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TonyB

Staff
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  1. Like
    TonyB got a reaction from Kabiru in Introduce Yourself   
    Hi, I'm Tony Brightman. I head the SerifLabs team that have been developing the new Affinity range of applications. We have been deep in research for 4 years but it's now time to show the world.

     

    TonyB

  2. Like
    TonyB got a reaction from Hilltop in Scripting   
    Affinity will support Javascript and also have a 'C' based API binding interface that people can use to write plugins. We will also have the ability to create UI to support their scripts and plugins with dialogs and panels. 
    We have a team developing this but the amount of work is very large so unfortunately users will need to be patient.
  3. Like
    TonyB got a reaction from acorello in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  4. Like
    TonyB got a reaction from Rocketdrive in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  5. Like
    TonyB got a reaction from Old Bruce in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  6. Like
    TonyB got a reaction from A_B_C in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  7. Thanks
    TonyB got a reaction from loudo in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  8. Like
    TonyB reacted to A_B_C in Affinity V2, updates, pricing and no subscription (moved)   
    Hi Ash,
    my sincerest congratulations to version 2 of the Affinity suite, to you and the entire team, and thank you for your explanations! The new version offers great improvements to the entire application suite, and the new solutions you found are extremely well thought out. 😀
    Keep up the good work! And if I may add this here, I would really love to see improvements in the “little things” along the version 2 development cycle. By “little things” I mean those usability improvements that save us clicks in frequently performed tasks, most of which have extensively been discussed on these forums. Such as
    Alt+drag to copy objects in the Layers Panel, Alt+click on layer’s or group’s triangle in the Layers Panel to open or close the entire subtree structure, as it is the case in macOS Finder, Shift+drag to constrain the aspect ratio of the Crop Tool rectangle in Photo, the option of having the Crop Tool remember its last-used state (make it a preference, if you don’t like to make it the default behaviour), the option of setting a custom default tool for an app and for embedded documents that are opened in a new tab (Photo, for instance, always defaults to the Hand Tool which is of no use if you have a trackpad), copy & paste of slices in the Export Persona, the option of adding the Snapping Options Buttons to the toolbar of the Export Persona, the option of holding down a key to temporarily activate a tool just until key release, the option of moving selected pixel content with marquee tool and Command key pressed, etc. (… I’m sure you’ve compiled a list of these little things over the years yourself …) None of these improvements should really be controversial, overly difficult to implement or break any existing workflow. At the same time, their absence is felt every day and slows down workflows considerably, especially when taken together. Sure, it’s unlikely that you win any new customers by adding such options (alone), but you will make a lot of existing customers happy. Now that you have all three apps up and running on all target platforms, I think it would be a great time to add these “little things,” and it would add additional emphasis on the fact that you care for your user base … 😀
    Again, thank you!
    Alex 😀
  9. Like
    TonyB reacted to A_B_C in Affinity V2, updates, pricing and no subscription (moved)   
    Yes, I fear that over the strive for the big advancements the Affinity developers forgot to care about these seemingly “small things” that would nonetheless significantly improve our workflows. Over the years, nobody really seemed to have paid attention to the respective user requests, and this is what I feel to cause frustration in the long-term user base. 🙁
    Let me give you an example. In January 2015, in one of my first posts here, I had already suggested that the simple option of Alt(Opt) + dragging an object in the Layers Panel to clone the object to a new location in the layers tree should be implemented.
    https://forum.affinity.serif.com/index.php?/topic/4006-some-layer-things/#comment-16292 To my understanding, this has never been an outlandish request. The respective option
    has been available in competitors’ apps for ages, should be implementable with a few lines of code that won’t break anything (don’t tell me otherwise: if the team can set up nondestructive RAW developing and vector mesh warp, this should be an apprentice piece), does not require the implementation of additional UI elements (it is an “invisible” improvement that does not complicate the UI and changes the UX only for the better), does not interfere with Alt(Opt) + clicking for solo mode, since we are talking about Alt(Opt) + dragging here (choose a different modifier for drag-cloning, if you consider it a problem), should be absolutely non-controversial as a most helpful option that speeds up layer workflows considerably, and does not break any existing workflow (if you don’t want to use it, just leave it aside). Considering these arguments, I think there’s really no good reason for not implementing this feature, and honestly, its implementation should also not fail due to missing workforce capacity. And it’s not that I would have been the only one asking for the feature. Here are a just a few threads that turn up in a superficial forum search:
    https://forum.affinity.serif.com/index.php?/topic/7545-add-new-layer-above-current-object/ (April 2015) https://forum.affinity.serif.com/index.php?/topic/17984-duplicate-a-layer-by-alt-drag-drop-in-layers-panel/ (February 2016 – November 2021) https://forum.affinity.serif.com/index.php?/topic/28802-altdrag-layer-to-create-a-copy/ (November 2016) https://forum.affinity.serif.com/index.php?/topic/163101-how-to-copy-layer-mask-and-paste-to-another-layer-in-affinity-photo-ipad/ (June 2022) So when you look at these comments (one could compile a similar list for many, if not all of the other features I mentioned above) and when you see, at the same time, that this simple quality-of-life feature has not yet been implemented, after seven years of development time and countless beta cycles, you cannot help to think “Well, they do theirs, don’t hold your breath.” Which will, inevitably, cause frustration. 🙁
    I’m not saying this in order to bash the Affinity team or diminish their efforts. I just believe that after the fantastic process they made with the new versions, it would be time to seriously turn their attention to these small features that come at virtually no development cost and would improve our daily lives tremendously. Hope you understand. 😀
  10. Thanks
    TonyB got a reaction from shushustorm in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  11. Thanks
    TonyB got a reaction from shushustorm in Scripting   
    Affinity will support Javascript and also have a 'C' based API binding interface that people can use to write plugins. We will also have the ability to create UI to support their scripts and plugins with dialogs and panels. 
    We have a team developing this but the amount of work is very large so unfortunately users will need to be patient.
  12. Like
    TonyB got a reaction from SrPx in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  13. Like
    TonyB got a reaction from Frozen Death Knight in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  14. Like
    TonyB got a reaction from Mithferion in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  15. Like
    TonyB got a reaction from angelhdz12 in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  16. Thanks
    TonyB got a reaction from CM0 in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  17. Like
    TonyB got a reaction from ashf in Scripting   
    Affinity will support Javascript and also have a 'C' based API binding interface that people can use to write plugins. We will also have the ability to create UI to support their scripts and plugins with dialogs and panels. 
    We have a team developing this but the amount of work is very large so unfortunately users will need to be patient.
  18. Like
    TonyB got a reaction from Markio in Global layers   
    It's a big piece of work that requires major reworking of rendering and DOM structure. It will happen but will take time. It's high on our internal feature board.
  19. Like
    TonyB got a reaction from Morne in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  20. Thanks
    TonyB got a reaction from ashf in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  21. Thanks
    TonyB got a reaction from John Kobes in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  22. Like
    TonyB got a reaction from garrettm30 in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  23. Thanks
    TonyB got a reaction from Jered in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
  24. Like
    TonyB got a reaction from Thomas Geist in Global layers   
    It's a big piece of work that requires major reworking of rendering and DOM structure. It will happen but will take time. It's high on our internal feature board.
  25. Thanks
    TonyB got a reaction from loukash in Scripting   
    There isn't any scripting support in V2 yet. We have a dedicated scripting team here typing very quickly but still no definite timeline for release yet. 
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