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Posts
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Everything posted by voidsea
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Smaller font in layers panel (1.7.0.251)
voidsea replied to rubs's topic in [ARCHIVE] Designer beta on Windows threads
Even on my 4K display, those small font is still terrible for my eyesight. -
Text Anti-aliasing Method
voidsea replied to JDW's topic in Feedback for the V1 Affinity Suite of Products
+1 A pain in ass.- 85 replies
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AD: When would you improve the export persona?
voidsea replied to voidsea's topic in Older Feedback & Suggestion Posts
And one more thing... Showing slices as a layer enables me using slices a a bounding box guide whiling editing icons. I don't want to manage another extra grid layer for this. Currently I have to switching a lot between personas, and every switch takes time due to the mode change. -
Shortcut and menu item for rename layer
voidsea replied to 00Ghz's topic in Older Feedback & Suggestion Posts
+1 to this -
AD: When would you improve the export persona?
voidsea replied to voidsea's topic in Older Feedback & Suggestion Posts
But I can't set margin spaces for the auto-following slices, and the pixel alignment would be wrong on some of my drawing (because of the sub-pixel placement on the top & left most borders). To the concern of a bloated UI, personas can be predefined as tool layouts. It should not block me from accessing whatever features right at my hand via shortcuts. *AT LEAST TAKE A LOOK AT ADOBE ILLUSTRATOR* And what make a software hard to learn is hiding everything in a box. (Like hiding "export slices" in the export persona's slices panel. DOUBLE BOXING) The biggest problem with this MAN-MADE persona blockage is I will (almost always) forget which persona I'm in when focused on my work. And I will not recommend AD to my friend or buy a upgrade on the future as long as this time-wasting problem persists. Since the refund period has expired, I'll go along with whatever it is now. Though the personas workflow suits AP well. -
When would us be able to copy/paste slices and reorder the slices in the panel? And I would like to move slices alone with drawing objects, since I have to reorganize the canvas frequently. Move the objects and realign all those slices is a pain. Merging the three personas into one just like Adobe Fireworks will be a great help. Slices can just be placed inside a layer. And the only different between vector & pixel personas is the content of the Tools bar. It wasted lots of my time on switching those stupid personas.
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[Multi] Python API
voidsea replied to JokerMartini's topic in Feedback for the V1 Affinity Suite of Products
And JS+HTML/CSS is far more flexible to build a good cross-platform experience. PyQt is ugly, yes, simply ugly. Though the python lib is smaller to include, the performance might be the same. (No intention to start a war with zealots) Actually Node.JS(V8) performance is even better than the PyPy in my company's use cases. What I can't give up is the Python scientific libs my project depends on. But those ugly __***__ and more in the code, well, as long as it works, the end users won't care. -
[APh] Sketching Persona for Photo?
voidsea replied to Novak's topic in Older Feedback & Suggestion Posts
Actually I would like to see Designer & Photo merged. Two Persona, One App. Though this would not happen. ;) (Though this might be why Fireworks lives so long even it got discontinued.) -
Zoom at 100% is different to other programs
voidsea replied to Imprex's topic in [ARCHIVE] Photo beta on Windows threads
This is why I don't purchase the Affinity Photo at launch after experiencing the 100% zoom problem in Affinity Designer. It makes my work a lot harder than work with Adobe software. -
[Multi] Python API
voidsea replied to JokerMartini's topic in Feedback for the V1 Affinity Suite of Products
Scripting API would be great. But no Python, I don't want to put a indent-checking ruler on my screen to write simple scripts. -
[Multi] Select fonts by typing the name
voidsea replied to craftycurate's topic in Older Feedback & Suggestion Posts
+1 -
multi Add a Lighter/Brighter UI-mode (implemented)
voidsea replied to DeepShader's topic in Older Feedback & Suggestion Posts
Finally, great!