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vovkasolovev

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  1. Like
    vovkasolovev got a reaction from ceubri in How to add spatter to the edges?   
    Thank you! It's works! Without AP!
    Another great thing is that I can select Displacement map myself. With combination with image size change, there is full control over edges of a objects now.

  2. Like
    vovkasolovev reacted to Mithferion in Back with the Mesh Warp / Distort Tool... Some considerations   
    Hi there!
    DISCLAIMER: First of all, this is not another "bring the Mesh Warp / Distort Tool right now!" Topic. I'm not asking the Team to give us an estimated time of arival... None of that. It's something different, hinted in the Title.
    INTRODUCTION & INTENTIONS
    The purpose of this Topic is to share my thoughts and considerations, specially with @MattP, the talent behind this and some other great Features, to keep in mind when developing this. Why? The reasons are simple:
    Some of us are more than impatient to have this Feature available. It's been on the Roadmap for so long... Many need this and they are all in into Designer and lefting [Design Application] behind. There are high hopes and so much anticipation. And it's in the Dev Team plans. That's all good, but... is the gap between the Dev Team idea and the users need really been closed, even narrowed? When realeased, will it be what a lot of people are expecting? That's the key point that might turn things ugly here in the Forums.
    So, I want to open a relaxed discussion to talk about needs, capabilities and workflow. I will do so by diving the kins of distortions I know in 3:
    TYPE ONE
    Miscellanous Specific Forms Distortions:
    Topic 1: Arc Warp. @TonyB confirmed it will be doable as some other transformations. Said feature works like this for texts (but also for shapes), in Illustrator 2019 and on other Apps like PSE 10:

    The other transformations available are this ones. Available on both Apps but they don't work exactly in the same way:

     
    Now, the thing about these transformations (and the other Types) are these ones: Control and configuration. They are done through a set of parameters, not through a Mesh like the one in Affinity Photo. so, it's not just that it's doable, but that it's repeatable and done with a degree of presicion. And of course, it has to be editable and resetable, or as it's called nowadays: live. For example, trying to do it through a Mesh is not that great (the red one is done by hand after a lot of struggle, and it's no good):

    That's the Arc Warp but imagine this for all kind of options known to man.
    TYPE TWO
    The next thing is about Perspective, whis is another popular requested feature.
    Topic 2. This is really clear as what it has to do. Not just of one object, but for an entire Group, to do a pseudo 3D thing. On this one, DrawPlus does a good job and offers interesting options, like the slider on the Top part, and it gives the sens of working with a 3D object.

    The one in Illustrator does its part, but once you transform an object, you can't have the original back, so it's a destructive effect (making this a live feature would be awesome).

    If the angles of "rotation" can be in the form of parameters and mouse control, would make it cover all scenarios.
    TYPE THREE
    The last kind of Distortion people ask for in the forums is the Free Transform.
    Topic 3. This is the one that sounds more like the one currently present for bitmaps in Photo or the Envelop Tool in DrawPlus. Personally, this is the least I am interested in, but it has its uses and would make this feature as robust as it can be.

    I see there are two variations to this feature:
    One with the handles, as seen on the previous pictures. One with "sharp" cornes, without the handles (it's almost like a Perspective Distortion, but I present it like a different one because with a perspective you should be able to maintain the aspect ratio, with this one you can go beyond that). In Illustrator, the Free Distort Effect does this in the "sharp corner" fashion, turning it to semi-curves in some extreme distortions:

    As with the previous ones, the ability to reset and edit the effect on already distorted objects, would be gold.
    SUMMARY
    As I said, when talking about Distortions / Warping, most people have one or more of the three I showed. So, I leave some key points:
    Having all of the three types listed above in Designer is the best thing that can happen in this regard to Serif and us the Users. Also, having the ability to reset, edit and have parameters in some of the cases, would provide absolute control (and enjoyment). If the Dev Team implements this one after the other and not all in the initial release, even if it's not desirable, is still a good path. Limiting to one or two of the Three Types "by design" would hurt the product. Very important: I'm not saying "copy this and copy that", I'm just showing examples of the possible use cases for a Tool like this; however it's implemented, as long as it's logical and feels natural, offering all of the capabilities presented, would be perfect. So, citing Matt himself:
    I want our products to be good in their own right: It’s not good enough to be better than ‘x’ or ‘y’, you should just be really good and that be the end of the sentence
    I expect from you what you have set as your own goal: the best possible Affinity Designer.
    Finally, I invite anyone who wants to contribute by bringing examples or something they want for this Feature that I missed.
    Best regards!
  3. Haha
    vovkasolovev reacted to Maciek Blaźniak in How to add spatter to the edges?   
    I'm glad my hack was useful  I'll just add that the attached version gives the best results (imho) with 300dpi illustrations. While working with smaller resolutions it may require some tweaks.
  4. Thanks
    vovkasolovev reacted to Maciek Blaźniak in How to add spatter to the edges?   
    Hi,
    It's 2020 and there is still no no built-in spatter effect in affinity. Here's how I deal with it with help of live displacement map filter from APhoto. Just open the attached file (spatter_1.0.afdesign) in Designer or Photo and move the only layer to your project. Works quite well live, when active all the time while creating the illustration. However, it may not work for people who do not have an Affinity Photo license (I didn't check it).

  5. Thanks
    vovkasolovev got a reaction from Patrick Connor in This is wrong way to measuring grid spacing in pixels in the Grid manager   
    In "Grid and Axis manager" the size of grid spacing measured in pixels. This is right for square grid, but has no sense for any other type of grid. Right now other grid types is defined by diagonal spacing in rotated pixels.
    The only reasonable way for artists measure non-square grid  in pixels is to define some height or width of the grid in real non-rotated pixels, but not actual side of grid.
    To understand it better, please, take a look on my example, with typical for pixel artists 2:1 isometric grid.

  6. Like
    vovkasolovev got a reaction from lepr in [Suggetion] Grid Vector Brush Tool   
    Affinity Designer have a really great grid tool. But there is no tool to work with grid  directly. 
    I suggest Grid Vector Brush Tool. It will create vector shapes by grid cells shape and connect shapes together. It will have option to unite new object with same object we paint before, it will have option to subtract underlying objects we paint before with another color.
    This tool will help you to draw easily isometric art and vector "pixel art". It will be more straightforward to use with grid than Vector Pen tool. It can become more understandable for beginners, and time-saver for pixel-artists.

  7. Like
    vovkasolovev reacted to lastfuture in Exporting palettized PNG-8 with alpha   
    Hello,
     
    I'm sorely missing the feature to export palettized PNG-8 with alpha from Affinity Designer for web development. I can export PNG-24 with alpha or PNG-8 with binary (on or off) transparency, but not PNG-8 using a palette in which the colors of the palette have alpha values attached. This is a feature that's supported by both the standalone tool ImageAlpha (converts PNG-24 to PNG-8 with alpha) and by Photoshop's Export dialog that you get by right-clicking layers.
     
    I'm using PNG-8 with alpha for image size optimization, especially for spritesheets and graphics that would not quite work as SVG.
     
    At the moment my workflow is: Export PNG-24, open each PNG in ImageAlpha, manually adjust the settings there, save.
    I have to repeat this in parts every time I change a graphic, cancelling the benefits continuous export would provide me with.
     
    Please add this feature
    Cheers
    -- Alina
     
    ImageAlpha is using "pngquant and pngnq-s9 and alpha-channel-aware posterizer."
    ImageAlpha: https://pngmini.com
  8. Like
    vovkasolovev reacted to Chris_K in AD - Vector strokes don't define clipping mask for themself   
    Hi vovkasolovev
     
    This is actually all working as expected clipping always happen with the path in any app and we are no different. We are pretty unique in allowing you to clip in this way whilst keeping some of the other attributes, most of apps would completely remove stroke and fill and just keep the path itself. As the stroke is essentially a scaled, stretch or repeated image there is not set boundary to clip to computationally speaking. The only way currently to do what you asking is to expand the stroke so it it it's own curve then clip using that. This works with rasterised curves as the pixel have been defined during the rasterisation process. It's a bit tricky to explain
     
    I don't think this will be implemented any time soon if at all, but I am moving this to the feature request section for consideration as this is working as expected so it is not really a bug
  9. Like
    vovkasolovev reacted to paristo in Drop the skeuomorphic design on the lense (color picker + alt)   
    Even better, drop the circle magnification as well. Just a square box with the true enlargement is the best. You can get corner of the canvas/document or display without problems.
  10. Like
    vovkasolovev reacted to pixelworker in Drop the skeuomorphic design on the lense (color picker + alt)   
    I think it looks very dated, but more important, the lense effect affects what you seeing with it's overlay. You allways have this shade at the top added. Just a simple true zoom would be much better.
     
    Have a look at the attachment so see what I mean.

  11. Like
    vovkasolovev reacted to Bri-Toon in [ADe] Is there any line smoothing? (implemented)   
    That looks very useful. I'm down with that.
  12. Like
    vovkasolovev got a reaction from Fixx in [ADe] Is there any line smoothing? (implemented)   
    I suggest to impliment point reduction feature like in Astute Graphics InkScribe plugin for Illustrator, please.
    This plugin have best tool for point reduction while keeping line paths to be the same, it have very understandable logic and keyboard combinations.
    https://youtu.be/P0FnOAamnpw?t=4m2s
  13. Like
    vovkasolovev got a reaction from katkankan in Drawing with Paint brush tool on Wacom tablet make lines with steps   
    Hello,
    Can't understand why I have "steps" on my lines, when I draw with Paint Brush Tool on the Wacom tablet with simple brush settings. Details in attachement.

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