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StuartRc

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Posts posted by StuartRc

  1. Are you using the Pen tool to create vectors and apply a brush? OR are you using the Vector Brush Tool to apply strokes?

    You will see a difference in the use of the tools.

    If you use the Vector Brush Tool. The Context Menu (top menu) displays options that control how the brush responds with it's settings in the panel. 
    Size variance | Opacity will be active if you switch Controller: Automatic or Controller: Brush Defaults. 
    Controller: None will not affect the brush stroke..i.e what you see from brush stroke as applied to the vector created with Pen Tool 

  2. Hi

    As discussed really! the 'vector' Brushes are just images stretched along a path. I tend to use them for quick sketches (rasterize afterwards and shading!).Useful but not 100% ideal when you need a pure vector version. When working on brushes Sometimes I need to extract a vector shape of the path.

    To extract a 'pure' sample of a drawn path I tend to go to Inkscape but there are other apps you could use!.

    You can copy and paste a selected vector path into the app (There is an option in Prefs to copy as SVG!) and then easily trace the outline...pasting the result back into AD.

    Also If you view the XML Editor it displays the SVG object data. Includes an image layer (with defined name) and SVG ID with collected vector paths.

    For construction of Vector Brushes I put together a tutorial some time ago now to help create the brushes

    IF you are looking for brush Vector Brush Sets you could try these (The linear set may be your best option!):

    Using Dynamics to enhance inking vector Brushes is here

    For raster inking: Try this sample set:
    The full set is described here

     Hope this helps!

  3. 1 minute ago, iconoclast said:

    This looks amazing!

    Many Thanks!
    It is part of the Rock vector asset Toolkit which I have not completed yet!.. With a mix of the new Meadow Plant vector Toolkit (Lots of new plants and trees!)..

  4. 13 minutes ago, PixelPest said:

    That´s what I did in first place. Wasn´t confident what really needs to be deleted though and not sure I missed a hidden "knife" tool. lol

    It would be useful..:) but it is easy to get around.

    For editing complex shapes I use this method a lot. Editing is pretty simple and you can always get some help from the 'Add new curve to selected curve object' on the context bar of the pen tool

  5. 2 hours ago, PixelPest said:

    By "Cutter" you mean stroke->Layer->Expand Stroke - Boolean Subtract->Divide?

    Yes and No!

    You can use an expanded shape if you wish but it is just as simple to draw a shape with the Pen tool. By 'Cutter' I meant use a vector shape as  a knife to cut out another vector shape, using Booleans like subtract of divide. (depending on what you want to achieve!)

    Then use divide to split the graphic

  6. Options
    This is a small number of options you can try
    For a recap on using Booleans Video
    For information using Booleans Text Explanation
    'Cutter' = a vector used as a knife (as no Knife tool) any shape used to cut up an underlying shape It can be any vector

    1. Divide and edit (time consuming but will be accurate)
    As sequence In Drawing 
    Several stages in process. but most accurate

    2. Nodes and selection then delete
    Select Vector object (Trees and tent Combined)
    Switch to Node Tool [A]
    Hold Down [ALT] with Node Selected. Draw around the nodes you wish to delete
    Press Delete
    Delete or reshape any redundant nodes with Node Tool [A]

    3. Shape and Subtract (Probably the easiest!)
    Draw a shape over the area you wish to remove (blue in drawing but temporarily set to transparent so you can see what is beneath!).
    Select Both objects
    Select Subtract from Boolean operations in the Context Menu Bar

    4. Cut and Booleans (Gives you more options and control but slow)
    As sequence In Drawing 
    Several stages in process. but most accurate

    5. Masks for Non-Destructive Editing
    Use masking in the Layers Panel. There are several ways to do this. Maybe the simplest is to again draw a curve (vector object) above the area you wish to keep or maintain (As mask | Paste Inside)

    Non Destructive Options
    A
    1. Draw shape above left section (You can set it to transparent [keys 1-0] or choose opacity on layers panel}
    2. In Layers Panel Select Curve (Upper shape) or just select the shape on Artboard
    3. Right Click on Curve (Mask) to activate menu and then select 'Mask to Below' Then adjust shape for effect (i.e fix any issues)

    B
    1. Draw shape above left section (You can set it to transparent [keys 1-0] or choose opacity on layers panel}
    2. In Layers Panel; Drag original shape inside vector shape above in Layers Panel (Paste inside). You can also do this by selecting original shape (tent and trees!);
    3. CUT then Select Mask Shape (blue in drawing)
    4. Select Paste inside (CONTROL +ALT +V) or drag the tent and trees inside the shape using the Layers Panel
    3. Again Edit shape for effect (Node Tool [A])

     

    Cutting@0.5x.jpg

  7. You Could just delete the nodes not required by:

    Short Way
    1. Selecting the trees
    2. Zoom to area
    3. Switch to node tool (Hold down ALT) and draw around nodes you do not need then DEL

    Longer Way
    1. Add a vector 'cutter' in front of shape in where you want to cut the shape
    2. Select Both; then SUBTRACT
    3. With selected DIVIDE
    4. Select Black area (on right) move to back
    5. Apply selection to area (Select both remaining black areas + Previous white)
    6. Apply Subtract

    Non Destructive
    A
    1. Draw shape above left section (preserve vector)
    2. In Layers panel Select Curve (Upper shape)
    3. Right Click to get the menu and Select 'Mask to Below' Then adjust shape for effect

    B
    1. Create a new shape above
    2. Drag original shape inside 'cutter' on layers panel (Paste inside) Edit shape for effect


     

  8. List Update

    Brushes
    Project Brush 17: Concept
    Two Additional brush sets added to the set and based upon Concept Texture. 
    a. Project Brush 17:Concept Texture V2 INK (Supplement inking brush sets)
    b. Project Brush 17: Concept Texture V2 COL (adds a random colour while painting)
    Project Brush 27:Texture Paint
    Updated referencing

    Assets
    Untamed
    Assets added to list with 6 Tree Toolkits
     

  9. 4 minutes ago, DelN said:

    Wow! StuartRC,

    These brushes are great! I just discovered them. I shall download them and try them out. Thank you so much. So creative, so varied and so many...

    Del

    Thanks...I would have thought the organic sets would be more suited to the paintings that you create!:)..well that and..
    The Dinosaur Set | Camouflage I II III brushes and assets | Poison et all assets

  10. 3 hours ago, DanniLou23 said:

    Help!
    I'm not sure if I am missing something or not, but I can't seem to figure out why they won't appear in my vector brushes?
    The updated list mentions that most are Vector but when I open them in Designer the pop up calls them Rasters?
    Surely I am missing something as no other comment says this... haha

    Hi

    The pattern Brushes are raster to be used in the Pixel Persona.
     
    The Base Texture Patterns and Brush Nozzles were all created as vector objects.... as are all my brushes. | Patterns A Styles | Assets. This gives much greater flexibility in their creation and options to use the patterns | nozzle objects to be used vector drawings. I do not tend to use bitmaps/jpeg/png's directly in the creation of brushes (although I did with early brushes!)
     

    With these brushes there is essentially 2 parts; The nozzle (arranged vector shapes) ; Base Texture (seamless pattern arranged on a grid). In this case the nozzles + dynamics were used to break up the painting process instead of having a flat seamless pattern. The Organic versions are built exactly the same way!

     

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