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MartinK

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  1. Like
    MartinK reacted to Jon P in Reproducible crashes with tif   
    Well that's a fairly unique recipe, but I can definitely reproduce the crash!
     
    I've logged it for the developers to look into, thanks for taking the time to report it, and for an easy to follow recipe  :).
  2. Like
    MartinK reacted to MEB in Cropping destructively   
    Hi MartinK,
    The process is similar but there's one more step:
    - crop the image as necessary
    - right-click on it on the Layers panel and select Rasterise...
    - go to menu Resize Canvas to add the empty space.
     
    In the beginning there was a checkbox to make the crop destructive, but due to some issues it was removed. I believe all these will be polished/solved and the tools improved as we move forward on both platforms and the application matures. We are aware that a few users are not happy with the Crop Tool. Hopefully this will be looked again later.
  3. Like
    MartinK got a reaction from LilleG in Cropping destructively   
    Very easy: Imagine you make a screenshot from any site and you only want one detail of it. Why is it useful to hold the complete picture in memory? For me the Crop-function is irritating - in Photoshop Elements it's so that this function erase permanently everything outside its bounds so how DavidMac wrote at first.
  4. Like
    MartinK reacted to DavidMac in Destructive option for crop tool   
    There are times when it useful to permanently and completely get rid of all surplus material outside the image border. In other words a destructive crop.

    Could we have an option on the Crop tool property bar to do this please?
  5. Like
    MartinK reacted to Butler To Cats in Please integrate shapes!   
    Hi Martin
     
    These ones? If you do not have Affinity Photo running at full-screen (or at sufficient screen resolution) then some of the tools might not be displayed.
    Possible feature request: allow tools panel to wrap to double column if not all tools will display?
     

  6. Like
    MartinK reacted to Ken Cope in Updated my Avatar with AD   
    My previous avatar was created sometime in 2008 using DrawPlus so I thought it about time it was updated (plus it was a good excuse to use AD).
     

  7. Like
    MartinK reacted to Loctary in My first work with AD   
    Spanish politics inspired by the Grand Theft Auto style.
    Completly done with Affinity Designer.
    Other similar works on bitmap were over the 400mb. This -all is vectorial- just 2,9mb.
     
    Amazing tool!
     
     

  8. Like
    MartinK reacted to budaloco in Complex photo compositing - with timelapse!   
    I've reated an A3 poster for a series of conferences here in my province. I've used Affinity Photo to create the montage.
    Here's the work and the making of. 
     

  9. Like
    MartinK reacted to Wiredframe in Add a Lighter/Brighter UI-mode (implemented)   
    Please don't ^^
  10. Like
    MartinK reacted to rom.impas in Add a Lighter/Brighter UI-mode (implemented)   
    To the Affinity Team, I love AD for Windows but the Dark UI only theme is a huge road-blocker for me to purchase the app.
     
    Pls, pls, pls provide a Light-theme UI with dark icons. This is how I use all of my UX tools like Adobe Illustrator, PS etc.
     
    Thanks and keep up the excellent work!
    Rom
  11. Like
    MartinK reacted to philhendry in Add a Lighter/Brighter UI-mode (implemented)   
    I've joined the forum for just one thing (at the moment) - this issue. I'm getting older - in my fifties - and my sight isn't what it once was. I've always been short-sighted, and wear glasses - which correct my vision very successfully. Nowadays, with the advent of presbyopia, I need more than one pair - and I have a pair which I use mostly for work at the computer. 
     
    I want to like AD. There's so much about it that's good - or even great. I want to use AD. I'm not rich enough/making enough money to afford Adobe's CS subscriptions, so I'm still stuck on CS5.x; that stops me upgrading OS X beyond Yosemite, unless I stop using CS... And I want to stop using CS!! (To stop, I'll also need a replacement for Indesign, but that's a whole other issue!)
     
    I don't like the dark interface. In fact, I don't just not like it - I'm mostly working for print, and the contrast between my page and the interface is simply too great. I'd love to use AD for all my work, but I can't... I get a splitting headache within about ten minutes, however I adjust the interface. I don't get that with any of the other software I use - because either by default, or by selecting the right options in preferences, I can get a set-up which is 'easy on the eye'. 
     
    White/Light Grey background and dark or coloured text and icons (preferably with adjustable sizes) would enable me to use the software. I keep trying. I keep hoping, against hope, that today, I won't get a headache.
  12. Like
    MartinK reacted to ChoccyHobNob in Old Computers, drawn in AD   
    My first vector work and my first time using Affinity Designer, some 1980's and 1990's computers for a project I'm working on.







  13. Like
    MartinK reacted to LilleG in Add a Lighter/Brighter UI-mode (implemented)   
    Those of us who are struggling with the dark interface consider this as rather an "important" usability feature.
  14. Like
    MartinK reacted to LilleG in Add a Lighter/Brighter UI-mode (implemented)   
    We keep asking for the Option for a light interface.  It would be nice if the devs would tell us if this is being considered or are we just wasting our time asking.  If they're hoping that we'll give up and just accept the dark interface, that really isn't an option for anyone who gets a headache if they use the app for more than an hour or so at a time.  This is not a frivolous aesthetics issue; we need the light option.
  15. Like
    MartinK reacted to Bhikkhu Pesala in Add a Lighter/Brighter UI-mode (implemented)   
    I hope, when Affinity comes to Windows, that a conventional light interface is the default, with an option for a dark interface for those who like it. 
     
    I don't use Inkscape due to its dark interface, and Affinity Designer for Windows would soon end up in my trash bin if there was no option other than a dark interface. 
     
    Clearly, there are many other users who need this. 

  16. Like
    MartinK reacted to Andreas Larsen in Add a Lighter/Brighter UI-mode (implemented)   
    Yosemite style...mockup
     
    Obviously less than half done but you get the idea :)
     
  17. Like
    MartinK reacted to mbuchichio in Add a Lighter/Brighter UI-mode (implemented)   
    I also "just set up an account on this forum specifically to make this request " :)
     
    Other users already explained the matter in detail so I won't do that.
    Suffice to say that GUI and usability are quite sensitive topics and this it is a really important subject.
    Please give the user the option to choose the UI brightness.
     
    Thank you all.
  18. Like
    MartinK reacted to Richard Hallas in Add a Lighter/Brighter UI-mode (implemented)   
    I've just set up an account on this forum specifically to make this request.
     
    I'm an Illustrator user who really resents Adobe's new CC subscription scheme, so I'm interested in software that provides a realistic alternative to Adobe's core products. I've just bought Affinity Designer and so far am very impressed by what I see, feature-wise. There's a lot to like here.
     
    However, I DO NOT LIKE dark user interfaces, and I was dismayed when I found that a dark interface is all that's on offer here. Maybe it's a feature of my eyes, but I find the dark colours extremely difficult to resolve and focus on, especially if I'm working on fairly bright/pale artwork (which is invariably the case).
     
    UI designers seem to be under the misapprehension that having dark user interfaces is helpful because the tools 'get out of the way' and don't distract from the content. In fact, that's not true (or, at least, it's missing the point). The key thing is contrast: for ideal working conditions, every part of the screen that contains active content (i.e. artwork and tools) should be of a similar brightness to the overall intensity of the artwork. So, if you're designing dark/predominantly black artwork, your eyes need to adjust to that darkness, and hence having dark tools is helpful in that situation. But in the vast majority of cases (particularly when you're designing light artwork for use in print, typically on a white background), your eyes have to accommodate the glare of the bright colours, so the tools need to be similarly pale too. If there's a mismatch between artwork lightness and interface lightness, your eyes are constantly having to adjust as they move between the two areas, which is incredibly tiring.
     
    Maybe I suffer from this more than other people, but I'm very conscious of it – and it's the reason why I hate dark user interfaces. It's not that I'm against them in terms of their looking good; it's all about usability. Ideally, the lightness of the user interface, in a design application such as this, should be adjustable on a per-document basis, because – as noted – for the best experience, its overall lightness should be similar to that of the artwork itself. (So maybe it could be tied to the document background colour for any given document.) But at the very least, given that most artwork is either printed or viewed on-screen against a light background, a light user interface should definitely be the default.
     
    Frankly it amazes me that Adobe has got this wrong in recent times. It seems to be insisting on dark user interfaces itself, by default, which is barmy. But the fact that Adobe's started doing this doesn't mean that other developers should blindly follow its lead. Dark user interfaces may look cool, but they're actually a really bad idea, especially if enforced. Please, developers, THINK about such things! Take design decisions for the right reasons, rather than just to follow the current trend.
     
    At least Adobe does still offer the full range of dark to light in its user interface preferences, so it's still possible to make them look like they used to look (black text on pale grey) – which is massively better than the dark default.
     
    Unfortunately, Affinity Designer doesn't have this feature. OK, at least I can set the UI gamma. I've put it up to its brightest possible setting and it helps a little bit, but it's not nearly enough. At minimum, there needs to be a similar alternative to approach from the white end of the scale: i.e. to start with a very bright interface and darken it down.
     
    Please think about acting on this as a matter of urgency, Affinity developers. Much as I'd love to see more 'real' features being developed for this excellent-looking product, this UI issue is, to me, surprisingly important because it impinges on the usability of the entire application. While the interface continues to be excessively dark and overly hard to read, it's going to materially hamper my ability to use the software.
     
    We don't need skins and alternative icons. The basic look is fine. We just need to be able to lighten it right up so that the tools and buttons use dark text on a pale grey background. Thanks for listening.
  19. Like
    MartinK reacted to dag_klingstedt in Add a Lighter/Brighter UI-mode (implemented)   
    I would like to add my voice to this request. I'm having substantial problems with "light grey on black" interface design. The contrast is just not very good. In a brightly lit room, as the one I work in, it is rather difficult to use and it induces headaches after a while.
     
    I have the same problem with Pixelmator. I hope you will be different than the Pixelmator team, which absolutely refuses to offer the possibility of customising the UI colour scheme. There are graphic professionals in their 50s and 60s who might not have the eyes of our younger colleagues. Please consider our needs, too. Thank you!
  20. Like
    MartinK reacted to DeepShader in Add a Lighter/Brighter UI-mode (implemented)   
    ..and a lighter background with a dark UI is a nightmare for working!
  21. Like
    MartinK reacted to DeepShader in Add a Lighter/Brighter UI-mode (implemented)   
    Yes, I know this - but this is not enough - there are not that big different with the gamma-slider x__x
  22. Like
    MartinK reacted to DeepShader in Add a Lighter/Brighter UI-mode (implemented)   
    Hi there,
    I'd like to see a lighter/brighter mode for the whole UI. Sometimes it's much better to work in a lighter/brighter UI as in a dark mode (which I also like much!).
     
    I think your UI is a lil bit to dark. I like more the dark-look of the native Apple Pro Apps. It feels a lil bit better :)
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