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cly

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  1. Would be cool to have a set of tool for 3d artist. Stuff like: -Handle diffuse, bump, spec, normal... maps in a clever way. ex:Transformation on one map is applied to all the other. -Automatically export all maps (Different LOD possible). Maybe colorspace/format optimization (like greyscale for bump) -Previz of bump/spec.. maps -Handle PBR workflow
  2. +1 for a scripting interface. Python would be good as far as I'm concerned. Some batch tools with useful functions (like Nconvert) would be cool as well.
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