Jump to content


  • Content count

  • Joined

  • Last visited

  1. Would be cool to have a set of tool for 3d artist. Stuff like: -Handle diffuse, bump, spec, normal... maps in a clever way. ex:Transformation on one map is applied to all the other. -Automatically export all maps (Different LOD possible). Maybe colorspace/format optimization (like greyscale for bump) -Previz of bump/spec.. maps -Handle PBR workflow
  2. cly


    +1 for a scripting interface. Python would be good as far as I'm concerned. Some batch tools with useful functions (like Nconvert) would be cool as well.