Jump to content


  • Content count

  • Joined

  • Last visited

  1. So yeah, exporting and printing both result in the 'transparent edge' effect, allowing the background to show through - you can never get this edgeless. Although it's nowhere near as obvious as it is in the application, its still to noticeable to get away with ignoring it. I've tried the suggestion of adding an an edge / stroke to the shape that is the same colour as the fill, which is all good and well, until the shaps are filled with gradients. It is almost impossible to match the stroke gradient to the fill gradient for one shape alone, nevermind trying to match it on as many shapes that are in my screenshot above. Although this is dificult to get the fill and stroke gradient to match exactly, its pretty close, and could go unnoticed depending on the design. I think it will be possible to use this method to achieve an almost edgeless effect, however will require a lot of precision and time. I see no other way around this, so time and precision is what it will cost me...
  2. This would definitely be much easier for the user. Perhaps something that could be raised as a feature request. I'll try this and see how it goes, and raise it as a suggestion accordingly. Yeah these triangles are all filled with a gradients. It's currently jut a one-for-all gradient, however the final design will have individual gradients for each shape. I I think it should still be possible to create an outline with the same gradient, just reusing the recent gradient from the swatches tab. However, I'm not sure if this retains the gradient settings or just the gradient colours. Another thing for for me to try and report back.
  3. Thanks for your response, and for digging out that post. if it's a rendering issue, I'm curious if it shows up that way when printed / exported. I'll give this a try tomorrow and report back. Im surprised that there is no solution for this, only a workaround. If you have to create a separate line for every edge of every shape which is aligned to another shape, and give this its own stroke which matches the shapes fill, this is tedious. Especially when it comes to gradients. If if I remember rightly, I think this is not specific to Afinity Designer, but is a problem for vector based design software. Bit of a nightmare.
  4. When two or more shapes are alligned (from anchor to anchor), and these shapes have no stroke, it results in a transparent edge instead of no edge. See Example. Each of the triangles here are perfectly alligned from point to point, which should leave no space between shapes. The stroke is set to no colour, and the weight set to none, so I would imagine that the 'fill' should take up 100% of each shape. However, it seems that the stroke (which shouldnt exist), stil takes up a fraction of the shape, and allows the background to show through ever so slightly. The obvious way to get around this is to slightly overlap each shape - as you can see, there are quite a lot in the above, so this would be impractical. Is there any obvious way to get around this? Apologies, this question has probably been asked before, but I was finding it dificult converting this question to a searchable term.
  5. Sorry to reopen this, but I'm having issues trying to combine curves created using the brush tool with a stylus, and wondered if there were any known issues with this, and hopefully known solutions? It seems to work in most cases, however there are two instances in my current project where I cannot seem to join two separate lines or curves, and cant figure out why. In the snip below, I am highlighting both points (the square and circle ones), then selecting 'join curves' from the Node tool action menu, however this does nothing. Any ideas how I can get this to work? My guess is its probably my error, due to not fully understanding the difference between the node types. I have tried converting both nodes to sharp, smooth and smart ones, but this doesn't seem to help join them. Any help appreciated!