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Everything posted by WilliamH

  1. The point is that the userinteraction in ai and fh is/was well thought out and results in fast, responsive and direct actions. Make 'm even better as they are now, but use an inguinity that is unsurpassable. Not by pushing 2 buttons and clicking three times, but to be able to do at least what you can do in AI: with just a modifier key. The toolsets you need - need to be where you need them, not in a menu or some clickbox on top of the screen, but right under your hand. Like I said, take the best of both worlds and make 'm better. There is no need to reinvent the wheel, there's need to make it
  2. ...or a new, direct selection tool that edits the shape as a vector upon selecting. (I keep missing at least one selection tool in the palette!) or a modifier key that converts on the fly when selecting the shape. Now cmd-select and ctrl-select act as duplicate-item. Why not use one of these? Or kill the magnifier in the node select tool and replace it by a shape-to-vector converter. Who needs a magnifier? :) To me: pressing extra buttons is not intuitive and if it's not a modifier key, I'd rather have a default setting that can be enabled/disabled in the prefs. There's more; - I
  3. Is there a way to draw an object (eg. square/circle/trangle etc.) as a vector by default? It's a bit unhandy that I need to convert it to curves everytime I want to modify it's form...
  4. Maybe assigning shortcuts will help... but I keep having the impression I miss 1 selection tool.
  5. thx. this works... but is not very user friendly. it requires 4 actions (select - break -select again and delete). Is there a way to make this default behaviour on a selected point?
  6. some minor inconsistencies (that are annoying): -the save and place dialogs are on a fixed position (and are not topmost) -the export dialog is also fixed in position and not topmost the open dialog behaves as expected :)
  7. Am I overlooking something? I can't find a way to delete a point from a path that also deletes the line segment it's on. ex.: delete the half from a circle to get an open path representing a half circle (that is not closed). In AI you can direct-select a point and delete it, resulting in an open path - or select a line segment between two points and delete it, also resulting in an open path.
  8. I switched my machine, forgot to backup AD and can't get it to download again. If I try, I get the message: You have already registered this email address. And it ends there :( Would be nice to find the latest builds as a link in the forum.
  9. Hi, I'm William. Mac-adept, DTP/design since 1988, former Freehand addict (since v1) and extremely happy to have found a very serious competitor for the expensive dragon named Illustrator - which I was forced to love the day Apple killed Rosetta. Affinity designer feels great already - even while not finished. It reminds me somewhat of Laserpaint, the first app ever to combine vector and bitmap, ages ago. I feel so young again! I hope AD will get a good plug in system like AI once had [e.g. scriptographer (now http://paperjs.org/)] Will do my best to give feedback and make AD mature to
  10. somewhat, indeed. What I mean is similar but "live": to drag the point while it is active - by pressing command. Huge timesaver :)
  11. in addition to the point-issues: would it be possible to add the feature to reposition a just drawn point by holding the CMD-key? Freehand had this feature and I miss it a lot in Illustrator. Furthermore I'd like to adapt the GUI to a clean white version, the dark is very distracting. (In Adobe CC you can revert to the "old" look too, to my opinion it's much more comfortable)
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