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dnebannoS

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  1. Thanks for the info, @walt.farrell 😀 I don't have a specific problem to solve. I just don't like the idea of the validity of a license depending on someone else's computer running. To me this looks like a first step towards an Adobe-like environment. Avoiding that was the reason most people bought Affinity products in the first place, I think.
  2. Hey everyone, quick question for the switch from product keys to account driven license handling. I bought the Affinity V2 Universal License and noticed I didn't get any keys (like you do with V1 purchases). This makes sense considering that its a multi-platform license, and it would be tricky or impossible to deal with it any other way (I guess). My question is this now: If I were to purchase the desktop applications individually (for Windows, let's say), would I get a license key or are these handled with account licenses as well? Thanks!
  3. Oh, right .. here you go :) inaccurate _pixelview.afdesign
  4. Just testet it with version 1.5.3 on a Mac. Same problem (with a new file).
  5. The artboard is placed correctly on full pixels. Actually it seems to still be placed correctly after entering pixel preview mode (see image). Maybe its just a rendering and not an alignment error then?
  6. Hey everyone. I'm using the latest version of Affinity Designer beta (1.5.0.36) .. and I have an issue with a somewhat inaccurate pixel view mode. I created a document with a size of 16x16 pixel (with artboards). All important alignment or snapping options are activated and the example graphic is placed on full pixels. See the attached gif file. The artboard size seems to change. Is this a bug or am I doing something wrong?
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