-ready documents that will need soft proofing, bleed & cropmarks, custom compression and so on.
Sure you can make a simple z-fold flyer in Illustrator because it supports multiple pages, but have you ever tried making a 16 page brochure in it? It's possible, but it will drive you absolutely insane, guaranteed! Adobe has lost it's "tool for the job" focus and has left us with over engineered "Jack of All Trades" that have us all so desperate for new alternatives like Affinity's products.
Let's not drive Affinity in the same direction as Adobe – it will only hurt us when we [again] find ourselves looking for fresh new products in 10 years time.
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Paekke reacted to MattP in Art Boards & Pages
Rest assured, we are reading all the posts, we are taking on board everything that is being said and we do care an awful lot about how you feel about the program and about the direction we're going in.
We've tried to be very honest and upfront at all times about what's coming - the only thing that we can't do is put set dates on things because as soon as we start saying 'before Christmas' for features (for example) then it starts down a road of problems:
- If the feature is definitely not going to be ready, then the user gets let down and feels disappointed that their expectations were not met, especially if they see some other feature they felt wasn't as important getting finished.
- If the feature is nearly ready but not quite then the developer feels under pressure to release within the time frame given and then we get a suboptimal version of the feature or tool, which is not what we want to release to you, and is not what you wanted to receive either!
We've got so many ideas in addition to those on the roadmap document and all of them will come over time - and we'll be trying to make them all reality as fast as we can :) As Miguel correctly says, some features actually rely on others, some require one piece of technology to be in and working before work can start on them. Sometimes you may be surprised about the order that features appear in, but there's usually a very good reason behind them - and it's not that we've picked some crazy order, it's just that they were dependent on each other. For example, in order to get multiple pages/artboards to draw on screen we need to do many things, but one of them is that I need to make some changes to the OpenGL presentation layer that gets the rendered document image to appear on the screen and in doing so, I will end up with a working canvas rotation feature as a by-product. You may well find therefore that canvas rotation will appear in a beta version before artboards appear, but that doesn't mean we prioritised it - it's that the order of things is not always as clear as it may seem. My personal list of things I'd like to see next is: Corner Tool, Artboards, Symbols, Distances and Snapping improvements, SVG slice export, Mesh Fills... so yes, they're very high on my own list...
Thanks,
Matt
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Paekke reacted to paolo.limoncelli in DAUB Pencils
Hi!
I want to share with you this small set of pencils.
Some of these tools feature Angle (Tilt) variance but you need a tablet that support it.
Don't have so much inspiration today to add some samples, but will do it for sure later
This set doesn't work on iPad because required settings are not yet there.
It will work with proper textures once the matching of iOS/Desktop version has been completed.
Hope you'll enjoy it!
Happy sketching!
UPDATE
Just uploaded a v1.1 with these two new pieces
Some things to know...
This new release works with MAS versions of Affinity range, but to have proper tilt dynamic latest Beta of AP or AD is needed.
Special thanks to Andy Somerfield for custom ramps...
DAUB Pencils.afbrushes.zip
DAUB Pencils v1.1.zip
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Paekke reacted to William Cartwright in Hide Mask Selection (aka Hide Marching Ants)
First let me say how impressed I am with Affinity Photo. I have been a Photoshop user since it was released about 25 years ago. I'm happy to have explored the beta and be among the early adoptors of Affinity Photo.
Getting used to interface difference is always a part of migrating from one software to another. I understand that.
One feature I use constantly (or would were it available) is to hide the mask selection (aka hide the marching ants) when image editing. In Photoshop this was easily done hitting [command H]. I gather this command is used for other purposes in AF, and there is not current keyboard alternative.
Adding this feature would rank very high on my list of feature requests.
Thank you for all the work making such an outstanding and exciting product!
All the best,
Bill
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Paekke reacted to Ben in Designer Vs. Sketch and Photoshop: Article by Tom Koszyk
I'm wondering how the snapping and distance/measurement features hold up when your design gets complicated. I've used similar looking stuff in Pixelmator and Photoshop, and it quickly becomes a hinderance as soon as you have a few objects on the spread.
So, while all the videos I've seen show wonderfully simple examples of using the snapping and distance tools in Sketch - they only ever show three or four shapes. How does it scale when you have 100, and you want to move something accurately? Is it just as good then?
We've tried to be more restrictive with our snapping features to stop them fighting against what you are trying to achieve. I'm also going to look at the distance/measurement tool very soon, and this will work closely with the snapping logic. So, my real question is - are we doing the right thing with our snapping candidate approach, or has Sketch solved all the problems?
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Paekke reacted to MattP in Designer Vs. Sketch and Photoshop: Article by Tom Koszyk
He mentions he's using the transparency tool on images - that was broken in the released Mac App Store version but fixed by the first beta we released the other day... :)
I read his article and thought it was very good too :) We've got a long way to go, but it's important to note that Designer was built to do everything really well - but we only had time to fully develop the illustration tools prior to launch and we're now trying to move on to developing the UI design tools and professional print capabilities now - so we'll get there :)
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Paekke got a reaction from A_B_C in Fontshop Plugin support for all app's
Hi there, I would love to see support for this great plugin from Fontshop https://www.fontshop.com/fontshop-plugin in all 3 App's.
Cheers
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Paekke reacted to Petar Petrenko in Affinity Designer: Display all glyphs
Some applications display the glyphs only for Normal/Regular font or better said -- non-italic ones. It would be very convenient if Affinity software displays the glyphs from ALL members of the typeface family because, especially for Macedonian users, there are some specific glyphs for our language in italic fonts.
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Paekke reacted to A_B_C in How to or tips on creating concentric circles of shapes?
Hey guys,
I tried the dashed line technique as well, but I could not overcome the problems. Better dashed line support was already requested here:
https://forum.affinity.serif.com/index.php?/topic/6973-dashed-line-update-post-12/
But here’s another idea. Go for the Text on a Path option:
Create a circle. Use the Artistic Text Tool to put text on the circle. Select a font and type <Bullet Glyph> <Space> …, until you have the desired number of circles on your path. Then select Justified All, adjust the red wedges and the baseline offset. I used the bullet glyph of Arial in my example file, but be aware, that these glyphs are usually not perfect circles. For perfect results you may have to create a custom font of your own. Copy the circle, scale it and remove unwanted glyphs. Repeat and adjust. When you’re done, you can convert your text to curves. Not the perfect method, but the only one I can think of … :)
Cheers,
Alex
Bullets.afdesign
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Paekke reacted to coranda in Blend If
I was curious about what the difference might be between the Gray option in PS and the Master option in AP so I did a simple test. I stress that this is a simple test and does not allow for the more complicated use case you are dealing with. Nonetheless, I concluded that, within the parameters of my test, the two options are essentially the same. I'd be interested to know how your needs differ to try to isolate what the differences are between PS and AP.
Here is a link to a document that explains the test that I did.
https://dl.dropboxusercontent.com/u/7568628/Blend%20If%20%E2%80%93%20PS%20versus%20AP.pdf
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Paekke reacted to MattP in Precise Clipping
Hi Paekke,
It's a setting I added because something was annoying me... In a lot of vector editors (try this in Illustrator, for example), if you make a red circle then draw a yellow circle inside it (i.e. the red circle clips the yellow circle) you'll get a little bit of red showing through on the antialiased edge of the yellow in the areas where it is clipped by the red circle. The option to enable 'precise clipping' was added so that we would not produce this visible artefact, but it is slightly slower to composite than the traditional method, so is disabled by default but available if you ever want it. At export we always go through the 'precise clipping' code path so that the results are always as good as we can manage, irrespective of what the view drawing setting is.
In normal use, it's not something you'd normally notice - unless you knew to look out for it - but take a look at this (admittedly rather extreme) example to see the difference:
vs
Thanks,
Matt
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Paekke got a reaction from ronnyb in Command or shortcut to set forground/background to black/white?
D shortcut is not there, Matt actually thought that they got it in already.. it will be in, hopefully in the next update.
Lets hope they'll add it in Designer as well.
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Paekke reacted to 00Ghz in Affinity Designer Customer Beta (1.2.1.26369 RC3)
what about a clone tool & off canvas space? :)
Any progress on those?. Artboards by themselves don’t do much.
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Paekke reacted to MattP in Affinity Designer Customer Beta (1.2.1.26369 RC3)
Hang about - give me a minute!!! I'm not sure if I've slept in the last 8 months - I'm working as fast as my little hands can type! ;)
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Paekke reacted to Dave Harris in Publisher hope release 2016
That reaction is why we try not to give out dates. Although I don't think we ever said Publisher would be launched this year. We did say the public beta would start towards the end of this year, with the product available to buy from the Mac App Store next year. That available to buy is what I was referring to in the post you quoted, and hasn't really changed: it's still next year. Whether the public beta makes this year remains to be seen; it's still possible, but time is ticking away so I am no longer saying this year for that, even tentatively.
I used the word "hope" in my post out of habit. Our policy is to avoid giving, or even implying, guaranteed release dates.
Whether Designer is usable for professional work depends on exactly which features your particular professional work needs. Everyone has their pet must-have features, and they aren't the same features for everyone. For some it's printing, for others it's multiple pages, for others it's art boards, for others it's better guides and snapping, for others it's arrow-heads, for others it's vector mesh warp, for others it's Pantone colours, for others it's PDF/X, for others it's customisable shortcuts. On the other hand, some people are using Designer professionally right now, and have been for months. What we do, we generally do pretty well, and over time we will cover more and more use cases.
No-one from Serif is thinking 2017. We need it earlier than that. That said, we've been actively developing PagePlus on Windows for over 25 years, and I expect we'll be adding to the Affinity apps long after 2020. We're in it for the long haul.
Meanwhile, we'll release Publisher as soon as we can. We know some of you are waiting eagerly (if not always patiently).
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Paekke reacted to paolo.limoncelli in DAUB Comics Basic Set 2.0
Hi folks!
It's time to update this thing...
The same set, suitable for cartoonists, character designers and comic artists.
Now it is composed of:
4 layout tools
1 standard pencil and 3 layout pencils embedding typical colors like blue, red and green (you don't need to choose it from color picker).
Now with tilt for shading effect!
8 Inkers
G pens, trapezoid shaped and Sumi-e variants!
All these tools are sensitive to pen pressure and tilt.
Hope you'll enjoy it!
Grab it here!
PS. The old one is still here
DAUB_Comics Basic Set.zip
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Paekke reacted to tommyc in OpenEXR 2.0
Please consider supporting openexr v2. The app is looking great so far.
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Paekke got a reaction from Paul Bravery in Node handles( how do I move the node handles independently?)
Just use the ⌥ Key
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Paekke got a reaction from DreamThinkLive in Frequency Separation Video on Vimeo
I recall the end result was very poor in the old video, glad you changed it.. :) No one, want's to loose all the great detail that texture provides ;)
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Paekke got a reaction from Newstone in Brushes and WACOM
Whoa.. My translation is rubbish :wacko: However, look at the picture, it should say more than a thousand words.. Maybe not :)
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Paekke reacted to TonyB in Can we do software requests? possible Lightroom alternative?
We would love to develop a DAM product but it's just about current priorities.
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Paekke reacted to acapstick in LEGACY: Official Affinity Photo (Desktop) Video Tutorials
DEPRECATED THREAD
The Photo tutorials listed below have been refreshed and moved. Please see this new thread or use the Affinity site Photo Desktop tutorials webpage
In support of our fantastic photo editing app, please use this comprehensive and structured set of videos for accelerated learning!
The video tutorials are available on Vimeo and YouTube via these links:
Vimeo - http://affin.co/PhotoVids
YouTube - http://affin.co/photoyt
We now have a specific Beginners Series of videos tailored to absolute beginners, with a more manageable pacing and focus on concepts and straightforward procedures. They all include subtitles to aid understanding.
The tutorial set includes:
Beginners Series
Opening & Saving - YouTube / Vimeo Layers - YouTube / Vimeo Adjustments - YouTube / Vimeo Filters - YouTube / Vimeo Exporting - YouTube / Vimeo
Introduction
Discover Affinity Photo Getting Started Technical Benefits
Basics
Document Setup Layer Concepts Layers Overview Live Filter Layers Scaling and Transforming Cutting Out Understanding DPI Accessing Help
Transforming
Document/Image Resizing Canvas Resizing Cropping: Practical Cropping: Aesthetic Straightening Images Cropping: Golden Spiral Cropping: Options Aligning Images
Selections and Masking
Making Selections Refining Selections Pixel Selections from Layers Quick Masks Mask Layers Exposure Merging Clipping vs Masking Vector Masking Using Adjustment Layers on Masks - YouTube / Vimeo
Correction
Adjustment Layers Levels Curves Shadows/Highlights Split Toning and Selective Colour LAB Colour Mode Defringing and Chromatic Aberration Live Perspective Haze Removal FFT Denoise Removing Lens Flares Changing Eye Colour Graduated ND Filter Effect Salvaging Underexposed Images Dual Perspective Correction Perspective Skew Correction - YouTube / Vimeo (New: 20th April)
Retouching
Cloning Inpainting Frequency Separation Liquify: Retouching Vector-Based Retouching Enhancing Landscapes/Architecture Vector Architecture: Worked Example Enhancing Camera Phone Photography Making Images Pop Revealing Sky Detail Bringing Out Water Detail Quick Inpainting Crooked Horizons - YouTube / Vimeo
RAW Development
Raw: Discover Develop Raw: Developing Images Raw: Overlays Raw: Redeveloping Images Raw: Noise Reduction Maximising Raw Latitude Custom Tone Curve Raw Development Quality 32-bit Raw Development - YouTube / Vimeo Raw Colour Quality Automatic Lens Corrections Raw: Recovering Overexposed Highlights Raw: Exposure Bias
Getting Creative
Lighting Creative Gradients Creative Black & White Sepia Images Brushes Blend Modes Blend Ranges Liquify Persona Sky Replacement Adding Borders Text: Branding/Watermarking Diffuse Glow Displacement Circular Bokeh Swirling Bokeh Simulating Ambient Occlusion Texturing with Blend Modes Creating Atmosphere Creating Light Beams Vector Lighting Simple Gradients Technicolor Emulation - YouTube / Vimeo Creative Painting Colour toning with shapes Infrared Emulation Radial Blur Regular Tone Mapping Compositing Landscapes Adding Extended Borders Creating Photo Collages Abstract Ideas #01 Abstract Ideas #02 Enhancing Low Light Trails Light Painting Compositing Tone Mapping Portraits HSL Tonal Separation - YouTube / Vimeo Orton Effect - YouTube / Vimeo
Design Aids
Snapshots Modifiers Designer/Photo Interworking Pixel Accurate Design Placing Documents Useful Keyboard Shortcuts Non Destructive Inpainting and Cloning Layer Creation Behaviour Layer Nesting Exporting 3D LUTs LUTs for Tonal Adjustments View Points Global Cloning Subtle Toning Multiple Colour Formats Scopes Curves Picker Non-Destructive Dodge & Burn Flexible Defringing Edge Detection for Masking Split & Mirror View Batch Processing Clone Sources Pixel Art Resize Direct PSD write-back (round tripping) Freehand Selection Tool Undo History Importing .abr Brushes Undo Brush with Snapshots Quick Toggling Panels - YouTube / Vimeo Light UI - YouTube / Vimeo Brush Stabilisation - YouTube / Vimeo
Channels
Channels Channels for Alpha Masking Channels: Creating/Storing Selections Editing Single Channels Channels: Greyscale Blending Channel Packing
Filters
Live Filter Layers (Also in Basics) Apply Image Apply Image: Equations Equations Filter Dust & Scratches Filter Halftone Scanlines Effect Mirror filter Diffuse Glow Filter Defeating Filter Limits
Panoramas
Panoramas Tricky Panoramas Panorama Distortion Correction
HDR (High Dynamic Range)
HDR: Merging & Tone Mapping HDR from one exposure - YouTube / Vimeo HDR: Tone Map Presets HDR: Panoramas HDR: Preprocessing HDR: Advanced Editing HDR: Ghosts Removal HDR: 32-bit Editing
Focus Merging (Focus Stacking)
Focus Merging Focus Merge Retouching Focus Merging Bracketed Exposures
Live Stacking
Maximum Stacking Big Stopper Effect Light Painting Blending Stacking: Long Exposure Simulation Stacking: Noise Reduction Stacking: Object Removal Stacking: Exposure Merging Stacking: Star Trail Effect
Live Projections (360 editing, perspective projection)
360 Live Editing - YouTube / Vimeo 360 Advanced Editing 360 Retouching 360 Multiple Views 360 Roll Correction - YouTube / Vimeo Live Perspective Projection
OpenEXR/32-bit
OpenEXR Multichannel Import/Export OpenEXR Import Options Editing 32-bit 3D Renders OpenEXR: Using Alpha Channels & Association
3D Render/Texture Work
Seamless Textures Clone Sources: Texture Creation Enhancing 3D Renders #01 Enhancing 3D Renders #02 Tone Mapping 3D Renders 3D Relighting with Normal Map Passes - YouTube / Vimeo
Colour Management
OpenColorIO Setup OpenColorIO Adjustment Soft Proofing Printing on Mac Printing on Windows Wide Colour Profiles vs sRGB - YouTube / Vimeo
Macros
Macros Macros: Equations Macros: Layer Behaviour Batch Processing with Macros
Finishing Off
Sharpening Selective Sharpening Exporting Export Compression Efficiency
Plugins
Installing Nik Plugins (macOS) Installing Nik Plugins (Windows) Installing & Using Nik Dfine
Projects
Nature Portrait Supermoon Product Shot Retouching #01 Nighttime Architecture Workflow - YouTube / Vimeo Portrait Retouching Workflow - YouTube / Vimeo
Bonus Content
Uplift Epic Skies (1.6 Bonus Content) - YouTube / Vimeo
Windows Workflow videos
In addition to the regular tutorials, we've also got some workflow videos shot on the Windows version of Photo that cover using a variety of features to edit an image to completion. These tend to be released on a more informal basis.
Hadrian's Wall Tiled Building Portrait Retouching Monochromatic Architecture Canary Wharf Banded Demoiselle
Please let us know about areas you think need covering, have problems with, don’t understand, or just tell us if we’re on the right or wrong track. Simply reply to this pinned topic.
Have fun with Affinity Photo!
Best wishes from the Affinity Documentation Team!
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