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nezumi

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  1. Like
    nezumi reacted to Mark Ingram in Affinity Designer Windows Customer Beta - 1.8.0.526   
    Click here to download the latest beta
    Status: Customer Beta
    Purpose: Features, Improvements, Fixes
    Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store

    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback. 

    If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.
    Fixes
    Improved Expand Stroke Improved dragging objects between artboards (takes into account "Edit All Layers" toggle) Fixed stroke mitre Changed Clip to Canvas to be disabled for artboards Reduced Asset panel default icon size slightly to fit 4 columns Fixed inability to drag objects into Assets panel Disabled Windows Ink feedback ripples when clicking with a pointer device Improved geometric add to allow a single shape so we can unite shapes to remove overlapping areas Improved SVG export to not simplify structure, as some people require the original structure Fixed Styles to show styles that would normally be invisible Fixed cursor jumping when autopanning with pointer device Fixed selection of artboards and / or contents Added right and middle button support for pointer devices Fixed tool cursors when using pointer device Fixed Wacom Tablet starts drawing straight line after changing focus Fixed Stock panel search being cleared when switching image providers Fixed Global Colour dialog colour picker always uses RGB Fixed EPS import sporadically failing to load objects Fixed PDF export so embedding colour profile always converts image colour spaces to match the profile Fixed Colour Picker failing to average when click dragging Added missing tooltip on Brushes panel Fixed crash when loading some corrupt JPEGs (valid image data, but corrupt following data) 1.8.0.514 release notes
  2. Like
    nezumi reacted to Mark Ingram in Affinity Photo Windows Customer Beta - 1.8.0.526   
    Click here to download the latest beta
    Status: Customer Beta
    Purpose: Fixes
    Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store

    As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback. 

    If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.
    Fixes
    Improved lens correction of RAW files coming from lenses with fixed focal length Added Macro library file import on drag and drop Added 'Source' and 'Blend Mode' to flood fill context toolbar Added 'Source' and 'Refine' to flood select context toolbar Fixed crash in Procedural Texture when scrolling up/down in the value field Improved Halftone panel to be less cramped Fixed Metadata panel rating being offset by 1 Added support for Canon EOS 90D Fixed Metadata panel to prevent further input when reaching the character limit for a field Fixed Metadata panel Description field under File not working with Enter key Fixed Lens Profile Detection icon (i) disappearing after opening the Lens list, even if the lens isn't changed Renamed View > Studio > EXIF menu item to Metadata Fixed stroke mitre Reduced Asset panel default icon size slightly to fit 4 columns Fixed inability to drag objects into Assets panel Disabled Windows Ink feedback ripples when clicking with a pointer device Improved geometric add to allow a single shape so we can unite shapes to remove overlapping areas Improved SVG export to not simplify structure, as some people require the original structure Fixed Styles to show styles that would normally be invisible Fixed cursor jumping when autopanning with pointer device Fixed selection of artboards and / or contents Added right and middle button support for pointer devices Fixed tool cursors when using pointer device Fixed Wacom Tablet starts drawing straight line after changing focus Fixed Stock panel search being cleared when switching image providers Fixed Global Colour dialog colour picker always uses RGB Fixed EPS import sporadically failing to load objects Fixed PDF export so embedding colour profile always converts image colour spaces to match the profile Fixed Colour Picker failing to average when click dragging Added missing tooltip on Brushes panel Fixed crash when loading some corrupt JPEGs (valid image data, but corrupt following data) 1.8.0.514 release notes
  3. Like
    nezumi got a reaction from Chris B in 1.8.0 - bugfix release?   
    Absolutely!
    Ow wait...
    No, that was Illustrator...
    You guys are doing fantastic job! Thank you!
  4. Like
    nezumi got a reaction from ChrisSmere in Affinity Designer 1.8 New features list?   
    I am professional user. Of course if making a living doing visual art of different kinds for the last 23 years qualifies...
    Workarounds are for amateurs and hobbyists? I always thoughts these are for people who want the job done. Now "professional" is waiting till company will sort out software before he can get project done..? Well I am not a pro according to that definition...
     
    Not at all. I am quoting for the project. Working for hours is the dumbest way of quoting your work. The better you are, the quicker you make a project - the less you earn. Fantastic... I would quote for hour if I was working on assembly line in factory or standing somewhere as a guard. DEFINITELY not as an artist.
    Yeah, you are pro, your time is valuable, you want to make things fast and... you are charging clients per hour? That makes lot of sense.
    For clients.
    Maybe you should re-think your strategy to make it work for you too.
    It sure works for me.
    I really think there are two possible scenarios when it comes to people who cant use Affinity in their professional work. First one - people do not commit to switch. They are still doing work on PS/AI, turn on Affinity occasionally,  trying few things and quickly going back to PS/AI because thats what they know. They never change their workflow, they will always be slaves to one software they know. You cant learn how to drive bicycle if you afraid of lifting legs off the ground. You need to commit - make few full projects NO MATTER WHAT, entirely on Affinity. You will never learn the new software if you just jump back to the old one at slightest problem. I started my switch to Affinity by deleting AI and PS. Then I had no choice - I had to learn. And dont give me that "oh oh, my time is so precious" excuse. Mine too - I got family to feed, I have to work every day. But I did it, so I know its not as bad.
    And second group - people who for whatever reason/personal preference just dont like Affinity software. They dont like shortcuts, philosophy, UI, whatever. They expect Affinity to change to accommodate them. Complaining about everything that is not exactly like THEY want it. Because they saw something in Adobe, Corel, Xara.... So they dont want new software - they want stuff to work just like they saw it somewhere or imagined it.
    Neither of that groups will be ever satisfied or make a switch to Affinity. You cant make the switch if you are constantly using crouches of the old software you were using and you cant make the switch if you just dislike software.

    I see the same when it comes to my main software - ZBrush. Some people just complain about UI FOR YEARS. They are constantly waiting for their imaginary change, a change that is not coming. They refuse to learn it as it is, but are activating their complains every new version. "UI is horrible! Still not updated!".
    Pointless.
    Here I see the same - I made a switch to Affinity as soon as it was available for Windows. Making happily all the work I did before with minor adjustments. Something that was a workaround at first became part of the workflow.
    And through this last three years I keep on seeing that very same complaining posts popping up every now and then. And they will keep on popping up. Because Affinity will never become carbon copy of PS/AI.
    Thankfully.
     
  5. Thanks
    nezumi reacted to MEB in 1.8.0 - bugfix release?   
    Hi nezumi,
    Have you ever saw any new (major) update of the Affinity apps without any new features? Expect both things: new features along with bug fixes & improvements in v1.8 as well
  6. Like
    nezumi got a reaction from Manofjesus in 1.8.0 - bugfix release?   
    Yeah thanks man, I am a bit cranky, havent sleep for way too long.
  7. Like
    nezumi got a reaction from PaulEC in Affinity Designer 1.8 New features list?   
    Some of what I read here remind me somehow that client I just had.
    Since I moved completely to Affinity I am mostly using PDFs now. Client called me and said
    - I need it in AI format
    - But you can import PDF perfectly well to illustrator..
    - No, I need it in AI format, I have a pipeline I use for years now! Please deliver AI!
    So I just renamed PDF extension to AI and resent the same file (yup, it does work).
    - You see what I mean? - client replied - now it works perfectly! You dont change proven, professional pipeline for no good reason!

    Yeah man, I can see that alright... Slightest change of what people used to and drama starts. Something isnt named the same, shortcut is different, format - whatever. People start to freak out, totally unable to change even trivial things. And if some option they used to is not there? Uffff Forget it - looking for workaround is completely out of question. Even if sometimes - many times - it is a non-issue and you can keep on working happily after showing tiny bit of flexibility.
    Most common thing:
    "In Adobe it is certain way and here it is different!"
    Yeah, so?
    There is more than one way skin a cat. Affinity is not a Photoshop. It can replace it but its not a Photoshop or Illustrator reskinned with different name and priced differently. It has its own strengths. I wouldn't bloody use it if it was simply cheaper but I could not work professionally on it. Thats what I do for living, I cant afford not being able to do the job.
    But I am and I am loving the Affinity way. Yeah you heard me - and I was using Photoshop professionally since version 4. Thats 23 years already. OK, minus last 3 because I have switched to Affinity immediately when it became available on Windows.
    "ow, so you are Affinity fanboy then!"
    I guess I am. I am loving it. Thats why I am here on Affinity forum. Meeting some Adobe fanboys.

    Listen sweetheart, your new girlfriend is not your ex, ok? It will never be the same. I know you miss Jenny. Maybe you should go back to her? Yeah, she was with you just for your money, but if you are happy with that... Maybe you should never try to have a new girlfriend? Because telling Lucy constantly about how good you had it with Jenny will not make things any better...
     
  8. Like
    nezumi reacted to Manofjesus in 1.8.0 - bugfix release?   
    I am not stating in any form, that my post is direct answer to your question. I just share my thoughts as others. Developers always looking for balance between stability and adding new features. Also there can be different definitions about bugfix/feature - somebody call it bug, somebody - feature Also the team could change their previous decisions or statements, when facing new trouble while trying to implement new features. It can depend from software engine itself (it structure, hardware limit) or by other reasons that will be found in near future.
    MattP post a message, that explain, i think, devs major slogan
     
  9. Like
    nezumi got a reaction from Oval in 1.8.0 - bugfix release?   
    I didn't asked for opinion about importance of new features over the bug fixing, did I? I have provided long explanation about how I DONT want that even. It was a simple question. Yet here we are...
  10. Haha
    nezumi got a reaction from JGD in Affinity Designer 1.8 New features list?   
    I tell you what I bet Adobe illustrator still CANT do. Simple bloody inner shadow.
    I haven't used AI for 3 years now but I would bet my money on it, that this "industry standard", full PRO, Adobe Illustrator still have to fake simple inner shadow with black glow and no direction. No problem in Designer though, out of the box.
    Sometimes Adobe users have to look for workarounds to make something absolutely basic. And as we were said here by the long time professional - workarounds are for amateurs and hobbyists, right?
  11. Thanks
    nezumi got a reaction from Patrick Connor in Affinity Designer 1.8 New features list?   
    I honestly missed the message. Sorry.
  12. Like
    nezumi reacted to Mithferion in Affinity Designer 1.8 New features list?   
    To be as fair as possible:
    On the Applications mentiones here:
    Illustrator has many more and more advanced Vector features than Designer Designer has a better overall experience using it for the first time Designer has features that are not present in Illustrator, or that Illustrator just recently introduced (think of the Crop Tool) On the Customers and Serif:
    Affinity's messaging can be misleading beceause it is using words that encompass a lot A customer should be responsible enough to see if current features are what they need. Assuming is a word that I've read a few times here Users can be so self-centric that they put their use case as that basis for their main argument: Designer is good/bad Best regards!
  13. Thanks
    nezumi reacted to walt.farrell in 1.8.0 - bugfix release?   
    We've already seen (in the 1.8 beta releases for Windows thus far):
    Improved EXIF data support Improved handling of lens profiles in the Develop Persona. CR3 raw file support There will probably be more, but only Serif knows what they might be.
  14. Thanks
    nezumi reacted to Oval in 1.8.0 - bugfix release?   
    37 days ago the head of QA wrote: “I would expect the I should think it will be a few more weeks before […] any public testing, as they should include features/improvements as well as fixes”
  15. Like
    nezumi reacted to ErrkaPetti in Affinity Designer 1.8 New features list?   
    JGD, together with Jowday, is complaining endless...
    Adobe can do that, Adobe can do more, Adobe is smarter... Bla bla bla...
    I can’t understand why you two guys coming here on steady basis just to vomit on Affinity Suite... Stay with Adobe, and leave us amateurs and hobbyists alone! We don’t need your endless negative opinions here, because you two have said enough BS concering Affinity...
  16. Haha
    nezumi got a reaction from MattP in Affinity Designer 1.8 New features list?   
    Of course it does. Mainly to estimate a deadline. But it would be absurd to charge on per-hour basis. Say logo - how long does it takes to do? I dont know. It might take a day or a week of back and forth, different versions, revisions etc. It also might be 30 minutes and I got brilliant idea (or happy accident ) that client instantly likes too. And what - I should charge for half an hour? Client is paying me to came up with idea, something that will sell his product, position him well on the market. Not for the bloody time I was pushing nodes to get clean shape. That 30 minutes can be worth few grands.
    I thought you were saying you're professional? Why I am talking about that basics of a business here...
     
    If you are a mechanic then maybe. You can even charge extra for making stuff faster. But this is CREATIVE business we are talking about here. Can you guarantee that idea will come to you faster if you agree on making work faster? I cant. Will you include hours that you are THINKING about the design? Then, MAYBE. "Sir, it took me 2 hours to do, and I added estimate of 15 hours I was thinking about it, mostly in the metro... Sir.. Hello?!". Good luck selling that.

    Here is another example. My wife is a dentist. Would you like dentist to be paid for hours? Trust me she can get rid of that tooth in 2 minutes. Or take her sweet time. You tell me what you like. Hourly rate? No problem, let me just strap you to a chair and put some loud music so screams will not bother neighbors for the next... What is your budget? 4 hours sounds fine?..

    You are free to charge on per hour. People are making this funny calculators - "how much is your hour worth? Add rent, electricity bill, mouse and keyboard cost, software license, sandwich, hot chocolate, soup, divide by 7 days a week, divide by hours worked daily, multiply by 2 (so you dont get completely screwed), minus the time you were procrastinating, add income tax, consider difference between incomes in your country and clients country... TA-DAAAA! Your hour is worth $23.9992. Now go get them tiger!"

    Meantime me, 23 years in business amateur/hobbyist : "sir, it will be $500 and I can have it done by Friday. Maybe faster but want to be on safe side."
    To each his own I guess...

    BTW, I cant wait to see what are devs working on now You know them amateurs - they like to know whats coming to their cheap software... Am I right guys? High five!
     
  17. Like
    nezumi reacted to Mithferion in Affinity Designer 1.8 New features list?   
    If this is of interest to anybody, Chris Do talks about charging based on value instead of time.
    Best regards!
  18. Haha
    nezumi got a reaction from MattP in Affinity Designer 1.8 New features list?   
    Of course it does. Mainly to estimate a deadline. But it would be absurd to charge on per-hour basis. Say logo - how long does it takes to do? I dont know. It might take a day or a week of back and forth, different versions, revisions etc. It also might be 30 minutes and I got brilliant idea (or happy accident ) that client instantly likes too. And what - I should charge for half an hour? Client is paying me to came up with idea, something that will sell his product, position him well on the market. Not for the bloody time I was pushing nodes to get clean shape. That 30 minutes can be worth few grands.
    I thought you were saying you're professional? Why I am talking about that basics of a business here...
     
    If you are a mechanic then maybe. You can even charge extra for making stuff faster. But this is CREATIVE business we are talking about here. Can you guarantee that idea will come to you faster if you agree on making work faster? I cant. Will you include hours that you are THINKING about the design? Then, MAYBE. "Sir, it took me 2 hours to do, and I added estimate of 15 hours I was thinking about it, mostly in the metro... Sir.. Hello?!". Good luck selling that.

    Here is another example. My wife is a dentist. Would you like dentist to be paid for hours? Trust me she can get rid of that tooth in 2 minutes. Or take her sweet time. You tell me what you like. Hourly rate? No problem, let me just strap you to a chair and put some loud music so screams will not bother neighbors for the next... What is your budget? 4 hours sounds fine?..

    You are free to charge on per hour. People are making this funny calculators - "how much is your hour worth? Add rent, electricity bill, mouse and keyboard cost, software license, sandwich, hot chocolate, soup, divide by 7 days a week, divide by hours worked daily, multiply by 2 (so you dont get completely screwed), minus the time you were procrastinating, add income tax, consider difference between incomes in your country and clients country... TA-DAAAA! Your hour is worth $23.9992. Now go get them tiger!"

    Meantime me, 23 years in business amateur/hobbyist : "sir, it will be $500 and I can have it done by Friday. Maybe faster but want to be on safe side."
    To each his own I guess...

    BTW, I cant wait to see what are devs working on now You know them amateurs - they like to know whats coming to their cheap software... Am I right guys? High five!
     
  19. Haha
    nezumi got a reaction from MattP in Affinity Designer 1.8 New features list?   
    Of course it does. Mainly to estimate a deadline. But it would be absurd to charge on per-hour basis. Say logo - how long does it takes to do? I dont know. It might take a day or a week of back and forth, different versions, revisions etc. It also might be 30 minutes and I got brilliant idea (or happy accident ) that client instantly likes too. And what - I should charge for half an hour? Client is paying me to came up with idea, something that will sell his product, position him well on the market. Not for the bloody time I was pushing nodes to get clean shape. That 30 minutes can be worth few grands.
    I thought you were saying you're professional? Why I am talking about that basics of a business here...
     
    If you are a mechanic then maybe. You can even charge extra for making stuff faster. But this is CREATIVE business we are talking about here. Can you guarantee that idea will come to you faster if you agree on making work faster? I cant. Will you include hours that you are THINKING about the design? Then, MAYBE. "Sir, it took me 2 hours to do, and I added estimate of 15 hours I was thinking about it, mostly in the metro... Sir.. Hello?!". Good luck selling that.

    Here is another example. My wife is a dentist. Would you like dentist to be paid for hours? Trust me she can get rid of that tooth in 2 minutes. Or take her sweet time. You tell me what you like. Hourly rate? No problem, let me just strap you to a chair and put some loud music so screams will not bother neighbors for the next... What is your budget? 4 hours sounds fine?..

    You are free to charge on per hour. People are making this funny calculators - "how much is your hour worth? Add rent, electricity bill, mouse and keyboard cost, software license, sandwich, hot chocolate, soup, divide by 7 days a week, divide by hours worked daily, multiply by 2 (so you dont get completely screwed), minus the time you were procrastinating, add income tax, consider difference between incomes in your country and clients country... TA-DAAAA! Your hour is worth $23.9992. Now go get them tiger!"

    Meantime me, 23 years in business amateur/hobbyist : "sir, it will be $500 and I can have it done by Friday. Maybe faster but want to be on safe side."
    To each his own I guess...

    BTW, I cant wait to see what are devs working on now You know them amateurs - they like to know whats coming to their cheap software... Am I right guys? High five!
     
  20. Like
    nezumi got a reaction from ChrisSmere in Affinity Designer 1.8 New features list?   
    I am professional user. Of course if making a living doing visual art of different kinds for the last 23 years qualifies...
    Workarounds are for amateurs and hobbyists? I always thoughts these are for people who want the job done. Now "professional" is waiting till company will sort out software before he can get project done..? Well I am not a pro according to that definition...
     
    Not at all. I am quoting for the project. Working for hours is the dumbest way of quoting your work. The better you are, the quicker you make a project - the less you earn. Fantastic... I would quote for hour if I was working on assembly line in factory or standing somewhere as a guard. DEFINITELY not as an artist.
    Yeah, you are pro, your time is valuable, you want to make things fast and... you are charging clients per hour? That makes lot of sense.
    For clients.
    Maybe you should re-think your strategy to make it work for you too.
    It sure works for me.
    I really think there are two possible scenarios when it comes to people who cant use Affinity in their professional work. First one - people do not commit to switch. They are still doing work on PS/AI, turn on Affinity occasionally,  trying few things and quickly going back to PS/AI because thats what they know. They never change their workflow, they will always be slaves to one software they know. You cant learn how to drive bicycle if you afraid of lifting legs off the ground. You need to commit - make few full projects NO MATTER WHAT, entirely on Affinity. You will never learn the new software if you just jump back to the old one at slightest problem. I started my switch to Affinity by deleting AI and PS. Then I had no choice - I had to learn. And dont give me that "oh oh, my time is so precious" excuse. Mine too - I got family to feed, I have to work every day. But I did it, so I know its not as bad.
    And second group - people who for whatever reason/personal preference just dont like Affinity software. They dont like shortcuts, philosophy, UI, whatever. They expect Affinity to change to accommodate them. Complaining about everything that is not exactly like THEY want it. Because they saw something in Adobe, Corel, Xara.... So they dont want new software - they want stuff to work just like they saw it somewhere or imagined it.
    Neither of that groups will be ever satisfied or make a switch to Affinity. You cant make the switch if you are constantly using crouches of the old software you were using and you cant make the switch if you just dislike software.

    I see the same when it comes to my main software - ZBrush. Some people just complain about UI FOR YEARS. They are constantly waiting for their imaginary change, a change that is not coming. They refuse to learn it as it is, but are activating their complains every new version. "UI is horrible! Still not updated!".
    Pointless.
    Here I see the same - I made a switch to Affinity as soon as it was available for Windows. Making happily all the work I did before with minor adjustments. Something that was a workaround at first became part of the workflow.
    And through this last three years I keep on seeing that very same complaining posts popping up every now and then. And they will keep on popping up. Because Affinity will never become carbon copy of PS/AI.
    Thankfully.
     
  21. Haha
    nezumi got a reaction from MattP in Affinity Designer 1.8 New features list?   
    Of course it does. Mainly to estimate a deadline. But it would be absurd to charge on per-hour basis. Say logo - how long does it takes to do? I dont know. It might take a day or a week of back and forth, different versions, revisions etc. It also might be 30 minutes and I got brilliant idea (or happy accident ) that client instantly likes too. And what - I should charge for half an hour? Client is paying me to came up with idea, something that will sell his product, position him well on the market. Not for the bloody time I was pushing nodes to get clean shape. That 30 minutes can be worth few grands.
    I thought you were saying you're professional? Why I am talking about that basics of a business here...
     
    If you are a mechanic then maybe. You can even charge extra for making stuff faster. But this is CREATIVE business we are talking about here. Can you guarantee that idea will come to you faster if you agree on making work faster? I cant. Will you include hours that you are THINKING about the design? Then, MAYBE. "Sir, it took me 2 hours to do, and I added estimate of 15 hours I was thinking about it, mostly in the metro... Sir.. Hello?!". Good luck selling that.

    Here is another example. My wife is a dentist. Would you like dentist to be paid for hours? Trust me she can get rid of that tooth in 2 minutes. Or take her sweet time. You tell me what you like. Hourly rate? No problem, let me just strap you to a chair and put some loud music so screams will not bother neighbors for the next... What is your budget? 4 hours sounds fine?..

    You are free to charge on per hour. People are making this funny calculators - "how much is your hour worth? Add rent, electricity bill, mouse and keyboard cost, software license, sandwich, hot chocolate, soup, divide by 7 days a week, divide by hours worked daily, multiply by 2 (so you dont get completely screwed), minus the time you were procrastinating, add income tax, consider difference between incomes in your country and clients country... TA-DAAAA! Your hour is worth $23.9992. Now go get them tiger!"

    Meantime me, 23 years in business amateur/hobbyist : "sir, it will be $500 and I can have it done by Friday. Maybe faster but want to be on safe side."
    To each his own I guess...

    BTW, I cant wait to see what are devs working on now You know them amateurs - they like to know whats coming to their cheap software... Am I right guys? High five!
     
  22. Like
    nezumi reacted to ErrkaPetti in Affinity Designer 1.8 New features list?   
    How come you have the power and strength to come here on weekly basis and bla bla bla Affinity sucks for real Pros, it is just hobbyists using Affinity... I wish we could get away from you forever, because you NEVER say anything other that you said hundreds of time; Affinity sucks...
    Take your other Pro software, work with them and leave us hobbyists alone...
  23. Like
    nezumi got a reaction from ChrisSmere in Affinity Designer 1.8 New features list?   
    I am professional user. Of course if making a living doing visual art of different kinds for the last 23 years qualifies...
    Workarounds are for amateurs and hobbyists? I always thoughts these are for people who want the job done. Now "professional" is waiting till company will sort out software before he can get project done..? Well I am not a pro according to that definition...
     
    Not at all. I am quoting for the project. Working for hours is the dumbest way of quoting your work. The better you are, the quicker you make a project - the less you earn. Fantastic... I would quote for hour if I was working on assembly line in factory or standing somewhere as a guard. DEFINITELY not as an artist.
    Yeah, you are pro, your time is valuable, you want to make things fast and... you are charging clients per hour? That makes lot of sense.
    For clients.
    Maybe you should re-think your strategy to make it work for you too.
    It sure works for me.
    I really think there are two possible scenarios when it comes to people who cant use Affinity in their professional work. First one - people do not commit to switch. They are still doing work on PS/AI, turn on Affinity occasionally,  trying few things and quickly going back to PS/AI because thats what they know. They never change their workflow, they will always be slaves to one software they know. You cant learn how to drive bicycle if you afraid of lifting legs off the ground. You need to commit - make few full projects NO MATTER WHAT, entirely on Affinity. You will never learn the new software if you just jump back to the old one at slightest problem. I started my switch to Affinity by deleting AI and PS. Then I had no choice - I had to learn. And dont give me that "oh oh, my time is so precious" excuse. Mine too - I got family to feed, I have to work every day. But I did it, so I know its not as bad.
    And second group - people who for whatever reason/personal preference just dont like Affinity software. They dont like shortcuts, philosophy, UI, whatever. They expect Affinity to change to accommodate them. Complaining about everything that is not exactly like THEY want it. Because they saw something in Adobe, Corel, Xara.... So they dont want new software - they want stuff to work just like they saw it somewhere or imagined it.
    Neither of that groups will be ever satisfied or make a switch to Affinity. You cant make the switch if you are constantly using crouches of the old software you were using and you cant make the switch if you just dislike software.

    I see the same when it comes to my main software - ZBrush. Some people just complain about UI FOR YEARS. They are constantly waiting for their imaginary change, a change that is not coming. They refuse to learn it as it is, but are activating their complains every new version. "UI is horrible! Still not updated!".
    Pointless.
    Here I see the same - I made a switch to Affinity as soon as it was available for Windows. Making happily all the work I did before with minor adjustments. Something that was a workaround at first became part of the workflow.
    And through this last three years I keep on seeing that very same complaining posts popping up every now and then. And they will keep on popping up. Because Affinity will never become carbon copy of PS/AI.
    Thankfully.
     
  24. Like
    nezumi got a reaction from PaulEC in Affinity Designer 1.8 New features list?   
    Some of what I read here remind me somehow that client I just had.
    Since I moved completely to Affinity I am mostly using PDFs now. Client called me and said
    - I need it in AI format
    - But you can import PDF perfectly well to illustrator..
    - No, I need it in AI format, I have a pipeline I use for years now! Please deliver AI!
    So I just renamed PDF extension to AI and resent the same file (yup, it does work).
    - You see what I mean? - client replied - now it works perfectly! You dont change proven, professional pipeline for no good reason!

    Yeah man, I can see that alright... Slightest change of what people used to and drama starts. Something isnt named the same, shortcut is different, format - whatever. People start to freak out, totally unable to change even trivial things. And if some option they used to is not there? Uffff Forget it - looking for workaround is completely out of question. Even if sometimes - many times - it is a non-issue and you can keep on working happily after showing tiny bit of flexibility.
    Most common thing:
    "In Adobe it is certain way and here it is different!"
    Yeah, so?
    There is more than one way skin a cat. Affinity is not a Photoshop. It can replace it but its not a Photoshop or Illustrator reskinned with different name and priced differently. It has its own strengths. I wouldn't bloody use it if it was simply cheaper but I could not work professionally on it. Thats what I do for living, I cant afford not being able to do the job.
    But I am and I am loving the Affinity way. Yeah you heard me - and I was using Photoshop professionally since version 4. Thats 23 years already. OK, minus last 3 because I have switched to Affinity immediately when it became available on Windows.
    "ow, so you are Affinity fanboy then!"
    I guess I am. I am loving it. Thats why I am here on Affinity forum. Meeting some Adobe fanboys.

    Listen sweetheart, your new girlfriend is not your ex, ok? It will never be the same. I know you miss Jenny. Maybe you should go back to her? Yeah, she was with you just for your money, but if you are happy with that... Maybe you should never try to have a new girlfriend? Because telling Lucy constantly about how good you had it with Jenny will not make things any better...
     
  25. Like
    nezumi got a reaction from ChrisSmere in Affinity Designer 1.8 New features list?   
    I am professional user. Of course if making a living doing visual art of different kinds for the last 23 years qualifies...
    Workarounds are for amateurs and hobbyists? I always thoughts these are for people who want the job done. Now "professional" is waiting till company will sort out software before he can get project done..? Well I am not a pro according to that definition...
     
    Not at all. I am quoting for the project. Working for hours is the dumbest way of quoting your work. The better you are, the quicker you make a project - the less you earn. Fantastic... I would quote for hour if I was working on assembly line in factory or standing somewhere as a guard. DEFINITELY not as an artist.
    Yeah, you are pro, your time is valuable, you want to make things fast and... you are charging clients per hour? That makes lot of sense.
    For clients.
    Maybe you should re-think your strategy to make it work for you too.
    It sure works for me.
    I really think there are two possible scenarios when it comes to people who cant use Affinity in their professional work. First one - people do not commit to switch. They are still doing work on PS/AI, turn on Affinity occasionally,  trying few things and quickly going back to PS/AI because thats what they know. They never change their workflow, they will always be slaves to one software they know. You cant learn how to drive bicycle if you afraid of lifting legs off the ground. You need to commit - make few full projects NO MATTER WHAT, entirely on Affinity. You will never learn the new software if you just jump back to the old one at slightest problem. I started my switch to Affinity by deleting AI and PS. Then I had no choice - I had to learn. And dont give me that "oh oh, my time is so precious" excuse. Mine too - I got family to feed, I have to work every day. But I did it, so I know its not as bad.
    And second group - people who for whatever reason/personal preference just dont like Affinity software. They dont like shortcuts, philosophy, UI, whatever. They expect Affinity to change to accommodate them. Complaining about everything that is not exactly like THEY want it. Because they saw something in Adobe, Corel, Xara.... So they dont want new software - they want stuff to work just like they saw it somewhere or imagined it.
    Neither of that groups will be ever satisfied or make a switch to Affinity. You cant make the switch if you are constantly using crouches of the old software you were using and you cant make the switch if you just dislike software.

    I see the same when it comes to my main software - ZBrush. Some people just complain about UI FOR YEARS. They are constantly waiting for their imaginary change, a change that is not coming. They refuse to learn it as it is, but are activating their complains every new version. "UI is horrible! Still not updated!".
    Pointless.
    Here I see the same - I made a switch to Affinity as soon as it was available for Windows. Making happily all the work I did before with minor adjustments. Something that was a workaround at first became part of the workflow.
    And through this last three years I keep on seeing that very same complaining posts popping up every now and then. And they will keep on popping up. Because Affinity will never become carbon copy of PS/AI.
    Thankfully.
     
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