StuartRc
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How do I make edges "noisey"?
StuartRc replied to bobdobbs's topic in Affinity on Desktop Questions (macOS and Windows)
There are a lots of simple ways to achieve this with vectors : A. Pencil tool and sculpt You can use the Pencil tool to distress a vector edge. 1. Convert shape to curve 2. Select Pencil Tool 3. Turn on Sculpt on context bar 4. Redraw your shape B Add additional irregular shapes to edges using Boolean options 1. Draw some shapes 2. Position over edge and 'weld' with Boolean C. Use the new Knife Tool to cut out shapes from the edges of a regular shape D. Draw additional shapes and join using the new Shape Builder tool -
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StuartRc replied to selrif's topic in Affinity on Desktop Questions (macOS and Windows)
Hi.. puzzled! One other option is to rebuild the file from scratch. I noticed that the background cat image is rotated from bottom left. You could try rebuilding with a portrait image without any rotation. Rotated | scaled images in InDesign would always cause a lot of issues. They are large images at 300dpi. So I ran a test at different sizes and formats by copying out the files and resaving. Then rebuilt the AD file just to see what happens. I have rebuilt the file as low 72Dpi and with placed images from original resized | re-formated to jpeg | png's for transparency and imported into original doc size in AD2. Then Editing this file in Publisher and attempting to package gives the correct results. It finds the files! Can you see what you get with this one... Strangely. I believe the issue could be 1. the images are not really present in the file for some reason!. 2. Size 3. Rotated objects reconstructed 03.afdesign -
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StuartRc replied to selrif's topic in Affinity on Desktop Questions (macOS and Windows)
I ran out of ideas Sorry!... I just tried editing the Cover 1 file in Publisher...so open AD2 the select edit in Publisher and tried to package the document. Strangely even though I can see 2 (embedded) px images Publisher states there is nothing to package!? -
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StuartRc replied to selrif's topic in Affinity on Desktop Questions (macOS and Windows)
I resaved the file with artboard added left the res at 72dpi cover 01.afdesign -
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StuartRc replied to selrif's topic in Affinity on Desktop Questions (macOS and Windows)
Ok erm!..A couple of other suggestions.. I as hoping the first suggestion was the reason.. i.e something in local settings..As your file opens as expected on PC (at 1000m x 1500mm!). It looks as though it is being pasted but not visible... 1. When you copy | paste are you bringing the copied objects back inside another object by accident? or in a layer not active or off working area..add a large artboard at the back to see if it becomes visible! 2. Could it be due to different 'scales' settings between docs? (Like you are copying something large into a smaller doc! or visa versa!) -
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StuartRc replied to selrif's topic in Affinity on Desktop Questions (macOS and Windows)
Strange! Have you 'Clip to Canvas' Active in View > View Mode ? -
Pleased you have a handle on understanding the issue. I think the route cause is that the Transparency tool is part of the vector tool set. not pixel. The other simple way would be to add a basic mask. Select the mask and apply a gradient (Black | white) Then set the transparency values as you wish in the color palette
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I used to have an issue with the way this works but it has some real advantages if you simply apply a simple rule 1. Consider that the transparency tool (Y) is in the Vector Persona 2. That the most effective way of applying a transparency to a px object is to just group it switch personas and apply Y key 3. You can do this multiple times! Ie set 1 transparency the group and set another (really useful if you want to control blends) Or You could use a mask!😀 and you can insert a vector curve inside a pixel layer in the layers panel and re-colour or set it's blend mode to erase and define the graduation values 0-100% (this will hide the pixel master layer like a vector mask)
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affinity designer Infected & Comic Book Toolkit
StuartRc replied to StuartRc's topic in Share your work
Definitely more responsive especially after the Windows 22H2 update. I really like the new setting 'Distance' in the brush dynamics. can create some interesting line effects.. Had to backtrack a bit with the patterns; for the vector assets and reintroduce a rectangle container to assist with the seamless patterns for 'Quick Fill' but apart from this worked pretty well. Brush fluidity A. In some brushes I removed | diminished the rotation jitter (where not needed). This also had an effect on the speed | smoothness of the brush. B. Allowed the dynamics graph have greater control over the shape of the brush line C. Base textures controlled remotely rather than multiple brushes. The scaling \ size process was reversed.. had to compensate for it- 49 replies
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affinity designer Infected & Comic Book Toolkit
StuartRc replied to StuartRc's topic in Share your work
Brush Tests These 2 were Brush tests using Comic Sketcher and quick fill as overlay but have also used them as the thumbnails for the 2 brush sets- 49 replies
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affinity designer Infected & Comic Book Toolkit
StuartRc replied to StuartRc's topic in Share your work
The 'wet edge' option can have quite a dramatic effect on the brushes.😀 The 'Paint | Texture brushes attached to PB 19 such as 'Rhyolite' with wet edges active make useful textures painters... I had a test set for V2 but have removed it now! with repeats of the same brush but changing the options | functions. I have sort of changed the way I create | build brushes...instead of having brushes as complete sets; I added the options of using just the nozzles; then importing the pattern as required , hence PB 31. Makes it a bit more efficient and reduces the number of brushes but also adds a lot of options. PB 19: Inker full version not the sample set! has 200 inking seamless patterns attached.. The Concept Brush set also not on the forum equally has 200 seamless patterns as greyscale (get a better build up of paint with repeated strokes!) and the Comic sets here have 80. Wanted to just concentrate on the 'vintage' comic patterns in this toolkit. hence the brush split from 'Untamed' Where I can just concentrate on concept brush sets!. The new functionality in V2 : Quick Fill has added extra options. I was initially going to just create a set of assets to supplement the brushes as vector. Which is what the incomplete pattern sets are above. But now I believe that the Toolkit should have a set of simple seamless patterns as vectors in the assets. So you can just drag them onto the fill swatch and scale + add to Palette😀. Works pretty well but colour is a slight issue: Made the Vector assets red so you can see them. So have to use adjustments to re-colour. I used it on the latest Inktober drawings! Before I built the template (W.I.P) I looked at the options in Clip Paint Studio to compare how the pattern fills | tools and layout options compare. AD 2.0 is getting close to being able to deploy | function drawing options in a similar way..- 49 replies
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affinity designer Infected & Comic Book Toolkit
StuartRc replied to StuartRc's topic in Share your work
Project Brush Set 30: Comic GrungeThis is my personal take on 'Vintage' Comic Patterns40 Comic Grunge Pattern Brushes80 PNG (400 x 400) Interchangeable seamless base textures Extracted the originals from 'Untamed' Thread as think more appropriate here. Edited the sample sheets to indicate the active patterns contained in the brush set and the optional patterns available. Essentially because I want to extend the pattern options to include those added when updating the Comic Sketch Brushes Pattern Brushes Optional Patterns- 49 replies
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affinity designer Infected & Comic Book Toolkit
StuartRc replied to StuartRc's topic in Share your work
No Problem. you should find the Inker sample set useful. Mixing the brushes with PB 31 Base Texture Toolkit should give you a lot to work with. I will add some more texture patterns when I get a chance!- 49 replies
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affinity designer Infected & Comic Book Toolkit
StuartRc replied to StuartRc's topic in Share your work
Yep! Are you looking for the brushes or textures? 1. The Comic sets and textures I have not completed yet but you could easily use PB 19 Inker Sample set. I have updated some of the Sketching and inking brushes to version 2 To take advantage of the new brush dynamics. These sets are in resources section The texture brushes themselves don't really need editing they can be just imported into V2 apps 3. They are linked at the top of the Inktober Thread 4. Or you could search through the big list 5. I updated the brushes for Texture Pencils and INK Sketching as well (The brush set above is based on these) PB 13 | 15 Textured Pencils & INK sketcher PB 31 Base Texture Toolkit Has a small number of the Base Texture PNG's that can be interchanged with any of the brushes PB 19 INKER has a V2 Updated sample set 6. The vector textures as above have not been completed yet SO its Still W.I.P. I need to assemble the seamless patterns back into assets so they can be used as 'Quick Fill Textures'..new AD2 feature- 49 replies
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Bugs with brush sizes and scaling
StuartRc replied to Michael Tietz's topic in V2 Bugs found on Windows
Interesting: I downloaded the attached file to have a look a this issue. initially it looked as though this was a bug in the scaling ratios not being reflected | matched between fields. Opening the file and editing as described indeed created this response in the values. So: 1. I loaded some of my own brushes (V1 as not edited as there have been no changes for vector brushes! PB 04 Ammonite in resources..to play with different sizes!) and the effect can be be reproduced.. 2. Set scaling off and adjusted scaling over-rides on the Transform Panel.. Issue still present 3. Examined Document settings to see if settings on scaling was incorrect in some way BUT Noticed that the DPi for the file is non standard. i.e not in the dropdown options. (you can add your own values)..but the dpi set for this document file is 4800 DPI Changing the value to something more appropriate like 300 or 400. reflects on the settings being displayed on the brush sizes Not sure whether a bug (i.e how did values get set so high) or it is just a reflection on the brushes responding to the settings pf the document? Hope this helps -
😀..Yeah!.. you could get eaten ..or worse.. fed to carnivorous plants!.. that would be a surprise!😀 Using the new Comic Brush sets has helped a lot. but the texture is just a rectangle overlay.. I grabbed some of the vector assets (Brush base textures | seamless patterns) and dropped them into the fill swatch.. wow really quick!.. and a good test to see if they are working correctly!
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Been a bit of a gap but thought I would do some more! Affinity 2.0 Drawings 08 Match and 09 Nest completed using New Brush Set PB 32 Comic Sketcher and Comic Pattern assets from PB 30 Comic Grunge and PB 19 Inker + Sample Set. I really like the new option of being able to add assets to fill swatch on the context bar (Quick Bitmap Fill as described on affinitySpotlight!). It it really useful for adding Grunge Texture overlays.. and has been used in these 2 drawings...had to use adjustments to re-colour as patterns were red! (So I could see them in the assets panel!😀)
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07 Trip (W.I.P)1000 x 500 mm 300 dpi Affinity Designer (Raster)
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Things We Like About the New UI
StuartRc replied to debraspicher's topic in Feedback for the Affinity V2 Suite of Products
Quick Bitmap Fill This new feature is growing on me!... Ability to drag assets (images | Vectors) onto Fill Swatch on context bar and use as a colour swatch and style asset..Really handy for adding textures to images from within object overlay....and it is fast! (Helps if you have lots of seamless patterns!) -
Things We Like About the New UI
StuartRc replied to debraspicher's topic in Feedback for the Affinity V2 Suite of Products
Wow!.. you looked up Cheltenham!😀.. it can be.. but it is not just the Town but more the area...looks flat but is surrounded on 3 sides by hills (well 1 mountain..ish!). Lots of Parks and Festivals (check this link)..
