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chrisoffner3d

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  1. Do you know by what logic/rules the texture gets distorted/sheared when using CTRL + SHIFT + V? I don't quite understand what Designer is doing here.
  2. Hey everyone, I'm quite new to Affinity Designer and have come across the following issue: ​ ​I'm trying to fill different shapes with patterns. Since I haven't been able to find any preset geometric fill patterns that ship with Affinity, nor a pattern fill feature, I've resorted to: 1. Select the shape 2. Activate the Fill Tool 3. Change Fill Type to Bitmap ​4. Use an image texture to fill the shape However, when I ​CTRL + C​ on one shape and then CTRL + SHIFT + V​ on another shape in order to copy that fill, with the same orientation and scale, it seems like the bitmap/texture then gets transformed to the orientation/size of the target shape. I attached a screenshot to demonstrate what happens when I copy the fill from the left shape to the right. ​How can I get the behaviour that I want, i.e. have the fill get transferred from shape A to shape B without changing the orientation/scale/shear of the fill texture? ​Also, is there a vector pattern fill in Affinity Designer that I may simply have overlooked? ​Thanks a lot
  3. I would like to chime in and express, in hopefully a less demanding but nonetheless passionate manner, my strong wish for a Linux version as well. A couple of days ago I purchased Affinity Designer for Windows but my primary OS nowadays is Linux - as it is for the majority of Visual Effects artists actually, since most VFX studios run on Linux. For most of us, Photoshop and ZBrush are the only reasons why we still have to dual-boot into Windows, and while there are valid alternatives for 3D sculpting on Linux (Maya, Blender, 3D Coat), Photoshop or Illustrator have no real match on Linux, unfortunately. I can speak for myself and many of my colleagues that we'd be more than thrilled to ditch Photoshop and Adobe if Affinity would allow us to use Designer and Photo on Linux - and I'd gladly buy another license for that. :)
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